#[lang = "bitand_assign"]pub trait BitAndAssign<Rhs = Self> {
fn bitand_assign(&mut self, rhs: Rhs);
}
The bitwise AND assignment operator &=.
An implementation of BitAndAssign that lifts the &= operator to a wrapper around bool.
use std::ops::BitAndAssign;
#[derive(Debug, PartialEq)]
struct Scalar(bool);
impl BitAndAssign for Scalar {
// rhs is the "right-hand side" of the expression `a &= b`
fn bitand_assign(&mut self, rhs: Self) {
*self = Scalar(self.0 & rhs.0)
}
}
let mut scalar = Scalar(true);
scalar &= Scalar(true);
assert_eq!(scalar, Scalar(true));
let mut scalar = Scalar(true);
scalar &= Scalar(false);
assert_eq!(scalar, Scalar(false));
let mut scalar = Scalar(false);
scalar &= Scalar(true);
assert_eq!(scalar, Scalar(false));
let mut scalar = Scalar(false);
scalar &= Scalar(false);
assert_eq!(scalar, Scalar(false));Here, the BitAndAssign trait is implemented for a wrapper around Vec<bool>.
use std::ops::BitAndAssign;
#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);
impl BitAndAssign for BooleanVector {
// `rhs` is the "right-hand side" of the expression `a &= b`.
fn bitand_assign(&mut self, rhs: Self) {
assert_eq!(self.0.len(), rhs.0.len());
*self = BooleanVector(self.0
.iter()
.zip(rhs.0.iter())
.map(|(x, y)| *x && *y)
.collect());
}
}
let mut bv = BooleanVector(vec![true, true, false, false]);
bv &= BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv, expected);fn bitand_assign(&mut self, rhs: Rhs)Performs the &= operation.
impl BitAndAssign<bool> for bool[src]
fn bitand_assign(&mut self, other: bool)[src]
impl BitAndAssign<i8> for i8[src]
fn bitand_assign(&mut self, other: i8)[src]
impl BitAndAssign<i16> for i16[src]
fn bitand_assign(&mut self, other: i16)[src]
impl BitAndAssign<i32> for i32[src]
fn bitand_assign(&mut self, other: i32)[src]
impl BitAndAssign<i64> for i64[src]
fn bitand_assign(&mut self, other: i64)[src]
impl BitAndAssign<i128> for i128[src]
fn bitand_assign(&mut self, other: i128)[src]
impl BitAndAssign<isize> for isize[src]
fn bitand_assign(&mut self, other: isize)[src]
impl BitAndAssign<u8> for u8[src]
fn bitand_assign(&mut self, other: u8)[src]
impl BitAndAssign<u16> for u16[src]
fn bitand_assign(&mut self, other: u16)[src]
impl BitAndAssign<u32> for u32[src]
fn bitand_assign(&mut self, other: u32)[src]
impl BitAndAssign<u64> for u64[src]
fn bitand_assign(&mut self, other: u64)[src]
impl BitAndAssign<u128> for u128[src]
fn bitand_assign(&mut self, other: u128)[src]
impl BitAndAssign<usize> for usize[src]
fn bitand_assign(&mut self, other: usize)[src]
impl BitAndAssign<Wrapping<i8>> for Wrapping<i8>[src]
fn bitand_assign(&mut self, other: Wrapping<i8>)[src]
impl BitAndAssign<Wrapping<i16>> for Wrapping<i16>[src]
fn bitand_assign(&mut self, other: Wrapping<i16>)[src]
impl BitAndAssign<Wrapping<i32>> for Wrapping<i32>[src]
fn bitand_assign(&mut self, other: Wrapping<i32>)[src]
impl BitAndAssign<Wrapping<i64>> for Wrapping<i64>[src]
fn bitand_assign(&mut self, other: Wrapping<i64>)[src]
impl BitAndAssign<Wrapping<i128>> for Wrapping<i128>[src]
fn bitand_assign(&mut self, other: Wrapping<i128>)[src]
impl BitAndAssign<Wrapping<isize>> for Wrapping<isize>[src]
fn bitand_assign(&mut self, other: Wrapping<isize>)[src]
impl BitAndAssign<Wrapping<u8>> for Wrapping<u8>[src]
fn bitand_assign(&mut self, other: Wrapping<u8>)[src]
impl BitAndAssign<Wrapping<u16>> for Wrapping<u16>[src]
fn bitand_assign(&mut self, other: Wrapping<u16>)[src]
impl BitAndAssign<Wrapping<u32>> for Wrapping<u32>[src]
fn bitand_assign(&mut self, other: Wrapping<u32>)[src]
impl BitAndAssign<Wrapping<u64>> for Wrapping<u64>[src]
fn bitand_assign(&mut self, other: Wrapping<u64>)[src]
impl BitAndAssign<Wrapping<u128>> for Wrapping<u128>[src]
fn bitand_assign(&mut self, other: Wrapping<u128>)[src]
impl BitAndAssign<Wrapping<usize>> for Wrapping<usize>[src]
fn bitand_assign(&mut self, other: Wrapping<usize>)[src]
impl<'_> BitAndAssign<&'_ bool> for bool[src]
fn bitand_assign(&mut self, other: &bool)[src]
impl<'_> BitAndAssign<&'_ i8> for i8[src]
fn bitand_assign(&mut self, other: &i8)[src]
impl<'_> BitAndAssign<&'_ i16> for i16[src]
fn bitand_assign(&mut self, other: &i16)[src]
impl<'_> BitAndAssign<&'_ i32> for i32[src]
fn bitand_assign(&mut self, other: &i32)[src]
impl<'_> BitAndAssign<&'_ i64> for i64[src]
fn bitand_assign(&mut self, other: &i64)[src]
impl<'_> BitAndAssign<&'_ i128> for i128[src]
fn bitand_assign(&mut self, other: &i128)[src]
impl<'_> BitAndAssign<&'_ isize> for isize[src]
fn bitand_assign(&mut self, other: &isize)[src]
impl<'_> BitAndAssign<&'_ u8> for u8[src]
fn bitand_assign(&mut self, other: &u8)[src]
impl<'_> BitAndAssign<&'_ u16> for u16[src]
fn bitand_assign(&mut self, other: &u16)[src]
impl<'_> BitAndAssign<&'_ u32> for u32[src]
fn bitand_assign(&mut self, other: &u32)[src]
impl<'_> BitAndAssign<&'_ u64> for u64[src]
fn bitand_assign(&mut self, other: &u64)[src]
impl<'_> BitAndAssign<&'_ u128> for u128[src]
fn bitand_assign(&mut self, other: &u128)[src]
impl<'_> BitAndAssign<&'_ usize> for usize[src]
fn bitand_assign(&mut self, other: &usize)[src]
impl<'_> BitAndAssign<&'_ Wrapping<i8>> for Wrapping<i8>[src]
fn bitand_assign(&mut self, other: &Wrapping<i8>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<i16>> for Wrapping<i16>[src]
fn bitand_assign(&mut self, other: &Wrapping<i16>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<i32>> for Wrapping<i32>[src]
fn bitand_assign(&mut self, other: &Wrapping<i32>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<i64>> for Wrapping<i64>[src]
fn bitand_assign(&mut self, other: &Wrapping<i64>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<i128>> for Wrapping<i128>[src]
fn bitand_assign(&mut self, other: &Wrapping<i128>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<isize>> for Wrapping<isize>[src]
fn bitand_assign(&mut self, other: &Wrapping<isize>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<u8>> for Wrapping<u8>[src]
fn bitand_assign(&mut self, other: &Wrapping<u8>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<u16>> for Wrapping<u16>[src]
fn bitand_assign(&mut self, other: &Wrapping<u16>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<u32>> for Wrapping<u32>[src]
fn bitand_assign(&mut self, other: &Wrapping<u32>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<u64>> for Wrapping<u64>[src]
fn bitand_assign(&mut self, other: &Wrapping<u64>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<u128>> for Wrapping<u128>[src]
fn bitand_assign(&mut self, other: &Wrapping<u128>)[src]
impl<'_> BitAndAssign<&'_ Wrapping<usize>> for Wrapping<usize>[src]
fn bitand_assign(&mut self, other: &Wrapping<usize>)[src]
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.BitAndAssign.html