Available since LÖVE 0.9.1
This function is not supported in earlier versions.
Gets the current state of the random number generator. This returns an opaque implementation-dependent string which is only useful for later use with RandomGenerator:setState.
This is different from RandomGenerator:getSeed in that getState gets the RandomGenerator's current state, whereas getSeed gets the previously set seed number.
state = RandomGenerator:getState( )
None.
string stateThe value of the state string does not depend on the current operating system.
rng = love.math.newRandomGenerator(os.time())
for i=1, 100 do
-- Use some random numbers.
rng:random()
end
-- Make a new RandomGenerator and set its state to the current state of the first one.
rng2 = love.math.newRandomGenerator()
rng2:setState(rng:getState())
-- Both 'rng' and 'rng2' will now give the same results.
assert(rng:random() == rng2:random())
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/RandomGenerator:getState