Inherits: VBoxContainer < BoxContainer < Container < Control < CanvasItem < Node < Object
Base editor for editing scripts in the ScriptEditor.
Base editor for editing scripts in the ScriptEditor. This does not include documentation items.
void | add_syntax_highlighter ( EditorSyntaxHighlighter highlighter ) |
get_base_editor ( ) const |
Emitted after script validation.
Emitted when the user requests a specific documentation page.
Emitted when the user requests to view a specific method of a script, similar to request_open_script_at_line.
Emitted after script validation or when the edited resource has changed.
Emitted when the user request to find and replace text in the file system.
Emitted when the user requests contextual help.
Emitted when the user requests to view a specific line of a script, similar to go_to_method.
Emitted when the user contextual goto and the item is in the same script.
Emitted when the user request to search text in the file system.
Adds a EditorSyntaxHighlighter to the open script.
Returns the underlying Control used for editing scripts. For text scripts, this is a CodeEdit.
© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_scripteditorbase.html