Sets the filter mode of the Texture.
Texture:setFilter( min, mag )
FilterMode minFilterMode magNothing.
Available since LÖVE 0.9.0
This variant is not supported in earlier versions.
Texture:setFilter( min, mag, anisotropy )
FilterMode minFilterMode magnumber anisotropy (1)Nothing.
When mipmapping is used, higher anisotropic filtering values increase the quality of the texture when rendering it with a non-uniform scale, at the expense of a bit of performance.
Most systems support up to 8x or 16x anisotropic filtering.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Texture:setFilter