The grow()
prototype method of the WebAssembly.Table
object increases the size of the Table instance by a specified number of elements.
The grow()
prototype method of the WebAssembly.Table
object increases the size of the Table instance by a specified number of elements.
grow(number)
number
The number of elements you want to grow the table by.
The previous length of the table.
If the grow()
operation fails for whatever reason, a RangeError
is thrown.
The following example creates a new WebAssembly Table instance with an initial size of 2 and a maximum size of 10:
const table = new WebAssembly.Table({ element: "anyfunc", initial: 2, maximum: 10 });
Grow the table by 1 using WebAssembly.grow()
:
console.log(table.length); // 2 table.grow(1); console.log(table.length); // 3
Desktop | Mobile | Server | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | Deno | Node.js | |
grow |
57 |
16 |
52 |
No |
44 |
11 |
57 |
57 |
52 |
43 |
11 |
7.0 |
1.0 |
8.0.0 |
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https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Table/grow