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/Nim

Module system

The compiler depends on the System module to work properly and the System module depends on the compiler. Most of the routines listed here use special compiler magic. Each module implicitly imports the System module; it must not be listed explicitly. Because of this there cannot be a user-defined module named system.

Module system

Expands operating GC stack range to theStackBottom. Does nothing if current stack bottom is already lower than theStackBottom.

Types

int {...}{.magic: Int.}
default integer type; bitwidth depends on architecture, but is always the same as a pointer
int8 {...}{.magic: Int8.}
signed 8 bit integer type
int16 {...}{.magic: Int16.}
signed 16 bit integer type
int32 {...}{.magic: Int32.}
signed 32 bit integer type
int64 {...}{.magic: Int64.}
signed 64 bit integer type
uint {...}{.magic: UInt.}
unsigned default integer type
uint8 {...}{.magic: UInt8.}
unsigned 8 bit integer type
uint16 {...}{.magic: UInt16.}
unsigned 16 bit integer type
uint32 {...}{.magic: UInt32.}
unsigned 32 bit integer type
uint64 {...}{.magic: UInt64.}
unsigned 64 bit integer type
float {...}{.magic: Float.}
default floating point type
float32 {...}{.magic: Float32.}
32 bit floating point type
float64 {...}{.magic: Float.}
64 bit floating point type
bool {...}{.magic: Bool.} = enum
  false = 0, true = 1
built-in boolean type
char {...}{.magic: Char.}
built-in 8 bit character type (unsigned)
string {...}{.magic: String.}
built-in string type
cstring {...}{.magic: Cstring.}
built-in cstring (compatible string) type
pointer {...}{.magic: Pointer.}
built-in pointer type, use the addr operator to get a pointer to a variable
typedesc {...}{.magic: TypeDesc.}
meta type to denote a type description
Ordinal {...}{.magic: Ordinal.}[T]
Generic ordinal type. Includes integer, bool, character, and enumeration types as well as their subtypes. Note uint and uint64 are not ordinal types for implementation reasons
ptr {...}{.magic: Pointer.}[T]
built-in generic untraced pointer type
ref {...}{.magic: Pointer.}[T]
built-in generic traced pointer type
void {...}{.magic: "VoidType".}
meta type to denote the absence of any type
auto {...}{.magic: Expr.}
meta type for automatic type determination
any = distinct auto
meta type for any supported type
untyped {...}{.magic: Expr.}
meta type to denote an expression that is not resolved (for templates)
typed {...}{.magic: Stmt.}
meta type to denote an expression that is resolved (for templates)
SomeSignedInt = int | int8 | int16 | int32 | int64
type class matching all signed integer types
SomeUnsignedInt = uint | uint8 | uint16 | uint32 | uint64
type class matching all unsigned integer types
SomeInteger = SomeSignedInt | SomeUnsignedInt
type class matching all integer types
SomeOrdinal = int | int8 | int16 | int32 | int64 | bool | enum | uint8 | uint16 | uint32
type class matching all ordinal types; however this includes enums with holes.
SomeFloat = float | float32 | float64
type class matching all floating point number types
SomeNumber = SomeInteger | SomeFloat
type class matching all number types
static {...}{.magic: "Static".}[T]

meta type representing all values that can be evaluated at compile-time.

The type coercion static(x) can be used to force the compile-time evaluation of the given expression x.

type {...}{.magic: "Type".}[T]

meta type representing the type of all type values.

The coercion type(x) can be used to obtain the type of the given expression x.

range {...}{.magic: "Range".}[T]
Generic type to construct range types.
array {...}{.magic: "Array".}[I; T]
Generic type to construct fixed-length arrays.
openArray {...}{.magic: "OpenArray".}[T]
Generic type to construct open arrays. Open arrays are implemented as a pointer to the array data and a length field.
varargs {...}{.magic: "Varargs".}[T]
Generic type to construct a varargs type.
seq {...}{.magic: "Seq".}[T]
Generic type to construct sequences.
set {...}{.magic: "Set".}[T]
Generic type to construct bit sets.
UncheckedArray {...}{.unchecked.}[T] = array[0, T]
Array with no bounds checking
sink {...}{.magic: "BuiltinType".}[T]
lent {...}{.magic: "BuiltinType".}[T]
HSlice[T; U] = object
  a*: T                        ## the lower bound (inclusive)
  b*: U                        ## the upper bound (inclusive)
"heterogenous" slice type
Slice[T] = HSlice[T, T]
an alias for HSlice[T, T]
byte = uint8
this is an alias for uint8, that is an unsigned int 8 bits wide.
Natural = range[0 .. high(int)]
is an int type ranging from zero to the maximum value of an int. This type is often useful for documentation and debugging.
Positive = range[1 .. high(int)]
is an int type ranging from one to the maximum value of an int. This type is often useful for documentation and debugging.
RootObj {...}{.compilerProc, inheritable.} = object
the root of Nim's object hierarchy. Objects should inherit from RootObj or one of its descendants. However, objects that have no ancestor are allowed.
RootRef = ref RootObj
reference to RootObj
RootEffect {...}{.compilerproc.} = object of RootObj
base effect class; each effect should inherit from RootEffect unless you know what you doing.
TimeEffect = object of RootEffect
Time effect.
IOEffect = object of RootEffect
IO effect.
ReadIOEffect = object of IOEffect
Effect describing a read IO operation.
WriteIOEffect = object of IOEffect
Effect describing a write IO operation.
ExecIOEffect = object of IOEffect
Effect describing an executing IO operation.
StackTraceEntry = object
  procname*: cstring           ## name of the proc that is currently executing
  line*: int                   ## line number of the proc that is currently executing
  filename*: cstring           ## filename of the proc that is currently executing
In debug mode exceptions store the stack trace that led to them. A StackTraceEntry is a single entry of the stack trace.
Exception {...}{.compilerproc, magic: "Exception".} = object of RootObj
  parent*: ref Exception        ## parent exception (can be used as a stack)
  name*: cstring               ## The exception's name is its Nim identifier.
               ## This field is filled automatically in the
               ## ``raise`` statement.
  msg* {...}{.exportc: "message".}: string ## the exception's message. Not
                                  ## providing an exception message
                                  ## is bad style.
  when defined(js):
      trace: string

  else:
      trace: seq[StackTraceEntry]

  raise_id: uint
  up: ref Exception

Base exception class.

Each exception has to inherit from Exception. See the full exception hierarchy.

Defect = object of Exception
Abstract base class for all exceptions that Nim's runtime raises but that are strictly uncatchable as they can also be mapped to a quit / trap / exit operation.
CatchableError = object of Exception
Abstract class for all exceptions that are catchable.
IOError = object of CatchableError
Raised if an IO error occurred.
EOFError = object of IOError
Raised if an IO "end of file" error occurred.
OSError = object of CatchableError
  errorCode*: int32            ## OS-defined error code describing this error.
Raised if an operating system service failed.
LibraryError = object of OSError
Raised if a dynamic library could not be loaded.
ResourceExhaustedError = object of CatchableError
Raised if a resource request could not be fulfilled.
ArithmeticError = object of Defect
Raised if any kind of arithmetic error occurred.
DivByZeroError = object of ArithmeticError
Raised for runtime integer divide-by-zero errors.
OverflowError = object of ArithmeticError

Raised for runtime integer overflows.

This happens for calculations whose results are too large to fit in the provided bits.

AccessViolationError = object of Defect
Raised for invalid memory access errors
AssertionError = object of Defect

Raised when assertion is proved wrong.

Usually the result of using the assert() template.

ValueError = object of Defect
Raised for string and object conversion errors.
KeyError = object of ValueError

Raised if a key cannot be found in a table.

Mostly used by the tables module, it can also be raised by other collection modules like sets or strtabs.

OutOfMemError = object of Defect
Raised for unsuccessful attempts to allocate memory.
IndexError = object of Defect
Raised if an array index is out of bounds.
FieldError = object of Defect
Raised if a record field is not accessible because its dicriminant's value does not fit.
RangeError = object of Defect
Raised if a range check error occurred.
StackOverflowError = object of Defect
Raised if the hardware stack used for subroutine calls overflowed.
ReraiseError = object of Defect
Raised if there is no exception to reraise.
ObjectAssignmentError = object of Defect
Raised if an object gets assigned to its parent's object.
ObjectConversionError = object of Defect
Raised if an object is converted to an incompatible object type. You can use of operator to check if conversion will succeed.
FloatingPointError = object of Defect
Base class for floating point exceptions.
FloatInvalidOpError = object of FloatingPointError

Raised by invalid operations according to IEEE.

Raised by 0.0/0.0, for example.

FloatDivByZeroError = object of FloatingPointError

Raised by division by zero.

Divisor is zero and dividend is a finite nonzero number.

FloatOverflowError = object of FloatingPointError

Raised for overflows.

The operation produced a result that exceeds the range of the exponent.

FloatUnderflowError = object of FloatingPointError

Raised for underflows.

The operation produced a result that is too small to be represented as a normal number.

FloatInexactError = object of FloatingPointError

Raised for inexact results.

The operation produced a result that cannot be represented with infinite precision -- for example: 2.0 / 3.0, log(1.1)

NOTE: Nim currently does not detect these!

DeadThreadError = object of Defect
Raised if it is attempted to send a message to a dead thread.
NilAccessError = object of Defect

Raised on dereferences of nil pointers.

This is only raised if the segfaults.nim module was imported!

MoveError = object of Defect
Raised on attempts to re-sink an already consumed sink parameter.
JsRoot = ref object of RootObj
Root type of the JavaScript object hierarchy
Endianness = enum
  littleEndian, bigEndian
is a type describing the endianness of a processor.
TaintedString = string
a distinct string type that is tainted, see taint mode for details. It is an alias for string if the taint mode is not turned on.
ByteAddress = int
is the signed integer type that should be used for converting pointers to integer addresses for readability.
BiggestInt = int64
is an alias for the biggest signed integer type the Nim compiler supports. Currently this is int64, but it is platform-dependant in general.
BiggestFloat = float64
is an alias for the biggest floating point type the Nim compiler supports. Currently this is float64, but it is platform-dependant in general.
BiggestUInt = uint64
is an alias for the biggest unsigned integer type the Nim compiler supports. Currently this is uint32 for JS and uint64 for other targets.
clong {...}{.importc: "long", nodecl.} = int32
This is the same as the type long in C.
culong {...}{.importc: "unsigned long", nodecl.} = uint32
This is the same as the type unsigned long in C.
cchar {...}{.importc: "char", nodecl.} = char
This is the same as the type char in C.
cschar {...}{.importc: "signed char", nodecl.} = int8
This is the same as the type signed char in C.
cshort {...}{.importc: "short", nodecl.} = int16
This is the same as the type short in C.
cint {...}{.importc: "int", nodecl.} = int32
This is the same as the type int in C.
csize {...}{.importc: "size_t", nodecl.} = int
This is the same as the type size_t in C.
clonglong {...}{.importc: "long long", nodecl.} = int64
This is the same as the type long long in C.
cfloat {...}{.importc: "float", nodecl.} = float32
This is the same as the type float in C.
cdouble {...}{.importc: "double", nodecl.} = float64
This is the same as the type double in C.
clongdouble {...}{.importc: "long double", nodecl.} = BiggestFloat
This is the same as the type long double in C. This C type is not supported by Nim's code generator.
cuchar {...}{.importc: "unsigned char", nodecl.} = char
This is the same as the type unsigned char in C.
cushort {...}{.importc: "unsigned short", nodecl.} = uint16
This is the same as the type unsigned short in C.
cuint {...}{.importc: "unsigned int", nodecl.} = uint32
This is the same as the type unsigned int in C.
culonglong {...}{.importc: "unsigned long long", nodecl.} = uint64
This is the same as the type unsigned long long in C.
cstringArray {...}{.importc: "char**", nodecl.} = ptr UncheckedArray[cstring]
This is binary compatible to the type char** in C. The array's high value is large enough to disable bounds checking in practice. Use cstringArrayToSeq to convert it into a seq[string].
PFloat32 = ptr float32
an alias for ptr float32
PFloat64 = ptr float64
an alias for ptr float64
PInt64 = ptr int64
an alias for ptr int64
PInt32 = ptr int32
an alias for ptr int32
GC_Strategy = enum
  gcThroughput,               ## optimize for throughput
  gcResponsiveness,           ## optimize for responsiveness (default)
  gcOptimizeTime,             ## optimize for speed
  gcOptimizeSpace             ## optimize for memory footprint
the strategy the GC should use for the application
PFrame = ptr TFrame
represents a runtime frame of the call stack; part of the debugger API.
TFrame {...}{.importc, nodecl, final.} = object
  prev*: PFrame                ## previous frame; used for chaining the call stack
  procname*: cstring           ## name of the proc that is currently executing
  line*: int                   ## line number of the proc that is currently executing
  filename*: cstring           ## filename of the proc that is currently executing
  len*: int16                  ## length of the inspectable slots
  calldepth*: int16            ## used for max call depth checking
the frame itself
FileSeekPos = enum
  fspSet,                     ## Seek to absolute value
  fspCur,                     ## Seek relative to current position
  fspEnd                      ## Seek relative to end
Position relative to which seek should happen
File = ptr CFile
The type representing a file handle.
FileMode = enum
  fmRead,                     ## Open the file for read access only.
  fmWrite,                    ## Open the file for write access only.
          ## If the file does not exist, it will be
          ## created. Existing files will be cleared!
  fmReadWrite,                ## Open the file for read and write access.
              ## If the file does not exist, it will be
              ## created. Existing files will be cleared!
  fmReadWriteExisting,        ## Open the file for read and write access.
                      ## If the file does not exist, it will not be
                      ## created. The existing file will not be cleared.
  fmAppend                    ## Open the file for writing only; append data
          ## at the end.
The file mode when opening a file.
FileHandle = cint
type that represents an OS file handle; this is useful for low-level file access
BackwardsIndex = distinct int
type that is constructed by ^ for reversed array accesses.
NimNode {...}{.magic: "PNimrodNode".} = ref NimNodeObj
represents a Nim AST node. Macros operate on this type.
ForLoopStmt {...}{.compilerProc.} = object
special type that marks a macro as a for-loop macro

Vars

programResult: int
modify this variable to specify the exit code of the program under normal circumstances. When the program is terminated prematurely using quit, this value is ignored.
globalRaiseHook: proc (e: ref Exception): bool {...}{.nimcall, gcsafe, locks: 0.}
with this hook you can influence exception handling on a global level. If not nil, every 'raise' statement ends up calling this hook. Ordinary application code should never set this hook! You better know what you do when setting this. If globalRaiseHook returns false, the exception is caught and does not propagate further through the call stack.
localRaiseHook: proc (e: ref Exception): bool {...}{.nimcall, gcsafe, locks: 0.}
with this hook you can influence exception handling on a thread local level. If not nil, every 'raise' statement ends up calling this hook. Ordinary application code should never set this hook! You better know what you do when setting this. If localRaiseHook returns false, the exception is caught and does not propagate further through the call stack.
outOfMemHook: proc () {...}{.nimcall, tags: [], gcsafe, locks: 0.}
set this variable to provide a procedure that should be called in case of an out of memory event. The standard handler writes an error message and terminates the program. outOfMemHook can be used to raise an exception in case of OOM like so:
var gOutOfMem: ref EOutOfMemory
new(gOutOfMem) # need to be allocated *before* OOM really happened!
gOutOfMem.msg = "out of memory"

proc handleOOM() =
  raise gOutOfMem

system.outOfMemHook = handleOOM

If the handler does not raise an exception, ordinary control flow continues and the program is terminated.

stdin: File
The standard input stream.
stdout: File
The standard output stream.
stderr: File
The standard error stream.

Lets

nimvm: bool = false
may be used only in "when" expression. It is true in Nim VM context and false otherwise

Consts

on = true
alias for true
off = false
alias for false
appType: string = ""
a string that describes the application type. Possible values: "console", "gui", "lib".
NoFakeVars = false
true if the backend doesn't support "fake variables" like 'var EBADF {.importc.}: cint'.
isMainModule: bool = false
is true only when accessed in the main module. This works thanks to compiler magic. It is useful to embed testing code in a module.
CompileDate: string = "0000-00-00"
is the date of compilation as a string of the form YYYY-MM-DD. This works thanks to compiler magic.
CompileTime: string = "00:00:00"
is the time of compilation as a string of the form HH:MM:SS. This works thanks to compiler magic.
cpuEndian: Endianness = littleEndian
is the endianness of the target CPU. This is a valuable piece of information for low-level code only. This works thanks to compiler magic.
hostOS: string = ""
a string that describes the host operating system. Possible values: "windows", "macosx", "linux", "netbsd", "freebsd", "openbsd", "solaris", "aix", "haiku", "standalone".
hostCPU: string = ""
a string that describes the host CPU. Possible values: "i386", "alpha", "powerpc", "powerpc64", "powerpc64el", "sparc", "amd64", "mips", "mipsel", "arm", "arm64", "mips64", "mips64el", "riscv64".
nimEnableCovariance = false
QuitSuccess = 0
is the value that should be passed to quit to indicate success.
QuitFailure = 1
is the value that should be passed to quit to indicate failure.
Inf = inf
contains the IEEE floating point value of positive infinity.
NegInf = -inf
contains the IEEE floating point value of negative infinity.
NaN = nan
contains an IEEE floating point value of Not A Number. Note that you cannot compare a floating point value to this value and expect a reasonable result - use the classify procedure in the module math for checking for NaN.
NimMajor: int = 0
is the major number of Nim's version.
NimMinor: int = 19
is the minor number of Nim's version.
NimPatch: int = 0
is the patch number of Nim's version.
NimVersion: string = "0.19.0"
is the version of Nim as a string.
nimCoroutines = false

Procs

proc `or`(a, b: typedesc): typedesc {...}{.magic: "TypeTrait", noSideEffect.}
Constructs an or meta class
proc `and`(a, b: typedesc): typedesc {...}{.magic: "TypeTrait", noSideEffect.}
Constructs an and meta class
proc `not`(a: typedesc): typedesc {...}{.magic: "TypeTrait", noSideEffect.}
Constructs an not meta class
proc defined(x: untyped): bool {...}{.magic: "Defined", noSideEffect, compileTime.}
Special compile-time procedure that checks whether x is defined. x is an external symbol introduced through the compiler's -d:x switch to enable build time conditionals:
when not defined(release):
  # Do here programmer friendly expensive sanity checks.
# Put here the normal code
proc declared(x: untyped): bool {...}{.magic: "Defined", noSideEffect, compileTime.}
Special compile-time procedure that checks whether x is declared. x has to be an identifier or a qualified identifier. This can be used to check whether a library provides a certain feature or not:
when not declared(strutils.toUpper):
  # provide our own toUpper proc here, because strutils is
  # missing it.
proc declaredInScope(x: untyped): bool {...}{.magic: "DefinedInScope", noSideEffect,
                                     compileTime.}
Special compile-time procedure that checks whether x is declared in the current scope. x has to be an identifier.
proc `addr`[T](x: var T): ptr T {...}{.magic: "Addr", noSideEffect.}
Builtin 'addr' operator for taking the address of a memory location. Cannot be overloaded.
var
  buf: seq[char] = @['a','b','c']
  p: pointer = buf[1].addr
echo cast[ptr char](p)[]    # b
proc unsafeAddr[T](x: T): ptr T {...}{.magic: "Addr", noSideEffect.}
Builtin 'addr' operator for taking the address of a memory location. This works even for let variables or parameters for better interop with C and so it is considered even more unsafe than the ordinary addr. When you use it to write a wrapper for a C library, you should always check that the original library does never write to data behind the pointer that is returned from this procedure. Cannot be overloaded.
proc `not`(x: bool): bool {...}{.magic: "Not", noSideEffect.}
Boolean not; returns true iff x == false.
proc `and`(x, y: bool): bool {...}{.magic: "And", noSideEffect.}
Boolean and; returns true iff x == y == true. Evaluation is lazy: if x is false, y will not even be evaluated.
proc `or`(x, y: bool): bool {...}{.magic: "Or", noSideEffect.}
Boolean or; returns true iff not (not x and not y). Evaluation is lazy: if x is true, y will not even be evaluated.
proc `xor`(x, y: bool): bool {...}{.magic: "Xor", noSideEffect.}
Boolean exclusive or; returns true iff x != y.
proc new[T](a: var ref T) {...}{.magic: "New", noSideEffect.}
creates a new object of type T and returns a safe (traced) reference to it in a.
proc new(T: typedesc): auto

creates a new object of type T and returns a safe (traced) reference to it as result value.

When T is a ref type then the resulting type will be T, otherwise it will be ref T.

proc internalNew[T](a: var ref T) {...}{.magic: "New", noSideEffect.}
leaked implementation detail. Do not use.
proc new[T](a: var ref T; finalizer: proc (x: ref T) {...}{.nimcall.}) {...}{.magic: "NewFinalize",
    noSideEffect.}
creates a new object of type T and returns a safe (traced) reference to it in a. When the garbage collector frees the object, finalizer is called. The finalizer may not keep a reference to the object pointed to by x. The finalizer cannot prevent the GC from freeing the object. Note: The finalizer refers to the type T, not to the object! This means that for each object of type T the finalizer will be called!
proc reset[T](obj: var T) {...}{.magic: "Reset", noSideEffect.}
resets an object obj to its initial (binary zero) value. This needs to be called before any possible object branch transition.
proc wasMoved[T](obj: var T) {...}{.magic: "WasMoved", noSideEffect.}
resets an object obj to its initial (binary zero) value to signify it was "moved" and to signify its destructor should do nothing and ideally be optimized away.
proc move[T](x: var T): T {...}{.magic: "Move", noSideEffect.}
proc high[T: Ordinal](x: T): T {...}{.magic: "High", noSideEffect.}
returns the highest possible index of an array, a sequence, a string or the highest possible value of an ordinal value x. As a special semantic rule, x may also be a type identifier. high(int) is Nim's way of writing INT_MAX or MAX_INT.
var arr = [1,2,3,4,5,6,7]
high(arr) #=> 6
high(2) #=> 9223372036854775807
high(int) #=> 9223372036854775807
proc high[T: Ordinal | enum](x: typedesc[T]): T {...}{.magic: "High", noSideEffect.}
proc high[T](x: openArray[T]): int {...}{.magic: "High", noSideEffect.}
proc high[I, T](x: array[I, T]): I {...}{.magic: "High", noSideEffect.}
proc high[I, T](x: typedesc[array[I, T]]): I {...}{.magic: "High", noSideEffect.}
proc high(x: cstring): int {...}{.magic: "High", noSideEffect.}
proc high(x: string): int {...}{.magic: "High", noSideEffect.}
proc low[T: Ordinal | enum](x: typedesc[T]): T {...}{.magic: "Low", noSideEffect.}
proc low[T](x: openArray[T]): int {...}{.magic: "Low", noSideEffect.}
proc low[I, T](x: array[I, T]): I {...}{.magic: "Low", noSideEffect.}
proc low[T](x: T): T {...}{.magic: "Low", noSideEffect.}
proc low[I, T](x: typedesc[array[I, T]]): I {...}{.magic: "Low", noSideEffect.}
proc low(x: cstring): int {...}{.magic: "Low", noSideEffect.}
proc low(x: string): int {...}{.magic: "Low", noSideEffect.}
returns the lowest possible index of an array, a sequence, a string or the lowest possible value of an ordinal value x. As a special semantic rule, x may also be a type identifier.
var arr = [1,2,3,4,5,6,7]
low(arr) #=> 0
low(2) #=> -9223372036854775808
low(int) #=> -9223372036854775808
proc shallowCopy[T](x: var T; y: T) {...}{.noSideEffect, magic: "ShallowCopy".}
use this instead of = for a shallow copy. The shallow copy only changes the semantics for sequences and strings (and types which contain those). Be careful with the changed semantics though! There is a reason why the default assignment does a deep copy of sequences and strings.
proc `[]`[I: Ordinal; T](a: T; i: I): T {...}{.noSideEffect, magic: "ArrGet".}
proc `[]=`[I: Ordinal; T, S](a: T; i: I; x: S) {...}{.noSideEffect, magic: "ArrPut".}
proc `=`[T](dest: var T; src: T) {...}{.noSideEffect, magic: "Asgn".}
proc `=destroy`[T](x: var T) {...}{.inline, magic: "Asgn".}
generic destructor implementation that can be overriden.
proc `=sink`[T](x: var T; y: T) {...}{.inline, magic: "Asgn".}
generic sink implementation that can be overriden.
proc `..`[T, U](a: T; b: U): HSlice[T, U] {...}{.noSideEffect, inline, magic: "DotDot".}
binary slice operator that constructs an interval [a, b], both a and b are inclusive. Slices can also be used in the set constructor and in ordinal case statements, but then they are special-cased by the compiler.
proc `..`[T](b: T): HSlice[int, T] {...}{.noSideEffect, inline, magic: "DotDot".}
unary slice operator that constructs an interval [default(int), b]
proc `==`[Enum: enum](x, y: Enum): bool {...}{.magic: "EqEnum", noSideEffect.}
Checks whether values within the same enum have the same underlying value
type
  Enum1 = enum
    Field1 = 3, Field2
  Enum2 = enum
    Place1, Place2 = 3
var
  e1 = Field1
  e2 = Enum1(Place2)
echo (e1 == e2) # true
echo (e1 == Place2) # raises error
proc `==`(x, y: pointer): bool {...}{.magic: "EqRef", noSideEffect.}
var # this is a wildly dangerous example
  a = cast[pointer](0)
  b = cast[pointer](nil)
echo (a == b) # true due to the special meaning of `nil`/0 as a pointer
proc `==`(x, y: string): bool {...}{.magic: "EqStr", noSideEffect.}
Checks for equality between two string variables
proc `==`(x, y: char): bool {...}{.magic: "EqCh", noSideEffect.}
Checks for equality between two char variables
proc `==`(x, y: bool): bool {...}{.magic: "EqB", noSideEffect.}
Checks for equality between two bool variables
proc `==`[T](x, y: set[T]): bool {...}{.magic: "EqSet", noSideEffect.}
Checks for equality between two variables of type set
var a = {1, 2, 2, 3} # duplication in sets is ignored
var b = {1, 2, 3}
echo (a == b) # true
proc `==`[T](x, y: ref T): bool {...}{.magic: "EqRef", noSideEffect.}
Checks that two ref variables refer to the same item
proc `==`[T](x, y: ptr T): bool {...}{.magic: "EqRef", noSideEffect.}
Checks that two ptr variables refer to the same item
proc `==`[T: proc](x, y: T): bool {...}{.magic: "EqProc", noSideEffect.}
Checks that two proc variables refer to the same procedure
proc `<=`[Enum: enum](x, y: Enum): bool {...}{.magic: "LeEnum", noSideEffect.}
proc `<=`(x, y: string): bool {...}{.magic: "LeStr", noSideEffect.}
proc `<=`(x, y: char): bool {...}{.magic: "LeCh", noSideEffect.}
proc `<=`[T](x, y: set[T]): bool {...}{.magic: "LeSet", noSideEffect.}
proc `<=`(x, y: bool): bool {...}{.magic: "LeB", noSideEffect.}
proc `<=`[T](x, y: ref T): bool {...}{.magic: "LePtr", noSideEffect.}
proc `<=`(x, y: pointer): bool {...}{.magic: "LePtr", noSideEffect.}
proc `<`[Enum: enum](x, y: Enum): bool {...}{.magic: "LtEnum", noSideEffect.}
proc `<`(x, y: string): bool {...}{.magic: "LtStr", noSideEffect.}
proc `<`(x, y: char): bool {...}{.magic: "LtCh", noSideEffect.}
proc `<`[T](x, y: set[T]): bool {...}{.magic: "LtSet", noSideEffect.}
proc `<`(x, y: bool): bool {...}{.magic: "LtB", noSideEffect.}
proc `<`[T](x, y: ref T): bool {...}{.magic: "LtPtr", noSideEffect.}
proc `<`[T](x, y: ptr T): bool {...}{.magic: "LtPtr", noSideEffect.}
proc `<`(x, y: pointer): bool {...}{.magic: "LtPtr", noSideEffect.}
proc unsafeNew[T](a: var ref T; size: Natural) {...}{.magic: "New", noSideEffect.}
creates a new object of type T and returns a safe (traced) reference to it in a. This is unsafe as it allocates an object of the passed size. This should only be used for optimization purposes when you know what you're doing!
proc sizeof[T](x: T): int {...}{.magic: "SizeOf", noSideEffect.}

returns the size of x in bytes. Since this is a low-level proc, its usage is discouraged - using new for the most cases suffices that one never needs to know x's size. As a special semantic rule, x may also be a type identifier (sizeof(int) is valid).

Limitations: If used within nim VM context sizeof will only work for simple types.

sizeof('A') #=> 1
sizeof(2) #=> 8
proc sizeof(x: typedesc): int {...}{.magic: "SizeOf", noSideEffect.}
proc `<`[T](x: Ordinal[T]): T {...}{.magic: "UnaryLt", noSideEffect, deprecated.}
unary < that can be used for nice looking excluding ranges:
for i in 0 .. <10: echo i #=> 0 1 2 3 4 5 6 7 8 9

Semantically this is the same as pred.

Deprecated since version 0.18.0. For the common excluding range write 0 ..< 10 instead of 0 .. < 10 (look at the spacing). For <x write pred(x).

proc succ[T: Ordinal](x: T; y = 1): T {...}{.magic: "Succ", noSideEffect.}
returns the y-th successor of the value x. T has to be an ordinal type. If such a value does not exist, EOutOfRange is raised or a compile time error occurs.
proc pred[T: Ordinal](x: T; y = 1): T {...}{.magic: "Pred", noSideEffect.}
returns the y-th predecessor of the value x. T has to be an ordinal type. If such a value does not exist, EOutOfRange is raised or a compile time error occurs.
proc inc[T: Ordinal | uint | uint64](x: var T; y = 1) {...}{.magic: "Inc", noSideEffect.}
increments the ordinal x by y. If such a value does not exist, EOutOfRange is raised or a compile time error occurs. This is a short notation for: x = succ(x, y).
var i = 2
inc(i) #=> 3
inc(i, 3) #=> 6
proc dec[T: Ordinal | uint | uint64](x: var T; y = 1) {...}{.magic: "Dec", noSideEffect.}
decrements the ordinal x by y. If such a value does not exist, EOutOfRange is raised or a compile time error occurs. This is a short notation for: x = pred(x, y).
var i = 2
dec(i) #=> 1
dec(i, 3) #=> -2
proc newSeq[T](s: var seq[T]; len: Natural) {...}{.magic: "NewSeq", noSideEffect.}

creates a new sequence of type seq[T] with length len. This is equivalent to s = @[]; setlen(s, len), but more efficient since no reallocation is needed.

Note that the sequence will be filled with zeroed entries, which can be a problem for sequences containing strings since their value will be nil. After the creation of the sequence you should assign entries to the sequence instead of adding them. Example:

var inputStrings : seq[string]
newSeq(inputStrings, 3)
inputStrings[0] = "The fourth"
inputStrings[1] = "assignment"
inputStrings[2] = "would crash"
#inputStrings[3] = "out of bounds"
proc newSeq[T](len = 0.Natural): seq[T]

creates a new sequence of type seq[T] with length len.

Note that the sequence will be filled with zeroed entries, which can be a problem for sequences containing strings since their value will be nil. After the creation of the sequence you should assign entries to the sequence instead of adding them. Example:

var inputStrings = newSeq[string](3)
inputStrings[0] = "The fourth"
inputStrings[1] = "assignment"
inputStrings[2] = "would crash"
#inputStrings[3] = "out of bounds"
proc newSeqOfCap[T](cap: Natural): seq[T] {...}{.magic: "NewSeqOfCap", noSideEffect.}
creates a new sequence of type seq[T] with length 0 and capacity cap.
proc newSeqUninitialized[T: SomeNumber](len: Natural): seq[T]

creates a new sequence of type seq[T] with length len.

Only available for numbers types. Note that the sequence will be uninitialized. After the creation of the sequence you should assign entries to the sequence instead of adding them.

proc len[TOpenArray: openArray | varargs](x: TOpenArray): int {...}{.
    magic: "LengthOpenArray", noSideEffect.}
proc len(x: string): int {...}{.magic: "LengthStr", noSideEffect.}
proc len(x: cstring): int {...}{.magic: "LengthStr", noSideEffect.}
proc len(x: (type array) | array): int {...}{.magic: "LengthArray", noSideEffect.}
proc len[T](x: seq[T]): int {...}{.magic: "LengthSeq", noSideEffect.}
returns the length of an array, an openarray, a sequence or a string. This is roughly the same as high(T)-low(T)+1, but its resulting type is always an int.
var arr = [1,1,1,1,1]
len(arr) #=> 5
for i in 0..<arr.len:
  echo arr[i] #=> 1,1,1,1,1
proc incl[T](x: var set[T]; y: T) {...}{.magic: "Incl", noSideEffect.}
includes element y to the set x. This is the same as x = x + {y}, but it might be more efficient.
var a = initSet[int](4)
a.incl(2) #=> {2}
a.incl(3) #=> {2, 3}
proc excl[T](x: var set[T]; y: T) {...}{.magic: "Excl", noSideEffect.}
excludes element y to the set x. This is the same as x = x - {y}, but it might be more efficient.
var b = {2,3,5,6,12,545}
b.excl(5)  #=> {2,3,6,12,545}
proc card[T](x: set[T]): int {...}{.magic: "Card", noSideEffect.}
returns the cardinality of the set x, i.e. the number of elements in the set.
var i = {1,2,3,4}
card(i) #=> 4
proc ord[T: Ordinal | enum](x: T): int {...}{.magic: "Ord", noSideEffect.}
returns the internal int value of an ordinal value x.
ord('A') #=> 65
proc chr(u: range[0 .. 255]): char {...}{.magic: "Chr", noSideEffect.}
converts an int in the range 0..255 to a character.
chr(65) #=> A
proc ze(x: int8): int {...}{.magic: "Ze8ToI", noSideEffect.}
zero extends a smaller integer type to int. This treats x as unsigned.
proc ze(x: int16): int {...}{.magic: "Ze16ToI", noSideEffect.}
zero extends a smaller integer type to int. This treats x as unsigned.
proc ze64(x: int8): int64 {...}{.magic: "Ze8ToI64", noSideEffect.}
zero extends a smaller integer type to int64. This treats x as unsigned.
proc ze64(x: int16): int64 {...}{.magic: "Ze16ToI64", noSideEffect.}
zero extends a smaller integer type to int64. This treats x as unsigned.
proc ze64(x: int32): int64 {...}{.magic: "Ze32ToI64", noSideEffect.}
zero extends a smaller integer type to int64. This treats x as unsigned.
proc ze64(x: int): int64 {...}{.magic: "ZeIToI64", noSideEffect.}
zero extends a smaller integer type to int64. This treats x as unsigned. Does nothing if the size of an int is the same as int64. (This is the case on 64 bit processors.)
proc toU8(x: int): int8 {...}{.magic: "ToU8", noSideEffect.}
treats x as unsigned and converts it to a byte by taking the last 8 bits from x.
proc toU16(x: int): int16 {...}{.magic: "ToU16", noSideEffect.}
treats x as unsigned and converts it to an int16 by taking the last 16 bits from x.
proc toU32(x: int64): int32 {...}{.magic: "ToU32", noSideEffect.}
treats x as unsigned and converts it to an int32 by taking the last 32 bits from x.
proc `+`(x: int): int {...}{.magic: "UnaryPlusI", noSideEffect.}
proc `+`(x: int8): int8 {...}{.magic: "UnaryPlusI", noSideEffect.}
proc `+`(x: int16): int16 {...}{.magic: "UnaryPlusI", noSideEffect.}
proc `+`(x: int32): int32 {...}{.magic: "UnaryPlusI", noSideEffect.}
proc `+`(x: int64): int64 {...}{.magic: "UnaryPlusI", noSideEffect.}
Unary + operator for an integer. Has no effect.
proc `-`(x: int): int {...}{.magic: "UnaryMinusI", noSideEffect.}
proc `-`(x: int8): int8 {...}{.magic: "UnaryMinusI", noSideEffect.}
proc `-`(x: int16): int16 {...}{.magic: "UnaryMinusI", noSideEffect.}
proc `-`(x: int32): int32 {...}{.magic: "UnaryMinusI", noSideEffect.}
proc `-`(x: int64): int64 {...}{.magic: "UnaryMinusI64", noSideEffect.}
Unary - operator for an integer. Negates x.
proc `not`(x: int): int {...}{.magic: "BitnotI", noSideEffect.}
proc `not`(x: int8): int8 {...}{.magic: "BitnotI", noSideEffect.}
proc `not`(x: int16): int16 {...}{.magic: "BitnotI", noSideEffect.}
proc `not`(x: int32): int32 {...}{.magic: "BitnotI", noSideEffect.}
computes the bitwise complement of the integer x.
proc `not`(x: int64): int64 {...}{.magic: "BitnotI", noSideEffect.}
proc `+`(x, y: int): int {...}{.magic: "AddI", noSideEffect.}
proc `+`(x, y: int8): int8 {...}{.magic: "AddI", noSideEffect.}
proc `+`(x, y: int16): int16 {...}{.magic: "AddI", noSideEffect.}
proc `+`(x, y: int32): int32 {...}{.magic: "AddI", noSideEffect.}
Binary + operator for an integer.
proc `+`(x, y: int64): int64 {...}{.magic: "AddI", noSideEffect.}
proc `-`(x, y: int): int {...}{.magic: "SubI", noSideEffect.}
proc `-`(x, y: int8): int8 {...}{.magic: "SubI", noSideEffect.}
proc `-`(x, y: int16): int16 {...}{.magic: "SubI", noSideEffect.}
proc `-`(x, y: int32): int32 {...}{.magic: "SubI", noSideEffect.}
Binary - operator for an integer.
proc `-`(x, y: int64): int64 {...}{.magic: "SubI", noSideEffect.}
proc `*`(x, y: int): int {...}{.magic: "MulI", noSideEffect.}
proc `*`(x, y: int8): int8 {...}{.magic: "MulI", noSideEffect.}
proc `*`(x, y: int16): int16 {...}{.magic: "MulI", noSideEffect.}
proc `*`(x, y: int32): int32 {...}{.magic: "MulI", noSideEffect.}
Binary * operator for an integer.
proc `*`(x, y: int64): int64 {...}{.magic: "MulI", noSideEffect.}
proc `div`(x, y: int): int {...}{.magic: "DivI", noSideEffect.}
proc `div`(x, y: int8): int8 {...}{.magic: "DivI", noSideEffect.}
proc `div`(x, y: int16): int16 {...}{.magic: "DivI", noSideEffect.}
proc `div`(x, y: int32): int32 {...}{.magic: "DivI", noSideEffect.}
computes the integer division. This is roughly the same as trunc(x/y).
1 div 2 == 0
2 div 2 == 1
3 div 2 == 1
7 div 5 == 1
proc `div`(x, y: int64): int64 {...}{.magic: "DivI", noSideEffect.}
proc `mod`(x, y: int): int {...}{.magic: "ModI", noSideEffect.}
proc `mod`(x, y: int8): int8 {...}{.magic: "ModI", noSideEffect.}
proc `mod`(x, y: int16): int16 {...}{.magic: "ModI", noSideEffect.}
proc `mod`(x, y: int32): int32 {...}{.magic: "ModI", noSideEffect.}
computes the integer modulo operation (remainder). This is the same as x - (x div y) * y.
(7 mod 5) == 2
proc `mod`(x, y: int64): int64 {...}{.magic: "ModI", noSideEffect.}
proc `shr`(x: int; y: SomeInteger): int {...}{.magic: "ShrI", noSideEffect.}
proc `shr`(x: int8; y: SomeInteger): int8 {...}{.magic: "ShrI", noSideEffect.}
proc `shr`(x: int16; y: SomeInteger): int16 {...}{.magic: "ShrI", noSideEffect.}
proc `shr`(x: int32; y: SomeInteger): int32 {...}{.magic: "ShrI", noSideEffect.}
proc `shr`(x: int64; y: SomeInteger): int64 {...}{.magic: "ShrI", noSideEffect.}
computes the shift right operation of x and y, filling vacant bit positions with zeros.
0b0001_0000'i8 shr 2 == 0b0000_0100'i8
0b1000_0000'i8 shr 8 == 0b0000_0000'i8
0b0000_0001'i8 shr 1 == 0b0000_0000'i8
proc `shl`(x: int; y: SomeInteger): int {...}{.magic: "ShlI", noSideEffect.}
proc `shl`(x: int8; y: SomeInteger): int8 {...}{.magic: "ShlI", noSideEffect.}
proc `shl`(x: int16; y: SomeInteger): int16 {...}{.magic: "ShlI", noSideEffect.}
proc `shl`(x: int32; y: SomeInteger): int32 {...}{.magic: "ShlI", noSideEffect.}
proc `shl`(x: int64; y: SomeInteger): int64 {...}{.magic: "ShlI", noSideEffect.}
computes the shift left operation of x and y.
1'i32 shl 4 == 0x0000_0010
1'i64 shl 4 == 0x0000_0000_0000_0010
proc ashr(x: int; y: SomeInteger): int {...}{.magic: "AshrI", noSideEffect.}
proc ashr(x: int8; y: SomeInteger): int8 {...}{.magic: "AshrI", noSideEffect.}
proc ashr(x: int16; y: SomeInteger): int16 {...}{.magic: "AshrI", noSideEffect.}
proc ashr(x: int32; y: SomeInteger): int32 {...}{.magic: "AshrI", noSideEffect.}
proc ashr(x: int64; y: SomeInteger): int64 {...}{.magic: "AshrI", noSideEffect.}
Shifts right by pushing copies of the leftmost bit in from the left, and let the rightmost bits fall off.
0b0001_0000'i8 shr 2 == 0b0000_0100'i8
0b1000_0000'i8 shr 8 == 0b1111_1111'i8
0b1000_0000'i8 shr 1 == 0b1100_0000'i8
proc `and`(x, y: int): int {...}{.magic: "BitandI", noSideEffect.}
proc `and`(x, y: int8): int8 {...}{.magic: "BitandI", noSideEffect.}
proc `and`(x, y: int16): int16 {...}{.magic: "BitandI", noSideEffect.}
proc `and`(x, y: int32): int32 {...}{.magic: "BitandI", noSideEffect.}
proc `and`(x, y: int64): int64 {...}{.magic: "BitandI", noSideEffect.}
computes the bitwise and of numbers x and y.
(0xffff'i16 and 0x0010'i16) == 0x0010
proc `or`(x, y: int): int {...}{.magic: "BitorI", noSideEffect.}
proc `or`(x, y: int8): int8 {...}{.magic: "BitorI", noSideEffect.}
proc `or`(x, y: int16): int16 {...}{.magic: "BitorI", noSideEffect.}
proc `or`(x, y: int32): int32 {...}{.magic: "BitorI", noSideEffect.}
proc `or`(x, y: int64): int64 {...}{.magic: "BitorI", noSideEffect.}
computes the bitwise or of numbers x and y.
(0x0005'i16 or 0x0010'i16) == 0x0015
proc `xor`(x, y: int): int {...}{.magic: "BitxorI", noSideEffect.}
proc `xor`(x, y: int8): int8 {...}{.magic: "BitxorI", noSideEffect.}
proc `xor`(x, y: int16): int16 {...}{.magic: "BitxorI", noSideEffect.}
proc `xor`(x, y: int32): int32 {...}{.magic: "BitxorI", noSideEffect.}
proc `xor`(x, y: int64): int64 {...}{.magic: "BitxorI", noSideEffect.}
computes the bitwise xor of numbers x and y.
(0x1011'i16 xor 0x0101'i16) == 0x1110
proc `==`(x, y: int): bool {...}{.magic: "EqI", noSideEffect.}
proc `==`(x, y: int8): bool {...}{.magic: "EqI", noSideEffect.}
proc `==`(x, y: int16): bool {...}{.magic: "EqI", noSideEffect.}
proc `==`(x, y: int32): bool {...}{.magic: "EqI", noSideEffect.}
proc `==`(x, y: int64): bool {...}{.magic: "EqI", noSideEffect.}
Compares two integers for equality.
proc `<=`(x, y: int): bool {...}{.magic: "LeI", noSideEffect.}
proc `<=`(x, y: int8): bool {...}{.magic: "LeI", noSideEffect.}
proc `<=`(x, y: int16): bool {...}{.magic: "LeI", noSideEffect.}
proc `<=`(x, y: int32): bool {...}{.magic: "LeI", noSideEffect.}
proc `<=`(x, y: int64): bool {...}{.magic: "LeI", noSideEffect.}
Returns true iff x is less than or equal to y.
proc `<`(x, y: int): bool {...}{.magic: "LtI", noSideEffect.}
proc `<`(x, y: int8): bool {...}{.magic: "LtI", noSideEffect.}
proc `<`(x, y: int16): bool {...}{.magic: "LtI", noSideEffect.}
proc `<`(x, y: int32): bool {...}{.magic: "LtI", noSideEffect.}
proc `<`(x, y: int64): bool {...}{.magic: "LtI", noSideEffect.}
Returns true iff x is less than y.
proc `+%`(x, y: IntMax32): IntMax32 {...}{.magic: "AddU", noSideEffect.}
proc `+%`(x, y: int64): int64 {...}{.magic: "AddU", noSideEffect.}
treats x and y as unsigned and adds them. The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.
proc `-%`(x, y: IntMax32): IntMax32 {...}{.magic: "SubU", noSideEffect.}
proc `-%`(x, y: int64): int64 {...}{.magic: "SubU", noSideEffect.}
treats x and y as unsigned and subtracts them. The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.
proc `*%`(x, y: IntMax32): IntMax32 {...}{.magic: "MulU", noSideEffect.}
proc `*%`(x, y: int64): int64 {...}{.magic: "MulU", noSideEffect.}
treats x and y as unsigned and multiplies them. The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.
proc `/%`(x, y: IntMax32): IntMax32 {...}{.magic: "DivU", noSideEffect.}
proc `/%`(x, y: int64): int64 {...}{.magic: "DivU", noSideEffect.}
treats x and y as unsigned and divides them. The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.
proc `%%`(x, y: IntMax32): IntMax32 {...}{.magic: "ModU", noSideEffect.}
proc `%%`(x, y: int64): int64 {...}{.magic: "ModU", noSideEffect.}
treats x and y as unsigned and compute the modulo of x and y. The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.
proc `<=%`(x, y: IntMax32): bool {...}{.magic: "LeU", noSideEffect.}
proc `<=%`(x, y: int64): bool {...}{.magic: "LeU64", noSideEffect.}
treats x and y as unsigned and compares them. Returns true iff unsigned(x) <= unsigned(y).
proc `<%`(x, y: IntMax32): bool {...}{.magic: "LtU", noSideEffect.}
proc `<%`(x, y: int64): bool {...}{.magic: "LtU64", noSideEffect.}
treats x and y as unsigned and compares them. Returns true iff unsigned(x) < unsigned(y).
proc `not`[T: SomeUnsignedInt](x: T): T {...}{.magic: "BitnotI", noSideEffect.}
computes the bitwise complement of the integer x.
proc `shr`[T: SomeUnsignedInt](x: T; y: SomeInteger): T {...}{.magic: "ShrI", noSideEffect.}
computes the shift right operation of x and y.
proc `shl`[T: SomeUnsignedInt](x: T; y: SomeInteger): T {...}{.magic: "ShlI", noSideEffect.}
computes the shift left operation of x and y.
proc `and`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "BitandI", noSideEffect.}
computes the bitwise and of numbers x and y.
proc `or`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "BitorI", noSideEffect.}
computes the bitwise or of numbers x and y.
proc `xor`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "BitxorI", noSideEffect.}
computes the bitwise xor of numbers x and y.
proc `==`[T: SomeUnsignedInt](x, y: T): bool {...}{.magic: "EqI", noSideEffect.}
Compares two unsigned integers for equality.
proc `+`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "AddU", noSideEffect.}
Binary + operator for unsigned integers.
proc `-`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "SubU", noSideEffect.}
Binary - operator for unsigned integers.
proc `*`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "MulU", noSideEffect.}
Binary * operator for unsigned integers.
proc `div`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "DivU", noSideEffect.}
computes the integer division. This is roughly the same as trunc(x/y).
(7 div 5) == 1
proc `mod`[T: SomeUnsignedInt](x, y: T): T {...}{.magic: "ModU", noSideEffect.}
computes the integer modulo operation (remainder). This is the same as x - (x div y) * y.
(7 mod 5) == 2
proc `<=`[T: SomeUnsignedInt](x, y: T): bool {...}{.magic: "LeU", noSideEffect.}
Returns true iff x <= y.
proc `<`[T: SomeUnsignedInt](x, y: T): bool {...}{.magic: "LtU", noSideEffect.}
Returns true iff unsigned(x) < unsigned(y).
proc `+`(x: float32): float32 {...}{.magic: "UnaryPlusF64", noSideEffect.}
proc `-`(x: float32): float32 {...}{.magic: "UnaryMinusF64", noSideEffect.}
proc `+`(x, y: float32): float32 {...}{.magic: "AddF64", noSideEffect.}
proc `-`(x, y: float32): float32 {...}{.magic: "SubF64", noSideEffect.}
proc `*`(x, y: float32): float32 {...}{.magic: "MulF64", noSideEffect.}
proc `/`(x, y: float32): float32 {...}{.magic: "DivF64", noSideEffect.}
proc `+`(x: float): float {...}{.magic: "UnaryPlusF64", noSideEffect.}
proc `-`(x: float): float {...}{.magic: "UnaryMinusF64", noSideEffect.}
proc `+`(x, y: float): float {...}{.magic: "AddF64", noSideEffect.}
proc `-`(x, y: float): float {...}{.magic: "SubF64", noSideEffect.}
proc `*`(x, y: float): float {...}{.magic: "MulF64", noSideEffect.}
proc `/`(x, y: float): float {...}{.magic: "DivF64", noSideEffect.}
computes the floating point division
proc `==`(x, y: float32): bool {...}{.magic: "EqF64", noSideEffect.}
proc `<=`(x, y: float32): bool {...}{.magic: "LeF64", noSideEffect.}
proc `<`(x, y: float32): bool {...}{.magic: "LtF64", noSideEffect.}
proc `==`(x, y: float): bool {...}{.magic: "EqF64", noSideEffect.}
proc `<=`(x, y: float): bool {...}{.magic: "LeF64", noSideEffect.}
proc `<`(x, y: float): bool {...}{.magic: "LtF64", noSideEffect.}
proc `*`[T](x, y: set[T]): set[T] {...}{.magic: "MulSet", noSideEffect.}
This operator computes the intersection of two sets.
proc `+`[T](x, y: set[T]): set[T] {...}{.magic: "PlusSet", noSideEffect.}
This operator computes the union of two sets.
proc `-`[T](x, y: set[T]): set[T] {...}{.magic: "MinusSet", noSideEffect.}
This operator computes the difference of two sets.
proc contains[T](x: set[T]; y: T): bool {...}{.magic: "InSet", noSideEffect.}
One should overload this proc if one wants to overload the in operator. The parameters are in reverse order! a in b is a template for contains(b, a). This is because the unification algorithm that Nim uses for overload resolution works from left to right. But for the in operator that would be the wrong direction for this piece of code:
var s: set[range['a'..'z']] = {'a'..'c'}
writeLine(stdout, 'b' in s)

If in had been declared as [T](elem: T, s: set[T]) then T would have been bound to char. But s is not compatible to type set[char]! The solution is to bind T to range['a'..'z']. This is achieved by reversing the parameters for contains; in then passes its arguments in reverse order.

proc contains[U, V, W](s: HSlice[U, V]; value: W): bool {...}{.noSideEffect, inline.}
Checks if value is within the range of s; returns true iff value >= s.a and value <= s.b
assert((1..3).contains(1) == true)
assert((1..3).contains(2) == true)
assert((1..3).contains(4) == false)
proc `is`[T, S](x: T; y: S): bool {...}{.magic: "Is", noSideEffect.}
Checks if T is of the same type as S
proc test[T](a: T): int =
  when (T is int):
    return a
  else:
    return 0

assert(test[int](3) == 3)
assert(test[string]("xyz") == 0)
proc `of`[T, S](x: typedesc[T]; y: typedesc[S]): bool {...}{.magic: "Of", noSideEffect.}
proc `of`[T, S](x: T; y: typedesc[S]): bool {...}{.magic: "Of", noSideEffect.}
proc `of`[T, S](x: T; y: S): bool {...}{.magic: "Of", noSideEffect.}
Checks if x has a type of y
assert(FloatingPointError of Exception)
assert(DivByZeroError of Exception)
proc cmp[T](x, y: T): int {...}{.procvar.}
Generic compare proc. Returns a value < 0 iff x < y, a value > 0 iff x > y and 0 iff x == y. This is useful for writing generic algorithms without performance loss. This generic implementation uses the == and < operators.
import algorithm
echo sorted(@[4,2,6,5,8,7], cmp[int])
proc `@`[IDX, T](a: array[IDX, T]): seq[T] {...}{.magic: "ArrToSeq", nosideeffect.}
turns an array into a sequence. This most often useful for constructing sequences with the array constructor: @[1, 2, 3] has the type seq[int], while [1, 2, 3] has the type array[0..2, int].
proc setLen[T](s: var seq[T]; newlen: Natural) {...}{.magic: "SetLengthSeq", noSideEffect.}
sets the length of s to newlen. T may be any sequence type. If the current length is greater than the new length, s will be truncated.
proc setLen(s: var string; newlen: Natural) {...}{.magic: "SetLengthStr", noSideEffect.}
sets the length of s to newlen. If the current length is greater than the new length, s will be truncated.
var myS = "Nim is great!!"
myS.setLen(3)
echo myS, " is fantastic!!"
proc newString(len: Natural): string {...}{.magic: "NewString", importc: "mnewString",
                                   noSideEffect.}
returns a new string of length len but with uninitialized content. One needs to fill the string character after character with the index operator s[i]. This procedure exists only for optimization purposes; the same effect can be achieved with the & operator or with add.
proc newStringOfCap(cap: Natural): string {...}{.magic: "NewStringOfCap",
                                        importc: "rawNewString", noSideEffect.}
returns a new string of length 0 but with capacity cap.This procedure exists only for optimization purposes; the same effect can be achieved with the & operator or with add.
proc `&`(x: string; y: char): string {...}{.magic: "ConStrStr", noSideEffect, merge.}
Concatenates x with y
assert("ab" & 'c' == "abc")
proc `&`(x, y: char): string {...}{.magic: "ConStrStr", noSideEffect, merge.}
Concatenates x and y into a string
assert('a' & 'b' == "ab")
proc `&`(x, y: string): string {...}{.magic: "ConStrStr", noSideEffect, merge.}
Concatenates x and y
assert("ab" & "cd" == "abcd")
proc `&`(x: char; y: string): string {...}{.magic: "ConStrStr", noSideEffect, merge.}
Concatenates x with y
assert('a' & "bc" == "abc")
proc add(x: var string; y: char) {...}{.magic: "AppendStrCh", noSideEffect.}
Appends y to x in place
var tmp = ""
tmp.add('a')
tmp.add('b')
assert(tmp == "ab")
proc add(x: var string; y: string) {...}{.magic: "AppendStrStr", noSideEffect.}
Concatenates x and y in place
var tmp = ""
tmp.add("ab")
tmp.add("cd")
assert(tmp == "abcd")
proc compileOption(option: string): bool {...}{.magic: "CompileOption", noSideEffect.}
can be used to determine an on|off compile-time option. Example:
when compileOption("floatchecks"):
  echo "compiled with floating point NaN and Inf checks"
proc compileOption(option, arg: string): bool {...}{.magic: "CompileOptionArg", noSideEffect.}
can be used to determine an enum compile-time option. Example:
when compileOption("opt", "size") and compileOption("gc", "boehm"):
  echo "compiled with optimization for size and uses Boehm's GC"
proc quit(errorcode: int = QuitSuccess) {...}{.magic: "Exit", noreturn.}

Stops the program immediately with an exit code.

Before stopping the program the "quit procedures" are called in the opposite order they were added with addQuitProc. quit never returns and ignores any exception that may have been raised by the quit procedures. It does not call the garbage collector to free all the memory, unless a quit procedure calls GC_fullCollect.

The proc quit(QuitSuccess) is called implicitly when your nim program finishes without incident for platforms where this is the expected behavior. A raised unhandled exception is equivalent to calling quit(QuitFailure).

Note that this is a runtime call and using quit inside a macro won't have any compile time effect. If you need to stop the compiler inside a macro, use the error or fatal pragmas.

proc add[T](x: var seq[T]; y: T) {...}{.magic: "AppendSeqElem", noSideEffect.}
proc add[T](x: var seq[T]; y: openArray[T]) {...}{.noSideEffect.}
Generic proc for adding a data item y to a container x. For containers that have an order, add means append. New generic containers should also call their adding proc add for consistency. Generic code becomes much easier to write if the Nim naming scheme is respected.
var s: seq[string] = @["test2","test2"]
s.add("test") #=> @[test2, test2, test]
proc del[T](x: var seq[T]; i: Natural) {...}{.noSideEffect.}
deletes the item at index i by putting x[high(x)] into position i. This is an O(1) operation.
var i = @[1, 2, 3, 4, 5]
i.del(2) #=> @[1, 2, 5, 4]
proc delete[T](x: var seq[T]; i: Natural) {...}{.noSideEffect.}
deletes the item at index i by moving x[i+1..] by one position. This is an O(n) operation.
var i = @[1, 2, 3, 4, 5]
i.delete(2) #=> @[1, 2, 4, 5]
proc insert[T](x: var seq[T]; item: T; i = 0.Natural) {...}{.noSideEffect.}
inserts item into x at position i.
var i = @[1, 2, 3, 4, 5]
i.insert(2, 4) #=> @[1, 2, 3, 4, 2, 5]
proc repr[T](x: T): string {...}{.magic: "Repr", noSideEffect.}
takes any Nim variable and returns its string representation. It works even for complex data graphs with cycles. This is a great debugging tool.
var s: seq[string] = @["test2", "test2"]
var i = @[1, 2, 3, 4, 5]
repr(s) #=> 0x1055eb050[0x1055ec050"test2", 0x1055ec078"test2"]
repr(i) #=> 0x1055ed050[1, 2, 3, 4, 5]
proc toFloat(i: int): float {...}{.magic: "ToFloat", noSideEffect, importc: "toFloat".}
converts an integer i into a float. If the conversion fails, EInvalidValue is raised. However, on most platforms the conversion cannot fail.
proc toBiggestFloat(i: BiggestInt): BiggestFloat {...}{.magic: "ToBiggestFloat",
    noSideEffect, importc: "toBiggestFloat".}
converts an biggestint i into a biggestfloat. If the conversion fails, EInvalidValue is raised. However, on most platforms the conversion cannot fail.
proc toInt(f: float): int {...}{.magic: "ToInt", noSideEffect, importc: "toInt".}
converts a floating point number f into an int. Conversion rounds f if it does not contain an integer value. If the conversion fails (because f is infinite for example), EInvalidValue is raised.
proc toBiggestInt(f: BiggestFloat): BiggestInt {...}{.magic: "ToBiggestInt", noSideEffect,
    importc: "toBiggestInt".}
converts a biggestfloat f into a biggestint. Conversion rounds f if it does not contain an integer value. If the conversion fails (because f is infinite for example), EInvalidValue is raised.
proc addQuitProc(QuitProc: proc () {...}{.noconv.}) {...}{.importc: "atexit",
    header: "<stdlib.h>".}

Adds/registers a quit procedure.

Each call to addQuitProc registers another quit procedure. Up to 30 procedures can be registered. They are executed on a last-in, first-out basis (that is, the last function registered is the first to be executed). addQuitProc raises an EOutOfIndex exception if QuitProc cannot be registered.

proc createU(T: typedesc; size = 1.Positive): ptr T:type {...}{.inline, gcsafe, locks: 0.}
allocates a new memory block with at least T.sizeof * size bytes. The block has to be freed with resize(block, 0) or dealloc(block). The block is not initialized, so reading from it before writing to it is undefined behaviour! The allocated memory belongs to its allocating thread! Use createSharedU to allocate from a shared heap.
proc create(T: typedesc; size = 1.Positive): ptr T:type {...}{.inline, gcsafe, locks: 0.}
allocates a new memory block with at least T.sizeof * size bytes. The block has to be freed with resize(block, 0) or dealloc(block). The block is initialized with all bytes containing zero, so it is somewhat safer than createU. The allocated memory belongs to its allocating thread! Use createShared to allocate from a shared heap.
proc resize[T](p: ptr T; newSize: Natural): ptr T {...}{.inline, gcsafe, locks: 0.}
grows or shrinks a given memory block. If p is nil then a new memory block is returned. In either way the block has at least T.sizeof * newSize bytes. If newSize == 0 and p is not nil resize calls dealloc(p). In other cases the block has to be freed with free. The allocated memory belongs to its allocating thread! Use resizeShared to reallocate from a shared heap.
proc createSharedU(T: typedesc; size = 1.Positive): ptr T:type {...}{.inline, gcsafe, locks: 0.}
allocates a new memory block on the shared heap with at least T.sizeof * size bytes. The block has to be freed with resizeShared(block, 0) or freeShared(block). The block is not initialized, so reading from it before writing to it is undefined behaviour!
proc createShared(T: typedesc; size = 1.Positive): ptr T:type {...}{.inline.}
allocates a new memory block on the shared heap with at least T.sizeof * size bytes. The block has to be freed with resizeShared(block, 0) or freeShared(block). The block is initialized with all bytes containing zero, so it is somewhat safer than createSharedU.
proc resizeShared[T](p: ptr T; newSize: Natural): ptr T {...}{.inline.}
grows or shrinks a given memory block on the heap. If p is nil then a new memory block is returned. In either way the block has at least T.sizeof * newSize bytes. If newSize == 0 and p is not nil resizeShared calls freeShared(p). In other cases the block has to be freed with freeShared.
proc freeShared[T](p: ptr T) {...}{.inline, gcsafe, locks: 0.}
frees the memory allocated with createShared, createSharedU or resizeShared. This procedure is dangerous! If one forgets to free the memory a leak occurs; if one tries to access freed memory (or just freeing it twice!) a core dump may happen or other memory may be corrupted.
proc swap[T](a, b: var T) {...}{.magic: "Swap", noSideEffect.}
swaps the values a and b. This is often more efficient than tmp = a; a = b; b = tmp. Particularly useful for sorting algorithms.
proc `$`(x: int): string {...}{.magic: "IntToStr", noSideEffect.}
The stringify operator for an integer argument. Returns x converted to a decimal string. $ is Nim's general way of spelling toString.
proc `$`(x: int64): string {...}{.magic: "Int64ToStr", noSideEffect.}
The stringify operator for an integer argument. Returns x converted to a decimal string.
proc `$`(x: float): string {...}{.magic: "FloatToStr", noSideEffect.}
The stringify operator for a float argument. Returns x converted to a decimal string.
proc `$`(x: bool): string {...}{.magic: "BoolToStr", noSideEffect.}
The stringify operator for a boolean argument. Returns x converted to the string "false" or "true".
proc `$`(x: char): string {...}{.magic: "CharToStr", noSideEffect.}
The stringify operator for a character argument. Returns x converted to a string.
proc `$`(x: cstring): string {...}{.magic: "CStrToStr", noSideEffect.}
The stringify operator for a CString argument. Returns x converted to a string.
proc `$`(x: string): string {...}{.magic: "StrToStr", noSideEffect.}
The stringify operator for a string argument. Returns x as it is. This operator is useful for generic code, so that $expr also works if expr is already a string.
proc `$`[Enum: enum](x: Enum): string {...}{.magic: "EnumToStr", noSideEffect.}
The stringify operator for an enumeration argument. This works for any enumeration type thanks to compiler magic. If a $ operator for a concrete enumeration is provided, this is used instead. (In other words: Overwriting is possible.)
proc getRefcount[T](x: ref T): int {...}{.importc: "getRefcount", noSideEffect.}
proc getRefcount(x: string): int {...}{.importc: "getRefcount", noSideEffect.}
proc getRefcount[T](x: seq[T]): int {...}{.importc: "getRefcount", noSideEffect.}
retrieves the reference count of an heap-allocated object. The value is implementation-dependent.
proc min(x, y: int): int {...}{.magic: "MinI", noSideEffect, raises: [], tags: [].}
proc min(x, y: int8): int8 {...}{.magic: "MinI", noSideEffect, raises: [], tags: [].}
proc min(x, y: int16): int16 {...}{.magic: "MinI", noSideEffect, raises: [], tags: [].}
proc min(x, y: int32): int32 {...}{.magic: "MinI", noSideEffect, raises: [], tags: [].}
proc min(x, y: int64): int64 {...}{.magic: "MinI", noSideEffect, raises: [], tags: [].}
The minimum value of two integers.
proc min[T](x: openArray[T]): T
The minimum value of x. T needs to have a < operator.
proc max(x, y: int): int {...}{.magic: "MaxI", noSideEffect, raises: [], tags: [].}
proc max(x, y: int8): int8 {...}{.magic: "MaxI", noSideEffect, raises: [], tags: [].}
proc max(x, y: int16): int16 {...}{.magic: "MaxI", noSideEffect, raises: [], tags: [].}
proc max(x, y: int32): int32 {...}{.magic: "MaxI", noSideEffect, raises: [], tags: [].}
proc max(x, y: int64): int64 {...}{.magic: "MaxI", noSideEffect, raises: [], tags: [].}
The maximum value of two integers.
proc max[T](x: openArray[T]): T
The maximum value of x. T needs to have a < operator.
proc abs(x: float): float {...}{.magic: "AbsF64", noSideEffect, raises: [], tags: [].}
proc min(x, y: float): float {...}{.magic: "MinF64", noSideEffect, raises: [], tags: [].}
proc max(x, y: float): float {...}{.magic: "MaxF64", noSideEffect, raises: [], tags: [].}
proc min[T](x, y: T): T
proc max[T](x, y: T): T
proc high(T: typedesc[SomeFloat]): T:type
proc low(T: typedesc[SomeFloat]): T:type
proc clamp[T](x, a, b: T): T
limits the value x within the interval [a, b]
assert((1.4).clamp(0.0, 1.0) == 1.0)
assert((0.5).clamp(0.0, 1.0) == 0.5)
proc len[U: Ordinal; V: Ordinal](x: HSlice[U, V]): int {...}{.noSideEffect, inline.}
length of ordinal slice, when x.b < x.a returns zero length
assert((0..5).len == 6)
assert((5..2).len == 0)
proc isNil[T](x: seq[T]): bool {...}{.noSideEffect, magic: "IsNil", error.}
proc isNil[T](x: ref T): bool {...}{.noSideEffect, magic: "IsNil".}
proc isNil(x: string): bool {...}{.noSideEffect, magic: "IsNil", error.}
proc isNil[T](x: ptr T): bool {...}{.noSideEffect, magic: "IsNil".}
proc isNil(x: pointer): bool {...}{.noSideEffect, magic: "IsNil".}
proc isNil(x: cstring): bool {...}{.noSideEffect, magic: "IsNil".}
proc isNil[T: proc](x: T): bool {...}{.noSideEffect, magic: "IsNil".}
Fast check whether x is nil. This is sometimes more efficient than == nil.
proc `==`[I, T](x, y: array[I, T]): bool
proc `==`[T](x, y: openArray[T]): bool
proc `@`[T](a: openArray[T]): seq[T]
turns an openarray into a sequence. This is not as efficient as turning a fixed length array into a sequence as it always copies every element of a.
proc `&`[T](x, y: seq[T]): seq[T] {...}{.noSideEffect.}
Concatenates two sequences. Requires copying of the sequences.
assert(@[1, 2, 3, 4] & @[5, 6] == @[1, 2, 3, 4, 5, 6])
proc `&`[T](x: seq[T]; y: T): seq[T] {...}{.noSideEffect.}
Appends element y to the end of the sequence. Requires copying of the sequence
assert(@[1, 2, 3] & 4 == @[1, 2, 3, 4])
proc `&`[T](x: T; y: seq[T]): seq[T] {...}{.noSideEffect.}
Prepends the element x to the beginning of the sequence. Requires copying of the sequence
assert(1 & @[2, 3, 4] == @[1, 2, 3, 4])
proc `==`[T](x, y: seq[T]): bool {...}{.noSideEffect.}
Generic equals operator for sequences: relies on a equals operator for the element type T.
proc find[T, S](a: T; item: S): int {...}{.inline.}
Returns the first index of item in a or -1 if not found. This requires appropriate items and == operations to work.
proc contains[T](a: openArray[T]; item: T): bool {...}{.inline.}
Returns true if item is in a or false if not found. This is a shortcut for find(a, item) >= 0.
proc pop[T](s: var seq[T]): T {...}{.inline, noSideEffect.}
returns the last item of s and decreases s.len by one. This treats s as a stack and implements the common pop operation.
proc `==`[T: tuple |
    object](x, y: T): bool
generic == operator for tuples that is lifted from the components of x and y.
proc `<=`[T: tuple](x, y: T): bool
generic <= operator for tuples that is lifted from the components of x and y. This implementation uses cmp.
proc `<`[T: tuple](x, y: T): bool
generic < operator for tuples that is lifted from the components of x and y. This implementation uses cmp.
proc `$`[T: tuple |
    object](x: T): string
generic $ operator for tuples that is lifted from the components of x. Example:
$(23, 45) == "(23, 45)"
$() == "()"
proc `$`[T](x: set[T]): string
generic $ operator for sets that is lifted from the components of x. Example:
${23, 45} == "{23, 45}"
proc `$`[T](x: seq[T]): string
generic $ operator for seqs that is lifted from the components of x. Example:
$(@[23, 45]) == "@[23, 45]"
proc GC_ref[T](x: ref T) {...}{.magic: "GCref", gcsafe, locks: 0.}
proc GC_ref[T](x: seq[T]) {...}{.magic: "GCref", gcsafe, locks: 0.}
proc GC_ref(x: string) {...}{.magic: "GCref", gcsafe, locks: 0.}
marks the object x as referenced, so that it will not be freed until it is unmarked via GC_unref. If called n-times for the same object x, n calls to GC_unref are needed to unmark x.
proc GC_unref[T](x: ref T) {...}{.magic: "GCunref", gcsafe, locks: 0.}
proc GC_unref[T](x: seq[T]) {...}{.magic: "GCunref", gcsafe, locks: 0.}
proc GC_unref(x: string) {...}{.magic: "GCunref", gcsafe, locks: 0.}
see the documentation of GC_ref.
proc add(x: var string; y: cstring) {...}{.raises: [], tags: [].}
proc echo(x: varargs[typed, `$`]) {...}{.magic: "Echo", tags: [WriteIOEffect], gcsafe,
                                locks: 0, sideEffect.}

Writes and flushes the parameters to the standard output.

Special built-in that takes a variable number of arguments. Each argument is converted to a string via $, so it works for user-defined types that have an overloaded $ operator. It is roughly equivalent to writeLine(stdout, x); flushFile(stdout), but available for the JavaScript target too.

Unlike other IO operations this is guaranteed to be thread-safe as echo is very often used for debugging convenience. If you want to use echo inside a proc without side effects you can use debugEcho instead.

proc debugEcho(x: varargs[typed, `$`]) {...}{.magic: "Echo", noSideEffect, tags: [],
                                     raises: [].}
Same as echo, but as a special semantic rule, debugEcho pretends to be free of side effects, so that it can be used for debugging routines marked as noSideEffect.
proc getTypeInfo[T](x: T): pointer {...}{.magic: "GetTypeInfo", gcsafe, locks: 0.}
get type information for x. Ordinary code should not use this, but the typeinfo module instead.
proc abs(x: int): int {...}{.magic: "AbsI", noSideEffect, raises: [], tags: [].}
proc abs(x: int8): int8 {...}{.magic: "AbsI", noSideEffect, raises: [], tags: [].}
proc abs(x: int16): int16 {...}{.magic: "AbsI", noSideEffect, raises: [], tags: [].}
proc abs(x: int32): int32 {...}{.magic: "AbsI", noSideEffect, raises: [], tags: [].}
proc abs(x: int64): int64 {...}{.magic: "AbsI", noSideEffect, raises: [], tags: [].}
returns the absolute value of x. If x is low(x) (that is -MININT for its type), an overflow exception is thrown (if overflow checking is turned on).
proc zeroMem(p: pointer; size: Natural) {...}{.inline, gcsafe, locks: 0, raises: [], tags: [].}
overwrites the contents of the memory at p with the value 0. Exactly size bytes will be overwritten. Like any procedure dealing with raw memory this is unsafe.
proc copyMem(dest, source: pointer; size: Natural) {...}{.inline, gcsafe, locks: 0, tags: [],
    locks: 0, raises: [].}
copies the contents from the memory at source to the memory at dest. Exactly size bytes will be copied. The memory regions may not overlap. Like any procedure dealing with raw memory this is unsafe.
proc moveMem(dest, source: pointer; size: Natural) {...}{.inline, gcsafe, locks: 0, tags: [],
    locks: 0, raises: [].}
copies the contents from the memory at source to the memory at dest. Exactly size bytes will be copied. The memory regions may overlap, moveMem handles this case appropriately and is thus somewhat more safe than copyMem. Like any procedure dealing with raw memory this is still unsafe, though.
proc equalMem(a, b: pointer; size: Natural): bool {...}{.inline, noSideEffect, tags: [],
    locks: 0, raises: [].}
compares the memory blocks a and b. size bytes will be compared. If the blocks are equal, true is returned, false otherwise. Like any procedure dealing with raw memory this is unsafe.
proc cmp(x, y: string): int {...}{.noSideEffect, procvar, raises: [], tags: [].}
Compare proc for strings. More efficient than the generic version. Note: The precise result values depend on the used C runtime library and can differ between operating systems!
proc open(f: var File; filename: string; mode: FileMode = fmRead; bufSize: int = -1): bool {...}{.
    tags: [], gcsafe, locks: 0, raises: [].}

Opens a file named filename with given mode.

Default mode is readonly. Returns true iff the file could be opened. This throws no exception if the file could not be opened.

proc open(f: var File; filehandle: FileHandle; mode: FileMode = fmRead): bool {...}{.tags: [],
    gcsafe, locks: 0, raises: [].}

Creates a File from a filehandle with given mode.

Default mode is readonly. Returns true iff the file could be opened.

proc open(filename: string; mode: FileMode = fmRead; bufSize: int = -1): File {...}{.
    raises: [Exception, IOError], tags: [].}

Opens a file named filename with given mode.

Default mode is readonly. Raises an IO exception if the file could not be opened.

proc reopen(f: File; filename: string; mode: FileMode = fmRead): bool {...}{.tags: [], gcsafe,
    locks: 0, raises: [].}

reopens the file f with given filename and mode. This is often used to redirect the stdin, stdout or stderr file variables.

Default mode is readonly. Returns true iff the file could be reopened.

proc setStdIoUnbuffered() {...}{.tags: [], gcsafe, locks: 0, raises: [].}
Configures stdin, stdout and stderr to be unbuffered.
proc close(f: File) {...}{.tags: [], gcsafe, raises: [].}
Closes the file.
proc endOfFile(f: File): bool {...}{.tags: [], gcsafe, locks: 0, raises: [].}
Returns true iff f is at the end.
proc readChar(f: File): char {...}{.tags: [ReadIOEffect], raises: [IOError, EOFError].}
Reads a single character from the stream f. Should not be used in performance sensitive code.
proc flushFile(f: File) {...}{.tags: [WriteIOEffect], raises: [].}
Flushes f's buffer.
proc readAll(file: File): TaintedString {...}{.tags: [ReadIOEffect], gcsafe, locks: 0,
                                      raises: [IOError].}

Reads all data from the stream file.

Raises an IO exception in case of an error. It is an error if the current file position is not at the beginning of the file.

proc readFile(filename: string): TaintedString {...}{.tags: [ReadIOEffect], gcsafe,
    locks: 0, raises: [IOError].}

Opens a file named filename for reading.

Then calls readAll and closes the file afterwards. Returns the string. Raises an IO exception in case of an error. If you need to call this inside a compile time macro you can use staticRead.

proc writeFile(filename, content: string) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0,
                                        raises: [IOError].}
Opens a file named filename for writing. Then writes the content completely to the file and closes the file afterwards. Raises an IO exception in case of an error.
proc write(f: File; r: float32) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0,
                             raises: [IOError].}
proc write(f: File; i: int) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0, raises: [IOError].}
proc write(f: File; i: BiggestInt) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0,
                                raises: [IOError].}
proc write(f: File; r: BiggestFloat) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0,
                                  raises: [IOError].}
proc write(f: File; s: string) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0,
                            raises: [IOError].}
proc write(f: File; b: bool) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0, raises: [IOError].}
proc write(f: File; c: char) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0, raises: [].}
proc write(f: File; c: cstring) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0,
                             raises: [IOError].}
proc write(f: File; a: varargs[string, `$`]) {...}{.tags: [WriteIOEffect], gcsafe, locks: 0,
    raises: [IOError].}
Writes a value to the file f. May throw an IO exception.
proc readLine(f: File): TaintedString {...}{.tags: [ReadIOEffect], gcsafe, locks: 0,
                                    raises: [IOError, EOFError].}
reads a line of text from the file f. May throw an IO exception. A line of text may be delimited by LF or CRLF. The newline character(s) are not part of the returned string.
proc readLine(f: File; line: var TaintedString): bool {...}{.tags: [ReadIOEffect], gcsafe,
    locks: 0, raises: [IOError].}
reads a line of text from the file f into line. May throw an IO exception. A line of text may be delimited by LF or CRLF. The newline character(s) are not part of the returned string. Returns false if the end of the file has been reached, true otherwise. If false is returned line contains no new data.
proc writeLine[Ty](f: File; x: varargs[Ty, `$`]) {...}{.inline, tags: [WriteIOEffect], gcsafe,
    locks: 0.}
writes the values x to f and then writes "\n". May throw an IO exception.
proc getFileSize(f: File): int64 {...}{.tags: [ReadIOEffect], gcsafe, locks: 0,
                               raises: [IOError].}
retrieves the file size (in bytes) of f.
proc readBytes(f: File; a: var openArray[int8 | uint8]; start, len: Natural): int {...}{.
    tags: [ReadIOEffect], gcsafe, locks: 0.}
reads len bytes into the buffer a starting at a[start]. Returns the actual number of bytes that have been read which may be less than len (if not as many bytes are remaining), but not greater.
proc readChars(f: File; a: var openArray[char]; start, len: Natural): int {...}{.
    tags: [ReadIOEffect], gcsafe, locks: 0, raises: [IOError].}

reads len bytes into the buffer a starting at a[start]. Returns the actual number of bytes that have been read which may be less than len (if not as many bytes are remaining), but not greater.

Warning: The buffer a must be pre-allocated. This can be done using, for example, newString.

proc readBuffer(f: File; buffer: pointer; len: Natural): int {...}{.tags: [ReadIOEffect],
    gcsafe, locks: 0, raises: [IOError].}
reads len bytes into the buffer pointed to by buffer. Returns the actual number of bytes that have been read which may be less than len (if not as many bytes are remaining), but not greater.
proc writeBytes(f: File; a: openArray[int8 | uint8]; start, len: Natural): int {...}{.
    tags: [WriteIOEffect], gcsafe, locks: 0.}
writes the bytes of a[start..start+len-1] to the file f. Returns the number of actual written bytes, which may be less than len in case of an error.
proc writeChars(f: File; a: openArray[char]; start, len: Natural): int {...}{.
    tags: [WriteIOEffect], gcsafe, locks: 0, raises: [IOError].}
writes the bytes of a[start..start+len-1] to the file f. Returns the number of actual written bytes, which may be less than len in case of an error.
proc writeBuffer(f: File; buffer: pointer; len: Natural): int {...}{.tags: [WriteIOEffect],
    gcsafe, locks: 0, raises: [IOError].}
writes the bytes of buffer pointed to by the parameter buffer to the file f. Returns the number of actual written bytes, which may be less than len in case of an error.
proc setFilePos(f: File; pos: int64; relativeTo: FileSeekPos = fspSet) {...}{.gcsafe, locks: 0,
    raises: [IOError], tags: [].}
sets the position of the file pointer that is used for read/write operations. The file's first byte has the index zero.
proc getFilePos(f: File): int64 {...}{.gcsafe, locks: 0, raises: [IOError], tags: [].}
retrieves the current position of the file pointer that is used to read from the file f. The file's first byte has the index zero.
proc getFileHandle(f: File): FileHandle {...}{.raises: [], tags: [].}
returns the OS file handle of the file f. This is only useful for platform specific programming.
proc cstringArrayToSeq(a: cstringArray; len: Natural): seq[string] {...}{.raises: [],
    tags: [].}
converts a cstringArray to a seq[string]. a is supposed to be of length len.
proc cstringArrayToSeq(a: cstringArray): seq[string] {...}{.raises: [], tags: [].}
converts a cstringArray to a seq[string]. a is supposed to be terminated by nil.
proc allocCStringArray(a: openArray[string]): cstringArray {...}{.raises: [Exception],
    tags: [].}
creates a NULL terminated cstringArray from a. The result has to be freed with deallocCStringArray after it's not needed anymore.
proc deallocCStringArray(a: cstringArray) {...}{.raises: [Exception], tags: [].}
frees a NULL terminated cstringArray.
proc atomicInc(memLoc: var int; x: int = 1): int {...}{.inline, discardable, gcsafe, locks: 0,
    raises: [], tags: [].}
atomic increment of memLoc. Returns the value after the operation.
proc atomicDec(memLoc: var int; x: int = 1): int {...}{.inline, discardable, gcsafe, locks: 0,
    raises: [], tags: [].}
atomic decrement of memLoc. Returns the value after the operation.
proc setControlCHook(hook: proc () {...}{.noconv.}) {...}{.raises: [Exception],
    tags: [RootEffect].}
allows you to override the behaviour of your application when CTRL+C is pressed. Only one such hook is supported.
proc writeStackTrace() {...}{.tags: [], gcsafe, raises: [Exception].}
writes the current stack trace to stderr. This is only works for debug builds. Since it's usually used for debugging, this is proclaimed to have no IO effect!
proc getStackTrace(): string {...}{.gcsafe, raises: [], tags: [].}
gets the current stack trace. This only works for debug builds.
proc getStackTrace(e: ref Exception): string {...}{.gcsafe, raises: [], tags: [].}
gets the stack trace associated with e, which is the stack that lead to the raise statement. This only works for debug builds.
proc getCurrentException(): ref Exception {...}{.compilerproc, inline, gcsafe, locks: 0,
                                        raises: [], tags: [].}
retrieves the current exception; if there is none, nil is returned.
proc getCurrentExceptionMsg(): string {...}{.inline, gcsafe, locks: 0, raises: [], tags: [].}
retrieves the error message that was attached to the current exception; if there is none, "" is returned.
proc onRaise(action: proc (e: ref Exception): bool {...}{.closure.}) {...}{.deprecated, raises: [],
    tags: [].}

can be used in a try statement to setup a Lisp-like condition system: This prevents the 'raise' statement to raise an exception but instead calls action. If action returns false, the exception has been handled and does not propagate further through the call stack.

Deprecated since version 0.18.1: No good usages of this feature are known.

proc setCurrentException(exc: ref Exception) {...}{.inline, gcsafe, locks: 0, raises: [],
    tags: [].}

sets the current exception.

Warning: Only use this if you know what you are doing.

proc rawProc[T: proc](x: T): pointer {...}{.noSideEffect, inline.}
retrieves the raw proc pointer of the closure x. This is useful for interfacing closures with C.
proc rawEnv[T: proc](x: T): pointer {...}{.noSideEffect, inline.}
retrieves the raw environment pointer of the closure x. This is useful for interfacing closures with C.
proc finished[T: proc](x: T): bool {...}{.noSideEffect, inline.}
can be used to determine if a first class iterator has finished.
proc `$`[T, IDX](x: array[IDX, T]): string
generic $ operator for arrays that is lifted from the components
proc `$`[T](x: openArray[T]): string
generic $ operator for openarrays that is lifted from the components of x. Example:
$(@[23, 45].toOpenArray(0, 1)) == "[23, 45]"
proc quit(errormsg: string; errorcode = QuitFailure) {...}{.noReturn, raises: [], tags: [].}
a shorthand for echo(errormsg); quit(errorcode).
proc `/`(x, y: int): float {...}{.inline, noSideEffect, raises: [], tags: [].}
integer division that results in a float.
proc `[]`[T, U](s: string; x: HSlice[T, U]): string {...}{.inline.}
slice operation for strings. returns the inclusive range [s[x.a], s[x.b]]:
var s = "abcdef"
assert s[1..3] == "bcd"
proc `[]=`[T, U](s: var string; x: HSlice[T, U]; b: string)
slice assignment for strings. If b.len is not exactly the number of elements that are referred to by x, a splice is performed:
var s = "abcdef"
s[1 .. ^2] = "xyz"
assert s == "axyzf"
proc `[]`[Idx, T, U, V](a: array[Idx, T]; x: HSlice[U, V]): seq[T]
slice operation for arrays. returns the inclusive range [a[x.a], a[x.b]]:
var a = [1,2,3,4]
assert a[0..2] == @[1,2,3]
proc `[]=`[Idx, T, U, V](a: var array[Idx, T]; x: HSlice[U, V]; b: openArray[T])
slice assignment for arrays.
proc `[]`[T, U, V](s: openArray[T]; x: HSlice[U, V]): seq[T]
slice operation for sequences. returns the inclusive range [s[x.a], s[x.b]]:
var s = @[1,2,3,4]
assert s[0..2] == @[1,2,3]
proc `[]=`[T, U, V](s: var seq[T]; x: HSlice[U, V]; b: openArray[T])
slice assignment for sequences. If b.len is not exactly the number of elements that are referred to by x, a splice is performed.
proc `[]`[T](s: openArray[T]; i: BackwardsIndex): T {...}{.inline.}
proc `[]`[Idx, T](a: array[Idx, T]; i: BackwardsIndex): T {...}{.inline.}
proc `[]`(s: string; i: BackwardsIndex): char {...}{.inline, raises: [], tags: [].}
proc `[]`[T](s: var openArray[T]; i: BackwardsIndex): var T {...}{.inline.}
proc `[]`[Idx, T](a: var array[Idx, T]; i: BackwardsIndex): var T {...}{.inline.}
proc `[]=`[T](s: var openArray[T]; i: BackwardsIndex; x: T) {...}{.inline.}
proc `[]=`[Idx, T](a: var array[Idx, T]; i: BackwardsIndex; x: T) {...}{.inline.}
proc `[]=`(s: var string; i: BackwardsIndex; x: char) {...}{.inline, raises: [], tags: [].}
proc slurp(filename: string): string {...}{.magic: "Slurp".}
This is an alias for staticRead.
proc staticRead(filename: string): string {...}{.magic: "Slurp".}
Compile-time readFile proc for easy resource embedding:
const myResource = staticRead"mydatafile.bin"

slurp is an alias for staticRead.

proc gorge(command: string; input = ""; cache = ""): string {...}{.magic: "StaticExec",
    raises: [], tags: [].}
This is an alias for staticExec.
proc staticExec(command: string; input = ""; cache = ""): string {...}{.magic: "StaticExec",
    raises: [], tags: [].}
Executes an external process at compile-time. if input is not an empty string, it will be passed as a standard input to the executed program.
const buildInfo = "Revision " & staticExec("git rev-parse HEAD") &
                  "\nCompiled on " & staticExec("uname -v")

gorge is an alias for staticExec. Note that you can use this proc inside a pragma like passC or passL.

If cache is not empty, the results of staticExec are cached within the nimcache directory. Use --forceBuild to get rid of this caching behaviour then. command & input & cache (the concatenated string) is used to determine whether the entry in the cache is still valid. You can use versioning information for cache:

const stateMachine = staticExec("dfaoptimizer", "input", "0.8.0")
proc gorgeEx(command: string; input = ""; cache = ""): tuple[output: string, exitCode: int] {...}{.
    raises: [], tags: [].}
Same as gorge but also returns the precious exit code.
proc `+=`[T: SomeOrdinal | uint | uint64](x: var T; y: T) {...}{.magic: "Inc", noSideEffect.}
Increments an ordinal
proc `-=`[T: SomeOrdinal | uint | uint64](x: var T; y: T) {...}{.magic: "Dec", noSideEffect.}
Decrements an ordinal
proc `*=`[T: SomeOrdinal | uint | uint64](x: var T; y: T) {...}{.inline, noSideEffect.}
Binary *= operator for ordinals
proc `+=`[T: float | float32 | float64](x: var T; y: T) {...}{.inline, noSideEffect.}
Increments in place a floating point number
proc `-=`[T: float | float32 | float64](x: var T; y: T) {...}{.inline, noSideEffect.}
Decrements in place a floating point number
proc `*=`[T: float | float32 | float64](x: var T; y: T) {...}{.inline, noSideEffect.}
Multiplies in place a floating point number
proc `/=`(x: var float64; y: float64) {...}{.inline, noSideEffect, raises: [], tags: [].}
Divides in place a floating point number
proc `/=`[T: float | float32](x: var T; y: T) {...}{.inline, noSideEffect.}
Divides in place a floating point number
proc `&=`(x: var string; y: string) {...}{.magic: "AppendStrStr", noSideEffect.}
proc astToStr[T](x: T): string {...}{.magic: "AstToStr", noSideEffect.}
converts the AST of x into a string representation. This is very useful for debugging.
proc instantiationInfo(index = -1; fullPaths = false): tuple[filename: string, line: int,
    column: int] {...}{.magic: "InstantiationInfo", noSideEffect.}

provides access to the compiler's instantiation stack line information of a template.

While similar to the caller info of other languages, it is determined at compile time.

This proc is mostly useful for meta programming (eg. assert template) to retrieve information about the current filename and line number. Example:

import strutils

template testException(exception, code: untyped): typed =
  try:
    let pos = instantiationInfo()
    discard(code)
    echo "Test failure at $1:$2 with '$3'" % [pos.filename,
      $pos.line, astToStr(code)]
    assert false, "A test expecting failure succeeded?"
  except exception:
    discard

proc tester(pos: int): int =
  let
    a = @[1, 2, 3]
  result = a[pos]

when isMainModule:
  testException(IndexError, tester(30))
  testException(IndexError, tester(1))
  # --> Test failure at example.nim:20 with 'tester(1)'
proc raiseAssert(msg: string) {...}{.noinline, raises: [AssertionError], tags: [].}
proc failedAssertImpl(msg: string) {...}{.raises: [], tags: [].}
proc shallow[T](s: var seq[T]) {...}{.noSideEffect, inline.}
marks a sequence s as shallow. Subsequent assignments will not perform deep copies of s. This is only useful for optimization purposes.
proc shallow(s: var string) {...}{.noSideEffect, inline, raises: [], tags: [].}
marks a string s as shallow. Subsequent assignments will not perform deep copies of s. This is only useful for optimization purposes.
proc insert(x: var string; item: string; i = 0.Natural) {...}{.noSideEffect, raises: [], tags: [].}
inserts item into x at position i.
proc compiles(x: untyped): bool {...}{.magic: "Compiles", noSideEffect, compileTime,
                              raises: [], tags: [].}
Special compile-time procedure that checks whether x can be compiled without any semantic error. This can be used to check whether a type supports some operation:
when compiles(3 + 4):
  echo "'+' for integers is available"
proc addEscapedChar(s: var string; c: char) {...}{.noSideEffect, inline, raises: [], tags: [].}
Adds a char to string s and applies the following escaping:
  • replaces any \ by \\
  • replaces any ' by \'
  • replaces any " by \"
  • replaces any \a by \\a
  • replaces any \b by \\b
  • replaces any \t by \\t
  • replaces any \n by \\n
  • replaces any \v by \\v
  • replaces any \f by \\f
  • replaces any \c by \\c
  • replaces any \e by \\e
  • replaces any other character not in the set {'\21..'\126'} by ``\xHH where HH is its hexadecimal value.

The procedure has been designed so that its output is usable for many different common syntaxes. Note: This is not correct for producing Ansi C code!

proc addQuoted[T](s: var string; x: T)

Appends x to string s in place, applying quoting and escaping if x is a string or char. See addEscapedChar for the escaping scheme. When x is a string, characters in the range {\128..\255} are never escaped so that multibyte UTF-8 characters are untouched (note that this behavior is different from addEscapedChar).

The Nim standard library uses this function on the elements of collections when producing a string representation of a collection. It is recommended to use this function as well for user-side collections. Users may overload addQuoted for custom (string-like) types if they want to implement a customized element representation.

var tmp = ""
tmp.addQuoted(1)
tmp.add(", ")
tmp.addQuoted("string")
tmp.add(", ")
tmp.addQuoted('c')
assert(tmp == """1, "string", 'c'""")
proc safeAdd[T](x: var seq[T]; y: T) {...}{.noSideEffect, deprecated.}
Adds y to x unless x is not yet initialized; in that case, x becomes @[y]
proc safeAdd(x: var string; y: char) {...}{.noSideEffect, deprecated, raises: [], tags: [].}
Adds y to x. If x is nil it is initialized to ""
proc safeAdd(x: var string; y: string) {...}{.noSideEffect, deprecated, raises: [], tags: [].}
Adds y to x unless x is not yet initalized; in that case, x becomes y
proc locals(): RootObj {...}{.magic: "Plugin", noSideEffect, raises: [], tags: [].}
generates a tuple constructor expression listing all the local variables in the current scope. This is quite fast as it does not rely on any debug or runtime information. Note that in contrast to what the official signature says, the return type is not RootObj but a tuple of a structure that depends on the current scope. Example:
proc testLocals() =
  var
    a = "something"
    b = 4
    c = locals()
    d = "super!"
  
  b = 1
  for name, value in fieldPairs(c):
    echo "name ", name, " with value ", value
  echo "B is ", b
# -> name a with value something
# -> name b with value 4
# -> B is 1
proc deepCopy[T](x: var T; y: T) {...}{.noSideEffect, magic: "DeepCopy".}
performs a deep copy of y and copies it into x. This is also used by the code generator for the implementation of spawn.
proc procCall(x: untyped) {...}{.magic: "ProcCall", compileTime, raises: [], tags: [].}
special magic to prohibit dynamic binding for method calls. This is similar to super in ordinary OO languages.
# 'someMethod' will be resolved fully statically:
procCall someMethod(a, b)
proc xlen(x: string): int {...}{.magic: "XLenStr", noSideEffect,
                        deprecated: "use len() instead", raises: [], tags: [].}
Deprecated since version 0.18.1. Use len() instead.
proc xlen[T](x: seq[T]): int {...}{.magic: "XLenSeq", noSideEffect,
                           deprecated: "use len() instead".}
returns the length of a sequence or a string without testing for 'nil'. This is an optimization that rarely makes sense. Deprecated since version 0.18.1. Use len() instead.
proc `==`(x, y: cstring): bool {...}{.magic: "EqCString", noSideEffect, inline, raises: [],
                            tags: [].}
Checks for equality between two cstring variables.
proc `==`(x: string; y: type(nil)): bool {...}{.error: "\'nil\' is now invalid for \'string\'; compile with --nilseqs:on for a migration period",
                                     raises: [], tags: [].}
proc `==`(x: type(nil); y: string): bool {...}{.error: "\'nil\' is now invalid for \'string\'; compile with --nilseqs:on for a migration period",
                                     raises: [], tags: [].}
proc substr(s: string; first, last: int): string {...}{.raises: [], tags: [].}
proc substr(s: string; first = 0): string {...}{.raises: [], tags: [].}
copies a slice of s into a new string and returns this new string. The bounds first and last denote the indices of the first and last characters that shall be copied. If last is omitted, it is treated as high(s). If last >= s.len, s.len is used instead: This means substr can also be used to cut or limit a string's length.
proc runnableExamples(body: untyped) {...}{.magic: "RunnableExamples".}
A section you should use to mark runnable example code with.
  • In normal debug and release builds code within a runnableExamples section is ignored.
  • The documentation generator is aware of these examples and considers them part of the ## doc comment. As the last step of documentation generation the examples are put into an $file_example.nim file, compiled and tested. The collected examples are put into their own module to ensure the examples do not refer to non-exported symbols.
proc toOpenArray[T](x: seq[T]; first, last: int): openArray[T] {...}{.magic: "Slice".}
proc toOpenArray[T](x: openArray[T]; first, last: int): openArray[T] {...}{.magic: "Slice".}
proc toOpenArray[I, T](x: array[I, T]; first, last: I): openArray[T] {...}{.magic: "Slice".}
proc toOpenArray(x: string; first, last: int): openArray[char] {...}{.magic: "Slice".}
proc toOpenArrayByte(x: string; first, last: int): openArray[byte] {...}{.magic: "Slice".}

Iterators

iterator countdown[T](a, b: T; step: Positive = 1): T {...}{.inline.}
Counts from ordinal value a down to b (inclusive) with the given step count. T may be any ordinal type, step may only be positive. Note: This fails to count to low(int) if T = int for efficiency reasons.
iterator countup[T](a, b: T; step: Positive = 1): T {...}{.inline.}
Counts from ordinal value a up to b (inclusive) with the given step count. S, T may be any ordinal type, step may only be positive. Note: This fails to count to high(int) if T = int for efficiency reasons.
iterator `..`[T](a, b: T): T {...}{.inline.}
An alias for countup(a, b, 1).
iterator `..`(a, b: int64): int64 {...}{.inline, raises: [], tags: [].}
A type specialized version of .. for convenience so that mixing integer types work better.
iterator `..`(a, b: int32): int32 {...}{.inline, raises: [], tags: [].}
A type specialized version of .. for convenience so that mixing integer types work better.
iterator `..`(a, b: uint64): uint64 {...}{.inline, raises: [], tags: [].}
A type specialized version of .. for convenience so that mixing integer types work better.
iterator `..`(a, b: uint32): uint32 {...}{.inline, raises: [], tags: [].}
A type specialized version of .. for convenience so that mixing integer types work better.
iterator `||`[S, T](a: S; b: T; annotation = ""): T {...}{.inline, magic: "OmpParFor", sideEffect.}
parallel loop iterator. Same as .. but the loop may run in parallel. annotation is an additional annotation for the code generator to use. Note that the compiler maps that to the #pragma omp parallel for construct of OpenMP and as such isn't aware of the parallelism in your code! Be careful! Later versions of || will get proper support by Nim's code generator and GC.
iterator items[T](a: openArray[T]): T {...}{.inline.}
iterates over each item of a.
iterator mitems[T](a: var openArray[T]): var T {...}{.inline.}
iterates over each item of a so that you can modify the yielded value.
iterator items[IX, T](a: array[IX, T]): T {...}{.inline.}
iterates over each item of a.
iterator mitems[IX, T](a: var array[IX, T]): var T {...}{.inline.}
iterates over each item of a so that you can modify the yielded value.
iterator items[T](a: set[T]): T {...}{.inline.}
iterates over each element of a. items iterates only over the elements that are really in the set (and not over the ones the set is able to hold).
iterator items(a: cstring): char {...}{.inline, raises: [], tags: [].}
iterates over each item of a.
iterator mitems(a: var cstring): var char {...}{.inline, raises: [], tags: [].}
iterates over each item of a so that you can modify the yielded value.
iterator items(E: typedesc[enum]): E:type
iterates over the values of the enum E.
iterator items[T](s: HSlice[T, T]): T
iterates over the slice s, yielding each value between s.a and s.b (inclusively).
iterator pairs[T](a: openArray[T]): tuple[key: int, val: T] {...}{.inline.}
iterates over each item of a. Yields (index, a[index]) pairs.
iterator mpairs[T](a: var openArray[T]): tuple[key: int, val: var T] {...}{.inline.}
iterates over each item of a. Yields (index, a[index]) pairs. a[index] can be modified.
iterator pairs[IX, T](a: array[IX, T]): tuple[key: IX, val: T] {...}{.inline.}
iterates over each item of a. Yields (index, a[index]) pairs.
iterator mpairs[IX, T](a: var array[IX, T]): tuple[key: IX, val: var T] {...}{.inline.}
iterates over each item of a. Yields (index, a[index]) pairs. a[index] can be modified.
iterator pairs[T](a: seq[T]): tuple[key: int, val: T] {...}{.inline.}
iterates over each item of a. Yields (index, a[index]) pairs.
iterator mpairs[T](a: var seq[T]): tuple[key: int, val: var T] {...}{.inline.}
iterates over each item of a. Yields (index, a[index]) pairs. a[index] can be modified.
iterator pairs(a: string): tuple[key: int, val: char] {...}{.inline, raises: [], tags: [].}
iterates over each item of a. Yields (index, a[index]) pairs.
iterator mpairs(a: var string): tuple[key: int, val: var char] {...}{.inline, raises: [],
    tags: [].}
iterates over each item of a. Yields (index, a[index]) pairs. a[index] can be modified.
iterator pairs(a: cstring): tuple[key: int, val: char] {...}{.inline, raises: [], tags: [].}
iterates over each item of a. Yields (index, a[index]) pairs.
iterator mpairs(a: var cstring): tuple[key: int, val: var char] {...}{.inline, raises: [],
    tags: [].}
iterates over each item of a. Yields (index, a[index]) pairs. a[index] can be modified.
iterator fields[T: tuple |
    object](x: T): RootObj {...}{.magic: "Fields", noSideEffect.}
iterates over every field of x. Warning: This really transforms the 'for' and unrolls the loop. The current implementation also has a bug that affects symbol binding in the loop body.
iterator fields[S: tuple |
    object; T: tuple |
    object](x: S; y: T): tuple[a, b: untyped] {...}{.magic: "Fields", noSideEffect.}
iterates over every field of x and y. Warning: This is really transforms the 'for' and unrolls the loop. The current implementation also has a bug that affects symbol binding in the loop body.
iterator fieldPairs[T: tuple |
    object](x: T): RootObj {...}{.magic: "FieldPairs", noSideEffect.}

Iterates over every field of x returning their name and value.

When you iterate over objects with different field types you have to use the compile time when instead of a runtime if to select the code you want to run for each type. To perform the comparison use the is operator. Example:

type
  Custom = object
    foo: string
    bar: bool

proc `$`(x: Custom): string =
  result = "Custom:"
  for name, value in x.fieldPairs:
    when value is bool:
      result.add("\n\t" & name & " is " & $value)
    else:
      if value.isNil:
        result.add("\n\t" & name & " (nil)")
      else:
        result.add("\n\t" & name & " '" & value & "'")

Another way to do the same without when is to leave the task of picking the appropriate code to a secondary proc which you overload for each field type and pass the value to.

Warning: This really transforms the 'for' and unrolls the loop. The current implementation also has a bug that affects symbol binding in the loop body.

iterator fieldPairs[S: tuple |
    object; T: tuple |
    object](x: S; y: T): tuple[a, b: untyped] {...}{.magic: "FieldPairs", noSideEffect.}
iterates over every field of x and y. Warning: This really transforms the 'for' and unrolls the loop. The current implementation also has a bug that affects symbol binding in the loop body.
iterator lines(filename: string): TaintedString {...}{.tags: [ReadIOEffect],
    raises: [Exception, IOError, IOError].}

Iterates over any line in the file named filename.

If the file does not exist EIO is raised. The trailing newline character(s) are removed from the iterated lines. Example:

import strutils

proc transformLetters(filename: string) =
  var buffer = ""
  for line in filename.lines:
    buffer.add(line.replace("a", "0") & '\x0A')
  writeFile(filename, buffer)
iterator lines(f: File): TaintedString {...}{.tags: [ReadIOEffect], raises: [IOError].}

Iterate over any line in the file f.

The trailing newline character(s) are removed from the iterated lines. Example:

proc countZeros(filename: File): tuple[lines, zeros: int] =
  for line in filename.lines:
    for letter in line:
      if letter == '0':
        result.zeros += 1
    result.lines += 1
iterator `..<`[T](a, b: T): T
iterator items[T](a: seq[T]): T {...}{.inline.}
iterates over each item of a.
iterator mitems[T](a: var seq[T]): var T {...}{.inline.}
iterates over each item of a so that you can modify the yielded value.
iterator items(a: string): char {...}{.inline, raises: [], tags: [].}
iterates over each item of a.
iterator mitems(a: var string): var char {...}{.inline, raises: [], tags: [].}
iterates over each item of a so that you can modify the yielded value.

Templates

template `!=`(x, y: untyped): untyped
unequals operator. This is a shorthand for not (x == y).
template `>=`(x, y: untyped): untyped
"is greater or equals" operator. This is the same as y <= x.
template `>`(x, y: untyped): untyped
"is greater" operator. This is the same as y < x.
template incl[T](s: var set[T]; flags: set[T])
includes the set of flags to the set x.
template excl[T](s: var set[T]; flags: set[T])
excludes the set of flags to x.
template `in`(x, y: untyped): untyped {...}{.dirty.}
Sugar for contains
assert(1 in (1..3) == true)
assert(5 in (1..3) == false)
template `notin`(x, y: untyped): untyped {...}{.dirty.}
Sugar for not containing
assert(1 notin (1..3) == false)
assert(5 notin (1..3) == true)
template `isnot`(x, y: untyped): untyped
Negated version of is. Equivalent to not(x is y).
template `>=%`(x, y: untyped): untyped
treats x and y as unsigned and compares them. Returns true iff unsigned(x) >= unsigned(y).
template `>%`(x, y: untyped): untyped
treats x and y as unsigned and compares them. Returns true iff unsigned(x) > unsigned(y).
template accumulateResult(iter: untyped)
helps to convert an iterator to a proc.
template newException(exceptn: typedesc; message: string;
                     parentException: ref Exception = nil): untyped
creates an exception object of type exceptn and sets its msg field to message. Returns the new exception object.
template likely(val: bool): bool

Hints the optimizer that val is likely going to be true.

You can use this template to decorate a branch condition. On certain platforms this can help the processor predict better which branch is going to be run. Example:

for value in inputValues:
  if likely(value <= 100):
    process(value)
  else:
    echo "Value too big!"

On backends without branch prediction (JS and the nimscript VM), this template will not affect code execution.

template unlikely(val: bool): bool

Hints the optimizer that val is likely going to be false.

You can use this proc to decorate a branch condition. On certain platforms this can help the processor predict better which branch is going to be run. Example:

for value in inputValues:
  if unlikely(value > 100):
    echo "Value too big!"
  else:
    process(value)

On backends without branch prediction (JS and the nimscript VM), this template will not affect code execution.

template stdmsg(): File
Template which expands to either stdout or stderr depending on useStdoutAsStdmsg compile-time switch.
template `^`(x: int): BackwardsIndex
builtin roof operator that can be used for convenient array access. a[^x] is a shortcut for a[a.len-x].
template `..^`(a, b: untyped): untyped
a shortcut for '.. ^' to avoid the common gotcha that a space between '..' and '^' is required.
template `..<`(a, b: untyped): untyped
a shortcut for 'a .. (when b is BackwardsIndex: succ(b) else: pred(b))'.
template `[]`(s: string; i: int): char
template `[]=`(s: string; i: int; val: char)
template `&=`(x, y: typed)
generic 'sink' operator for Nim. For files an alias for write. If not specialized further an alias for add.
template `&=`(f: File; x: typed)
template currentSourcePath(): string
returns the full file-system path of the current source
template assert(cond: bool; msg = "")

Raises AssertionError with msg if cond is false. Note that AssertionError is hidden from the effect system, so it doesn't produce {.raises: [AssertionError].}. This exception is only supposed to be caught by unit testing frameworks.

The compiler may not generate any code at all for assert if it is advised to do so through the -d:release or --assertions:off command line switches.

template doAssert(cond: bool; msg = "")
same as assert but is always turned on regardless of --assertions
template onFailedAssert(msg, code: untyped): untyped {...}{.dirty.}
Sets an assertion failure handler that will intercept any assert statements following onFailedAssert in the current module scope.
# module-wide policy to change the failed assert
# exception type in order to include a lineinfo
onFailedAssert(msg):
  var e = new(TMyError)
  e.msg = msg
  e.lineinfo = instantiationInfo(-2)
  raise e
template closureScope(body: untyped): untyped
Useful when creating a closure in a loop to capture local loop variables by their current iteration values. Example:
var myClosure : proc()
# without closureScope:
for i in 0 .. 5:
  let j = i
  if j == 3:
    myClosure = proc() = echo j
myClosure() # outputs 5. `j` is changed after closure creation
# with closureScope:
for i in 0 .. 5:
  closureScope: # Everything in this scope is locked after closure creation
    let j = i
    if j == 3:
      myClosure = proc() = echo j
myClosure() # outputs 3
template once(body: untyped): untyped
Executes a block of code only once (the first time the block is reached). When hot code reloading is enabled, protects top-level code from being re-executed on each module reload.
proc draw(t: Triangle) =
  once:
    graphicsInit()
  line(t.p1, t.p2)
  line(t.p2, t.p3)
  line(t.p3, t.p1)
template doAssertRaises(exception, code: untyped): typed
Raises AssertionError if specified code does not raise the specified exception. Example:
doAssertRaises(ValueError):
  raise newException(ValueError, "Hello World")

© 2006–2018 Andreas Rumpf
Licensed under the MIT License.
https://nim-lang.org/docs/system.html