Encapsulates the necessary information to create an OpenGL texture image. More...
Import Statement: | import Qt3D.Render |
Since: | Qt 5.5 |
Instantiates: | QAbstractTextureImage |
Inherits: | |
Inherited By: |
face : enumeration
Holds the cube map face of the texture image.
Constant | Description |
---|---|
CubeMapPositiveX |
0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X |
CubeMapNegativeX |
0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
CubeMapPositiveY |
0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
CubeMapNegativeY |
0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
CubeMapPositiveZ |
0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
CubeMapNegativeZ |
0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
layer : int
Holds the layer of the texture image.
mipLevel : int
Holds the mipmap level of the texture image.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.2/qml-qt3d-render-abstracttextureimage.html