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An edge is a connection between two vertices. More...

#include <pcl/geometry/mesh_elements.h>

Friends

template<class DerivedT , class MeshTraitsT , class MeshTagT >
class pcl::geometry::MeshBase
template<class MeshT >
class pcl::geometry::MeshIO

Detailed Description

An edge is a connection between two vertices.

In a half-edge mesh the edge is split into two half-edges with opposite orientation. Each half-edge stores the index to the terminating vertex, the next half-edge, the previous half-edge and the face it belongs to. The opposite half-edge is accessed implicitly.

Author
Martin Saelzle

Definition at line 103 of file mesh_elements.h.

Friends And Related Function Documentation

pcl::geometry::MeshBase

template<class DerivedT , class MeshTraitsT , class MeshTagT >
friend class pcl::geometry::MeshBase
friend

Definition at line 144 of file mesh_elements.h.

pcl::geometry::MeshIO

template<class MeshT >
friend class pcl::geometry::MeshIO
friend

Definition at line 147 of file mesh_elements.h.


The documentation for this class was generated from the following file:

© 2009–2012, Willow Garage, Inc.
© 2012–, Open Perception, Inc.
Licensed under the BSD License.
https://pointclouds.org/documentation/classpcl_1_1geometry_1_1_half_edge.html