Inherits: AnimationRootNode < AnimationNode < Resource < RefCounted < Object
An input animation for an AnimationNodeBlendTree.
A resource to add to an AnimationNodeBlendTree. Only has one output port using the animation property. Used as an input for AnimationNodes that blend animations together.
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0
Plays animation in forward direction.
1
Plays animation in backward direction.
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Animation to use as an output. It is one of the animations provided by AnimationTree.anim_player.
0
Determines the playback direction of the animation.
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Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_animationnodeanimation.html