Gets the filter mode of the Texture.
min, mag = Texture:getFilter( )
None.
FilterMode minFilterMode mag Available since LÖVE 0.9.0
This variant is not supported in earlier versions.
min, mag, anisotropy = Texture:getFilter( )
None.
FilterMode minFilterMode magnumber anisotropyWhen mipmapping is used, higher anisotropic filtering values increase the quality of the texture when rendering it with a non-uniform scale, at the expense of a bit of performance.
Most systems support up to 8x or 16x anisotropic filtering.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Texture:getFilter