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Math.log10()

The Math.log10() static method returns the base 10 logarithm of a number. That is

βˆ€ x > 0 , π™ΌπšŠπšπš‘.πš•πš˜πšπŸ·πŸΆ ( 𝚑 ) = log 10 ( x ) = the unique y such that 10 y = x \forall x > 0,;\mathtt{\operatorname{Math.log10}(x)} = \log_{10}(x) = \text{the unique } y \text{ such that } 10^y = x

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Syntax

js
Math.log10(x)

Parameters

x

A number greater than or equal to 0.

Return value

The base 10 logarithm of x. If x < 0, returns NaN.

Description

Because log10() is a static method of Math, you always use it as Math.log10(), rather than as a method of a Math object you created (Math is not a constructor).

This function is the equivalent of Math.log(x) / Math.log(10). For log10(e), use the constant Math.LOG10E, which is 1 / Math.LN10.

Examples

Using Math.log10()

js
Math.log10(-2); // NaN
Math.log10(-0); // -Infinity
Math.log10(0); // -Infinity
Math.log10(1); // 0
Math.log10(2); // 0.3010299956639812
Math.log10(100000); // 5
Math.log10(Infinity); // Infinity

Specifications

Browser compatibility

Desktop Mobile Server
Chrome Edge Firefox Opera Safari Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet WebView Android Deno Node.js
log10 38 12 25 25 8 38 25 25 8 3.0 38 1.0 0.12.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/log10