Iteration protocols aren't new built-ins or syntax, but protocols. These protocols can be implemented by any object by following some conventions.
There are two protocols: The iterable protocol and the iterator protocol.
Iteration protocols aren't new built-ins or syntax, but protocols. These protocols can be implemented by any object by following some conventions.
There are two protocols: The iterable protocol and the iterator protocol.
The iterable protocol allows JavaScript objects to define or customize their iteration behavior, such as what values are looped over in a for...of
construct. Some built-in types are built-in iterables with a default iteration behavior, such as Array
or Map
, while other types (such as Object
) are not.
In order to be iterable, an object must implement the @@iterator
method, meaning that the object (or one of the objects up its prototype chain) must have a property with a @@iterator
key which is available via constant Symbol.iterator
:
[Symbol.iterator]
A zero-argument function that returns an object, conforming to the iterator protocol.
Whenever an object needs to be iterated (such as at the beginning of a for...of
loop), its @@iterator
method is called with no arguments, and the returned iterator is used to obtain the values to be iterated.
Note that when this zero-argument function is called, it is invoked as a method on the iterable object. Therefore inside of the function, the this
keyword can be used to access the properties of the iterable object, to decide what to provide during the iteration.
This function can be an ordinary function, or it can be a generator function, so that when invoked, an iterator object is returned. Inside of this generator function, each entry can be provided by using yield
.
The iterator protocol defines a standard way to produce a sequence of values (either finite or infinite), and potentially a return value when all values have been generated.
An object is an iterator when it implements a next()
method with the following semantics:
next()
A function that accepts zero or one argument and returns an object conforming to the IteratorResult
interface (see below). If a non-object value gets returned (such as false
or undefined
) when a built-in language feature (such as for...of
) is using the iterator, a TypeError
("iterator.next() returned a non-object value"
) will be thrown.
All iterator protocol methods (next()
, return()
, and throw()
) are expected to return an object implementing the IteratorResult
interface. It must have the following properties:
done
Optional
A boolean that's false
if the iterator was able to produce the next value in the sequence. (This is equivalent to not specifying the done
property altogether.)
Has the value true
if the iterator has completed its sequence. In this case, value
optionally specifies the return value of the iterator.
value
Optional
Any JavaScript value returned by the iterator. Can be omitted when done
is true
.
In practice, neither property is strictly required; if an object without either property is returned, it's effectively equivalent to { done: false, value: undefined }
.
If an iterator returns a result with done: true
, any subsequent calls to next()
are expected to return done: true
as well, although this is not enforced on the language level.
The next
method can receive a value which will be made available to the method body. No built-in language feature will pass any value. The value passed to the next
method of generators will become the value of the corresponding yield
expression.
Optionally, the iterator can also implement the return(value)
and throw(exception)
methods, which, when called, tells the iterator that the caller is done with iterating it and can perform any necessary cleanup (such as closing database connection).
return(value)
Optional
A function that accepts zero or one argument and returns an object conforming to the IteratorResult
interface, typically with value
equal to the value
passed in and done
equal to true
. Calling this method tells the iterator that the caller does not intend to make any more next()
calls and can perform any cleanup actions.
throw(exception)
Optional
A function that accepts zero or one argument and returns an object conforming to the IteratorResult
interface, typically with done
equal to true
. Calling this method tells the iterator that the caller detects an error condition, and exception
is typically an Error
instance.
Note: It is not possible to know reflectively (i.e. without actually calling next()
and validating the returned result) whether a particular object implements the iterator protocol.
It is very easy to make an iterator also iterable: just implement an [@@iterator]()
method that returns this
.
// Satisfies both the Iterator Protocol and Iterable const myIterator = { next() { // ... }, [Symbol.iterator]() { return this; }, };
Such object is called an iterable iterator. Doing so allows an iterator to be consumed by the various syntaxes expecting iterables — therefore, it is seldom useful to implement the Iterator Protocol without also implementing Iterable. (In fact, almost all syntaxes and APIs expect iterables, not iterators.) The generator object is an example:
const aGeneratorObject = (function* () { yield 1; yield 2; yield 3; })(); console.log(typeof aGeneratorObject.next); // "function" — it has a next method (which returns the right result), so it's an iterator console.log(typeof aGeneratorObject[Symbol.iterator]); // "function" — it has an @@iterator method (which returns the right iterator), so it's an iterable console.log(aGeneratorObject[Symbol.iterator]() === aGeneratorObject); // true — its @@iterator method returns itself (an iterator), so it's an iterable iterator
All built-in iterators inherit from Iterator.prototype
, which implements the [@@iterator]()
method as returning this
, so that built-in iterators are also iterable.
However, when possible, it's better for iterable[Symbol.iterator]
to return different iterators that always start from the beginning, like Set.prototype[@@iterator]()
does.
There are another pair of protocols used for async iteration, named async iterator and async iterable protocols. They have very similar interfaces compared to the iterable and iterator protocols, except that each return value from the calls to the iterator methods is wrapped in a promise.
An object implements the async iterable protocol when it implements the following methods:
[Symbol.asyncIterator]
A zero-argument function that returns an object, conforming to the async iterator protocol.
An object implements the async iterator protocol when it implements the following methods:
next()
A function that accepts zero or one argument and returns a promise. The promise fulfills to an object conforming to the IteratorResult
interface, and the properties have the same semantics as those of the sync iterator's.
return(value)
Optional
A function that accepts zero or one argument and returns a promise. The promise fulfills to an object conforming to the IteratorResult
interface, and the properties have the same semantics as those of the sync iterator's.
throw(exception)
Optional
A function that accepts zero or one argument and returns a promise. The promise fulfills to an object conforming to the IteratorResult
interface, and the properties have the same semantics as those of the sync iterator's.
The language specifies APIs that either produce or consume iterables and iterators.
String
, Array
, TypedArray
, Map
, Set
, and Segments
(returned by Intl.Segmenter.prototype.segment()
) are all built-in iterables, because each of their prototype
objects implements an @@iterator
method. In addition, the arguments
object and some DOM collection types such as NodeList
are also iterables. There is no object in the core JavaScript language that is async iterable. Some web APIs, such as ReadableStream
, have the Symbol.asyncIterator
method set by default.
Generator functions return generator objects, which are iterable iterators. Async generator functions return async generator objects, which are async iterable iterators.
The iterators returned from built-in iterables actually all inherit from a common class Iterator
, which implements the aforementioned [Symbol.iterator]() { return this; }
method, making them all iterable iterators. The Iterator
class also provides additional helper methods in addition to the next()
method required by the iterator protocol. You can inspect an iterator's prototype chain by logging it in a graphical console.
console.log([][Symbol.iterator]()); Array Iterator {} [[Prototype]]: Array Iterator ==> This is the prototype shared by all array iterators next: ƒ next() Symbol(Symbol.toStringTag): "Array Iterator" [[Prototype]]: Object ==> This is the prototype shared by all built-in iterators Symbol(Symbol.iterator): ƒ [Symbol.iterator]() [[Prototype]]: Object ==> This is Object.prototype
There are many APIs that accept iterables. Some examples include:
Map()
WeakMap()
Set()
WeakSet()
Promise.all()
Promise.allSettled()
Promise.race()
Promise.any()
Array.from()
Object.groupBy()
Map.groupBy()
const myObj = {}; new WeakSet( (function* () { yield {}; yield myObj; yield {}; })(), ).has(myObj); // true
Some statements and expressions expect iterables, for example the for...of
loops, array and parameter spreading, yield*
, and array destructuring:
for (const value of ["a", "b", "c"]) { console.log(value); } // "a" // "b" // "c" console.log([..."abc"]); // ["a", "b", "c"] function* gen() { yield* ["a", "b", "c"]; } console.log(gen().next()); // { value: "a", done: false } [a, b, c] = new Set(["a", "b", "c"]); console.log(a); // "a"
When built-in syntaxes are iterating an iterator, and the last result's done
is false
(i.e. the iterator is able to produce more values) but no more values are needed, the return
method will get called if present. This can happen, for example, if a break
or return
is encountered in a for...of
loop, or if all identifiers are already bound in an array destructuring.
const obj = { [Symbol.iterator]() { let i = 0; return { next() { i++; console.log("Returning", i); if (i === 3) return { done: true, value: i }; return { done: false, value: i }; }, return() { console.log("Closing"); return { done: true }; }, }; }, }; const [a] = obj; // Returning 1 // Closing const [b, c, d] = obj; // Returning 1 // Returning 2 // Returning 3 // Already reached the end (the last call returned `done: true`), // so `return` is not called for (const b of obj) { break; } // Returning 1 // Closing
The for await...of
loop and yield*
in async generator functions (but not sync generator functions) are the only ways to interact with async iterables. Using for...of
, array spreading, etc. on an async iterable that's not also a sync iterable (i.e. it has [@@asyncIterator]()
but no [@@iterator]()
) will throw a TypeError: x is not iterable.
If an iterable's @@iterator
method doesn't return an iterator object, then it's considered a non-well-formed iterable.
Using one is likely to result in runtime errors or buggy behavior:
const nonWellFormedIterable = {}; nonWellFormedIterable[Symbol.iterator] = () => 1; [...nonWellFormedIterable]; // TypeError: [Symbol.iterator]() returned a non-object value
You can make your own iterables like this:
const myIterable = { *[Symbol.iterator]() { yield 1; yield 2; yield 3; }, }; console.log([...myIterable]); // [1, 2, 3]
Iterators are stateful by nature. If you don't define it as a generator function (as the example above shows), you would likely want to encapsulate the state in a closure.
function makeIterator(array) { let nextIndex = 0; return { next() { return nextIndex < array.length ? { value: array[nextIndex++], done: false, } : { done: true, }; }, }; } const it = makeIterator(["yo", "ya"]); console.log(it.next().value); // 'yo' console.log(it.next().value); // 'ya' console.log(it.next().done); // true
function idMaker() { let index = 0; return { next() { return { value: index++, done: false, }; }, }; } const it = idMaker(); console.log(it.next().value); // 0 console.log(it.next().value); // 1 console.log(it.next().value); // 2 // ...
function* makeSimpleGenerator(array) { let nextIndex = 0; while (nextIndex < array.length) { yield array[nextIndex++]; } } const gen = makeSimpleGenerator(["yo", "ya"]); console.log(gen.next().value); // 'yo' console.log(gen.next().value); // 'ya' console.log(gen.next().done); // true function* idMaker() { let index = 0; while (true) { yield index++; } } const it = idMaker(); console.log(it.next().value); // 0 console.log(it.next().value); // 1 console.log(it.next().value); // 2 // ...
State encapsulation can be done with private properties as well.
class SimpleClass { #data; constructor(data) { this.#data = data; } [Symbol.iterator]() { // Use a new index for each iterator. This makes multiple // iterations over the iterable safe for non-trivial cases, // such as use of break or nested looping over the same iterable. let index = 0; return { // Note: using an arrow function allows `this` to point to the // one of `[@@iterator]()` instead of `next()` next: () => { if (index < this.#data.length) { return { value: this.#data[index++], done: false }; } else { return { done: true }; } }, }; } } const simple = new SimpleClass([1, 2, 3, 4, 5]); for (const val of simple) { console.log(val); // 1 2 3 4 5 }
For example, a String
is a built-in iterable object:
const someString = "hi"; console.log(typeof someString[Symbol.iterator]); // "function"
String
's default iterator returns the string's code points one by one:
const iterator = someString[Symbol.iterator](); console.log(`${iterator}`); // "[object String Iterator]" console.log(iterator.next()); // { value: "h", done: false } console.log(iterator.next()); // { value: "i", done: false } console.log(iterator.next()); // { value: undefined, done: true }
You can redefine the iteration behavior by supplying our own @@iterator
:
// need to construct a String object explicitly to avoid auto-boxing const someString = new String("hi"); someString[Symbol.iterator] = function () { return { // this is the iterator object, returning a single element (the string "bye") next() { return this._first ? { value: "bye", done: (this._first = false) } : { done: true }; }, _first: true, }; };
Notice how redefining @@iterator
affects the behavior of built-in constructs that use the iteration protocol:
console.log([...someString]); // ["bye"] console.log(`${someString}`); // "hi"
Specification |
---|
ECMAScript Language Specification # sec-iteration |
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https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols