Allows to map the channels within the clip onto properties of objects in the application. More...
| Header: | #include <QChannelMapping>
|
| CMake: | find_package(Qt6 REQUIRED COMPONENTS 3danimation)target_link_libraries(mytarget PRIVATE Qt6::3danimation)
|
| qmake: | QT += 3danimation
|
| Inherits: | Qt3DAnimation::QAbstractChannelMapping |
| Status: | Deprecated |
| QString | channelName() const |
| QString | property() const |
| Qt3DCore::QNode * | target() const |
| void | setChannelName(const QString &channelName) |
| void | setProperty(const QString &property) |
| void | setTarget(Qt3DCore::QNode *target) |
| void | channelNameChanged(QString channelName) |
| void | propertyChanged(QString property) |
| void | targetChanged(Qt3DCore::QNode *target) |
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.9/qt3danimation-qchannelmapping.html