Available since LÖVE 11.0
This function is not supported in earlier versions.
Stops recording audio from this device. Any sound data currently in the device's buffer will be returned.
data = RecordingDevice:stop( )
None.
SoundData data (nil)
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/RecordingDevice:stop