An edge is a connection between two vertices. More...
#include <pcl/geometry/mesh_elements.h>
Friends | |
template<class DerivedT , class MeshTraitsT , class MeshTagT > | |
class | pcl::geometry::MeshBase |
template<class MeshT > | |
class | pcl::geometry::MeshIO |
An edge is a connection between two vertices.
In a half-edge mesh the edge is split into two half-edges with opposite orientation. Each half-edge stores the index to the terminating vertex, the next half-edge, the previous half-edge and the face it belongs to. The opposite half-edge is accessed implicitly.
Definition at line 103 of file mesh_elements.h.
| friend |
Definition at line 144 of file mesh_elements.h.
| friend |
Definition at line 147 of file mesh_elements.h.
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https://pointclouds.org/documentation/classpcl_1_1geometry_1_1_half_edge.html