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#include <pcl/TextureMesh.h>

Classes

struct RGB

Public Attributes

std::string tex_name
Texture name. More...
std::string tex_file
Texture file. More...
RGB tex_Ka
Defines the ambient color of the material to be (r,g,b). More...
RGB tex_Kd
Defines the diffuse color of the material to be (r,g,b). More...
RGB tex_Ks
Defines the specular color of the material to be (r,g,b). More...
float tex_d
Defines the transparency of the material to be alpha. More...
float tex_Ns
Defines the shininess of the material to be s. More...
int tex_illum
Denotes the illumination model used by the material. More...

Detailed Description

Author
Khai Tran

Definition at line 49 of file TextureMesh.h.

Member Data Documentation

tex_d

float pcl::TexMaterial::tex_d

Defines the transparency of the material to be alpha.

Definition at line 74 of file TextureMesh.h.

tex_file

std::string pcl::TexMaterial::tex_file

Texture file.

Definition at line 62 of file TextureMesh.h.

tex_illum

int pcl::TexMaterial::tex_illum

Denotes the illumination model used by the material.

illum = 1 indicates a flat material with no specular highlights, so the value of Ks is not used. illum = 2 denotes the presence of specular highlights, and so a specification for Ks is required.

Definition at line 84 of file TextureMesh.h.

tex_Ka

RGB pcl::TexMaterial::tex_Ka

Defines the ambient color of the material to be (r,g,b).

Definition at line 65 of file TextureMesh.h.

tex_Kd

RGB pcl::TexMaterial::tex_Kd

Defines the diffuse color of the material to be (r,g,b).

Definition at line 68 of file TextureMesh.h.

tex_Ks

RGB pcl::TexMaterial::tex_Ks

Defines the specular color of the material to be (r,g,b).

This color shows up in highlights.

Definition at line 71 of file TextureMesh.h.

tex_name

std::string pcl::TexMaterial::tex_name

Texture name.

Definition at line 59 of file TextureMesh.h.

tex_Ns

float pcl::TexMaterial::tex_Ns

Defines the shininess of the material to be s.

Definition at line 77 of file TextureMesh.h.


The documentation for this struct was generated from the following file:

© 2009–2012, Willow Garage, Inc.
© 2012–, Open Perception, Inc.
Licensed under the BSD License.
https://pointclouds.org/documentation/structpcl_1_1_tex_material.html