pub struct Instant(/* private fields */);
A measurement of a monotonically nondecreasing clock. Opaque and useful only with Duration.
Instants are always guaranteed, barring platform bugs, to be no less than any previously measured instant when created, and are often useful for tasks such as measuring benchmarks or timing how long an operation takes.
Note, however, that instants are not guaranteed to be steady. In other words, each tick of the underlying clock might not be the same length (e.g. some seconds may be longer than others). An instant may jump forwards or experience time dilation (slow down or speed up), but it will never go backwards. As part of this non-guarantee it is also not specified whether system suspends count as elapsed time or not. The behavior varies across platforms and Rust versions.
Instants are opaque types that can only be compared to one another. There is no method to get “the number of seconds” from an instant. Instead, it only allows measuring the duration between two instants (or comparing two instants).
The size of an Instant struct may vary depending on the target operating system.
Example:
use std::time::{Duration, Instant};
use std::thread::sleep;
fn main() {
let now = Instant::now();
// we sleep for 2 seconds
sleep(Duration::new(2, 0));
// it prints '2'
println!("{}", now.elapsed().as_secs());
}An Instant is a wrapper around system-specific types and it may behave differently depending on the underlying operating system. For example, the following snippet is fine on Linux but panics on macOS:
use std::time::{Instant, Duration};
let now = Instant::now();
let days_per_10_millennia = 365_2425;
let solar_seconds_per_day = 60 * 60 * 24;
let millennium_in_solar_seconds = 31_556_952_000;
assert_eq!(millennium_in_solar_seconds, days_per_10_millennia * solar_seconds_per_day / 10);
let duration = Duration::new(millennium_in_solar_seconds, 0);
println!("{:?}", now + duration);For cross-platform code, you can comfortably use durations of up to around one hundred years.
The following system calls are currently being used by now() to find out the current time:
| Platform | System call |
|---|---|
| SGX |
insecure_time usercall. More information on timekeeping in SGX
|
| UNIX |
clock_gettime with CLOCK_MONOTONIC
|
| Darwin |
clock_gettime with CLOCK_UPTIME_RAW
|
| VXWorks |
clock_gettime with CLOCK_MONOTONIC
|
| SOLID | get_tim |
| WASI |
__wasi_clock_time_get with monotonic
|
| Windows | QueryPerformanceCounter |
Disclaimer: These system calls might change over time.
Note: mathematical operations like
addmay panic if the underlying structure cannot represent the new point in time.
On all platforms Instant will try to use an OS API that guarantees monotonic behavior if available, which is the case for all tier 1 platforms. In practice such guarantees are – under rare circumstances – broken by hardware, virtualization or operating system bugs. To work around these bugs and platforms not offering monotonic clocks duration_since, elapsed and sub saturate to zero. In older Rust versions this lead to a panic instead. checked_duration_since can be used to detect and handle situations where monotonicity is violated, or Instants are subtracted in the wrong order.
This workaround obscures programming errors where earlier and later instants are accidentally swapped. For this reason future Rust versions may reintroduce panics.
impl Instant
pub fn now() -> Instant
Returns an instant corresponding to “now”.
use std::time::Instant; let now = Instant::now();
pub fn duration_since(&self, earlier: Instant) -> Duration
Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.
Previous Rust versions panicked when earlier was later than self. Currently this method saturates. Future versions may reintroduce the panic in some circumstances. See Monotonicity.
use std::time::{Duration, Instant};
use std::thread::sleep;
let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.duration_since(now));
println!("{:?}", now.duration_since(new_now)); // 0nspub fn checked_duration_since(&self, earlier: Instant) -> Option<Duration>
Returns the amount of time elapsed from another instant to this one, or None if that instant is later than this one.
Due to monotonicity bugs, even under correct logical ordering of the passed Instants, this method can return None.
use std::time::{Duration, Instant};
use std::thread::sleep;
let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.checked_duration_since(now));
println!("{:?}", now.checked_duration_since(new_now)); // Nonepub fn saturating_duration_since(&self, earlier: Instant) -> Duration
Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.
use std::time::{Duration, Instant};
use std::thread::sleep;
let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.saturating_duration_since(now));
println!("{:?}", now.saturating_duration_since(new_now)); // 0nspub fn elapsed(&self) -> Duration
Returns the amount of time elapsed since this instant.
Previous Rust versions panicked when the current time was earlier than self. Currently this method returns a Duration of zero in that case. Future versions may reintroduce the panic. See Monotonicity.
use std::thread::sleep;
use std::time::{Duration, Instant};
let instant = Instant::now();
let three_secs = Duration::from_secs(3);
sleep(three_secs);
assert!(instant.elapsed() >= three_secs);pub fn checked_add(&self, duration: Duration) -> Option<Instant>
Returns Some(t) where t is the time self + duration if t can be represented as Instant (which means it’s inside the bounds of the underlying data structure), None otherwise.
pub fn checked_sub(&self, duration: Duration) -> Option<Instant>
Returns Some(t) where t is the time self - duration if t can be represented as Instant (which means it’s inside the bounds of the underlying data structure), None otherwise.
impl Add<Duration> for Instant
fn add(self, other: Duration) -> Instant
This function may panic if the resulting point in time cannot be represented by the underlying data structure. See Instant::checked_add for a version without panic.
type Output = Instant
+ operator.impl AddAssign<Duration> for Instant
impl Clone for Instant
fn clone(&self) -> Instant
fn clone_from(&mut self, source: &Self)
source. Read more
impl Debug for Instant
fn fmt(&self, f: &mut Formatter<'_>) -> Result
impl Hash for Instant
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H)where
H: Hasher,
Self: Sized,impl Ord for Instant
fn cmp(&self, other: &Instant) -> Ordering
fn max(self, other: Self) -> Selfwhere
Self: Sized,fn min(self, other: Self) -> Selfwhere
Self: Sized,fn clamp(self, min: Self, max: Self) -> Selfwhere
Self: Sized,impl PartialEq for Instant
fn eq(&self, other: &Instant) -> bool
self and other values to be equal, and is used by ==.fn ne(&self, other: &Rhs) -> bool
!=. The default implementation is almost always sufficient, and should not be overridden without very good reason.impl PartialOrd for Instant
fn partial_cmp(&self, other: &Instant) -> Option<Ordering>
fn lt(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
fn gt(&self, other: &Rhs) -> bool
fn ge(&self, other: &Rhs) -> bool
impl Sub<Duration> for Instant
type Output = Instant
- operator.fn sub(self, other: Duration) -> Instant
- operation. Read more
impl Sub for Instant
fn sub(self, other: Instant) -> Duration
Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.
Previous Rust versions panicked when other was later than self. Currently this method saturates. Future versions may reintroduce the panic in some circumstances. See Monotonicity.
type Output = Duration
- operator.impl SubAssign<Duration> for Instant
impl Copy for Instant
impl Eq for Instant
impl StructuralPartialEq for Instant
impl Freeze for Instant
impl RefUnwindSafe for Instant
impl Send for Instant
impl Sync for Instant
impl Unpin for Instant
impl UnwindSafe for Instant
impl<T> Any for Twhere
T: 'static + ?Sized,impl<T> Borrow<T> for Twhere
T: ?Sized,impl<T> BorrowMut<T> for Twhere
T: ?Sized,impl<T> CloneToUninit for Twhere
T: Clone,unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit #126799)
impl<T> From<T> for T
fn from(t: T) -> T
Returns the argument unchanged.
impl<T, U> Into<U> for Twhere
U: From<T>,fn into(self) -> U
Calls U::from(self).
That is, this conversion is whatever the implementation of From<T> for U chooses to do.
impl<T> ToOwned for Twhere
T: Clone,type Owned = T
fn to_owned(&self) -> T
fn clone_into(&self, target: &mut T)
impl<T, U> TryFrom<U> for Twhere
U: Into<T>,type Error = Infallible
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto<U> for Twhere
U: TryFrom<T>,
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/time/struct.Instant.html