pub struct Condvar { /* fields omitted */ }
A Condition Variable
Condition variables represent the ability to block a thread such that it consumes no CPU time while waiting for an event to occur. Condition variables are typically associated with a boolean predicate (a condition) and a mutex. The predicate is always verified inside of the mutex before determining that a thread must block.
Functions in this module will block the current thread of execution and are bindings to system-provided condition variables where possible. Note that this module places one additional restriction over the system condition variables: each condvar can be used with precisely one mutex at runtime. Any attempt to use multiple mutexes on the same condition variable will result in a runtime panic. If this is not desired, then the unsafe primitives in sys
do not have this restriction but may result in undefined behavior.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; let pair = Arc::new((Mutex::new(false), Condvar::new())); let pair2 = pair.clone(); // Inside of our lock, spawn a new thread, and then wait for it to start. thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut started = lock.lock().unwrap(); *started = true; // We notify the condvar that the value has changed. cvar.notify_one(); }); // Wait for the thread to start up. let (lock, cvar) = &*pair; let mut started = lock.lock().unwrap(); while !*started { started = cvar.wait(started).unwrap(); }
impl Condvar
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pub fn new() -> Condvar
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Creates a new condition variable which is ready to be waited on and notified.
use std::sync::Condvar; let condvar = Condvar::new();
pub fn wait<'a, T>(
&self,
guard: MutexGuard<'a, T>
) -> LockResult<MutexGuard<'a, T>>
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Blocks the current thread until this condition variable receives a notification.
This function will atomically unlock the mutex specified (represented by guard
) and block the current thread. This means that any calls to notify_one
or notify_all
which happen logically after the mutex is unlocked are candidates to wake this thread up. When this function call returns, the lock specified will have been re-acquired.
Note that this function is susceptible to spurious wakeups. Condition variables normally have a boolean predicate associated with them, and the predicate must always be checked each time this function returns to protect against spurious wakeups.
This function will return an error if the mutex being waited on is poisoned when this thread re-acquires the lock. For more information, see information about poisoning on the Mutex
type.
This function will panic!
if it is used with more than one mutex over time. Each condition variable is dynamically bound to exactly one mutex to ensure defined behavior across platforms. If this functionality is not desired, then unsafe primitives in sys
are provided.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; let pair = Arc::new((Mutex::new(false), Condvar::new())); let pair2 = pair.clone(); thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut started = lock.lock().unwrap(); *started = true; // We notify the condvar that the value has changed. cvar.notify_one(); }); // Wait for the thread to start up. let (lock, cvar) = &*pair; let mut started = lock.lock().unwrap(); // As long as the value inside the `Mutex<bool>` is `false`, we wait. while !*started { started = cvar.wait(started).unwrap(); }
pub fn wait_while<'a, T, F>(
&self,
guard: MutexGuard<'a, T>,
condition: F
) -> LockResult<MutexGuard<'a, T>> where
F: FnMut(&mut T) -> bool,
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Blocks the current thread until this condition variable receives a notification and the provided condition is false.
This function will atomically unlock the mutex specified (represented by guard
) and block the current thread. This means that any calls to notify_one
or notify_all
which happen logically after the mutex is unlocked are candidates to wake this thread up. When this function call returns, the lock specified will have been re-acquired.
This function will return an error if the mutex being waited on is poisoned when this thread re-acquires the lock. For more information, see information about poisoning on the Mutex
type.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; let pair = Arc::new((Mutex::new(true), Condvar::new())); let pair2 = pair.clone(); thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut pending = lock.lock().unwrap(); *pending = false; // We notify the condvar that the value has changed. cvar.notify_one(); }); // Wait for the thread to start up. let (lock, cvar) = &*pair; // As long as the value inside the `Mutex<bool>` is `true`, we wait. let _guard = cvar.wait_while(lock.lock().unwrap(), |pending| { *pending }).unwrap();
pub fn wait_timeout_ms<'a, T>(
&self,
guard: MutexGuard<'a, T>,
ms: u32
) -> LockResult<(MutexGuard<'a, T>, bool)>
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Waits on this condition variable for a notification, timing out after a specified duration.
The semantics of this function are equivalent to wait
except that the thread will be blocked for roughly no longer than ms
milliseconds. This method should not be used for precise timing due to anomalies such as preemption or platform differences that may not cause the maximum amount of time waited to be precisely ms
.
Note that the best effort is made to ensure that the time waited is measured with a monotonic clock, and not affected by the changes made to the system time.
The returned boolean is false
only if the timeout is known to have elapsed.
Like wait
, the lock specified will be re-acquired when this function returns, regardless of whether the timeout elapsed or not.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; let pair = Arc::new((Mutex::new(false), Condvar::new())); let pair2 = pair.clone(); thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut started = lock.lock().unwrap(); *started = true; // We notify the condvar that the value has changed. cvar.notify_one(); }); // Wait for the thread to start up. let (lock, cvar) = &*pair; let mut started = lock.lock().unwrap(); // As long as the value inside the `Mutex<bool>` is `false`, we wait. loop { let result = cvar.wait_timeout_ms(started, 10).unwrap(); // 10 milliseconds have passed, or maybe the value changed! started = result.0; if *started == true { // We received the notification and the value has been updated, we can leave. break } }
pub fn wait_timeout<'a, T>(
&self,
guard: MutexGuard<'a, T>,
dur: Duration
) -> LockResult<(MutexGuard<'a, T>, WaitTimeoutResult)>
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Waits on this condition variable for a notification, timing out after a specified duration.
The semantics of this function are equivalent to wait
except that the thread will be blocked for roughly no longer than dur
. This method should not be used for precise timing due to anomalies such as preemption or platform differences that may not cause the maximum amount of time waited to be precisely dur
.
Note that the best effort is made to ensure that the time waited is measured with a monotonic clock, and not affected by the changes made to the system time. This function is susceptible to spurious wakeups. Condition variables normally have a boolean predicate associated with them, and the predicate must always be checked each time this function returns to protect against spurious wakeups. Additionally, it is typically desirable for the timeout to not exceed some duration in spite of spurious wakes, thus the sleep-duration is decremented by the amount slept. Alternatively, use the wait_timeout_while
method to wait with a timeout while a predicate is true.
The returned WaitTimeoutResult
value indicates if the timeout is known to have elapsed.
Like wait
, the lock specified will be re-acquired when this function returns, regardless of whether the timeout elapsed or not.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; use std::time::Duration; let pair = Arc::new((Mutex::new(false), Condvar::new())); let pair2 = pair.clone(); thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut started = lock.lock().unwrap(); *started = true; // We notify the condvar that the value has changed. cvar.notify_one(); }); // wait for the thread to start up let (lock, cvar) = &*pair; let mut started = lock.lock().unwrap(); // as long as the value inside the `Mutex<bool>` is `false`, we wait loop { let result = cvar.wait_timeout(started, Duration::from_millis(10)).unwrap(); // 10 milliseconds have passed, or maybe the value changed! started = result.0; if *started == true { // We received the notification and the value has been updated, we can leave. break } }
pub fn wait_timeout_while<'a, T, F>(
&self,
guard: MutexGuard<'a, T>,
dur: Duration,
condition: F
) -> LockResult<(MutexGuard<'a, T>, WaitTimeoutResult)> where
F: FnMut(&mut T) -> bool,
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Waits on this condition variable for a notification, timing out after a specified duration.
The semantics of this function are equivalent to wait_while
except that the thread will be blocked for roughly no longer than dur
. This method should not be used for precise timing due to anomalies such as preemption or platform differences that may not cause the maximum amount of time waited to be precisely dur
.
Note that the best effort is made to ensure that the time waited is measured with a monotonic clock, and not affected by the changes made to the system time.
The returned WaitTimeoutResult
value indicates if the timeout is known to have elapsed without the condition being met.
Like wait_while
, the lock specified will be re-acquired when this function returns, regardless of whether the timeout elapsed or not.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; use std::time::Duration; let pair = Arc::new((Mutex::new(true), Condvar::new())); let pair2 = pair.clone(); thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut pending = lock.lock().unwrap(); *pending = false; // We notify the condvar that the value has changed. cvar.notify_one(); }); // wait for the thread to start up let (lock, cvar) = &*pair; let result = cvar.wait_timeout_while( lock.lock().unwrap(), Duration::from_millis(100), |&mut pending| pending, ).unwrap(); if result.1.timed_out() { // timed-out without the condition ever evaluating to false. } // access the locked mutex via result.0
pub fn notify_one(&self)
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Wakes up one blocked thread on this condvar.
If there is a blocked thread on this condition variable, then it will be woken up from its call to wait
or wait_timeout
. Calls to notify_one
are not buffered in any way.
To wake up all threads, see notify_all
.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; let pair = Arc::new((Mutex::new(false), Condvar::new())); let pair2 = pair.clone(); thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut started = lock.lock().unwrap(); *started = true; // We notify the condvar that the value has changed. cvar.notify_one(); }); // Wait for the thread to start up. let (lock, cvar) = &*pair; let mut started = lock.lock().unwrap(); // As long as the value inside the `Mutex<bool>` is `false`, we wait. while !*started { started = cvar.wait(started).unwrap(); }
pub fn notify_all(&self)
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Wakes up all blocked threads on this condvar.
This method will ensure that any current waiters on the condition variable are awoken. Calls to notify_all()
are not buffered in any way.
To wake up only one thread, see notify_one
.
use std::sync::{Arc, Mutex, Condvar}; use std::thread; let pair = Arc::new((Mutex::new(false), Condvar::new())); let pair2 = pair.clone(); thread::spawn(move|| { let (lock, cvar) = &*pair2; let mut started = lock.lock().unwrap(); *started = true; // We notify the condvar that the value has changed. cvar.notify_all(); }); // Wait for the thread to start up. let (lock, cvar) = &*pair; let mut started = lock.lock().unwrap(); // As long as the value inside the `Mutex<bool>` is `false`, we wait. while !*started { started = cvar.wait(started).unwrap(); }
impl !RefUnwindSafe for Condvar
impl Send for Condvar
impl Sync for Condvar
impl Unpin for Condvar
impl UnwindSafe for Condvar
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Borrow<T> for T where
T: ?Sized,
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fn borrow(&self) -> &TⓘNotable traits for &'_ mut F
impl<'_, F> Future for &'_ mut F where
F: Unpin + Future + ?Sized,
type Output = <F as Future>::Output;
impl<'_, I> Iterator for &'_ mut I where
I: Iterator + ?Sized,
type Item = <I as Iterator>::Item;
impl<R: Read + ?Sized, '_> Read for &'_ mut R
impl<W: Write + ?Sized, '_> Write for &'_ mut W
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut TⓘNotable traits for &'_ mut F
impl<'_, F> Future for &'_ mut F where
F: Unpin + Future + ?Sized,
type Output = <F as Future>::Output;
impl<'_, I> Iterator for &'_ mut I where
I: Iterator + ?Sized,
type Item = <I as Iterator>::Item;
impl<R: Read + ?Sized, '_> Read for &'_ mut R
impl<W: Write + ?Sized, '_> Write for &'_ mut W
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/sync/struct.Condvar.html