package js.html
extends EventTarget
extended by DedicatedWorkerGlobalScope, ServiceWorkerGlobalScope, SharedWorkerGlobalScope
Available on js
The WorkerGlobalScope interface of the Web Workers API is an interface representing the scope of any worker. Workers have no browsing context; this scope contains the information usually conveyed by Window objects — in this case event handlers, the console or the associated WorkerNavigator object. Each WorkerGlobalScope has its own event loop.
Documentation WorkerGlobalScope by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See also:
read onlycaches:CacheStorageread onlycrypto:Cryptoread onlyindexedDB:Factoryread onlyisSecureContext:Boolread onlylocation:WorkerLocationReturns the WorkerLocation associated with the worker. It is a specific location object, mostly a subset of the Location for browsing scopes, but adapted to workers.
read onlynavigator:WorkerNavigatoronoffline:FunctionIs an EventHandler representing the code to be called when the offline event is raised.
ononline:FunctionIs an EventHandler representing the code to be called when the online event is raised.
read onlyorigin:Stringread onlyperformance:PerformanceReturns the Performance associated with the worker. It is a regular performance object, except that only a subset of its property and methods are available to workers.
read onlyself:WorkerGlobalScopeReturns a reference to the WorkerGlobalScope itself. Most of the time it is a specific scope like DedicatedWorkerGlobalScope, SharedWorkerGlobalScope or ServiceWorkerGlobalScope.
onerror:(EitherType<Event, String>, String, Int, Int, Dynamic) ‑> DynamicIs an EventHandler representing the code to be called when the error event is raised.
atob(atob:String):StringThrows:
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DOMError |
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btoa(btoa:String):StringThrows:
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DOMError |
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clearInterval(handle:Int = 0):VoidclearTimeout(handle:Int = 0):VoidcreateImageBitmap(aImage:ImageElement, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:VideoElement):Promise<ImageBitmap>createImageBitmap(aImage:CanvasElement):Promise<ImageBitmap>createImageBitmap(aImage:Blob):Promise<ImageBitmap>createImageBitmap(aImage:ImageData):Promise<ImageBitmap>createImageBitmap(aImage:CanvasRenderingContext2D):Promise<ImageBitmap>createImageBitmap(aImage:ImageBitmap):Promise<ImageBitmap>createImageBitmap(aImage:ArrayBufferView):Promise<ImageBitmap>createImageBitmap(aImage:ArrayBuffer):Promise<ImageBitmap>createImageBitmap(aImage:VideoElement, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:CanvasElement, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:Blob, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:ImageData, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:CanvasRenderingContext2D, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:ImageBitmap, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:ArrayBufferView, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:ArrayBuffer, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>createImageBitmap(aImage:VideoElement, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:CanvasElement, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:Blob, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:ImageData, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:CanvasRenderingContext2D, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:ImageBitmap, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:ArrayBufferView, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:ArrayBuffer, aOffset:Int, aLength:Int, aFormat:ImageBitmapFormat, aLayout:Array<ChannelPixelLayout>):Promise<ImageBitmap>createImageBitmap(aImage:ImageElement):Promise<ImageBitmap>createImageBitmap(aImage:ImageElement, aSx:Int, aSy:Int, aSw:Int, aSh:Int):Promise<ImageBitmap>Throws:
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DOMError |
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dump(?str:String):VoidAllows you to write a message to stdout — i.e. in your terminal. This is the same as Firefox's window.dump, but for workers.
fetch(input:Request, ?init:Null<RequestInit>):Promise<Response>fetch(input:String, ?init:Null<RequestInit>):Promise<Response>importScripts(urls:Rest<String>):Void importScripts('foo.js', 'bar.js');
Throws:
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DOMError |
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setInterval(handler:String, timeout:Int = 0, unused:Rest<Dynamic>):IntsetInterval(handler:Function, timeout:Int = 0, arguments:Rest<Dynamic>):IntThrows:
null |
DOMError |
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setTimeout(handler:String, timeout:Int = 0, unused:Rest<Dynamic>):IntsetTimeout(handler:Function, timeout:Int = 0, arguments:Rest<Dynamic>):IntThrows:
null |
DOMError |
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Licensed under a MIT license.
https://api.haxe.org/js/html/WorkerGlobalScope.html