Syntax
Struct →
StructStruct
| TupleStruct
StructStruct →
struct IDENTIFIER GenericParams? WhereClause? ( { StructFields? } | ; )
TupleStruct →
struct IDENTIFIER GenericParams? ( TupleFields? ) WhereClause? ;
StructFields → StructField ( , StructField )* ,?
StructField → OuterAttribute* Visibility? IDENTIFIER : Type
TupleFields → TupleField ( , TupleField )* ,?
TupleField → OuterAttribute* Visibility? Type
A struct is a nominal struct type defined with the keyword struct.
A struct declaration defines the given name in the type namespace of the module or block where it is located.
An example of a struct item and its use:
#![allow(unused)]
fn main() {
struct Point {x: i32, y: i32}
let p = Point {x: 10, y: 11};
let px: i32 = p.x;
} A tuple struct is a nominal tuple type, and is also defined with the keyword struct. In addition to defining a type, it also defines a constructor of the same name in the value namespace. The constructor is a function which can be called to create a new instance of the struct. For example:
#![allow(unused)]
fn main() {
struct Point(i32, i32);
let p = Point(10, 11);
let px: i32 = match p { Point(x, _) => x };
} A unit-like struct is a struct without any fields, defined by leaving off the list of fields entirely. Such a struct implicitly defines a constant of its type with the same name. For example:
#![allow(unused)]
fn main() {
struct Cookie;
let c = [Cookie, Cookie {}, Cookie, Cookie {}];
} is equivalent to
#![allow(unused)]
fn main() {
struct Cookie {}
const Cookie: Cookie = Cookie {};
let c = [Cookie, Cookie {}, Cookie, Cookie {}];
} The precise memory layout of a struct is not specified. One can specify a particular layout using the repr attribute.
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/reference/items/structs.html