Performe ray casting test based on screen coordinates. More...
|Import Statement:||import Qt3D.Render 2.15|
ScreenRayCaster can be used to perform ray casting tests by specifying coordinates in screen space, which will be used to construct an actual 3D ray between the near and far planes.
position : point
Holds the length of the 3D ray.
Note: The coordinates will be used for every available render surface as long as they are in the valid range.
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