The grow() prototype method of the WebAssembly.Table object increases the size of the Table instance by a specified number of elements.
The grow() prototype method of the WebAssembly.Table object increases the size of the Table instance by a specified number of elements.
grow(number)
numberThe number of elements you want to grow the table by.
The previous length of the table.
If the grow() operation fails for whatever reason, a RangeError is thrown.
The following example creates a new WebAssembly Table instance with an initial size of 2 and a maximum size of 10:
const table = new WebAssembly.Table({ element: "anyfunc", initial: 2, maximum: 10 });
Grow the table by 1 using WebAssembly.grow():
console.log(table.length); // 2 table.grow(1); console.log(table.length); // 3
| Desktop | Mobile | Server | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | Deno | Node.js | |
grow |
57 |
16 |
52 |
No |
44 |
11 |
57 |
57 |
52 |
43 |
11 |
7.0 |
1.0 |
8.0.0 |
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https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Table/grow