Inherits: Resource < RefCounted < Object
Inherited By: ArrayOccluder3D, BoxOccluder3D, PolygonOccluder3D, QuadOccluder3D, SphereOccluder3D
Occluder shape resource for use with occlusion culling in OccluderInstance3D.
Occluder3D stores an occluder shape that can be used by the engine's occlusion culling system.
See OccluderInstance3D's documentation for instructions on setting up occlusion culling.
get_indices ( ) const | |
get_vertices ( ) const |
Returns the occluder shape's vertex indices.
Returns the occluder shape's vertex positions.
© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_occluder3d.html