**Available since LÖVE 0.9.0**

This function is not supported in earlier versions.

Checks whether a polygon is convex.

PolygonShapes in love.physics, some forms of Meshes, and polygons drawn with love.graphics.polygon must be simple convex polygons.

convex = love.math.isConvex( vertices )

`table vertices`

- The vertices of the polygon as a table in the form of
`{x1, y1, x2, y2, x3, y3, ...}`

.

`boolean convex`

- Whether the given polygon is convex.

convex = love.math.isConvex( x1, y1, x2, y2, x3, y3, ... )

`number x1`

- The position of the first vertex of the polygon on the x-axis.
`number y1`

- The position of the first vertex of the polygon on the y-axis.
`number x2`

- The position of the second vertex of the polygon on the x-axis.
`number y2`

- The position of the second vertex of the polygon on the y-axis.
`number x3`

- The position of the third vertex of the polygon on the x-axis.
`number y3`

- The position of the third vertex of the polygon on the y-axis.

`boolean convex`

- Whether the given polygon is convex.

© 2006–2016 LÖVE Development Team

Licensed under the GNU Free Documentation License, Version 1.3.

https://love2d.org/wiki/love.math.isConvex