#[lang = "bitand_assign"]pub trait BitAndAssign<Rhs = Self> { fn bitand_assign(&mut self, rhs: Rhs); }
The bitwise AND assignment operator &=
.
An implementation of BitAndAssign
that lifts the &=
operator to a wrapper around bool
.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct Scalar(bool); impl BitAndAssign for Scalar { // rhs is the "right-hand side" of the expression `a &= b` fn bitand_assign(&mut self, rhs: Self) { *self = Scalar(self.0 & rhs.0) } } let mut scalar = Scalar(true); scalar &= Scalar(true); assert_eq!(scalar, Scalar(true)); let mut scalar = Scalar(true); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(true); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false));
Here, the BitAndAssign
trait is implemented for a wrapper around Vec<bool>
.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct BooleanVector(Vec<bool>); impl BitAndAssign for BooleanVector { // `rhs` is the "right-hand side" of the expression `a &= b`. fn bitand_assign(&mut self, rhs: Self) { assert_eq!(self.0.len(), rhs.0.len()); *self = BooleanVector(self.0 .iter() .zip(rhs.0.iter()) .map(|(x, y)| *x && *y) .collect()); } } let mut bv = BooleanVector(vec![true, true, false, false]); bv &= BooleanVector(vec![true, false, true, false]); let expected = BooleanVector(vec![true, false, false, false]); assert_eq!(bv, expected);
fn bitand_assign(&mut self, rhs: Rhs)
Performs the &=
operation.
impl BitAndAssign<bool> for bool
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fn bitand_assign(&mut self, other: bool)
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impl BitAndAssign<i8> for i8
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fn bitand_assign(&mut self, other: i8)
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impl BitAndAssign<i16> for i16
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fn bitand_assign(&mut self, other: i16)
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impl BitAndAssign<i32> for i32
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fn bitand_assign(&mut self, other: i32)
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impl BitAndAssign<i64> for i64
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fn bitand_assign(&mut self, other: i64)
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impl BitAndAssign<i128> for i128
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fn bitand_assign(&mut self, other: i128)
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impl BitAndAssign<isize> for isize
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fn bitand_assign(&mut self, other: isize)
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impl BitAndAssign<u8> for u8
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fn bitand_assign(&mut self, other: u8)
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impl BitAndAssign<u16> for u16
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fn bitand_assign(&mut self, other: u16)
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impl BitAndAssign<u32> for u32
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fn bitand_assign(&mut self, other: u32)
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impl BitAndAssign<u64> for u64
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fn bitand_assign(&mut self, other: u64)
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impl BitAndAssign<u128> for u128
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fn bitand_assign(&mut self, other: u128)
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impl BitAndAssign<usize> for usize
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fn bitand_assign(&mut self, other: usize)
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impl BitAndAssign<Wrapping<i8>> for Wrapping<i8>
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fn bitand_assign(&mut self, other: Wrapping<i8>)
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impl BitAndAssign<Wrapping<i16>> for Wrapping<i16>
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fn bitand_assign(&mut self, other: Wrapping<i16>)
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impl BitAndAssign<Wrapping<i32>> for Wrapping<i32>
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fn bitand_assign(&mut self, other: Wrapping<i32>)
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impl BitAndAssign<Wrapping<i64>> for Wrapping<i64>
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fn bitand_assign(&mut self, other: Wrapping<i64>)
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impl BitAndAssign<Wrapping<i128>> for Wrapping<i128>
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fn bitand_assign(&mut self, other: Wrapping<i128>)
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impl BitAndAssign<Wrapping<isize>> for Wrapping<isize>
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fn bitand_assign(&mut self, other: Wrapping<isize>)
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impl BitAndAssign<Wrapping<u8>> for Wrapping<u8>
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fn bitand_assign(&mut self, other: Wrapping<u8>)
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impl BitAndAssign<Wrapping<u16>> for Wrapping<u16>
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fn bitand_assign(&mut self, other: Wrapping<u16>)
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impl BitAndAssign<Wrapping<u32>> for Wrapping<u32>
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fn bitand_assign(&mut self, other: Wrapping<u32>)
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impl BitAndAssign<Wrapping<u64>> for Wrapping<u64>
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fn bitand_assign(&mut self, other: Wrapping<u64>)
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impl BitAndAssign<Wrapping<u128>> for Wrapping<u128>
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fn bitand_assign(&mut self, other: Wrapping<u128>)
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impl BitAndAssign<Wrapping<usize>> for Wrapping<usize>
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fn bitand_assign(&mut self, other: Wrapping<usize>)
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impl<'_> BitAndAssign<&'_ bool> for bool
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fn bitand_assign(&mut self, other: &bool)
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impl<'_> BitAndAssign<&'_ i8> for i8
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fn bitand_assign(&mut self, other: &i8)
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impl<'_> BitAndAssign<&'_ i16> for i16
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fn bitand_assign(&mut self, other: &i16)
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impl<'_> BitAndAssign<&'_ i32> for i32
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fn bitand_assign(&mut self, other: &i32)
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impl<'_> BitAndAssign<&'_ i64> for i64
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fn bitand_assign(&mut self, other: &i64)
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impl<'_> BitAndAssign<&'_ i128> for i128
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fn bitand_assign(&mut self, other: &i128)
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impl<'_> BitAndAssign<&'_ isize> for isize
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fn bitand_assign(&mut self, other: &isize)
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impl<'_> BitAndAssign<&'_ u8> for u8
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fn bitand_assign(&mut self, other: &u8)
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impl<'_> BitAndAssign<&'_ u16> for u16
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fn bitand_assign(&mut self, other: &u16)
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impl<'_> BitAndAssign<&'_ u32> for u32
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fn bitand_assign(&mut self, other: &u32)
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impl<'_> BitAndAssign<&'_ u64> for u64
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fn bitand_assign(&mut self, other: &u64)
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impl<'_> BitAndAssign<&'_ u128> for u128
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fn bitand_assign(&mut self, other: &u128)
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impl<'_> BitAndAssign<&'_ usize> for usize
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fn bitand_assign(&mut self, other: &usize)
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impl<'_> BitAndAssign<&'_ Wrapping<i8>> for Wrapping<i8>
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fn bitand_assign(&mut self, other: &Wrapping<i8>)
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impl<'_> BitAndAssign<&'_ Wrapping<i16>> for Wrapping<i16>
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fn bitand_assign(&mut self, other: &Wrapping<i16>)
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impl<'_> BitAndAssign<&'_ Wrapping<i32>> for Wrapping<i32>
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fn bitand_assign(&mut self, other: &Wrapping<i32>)
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impl<'_> BitAndAssign<&'_ Wrapping<i64>> for Wrapping<i64>
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fn bitand_assign(&mut self, other: &Wrapping<i64>)
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impl<'_> BitAndAssign<&'_ Wrapping<i128>> for Wrapping<i128>
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fn bitand_assign(&mut self, other: &Wrapping<i128>)
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impl<'_> BitAndAssign<&'_ Wrapping<isize>> for Wrapping<isize>
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fn bitand_assign(&mut self, other: &Wrapping<isize>)
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impl<'_> BitAndAssign<&'_ Wrapping<u8>> for Wrapping<u8>
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fn bitand_assign(&mut self, other: &Wrapping<u8>)
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impl<'_> BitAndAssign<&'_ Wrapping<u16>> for Wrapping<u16>
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fn bitand_assign(&mut self, other: &Wrapping<u16>)
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impl<'_> BitAndAssign<&'_ Wrapping<u32>> for Wrapping<u32>
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fn bitand_assign(&mut self, other: &Wrapping<u32>)
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impl<'_> BitAndAssign<&'_ Wrapping<u64>> for Wrapping<u64>
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fn bitand_assign(&mut self, other: &Wrapping<u64>)
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impl<'_> BitAndAssign<&'_ Wrapping<u128>> for Wrapping<u128>
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fn bitand_assign(&mut self, other: &Wrapping<u128>)
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impl<'_> BitAndAssign<&'_ Wrapping<usize>> for Wrapping<usize>
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fn bitand_assign(&mut self, other: &Wrapping<usize>)
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© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.BitAndAssign.html