Available since LÖVE 11.0
This function is not supported in earlier versions.
Begins recording audio using this device.
success = RecordingDevice:start( samplecount, samplerate, bitdepth, channels )
number samplecountnumber samplerate (8000)number bitdepth (16)number channels (1)boolean successA ring buffer is used internally to store recorded data until RecordingDevice:getData or RecordingDevice:stop are called – the former clears the buffer. If the buffer completely fills up before getData or stop are called, the oldest data that doesn't fit into the buffer will be lost.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/RecordingDevice:start