PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...
Import Statement: | import Qt3D.Render |
Instantiates: | QPickEvent |
See also ObjectPicker and PickingSettings.
accepted : bool
Specifies if event has been accepted
button : int
Specifies mouse button that caused the event
buttons : int
Specifies state of the mouse buttons for the event
distance : real
Specifies the distance of the hit to the camera
[since 5.14] entity : Entity
The entity that the picked geometry belongs to.
If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.
This property was introduced in Qt 5.14.
localIntersection : Vector3D
Specifies the coordinates of the hit in the local coordinate system of the picked entity
modifiers : int
Specifies state of the mouse buttons for the event
position : Point2D
Specifies the mouse position with respect to the render area (window or quick item)
[since 5.14] viewport : Viewport
The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.
This property was introduced in Qt 5.14.
worldIntersection : Vector3D
Specifies the coordinates of the hit in world coordinate system
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.2/qml-qt3d-render-pickevent.html