Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Gets the series of colors applied to the particle sprite.
In versions prior to 11.0, color component values were within the range of 0 to 255 instead of 0 to 1.
rgba1, rgba2, ..., rgba8 = ParticleSystem:getColors( )
Nothing.
table rgba1table rgba2table rgba8
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:getColors