The QPhongMaterial class provides a default implementation of the phong lighting effect. More...
Header: | #include <QPhongMaterial> |
CMake: | find_package(Qt6 COMPONENTS 3dextras REQUIRED) target_link_libraries(mytarget PRIVATE Qt6::3dextras) |
qmake: | QT += 3dextras |
Since: | Qt 5.7 |
Inherits: | Qt3DRender::QMaterial |
This class is deprecated. We strongly advise against using it in new code.
QPhongMaterial(Qt3DCore::QNode *parent = nullptr) | |
virtual | ~QPhongMaterial() |
QColor | ambient() const |
QColor | diffuse() const |
float | shininess() const |
QColor | specular() const |
void | setAmbient(const QColor &ambient) |
void | setDiffuse(const QColor &diffuse) |
void | setShininess(float shininess) |
void | setSpecular(const QColor &specular) |
void | ambientChanged(const QColor &ambient) |
void | diffuseChanged(const QColor &diffuse) |
void | shininessChanged(float shininess) |
void | specularChanged(const QColor &specular) |
This class is deprecated; use QDiffuseSpecularMaterial instead.
The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse and specular. The relative strengths of these components are controlled by means of their reflectivity coefficients which are modelled as RGB triplets:
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
Holds the ambient color.
Access functions:
QColor | ambient() const |
void | setAmbient(const QColor &ambient) |
Notifier signal:
void | ambientChanged(const QColor &ambient) |
Holds the diffuse color.
Access functions:
QColor | diffuse() const |
void | setDiffuse(const QColor &diffuse) |
Notifier signal:
void | diffuseChanged(const QColor &diffuse) |
Holds the shininess exponent.
Access functions:
float | shininess() const |
void | setShininess(float shininess) |
Notifier signal:
void | shininessChanged(float shininess) |
Holds the specular color.
Access functions:
QColor | specular() const |
void | setSpecular(const QColor &specular) |
Notifier signal:
void | specularChanged(const QColor &specular) |
Constructs a new QPhongMaterial instance with parent object parent.
[virtual]
QPhongMaterial::~QPhongMaterial()
Destroys the QPhongMaterial.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.2/qt3dextras-qphongmaterial.html