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Math.exp()

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

The Math.exp() static method returns e raised to the power of a number. That is

𝙼𝚊𝚝𝚑.𝚎𝚡𝚙(𝚡)=ex\mathtt{\operatorname{Math.exp}(x)} = \mathrm{e}^x

Try it

console.log(Math.exp(0));
// Expected output: 1

console.log(Math.exp(1));
// Expected output: 2.718281828459 (approximately)

console.log(Math.exp(-1));
// Expected output: 0.36787944117144233

console.log(Math.exp(2));
// Expected output: 7.38905609893065

Syntax

Math.exp(x)

Parameters

x

A number.

Return value

A nonnegative number representing ex, where e is the base of the natural logarithm.

Description

Because exp() is a static method of Math, you always use it as Math.exp(), rather than as a method of a Math object you created (Math is not a constructor).

Beware that e to the power of a number very close to 0 will be very close to 1 and suffer from loss of precision. In this case, you may want to use Math.expm1 instead, and obtain a much higher-precision fractional part of the answer.

Examples

>

Using Math.exp()

Math.exp(-Infinity); // 0
Math.exp(-1); // 0.36787944117144233
Math.exp(0); // 1
Math.exp(1); // 2.718281828459045
Math.exp(Infinity); // Infinity

Specifications

Browser compatibility

Desktop Mobile Server
Chrome Edge Firefox Opera Safari Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet WebView Android WebView on iOS Bun Deno Node.js
exp 1 12 1 3 1 18 4 10.1 1 1.0 4.4 1 1.0.0 1.0 0.10.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/exp