The catch()
method returns a Promise
and deals with rejected cases only. It behaves the same as calling Promise.prototype.then(undefined, onRejected)
(in fact, calling obj.catch(onRejected)
internally calls obj.then(undefined, onRejected)
). This means that you have to provide an onRejected
function even if you want to fall back to an undefined
result value - for example obj.catch(() => {})
.
p.catch(onRejected); p.catch(function(reason) { // rejection });
onRejected
Function
called when the Promise
is rejected. This function has one argument: reason
catch()
is rejected if onRejected
throws an error or returns a Promise which is itself rejected; otherwise, it is resolved.Internally calls Promise.prototype.then
on the object upon which it was called, passing the parameters undefined
and the received onRejected
handler. Returns the value of that call, which is a Promise
.
Note the examples below are throwing instances of Error. This is considered good practice in contrast to throwing Strings; otherwise, the part doing the catching would have to perform checks to see if the argument was a string or an error, and you might lose valuable information like stack traces.
Demonstration of the internal call:
// overriding original Promise.prototype.then/catch just to add some logs (function(Promise){ var originalThen = Promise.prototype.then; var originalCatch = Promise.prototype.catch; Promise.prototype.then = function(){ console.log('> > > > > > called .then on %o with arguments: %o', this, arguments); return originalThen.apply(this, arguments); }; Promise.prototype.catch = function(){ console.error('> > > > > > called .catch on %o with arguments: %o', this, arguments); return originalCatch.apply(this, arguments); }; })(this.Promise); // calling catch on an already resolved promise Promise.resolve().catch(function XXX(){}); // logs: // > > > > > > called .catch on Promise{} with arguments: Arguments{1} [0: function XXX()] // > > > > > > called .then on Promise{} with arguments: Arguments{2} [0: undefined, 1: function XXX()]
The catch
method is used for error handling in promise composition. Since it returns a Promise
, it can be chained in the same way as its sister method, then()
.
var p1 = new Promise(function(resolve, reject) { resolve('Success'); }); p1.then(function(value) { console.log(value); // "Success!" throw new Error('oh, no!'); }).catch(function(e) { console.error(e.message); // "oh, no!" }).then(function(){ console.log('after a catch the chain is restored'); }, function () { console.log('Not fired due to the catch'); }); // The following behaves the same as above p1.then(function(value) { console.log(value); // "Success!" return Promise.reject('oh, no!'); }).catch(function(e) { console.error(e); // "oh, no!" }).then(function(){ console.log('after a catch the chain is restored'); }, function () { console.log('Not fired due to the catch'); });
// Throwing an error will call the catch method most of the time var p1 = new Promise(function(resolve, reject) { throw new Error('Uh-oh!'); }); p1.catch(function(e) { console.error(e); // "Uh-oh!" }); // Errors thrown inside asynchronous functions will act like uncaught errors var p2 = new Promise(function(resolve, reject) { setTimeout(function() { throw new Error('Uncaught Exception!'); }, 1000); }); p2.catch(function(e) { console.error(e); // This is never called }); // Errors thrown after resolve is called will be silenced var p3 = new Promise(function(resolve, reject) { resolve(); throw new Error('Silenced Exception!'); }); p3.catch(function(e) { console.error(e); // This is never called });
//Create a promise which would not call onReject var p1 = Promise.resolve("calling next"); var p2 = p1.catch(function (reason) { //This is never called console.error("catch p1!"); console.error(reason); }); p2.then(function (value) { console.log("next promise's onFulfilled"); /* next promise's onFulfilled */ console.log(value); /* calling next */ }, function (reason) { console.log("next promise's onRejected"); console.log(reason); });
Specification |
---|
ECMAScript (ECMA-262) The definition of 'Promise.prototype.catch' in that specification. |
Desktop | ||||||
---|---|---|---|---|---|---|
catch() |
32 | 12 | 29 | No | 19 | 8 |
Mobile | ||||||
---|---|---|---|---|---|---|
catch() |
4.4.3 | 32 | 29 | 19 | 8 | 2.0 |
Server | |
---|---|
catch() |
0.12 |
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https://wiki.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/catch