Every variable, item, and value in a Rust program has a type. The type of a value defines the interpretation of the memory holding it and the operations that may be performed on the value.
Built-in types are tightly integrated into the language, in nontrivial ways that are not possible to emulate in user-defined types. User-defined types have limited capabilities.
The list of types is:
Syntax
Type :
TypeNoBounds
| ImplTraitType
| TraitObjectTypeTypeNoBounds :
ParenthesizedType
| ImplTraitTypeOneBound
| TraitObjectTypeOneBound
| TypePath
| TupleType
| NeverType
| RawPointerType
| ReferenceType
| ArrayType
| SliceType
| InferredType
| QualifiedPathInType
| BareFunctionType
| MacroInvocation
A type expression as defined in the Type grammar rule above is the syntax for referring to a type. It may refer to:
ParenthesizedType :
(Type)
In some situations the combination of types may be ambiguous. Use parentheses around a type to avoid ambiguity. For example, the + operator for type boundaries within a reference type is unclear where the boundary applies, so the use of parentheses is required. Grammar rules that require this disambiguation use the TypeNoBounds rule instead of Type.
#![allow(unused)]
fn main() {
use std::any::Any;
type T<'a> = &'a (dyn Any + Send);
}
Nominal types — structs, enumerations, and unions — may be recursive. That is, each enum variant or struct or union field may refer, directly or indirectly, to the enclosing enum or struct type itself. Such recursion has restrictions:
type Rec = &'static [Rec] is not allowed.An example of a recursive type and its use:
#![allow(unused)]
fn main() {
enum List<T> {
Nil,
Cons(T, Box<List<T>>)
}
let a: List<i32> = List::Cons(7, Box::new(List::Cons(13, Box::new(List::Nil))));
}
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/reference/types.html