Zig is a general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Often the most efficient way to learn something new is to see examples, so this documentation shows how to use each of Zig's features. It is all on one page so you can search with your browser's search tool.
The code samples in this document are compiled and tested as part of the main test suite of Zig.
This HTML document depends on no external files, so you can use it offline.
The Zig Standard Library has its own documentation.
Zig's Standard Library contains commonly used algorithms, data structures, and definitions to help you build programs or libraries. You will see many examples of Zig's Standard Library used in this documentation. To learn more about the Zig Standard Library, visit the link above.
Alternatively, the Zig Standard Library documentation is provided with each Zig distribution. It can be rendered via a local webserver with:
zig std
const std = @import("std");
pub fn main() !void {
try std.fs.File.stdout().writeAll("Hello, World!\n");
}$ zig build-exe hello.zig $ ./hello Hello, World!
Most of the time, it is more appropriate to write to stderr rather than stdout, and whether or not the message is successfully written to the stream is irrelevant. Also, formatted printing often comes in handy. For this common case, there is a simpler API:
const std = @import("std");
pub fn main() void {
std.debug.print("Hello, {s}!\n", .{"World"});
}$ zig build-exe hello_again.zig $ ./hello_again Hello, World!
In this case, the ! may be omitted from the return type of main because no errors are returned from the function.
See also:
Zig supports 3 types of comments. Normal comments are ignored, but doc comments and top-level doc comments are used by the compiler to generate the package documentation.
The generated documentation is still experimental, and can be produced with:
zig test -femit-docs main.zig
const print = @import("std").debug.print;
pub fn main() void {
// Comments in Zig start with "//" and end at the next LF byte (end of line).
// The line below is a comment and won't be executed.
//print("Hello?", .{});
print("Hello, world!\n", .{}); // another comment
}$ zig build-exe comments.zig $ ./comments Hello, world!
There are no multiline comments in Zig (e.g. like /* */ comments in C). This allows Zig to have the property that each line of code can be tokenized out of context.
A doc comment is one that begins with exactly three slashes (i.e. /// but not ////); multiple doc comments in a row are merged together to form a multiline doc comment. The doc comment documents whatever immediately follows it.
/// A structure for storing a timestamp, with nanosecond precision (this is a
/// multiline doc comment).
const Timestamp = struct {
/// The number of seconds since the epoch (this is also a doc comment).
seconds: i64, // signed so we can represent pre-1970 (not a doc comment)
/// The number of nanoseconds past the second (doc comment again).
nanos: u32,
/// Returns a `Timestamp` struct representing the Unix epoch; that is, the
/// moment of 1970 Jan 1 00:00:00 UTC (this is a doc comment too).
pub fn unixEpoch() Timestamp {
return Timestamp{
.seconds = 0,
.nanos = 0,
};
}
};Doc comments are only allowed in certain places; it is a compile error to have a doc comment in an unexpected place, such as in the middle of an expression, or just before a non-doc comment.
/// doc-comment
//! top-level doc-comment
const std = @import("std");$ zig build-obj invalid_doc-comment.zig /home/andy/dev/zig/doc/langref/invalid_doc-comment.zig:1:16: error: expected type expression, found 'a document comment' /// doc-comment ^
pub fn main() void {}
/// End of file$ zig build-obj unattached_doc-comment.zig /home/andy/dev/zig/doc/langref/unattached_doc-comment.zig:3:1: error: unattached documentation comment /// End of file ^~~~~~~~~~~~~~~
Doc comments can be interleaved with normal comments. Currently, when producing the package documentation, normal comments are merged with doc comments.
A top-level doc comment is one that begins with two slashes and an exclamation point: //!; it documents the current module.
It is a compile error if a top-level doc comment is not placed at the start of a container, before any expressions.
//! This module provides functions for retrieving the current date and
//! time with varying degrees of precision and accuracy. It does not
//! depend on libc, but will use functions from it if available.
const S = struct {
//! Top level comments are allowed inside a container other than a module,
//! but it is not very useful. Currently, when producing the package
//! documentation, these comments are ignored.
};// Top-level declarations are order-independent:
const print = std.debug.print;
const std = @import("std");
const os = std.os;
const assert = std.debug.assert;
pub fn main() void {
// integers
const one_plus_one: i32 = 1 + 1;
print("1 + 1 = {}\n", .{one_plus_one});
// floats
const seven_div_three: f32 = 7.0 / 3.0;
print("7.0 / 3.0 = {}\n", .{seven_div_three});
// boolean
print("{}\n{}\n{}\n", .{
true and false,
true or false,
!true,
});
// optional
var optional_value: ?[]const u8 = null;
assert(optional_value == null);
print("\noptional 1\ntype: {}\nvalue: {?s}\n", .{
@TypeOf(optional_value), optional_value,
});
optional_value = "hi";
assert(optional_value != null);
print("\noptional 2\ntype: {}\nvalue: {?s}\n", .{
@TypeOf(optional_value), optional_value,
});
// error union
var number_or_error: anyerror!i32 = error.ArgNotFound;
print("\nerror union 1\ntype: {}\nvalue: {!}\n", .{
@TypeOf(number_or_error),
number_or_error,
});
number_or_error = 1234;
print("\nerror union 2\ntype: {}\nvalue: {!}\n", .{
@TypeOf(number_or_error), number_or_error,
});
}$ zig build-exe values.zig $ ./values 1 + 1 = 2 7.0 / 3.0 = 2.3333333 false true false optional 1 type: ?[]const u8 value: null optional 2 type: ?[]const u8 value: hi error union 1 type: anyerror!i32 value: error.ArgNotFound error union 2 type: anyerror!i32 value: 1234
| Type | C Equivalent | Description |
|---|---|---|
i8 | int8_t | signed 8-bit integer |
u8 | uint8_t | unsigned 8-bit integer |
i16 | int16_t | signed 16-bit integer |
u16 | uint16_t | unsigned 16-bit integer |
i32 | int32_t | signed 32-bit integer |
u32 | uint32_t | unsigned 32-bit integer |
i64 | int64_t | signed 64-bit integer |
u64 | uint64_t | unsigned 64-bit integer |
i128 | __int128 | signed 128-bit integer |
u128 | unsigned __int128 | unsigned 128-bit integer |
isize | intptr_t | signed pointer sized integer |
usize |
uintptr_t, size_t
| unsigned pointer sized integer. Also see #5185 |
c_char | char | for ABI compatibility with C |
c_short | short | for ABI compatibility with C |
c_ushort | unsigned short | for ABI compatibility with C |
c_int | int | for ABI compatibility with C |
c_uint | unsigned int | for ABI compatibility with C |
c_long | long | for ABI compatibility with C |
c_ulong | unsigned long | for ABI compatibility with C |
c_longlong | long long | for ABI compatibility with C |
c_ulonglong | unsigned long long | for ABI compatibility with C |
c_longdouble | long double | for ABI compatibility with C |
f16 | _Float16 | 16-bit floating point (10-bit mantissa) IEEE-754-2008 binary16 |
f32 | float | 32-bit floating point (23-bit mantissa) IEEE-754-2008 binary32 |
f64 | double | 64-bit floating point (52-bit mantissa) IEEE-754-2008 binary64 |
f80 | long double | 80-bit floating point (64-bit mantissa) IEEE-754-2008 80-bit extended precision |
f128 | _Float128 | 128-bit floating point (112-bit mantissa) IEEE-754-2008 binary128 |
bool | bool |
true or false
|
anyopaque | void | Used for type-erased pointers. |
void | (none) | Always the value void{}
|
noreturn | (none) | the type of break, continue, return, unreachable, and while (true) {}
|
type | (none) | the type of types |
anyerror | (none) | an error code |
comptime_int | (none) | Only allowed for comptime-known values. The type of integer literals. |
comptime_float | (none) | Only allowed for comptime-known values. The type of float literals. |
In addition to the integer types above, arbitrary bit-width integers can be referenced by using an identifier of i or u followed by digits. For example, the identifier i7 refers to a signed 7-bit integer. The maximum allowed bit-width of an integer type is 65535.
See also:
| Name | Description |
|---|---|
true and false
|
bool values |
null | used to set an optional type to null
|
undefined | used to leave a value unspecified |
See also:
String literals are constant single-item Pointers to null-terminated byte arrays. The type of string literals encodes both the length, and the fact that they are null-terminated, and thus they can be coerced to both Slices and Null-Terminated Pointers. Dereferencing string literals converts them to Arrays.
Because Zig source code is UTF-8 encoded, any non-ASCII bytes appearing within a string literal in source code carry their UTF-8 meaning into the content of the string in the Zig program; the bytes are not modified by the compiler. It is possible to embed non-UTF-8 bytes into a string literal using \xNN notation.
Indexing into a string containing non-ASCII bytes returns individual bytes, whether valid UTF-8 or not.
Unicode code point literals have type comptime_int, the same as Integer Literals. All Escape Sequences are valid in both string literals and Unicode code point literals.
const print = @import("std").debug.print;
const mem = @import("std").mem; // will be used to compare bytes
pub fn main() void {
const bytes = "hello";
print("{}\n", .{@TypeOf(bytes)}); // *const [5:0]u8
print("{d}\n", .{bytes.len}); // 5
print("{c}\n", .{bytes[1]}); // 'e'
print("{d}\n", .{bytes[5]}); // 0
print("{}\n", .{'e' == '\x65'}); // true
print("{d}\n", .{'\u{1f4a9}'}); // 128169
print("{d}\n", .{'💯'}); // 128175
print("{u}\n", .{'âš¡'});
print("{}\n", .{mem.eql(u8, "hello", "h\x65llo")}); // true
print("{}\n", .{mem.eql(u8, "💯", "\xf0\x9f\x92\xaf")}); // also true
const invalid_utf8 = "\xff\xfe"; // non-UTF-8 strings are possible with \xNN notation.
print("0x{x}\n", .{invalid_utf8[1]}); // indexing them returns individual bytes...
print("0x{x}\n", .{"💯"[1]}); // ...as does indexing part-way through non-ASCII characters
}$ zig build-exe string_literals.zig $ ./string_literals *const [5:0]u8 5 e 0 true 128169 128175 âš¡ true true 0xfe 0x9f
See also:
| Escape Sequence | Name |
|---|---|
\n | Newline |
\r | Carriage Return |
\t | Tab |
\\ | Backslash |
\' | Single Quote |
\" | Double Quote |
\xNN | hexadecimal 8-bit byte value (2 digits) |
\u{NNNNNN} | hexadecimal Unicode scalar value UTF-8 encoded (1 or more digits) |
Note that the maximum valid Unicode scalar value is 0x10ffff.
Multiline string literals have no escapes and can span across multiple lines. To start a multiline string literal, use the \\ token. Just like a comment, the string literal goes until the end of the line. The end of the line is not included in the string literal. However, if the next line begins with \\ then a newline is appended and the string literal continues.
const hello_world_in_c =
\\#include <stdio.h>
\\
\\int main(int argc, char **argv) {
\\ printf("hello world\n");
\\ return 0;
\\}
;See also:
Use the const keyword to assign a value to an identifier:
const x = 1234;
fn foo() void {
// It works at file scope as well as inside functions.
const y = 5678;
// Once assigned, an identifier cannot be changed.
y += 1;
}
pub fn main() void {
foo();
}$ zig build-exe constant_identifier_cannot_change.zig /home/andy/dev/zig/doc/langref/constant_identifier_cannot_change.zig:8:5: error: cannot assign to constant y += 1; ^ referenced by: main: /home/andy/dev/zig/doc/langref/constant_identifier_cannot_change.zig:12:8 callMain [inlined]: /home/andy/dev/zig/lib/std/start.zig:618:22 callMainWithArgs [inlined]: /home/andy/dev/zig/lib/std/start.zig:587:20 posixCallMainAndExit: /home/andy/dev/zig/lib/std/start.zig:542:36 2 reference(s) hidden; use '-freference-trace=6' to see all references
const applies to all of the bytes that the identifier immediately addresses. Pointers have their own const-ness.
If you need a variable that you can modify, use the var keyword:
const print = @import("std").debug.print;
pub fn main() void {
var y: i32 = 5678;
y += 1;
print("{d}", .{y});
}$ zig build-exe mutable_var.zig $ ./mutable_var 5679
Variables must be initialized:
pub fn main() void {
var x: i32;
x = 1;
}$ zig build-exe var_must_be_initialized.zig /home/andy/dev/zig/doc/langref/var_must_be_initialized.zig:2:15: error: expected '=', found ';' var x: i32; ^
Use undefined to leave variables uninitialized:
const print = @import("std").debug.print;
pub fn main() void {
var x: i32 = undefined;
x = 1;
print("{d}", .{x});
}$ zig build-exe assign_undefined.zig $ ./assign_undefined 1
undefined can be coerced to any type. Once this happens, it is no longer possible to detect that the value is undefined. undefined means the value could be anything, even something that is nonsense according to the type. Translated into English, undefined means "Not a meaningful value. Using this value would be a bug. The value will be unused, or overwritten before being used."
In Debug and ReleaseSafe mode, Zig writes 0xaa bytes to undefined memory. This is to catch bugs early, and to help detect use of undefined memory in a debugger. However, this behavior is only an implementation feature, not a language semantic, so it is not guaranteed to be observable to code.
A destructuring assignment can separate elements of indexable aggregate types (Tuples, Arrays, Vectors):
const print = @import("std").debug.print;
pub fn main() void {
var x: u32 = undefined;
var y: u32 = undefined;
var z: u32 = undefined;
const tuple = .{ 1, 2, 3 };
x, y, z = tuple;
print("tuple: x = {}, y = {}, z = {}\n", .{x, y, z});
const array = [_]u32{ 4, 5, 6 };
x, y, z = array;
print("array: x = {}, y = {}, z = {}\n", .{x, y, z});
const vector: @Vector(3, u32) = .{ 7, 8, 9 };
x, y, z = vector;
print("vector: x = {}, y = {}, z = {}\n", .{x, y, z});
}$ zig build-exe destructuring_to_existing.zig $ ./destructuring_to_existing tuple: x = 1, y = 2, z = 3 array: x = 4, y = 5, z = 6 vector: x = 7, y = 8, z = 9
A destructuring expression may only appear within a block (i.e. not at container scope). The left hand side of the assignment must consist of a comma separated list, each element of which may be either an lvalue (for instance, an existing `var`) or a variable declaration:
const print = @import("std").debug.print;
pub fn main() void {
var x: u32 = undefined;
const tuple = .{ 1, 2, 3 };
x, var y : u32, const z = tuple;
print("x = {}, y = {}, z = {}\n", .{x, y, z});
// y is mutable
y = 100;
// You can use _ to throw away unwanted values.
_, x, _ = tuple;
print("x = {}", .{x});
}$ zig build-exe destructuring_mixed.zig $ ./destructuring_mixed x = 1, y = 2, z = 3 x = 2
A destructure may be prefixed with the comptime keyword, in which case the entire destructure expression is evaluated at comptime. All vars declared would be comptime vars and all expressions (both result locations and the assignee expression) are evaluated at comptime.
See also:
Code written within one or more test declarations can be used to ensure behavior meets expectations:
const std = @import("std");
test "expect addOne adds one to 41" {
// The Standard Library contains useful functions to help create tests.
// `expect` is a function that verifies its argument is true.
// It will return an error if its argument is false to indicate a failure.
// `try` is used to return an error to the test runner to notify it that the test failed.
try std.testing.expect(addOne(41) == 42);
}
test addOne {
// A test name can also be written using an identifier.
// This is a doctest, and serves as documentation for `addOne`.
try std.testing.expect(addOne(41) == 42);
}
/// The function `addOne` adds one to the number given as its argument.
fn addOne(number: i32) i32 {
return number + 1;
}$ zig test testing_introduction.zig 1/2 testing_introduction.test.expect addOne adds one to 41...OK 2/2 testing_introduction.decltest.addOne...OK All 2 tests passed.
The testing_introduction.zig code sample tests the function addOne to ensure that it returns 42 given the input 41. From this test's perspective, the addOne function is said to be code under test.
zig test is a tool that creates and runs a test build. By default, it builds and runs an executable program using the default test runner provided by the Zig Standard Library as its main entry point. During the build, test declarations found while resolving the given Zig source file are included for the default test runner to run and report on.
The shell output shown above displays two lines after the zig test command. These lines are printed to standard error by the default test runner:
Test declarations contain the keyword test, followed by an optional name written as a string literal or an identifier, followed by a block containing any valid Zig code that is allowed in a function.
Non-named test blocks always run during test builds and are exempt from Skip Tests.
Test declarations are similar to Functions: they have a return type and a block of code. The implicit return type of test is the Error Union Type anyerror!void, and it cannot be changed. When a Zig source file is not built using the zig test tool, the test declarations are omitted from the build.
Test declarations can be written in the same file, where code under test is written, or in a separate Zig source file. Since test declarations are top-level declarations, they are order-independent and can be written before or after the code under test.
See also:
Test declarations named using an identifier are doctests. The identifier must refer to another declaration in scope. A doctest, like a doc comment, serves as documentation for the associated declaration, and will appear in the generated documentation for the declaration.
An effective doctest should be self-contained and focused on the declaration being tested, answering questions a new user might have about its interface or intended usage, while avoiding unnecessary or confusing details. A doctest is not a substitute for a doc comment, but rather a supplement and companion providing a testable, code-driven example, verified by zig test.
The default test runner checks for an error returned from a test. When a test returns an error, the test is considered a failure and its error return trace is output to standard error. The total number of failures will be reported after all tests have run.
const std = @import("std");
test "expect this to fail" {
try std.testing.expect(false);
}
test "expect this to succeed" {
try std.testing.expect(true);
}$ zig test testing_failure.zig 1/2 testing_failure.test.expect this to fail...FAIL (TestUnexpectedResult) /home/andy/dev/zig/lib/std/testing.zig:607:14: 0x102f019 in expect (std.zig) if (!ok) return error.TestUnexpectedResult; ^ /home/andy/dev/zig/doc/langref/testing_failure.zig:4:5: 0x102f078 in test.expect this to fail (testing_failure.zig) try std.testing.expect(false); ^ 2/2 testing_failure.test.expect this to succeed...OK 1 passed; 0 skipped; 1 failed. error: the following test command failed with exit code 1: /home/andy/dev/zig/.zig-cache/o/bac0cff07a7d3f5b652a5a9cf02e6de1/test --seed=0x7a2fdb1
One way to skip tests is to filter them out by using the zig test command line parameter --test-filter [text]. This makes the test build only include tests whose name contains the supplied filter text. Note that non-named tests are run even when using the --test-filter [text] command line parameter.
To programmatically skip a test, make a test return the error error.SkipZigTest and the default test runner will consider the test as being skipped. The total number of skipped tests will be reported after all tests have run.
test "this will be skipped" {
return error.SkipZigTest;
}$ zig test testing_skip.zig 1/1 testing_skip.test.this will be skipped...SKIP 0 passed; 1 skipped; 0 failed.
When code allocates Memory using the Zig Standard Library's testing allocator, std.testing.allocator, the default test runner will report any leaks that are found from using the testing allocator:
const std = @import("std");
test "detect leak" {
var list = std.array_list.Managed(u21).init(std.testing.allocator);
// missing `defer list.deinit();`
try list.append('☔');
try std.testing.expect(list.items.len == 1);
}$ zig test testing_detect_leak.zig 1/1 testing_detect_leak.test.detect leak...OK [gpa] (err): memory address 0x7f74a8aa0000 leaked: /home/andy/dev/zig/lib/std/array_list.zig:468:67: 0x10aa8fe in ensureTotalCapacityPrecise (std.zig) const new_memory = try self.allocator.alignedAlloc(T, alignment, new_capacity); ^ /home/andy/dev/zig/lib/std/array_list.zig:444:51: 0x107c9e4 in ensureTotalCapacity (std.zig) return self.ensureTotalCapacityPrecise(better_capacity); ^ /home/andy/dev/zig/lib/std/array_list.zig:494:41: 0x105590d in addOne (std.zig) try self.ensureTotalCapacity(newlen); ^ /home/andy/dev/zig/lib/std/array_list.zig:252:49: 0x1038771 in append (std.zig) const new_item_ptr = try self.addOne(); ^ /home/andy/dev/zig/doc/langref/testing_detect_leak.zig:6:20: 0x10350a9 in test.detect leak (testing_detect_leak.zig) try list.append('☔'); ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x1174760 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1170d81 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x116ab1d in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x116a3b1 in _start (std.zig) asm volatile (switch (native_arch) { ^ All 1 tests passed. 1 errors were logged. 1 tests leaked memory. error: the following test command failed with exit code 1: /home/andy/dev/zig/.zig-cache/o/4df377b3969e36bf7e0b2704790b75be/test --seed=0xabc34e97
See also:
Use the compile variable @import("builtin").is_test to detect a test build:
const std = @import("std");
const builtin = @import("builtin");
const expect = std.testing.expect;
test "builtin.is_test" {
try expect(isATest());
}
fn isATest() bool {
return builtin.is_test;
}$ zig test testing_detect_test.zig 1/1 testing_detect_test.test.builtin.is_test...OK All 1 tests passed.
The default test runner and the Zig Standard Library's testing namespace output messages to standard error.
The Zig Standard Library's testing namespace contains useful functions to help you create tests. In addition to the expect function, this document uses a couple of more functions as exemplified here:
const std = @import("std");
test "expectEqual demo" {
const expected: i32 = 42;
const actual = 42;
// The first argument to `expectEqual` is the known, expected, result.
// The second argument is the result of some expression.
// The actual's type is casted to the type of expected.
try std.testing.expectEqual(expected, actual);
}
test "expectError demo" {
const expected_error = error.DemoError;
const actual_error_union: anyerror!void = error.DemoError;
// `expectError` will fail when the actual error is different than
// the expected error.
try std.testing.expectError(expected_error, actual_error_union);
}$ zig test testing_namespace.zig 1/2 testing_namespace.test.expectEqual demo...OK 2/2 testing_namespace.test.expectError demo...OK All 2 tests passed.
The Zig Standard Library also contains functions to compare Slices, strings, and more. See the rest of the std.testing namespace in the Zig Standard Library for more available functions.
zig test has a few command line parameters which affect the compilation. See zig test --help for a full list.
A variable is a unit of Memory storage.
It is generally preferable to use const rather than var when declaring a variable. This causes less work for both humans and computers to do when reading code, and creates more optimization opportunities.
The extern keyword or @extern builtin function can be used to link against a variable that is exported from another object. The export keyword or @export builtin function can be used to make a variable available to other objects at link time. In both cases, the type of the variable must be C ABI compatible.
See also:
Variable identifiers are never allowed to shadow identifiers from an outer scope.
Identifiers must start with an alphabetic character or underscore and may be followed by any number of alphanumeric characters or underscores. They must not overlap with any keywords. See Keyword Reference.
If a name that does not fit these requirements is needed, such as for linking with external libraries, the @"" syntax may be used.
const @"identifier with spaces in it" = 0xff;
const @"1SmallStep4Man" = 112358;
const c = @import("std").c;
pub extern "c" fn @"error"() void;
pub extern "c" fn @"fstat$INODE64"(fd: c.fd_t, buf: *c.Stat) c_int;
const Color = enum {
red,
@"really red",
};
const color: Color = .@"really red"; Container level variables have static lifetime and are order-independent and lazily analyzed. The initialization value of container level variables is implicitly comptime. If a container level variable is const then its value is comptime-known, otherwise it is runtime-known.
var y: i32 = add(10, x);
const x: i32 = add(12, 34);
test "container level variables" {
try expect(x == 46);
try expect(y == 56);
}
fn add(a: i32, b: i32) i32 {
return a + b;
}
const std = @import("std");
const expect = std.testing.expect;$ zig test test_container_level_variables.zig 1/1 test_container_level_variables.test.container level variables...OK All 1 tests passed.
Container level variables may be declared inside a struct, union, enum, or opaque:
const std = @import("std");
const expect = std.testing.expect;
test "namespaced container level variable" {
try expect(foo() == 1235);
try expect(foo() == 1236);
}
const S = struct {
var x: i32 = 1234;
};
fn foo() i32 {
S.x += 1;
return S.x;
}$ zig test test_namespaced_container_level_variable.zig 1/1 test_namespaced_container_level_variable.test.namespaced container level variable...OK All 1 tests passed.
It is also possible to have local variables with static lifetime by using containers inside functions.
const std = @import("std");
const expect = std.testing.expect;
test "static local variable" {
try expect(foo() == 1235);
try expect(foo() == 1236);
}
fn foo() i32 {
const S = struct {
var x: i32 = 1234;
};
S.x += 1;
return S.x;
}$ zig test test_static_local_variable.zig 1/1 test_static_local_variable.test.static local variable...OK All 1 tests passed.
A variable may be specified to be a thread-local variable using the threadlocal keyword, which makes each thread work with a separate instance of the variable:
const std = @import("std");
const assert = std.debug.assert;
threadlocal var x: i32 = 1234;
test "thread local storage" {
const thread1 = try std.Thread.spawn(.{}, testTls, .{});
const thread2 = try std.Thread.spawn(.{}, testTls, .{});
testTls();
thread1.join();
thread2.join();
}
fn testTls() void {
assert(x == 1234);
x += 1;
assert(x == 1235);
}$ zig test test_thread_local_variables.zig 1/1 test_thread_local_variables.test.thread local storage...OK All 1 tests passed.
For Single Threaded Builds, all thread local variables are treated as regular Container Level Variables.
Thread local variables may not be const.
Local variables occur inside Functions, comptime blocks, and @cImport blocks.
When a local variable is const, it means that after initialization, the variable's value will not change. If the initialization value of a const variable is comptime-known, then the variable is also comptime-known.
A local variable may be qualified with the comptime keyword. This causes the variable's value to be comptime-known, and all loads and stores of the variable to happen during semantic analysis of the program, rather than at runtime. All variables declared in a comptime expression are implicitly comptime variables.
const std = @import("std");
const expect = std.testing.expect;
test "comptime vars" {
var x: i32 = 1;
comptime var y: i32 = 1;
x += 1;
y += 1;
try expect(x == 2);
try expect(y == 2);
if (y != 2) {
// This compile error never triggers because y is a comptime variable,
// and so `y != 2` is a comptime value, and this if is statically evaluated.
@compileError("wrong y value");
}
}$ zig test test_comptime_variables.zig 1/1 test_comptime_variables.test.comptime vars...OK All 1 tests passed.
const decimal_int = 98222; const hex_int = 0xff; const another_hex_int = 0xFF; const octal_int = 0o755; const binary_int = 0b11110000; // underscores may be placed between two digits as a visual separator const one_billion = 1_000_000_000; const binary_mask = 0b1_1111_1111; const permissions = 0o7_5_5; const big_address = 0xFF80_0000_0000_0000;
Integer literals have no size limitation, and if any Illegal Behavior occurs, the compiler catches it.
However, once an integer value is no longer known at compile-time, it must have a known size, and is vulnerable to safety-checked Illegal Behavior.
fn divide(a: i32, b: i32) i32 {
return a / b;
} In this function, values a and b are known only at runtime, and thus this division operation is vulnerable to both Integer Overflow and Division by Zero.
Operators such as + and - cause Illegal Behavior on integer overflow. Alternative operators are provided for wrapping and saturating arithmetic on all targets. +% and -% perform wrapping arithmetic while +| and -| perform saturating arithmetic.
Zig supports arbitrary bit-width integers, referenced by using an identifier of i or u followed by digits. For example, the identifier i7 refers to a signed 7-bit integer. The maximum allowed bit-width of an integer type is 65535. For signed integer types, Zig uses a two's complement representation.
See also:
Zig has the following floating point types:
f16 - IEEE-754-2008 binary16f32 - IEEE-754-2008 binary32f64 - IEEE-754-2008 binary64f80 - IEEE-754-2008 80-bit extended precisionf128 - IEEE-754-2008 binary128c_longdouble - matches long double for the target C ABI Float literals have type comptime_float which is guaranteed to have the same precision and operations of the largest other floating point type, which is f128.
Float literals coerce to any floating point type, and to any integer type when there is no fractional component.
const floating_point = 123.0E+77; const another_float = 123.0; const yet_another = 123.0e+77; const hex_floating_point = 0x103.70p-5; const another_hex_float = 0x103.70; const yet_another_hex_float = 0x103.70P-5; // underscores may be placed between two digits as a visual separator const lightspeed = 299_792_458.000_000; const nanosecond = 0.000_000_001; const more_hex = 0x1234_5678.9ABC_CDEFp-10;
There is no syntax for NaN, infinity, or negative infinity. For these special values, one must use the standard library:
const std = @import("std");
const inf = std.math.inf(f32);
const negative_inf = -std.math.inf(f64);
const nan = std.math.nan(f128);By default floating point operations use Strict mode, but you can switch to Optimized mode on a per-block basis:
const std = @import("std");
const big = @as(f64, 1 << 40);
export fn foo_strict(x: f64) f64 {
return x + big - big;
}
export fn foo_optimized(x: f64) f64 {
@setFloatMode(.optimized);
return x + big - big;
}$ zig build-obj float_mode_obj.zig -O ReleaseFast
For this test we have to separate code into two object files - otherwise the optimizer figures out all the values at compile-time, which operates in strict mode.
const print = @import("std").debug.print;
extern fn foo_strict(x: f64) f64;
extern fn foo_optimized(x: f64) f64;
pub fn main() void {
const x = 0.001;
print("optimized = {}\n", .{foo_optimized(x)});
print("strict = {}\n", .{foo_strict(x)});
}See also:
There is no operator overloading. When you see an operator in Zig, you know that it is doing something from this table, and nothing else.
| Name | Syntax | Types | Remarks | Example |
|---|---|---|---|---|
| Addition | a + b a += b |
| 2 + 5 == 7 | |
| Wrapping Addition | a +% b a +%= b |
| @as(u32, 0xffffffff) +% 1 == 0 | |
| Saturating Addition | a +| b a +|= b |
| @as(u8, 255) +| 1 == @as(u8, 255) | |
| Subtraction | a - b a -= b |
| 2 - 5 == -3 | |
| Wrapping Subtraction | a -% b a -%= b |
| @as(u8, 0) -% 1 == 255 | |
| Saturating Subtraction | a -| b a -|= b |
| @as(u32, 0) -| 1 == 0 | |
| Negation | -a |
| -1 == 0 - 1 | |
| Wrapping Negation | -%a |
| -%@as(i8, -128) == -128 | |
| Multiplication | a * b a *= b |
| 2 * 5 == 10 | |
| Wrapping Multiplication | a *% b a *%= b |
| @as(u8, 200) *% 2 == 144 | |
| Saturating Multiplication | a *| b a *|= b |
| @as(u8, 200) *| 2 == 255 | |
| Division | a / b a /= b |
| 10 / 5 == 2 | |
| Remainder Division | a % b a %= b |
| 10 % 3 == 1 | |
| Bit Shift Left | a << b a <<= b |
| 0b1 << 8 == 0b100000000 | |
| Saturating Bit Shift Left | a <<| b a <<|= b |
| @as(u8, 1) <<| 8 == 255 | |
| Bit Shift Right | a >> b a >>= b |
| 0b1010 >> 1 == 0b101 | |
| Bitwise And | a & b a &= b |
| 0b011 & 0b101 == 0b001 | |
| Bitwise Or | a | b a |= b |
| 0b010 | 0b100 == 0b110 | |
| Bitwise Xor | a ^ b a ^= b |
| 0b011 ^ 0b101 == 0b110 | |
| Bitwise Not | ~a | ~@as(u8, 0b10101111) == 0b01010000 | ||
| Defaulting Optional Unwrap | a orelse b | If a is null, returns b ("default value"), otherwise returns the unwrapped value of a. Note that b may be a value of type noreturn. | const value: ?u32 = null; const unwrapped = value orelse 1234; unwrapped == 1234 | |
| Optional Unwrap | a.? | Equivalent to: a orelse unreachable | const value: ?u32 = 5678; value.? == 5678 | |
| Defaulting Error Unwrap | a catch b a catch |err| b | If a is an error, returns b ("default value"), otherwise returns the unwrapped value of a. Note that b may be a value of type noreturn. err is the error and is in scope of the expression b. | const value: anyerror!u32 = error.Broken; const unwrapped = value catch 1234; unwrapped == 1234 | |
| Logical And | a and b | If a is false, returns false without evaluating b. Otherwise, returns b. | (false and true) == false | |
| Logical Or | a or b | If a is true, returns true without evaluating b. Otherwise, returns b. | (false or true) == true | |
| Boolean Not | !a | !false == true | ||
| Equality | a == b | Returns true if a and b are equal, otherwise returns false. Invokes Peer Type Resolution for the operands. | (1 == 1) == true | |
| Null Check | a == null | Returns true if a is null, otherwise returns false. | const value: ?u32 = null; (value == null) == true | |
| Inequality | a != b | Returns false if a and b are equal, otherwise returns true. Invokes Peer Type Resolution for the operands. | (1 != 1) == false | |
| Non-Null Check | a != null | Returns false if a is null, otherwise returns true. | const value: ?u32 = null; (value != null) == false | |
| Greater Than | a > b | Returns true if a is greater than b, otherwise returns false. Invokes Peer Type Resolution for the operands. | (2 > 1) == true | |
| Greater or Equal | a >= b | Returns true if a is greater than or equal to b, otherwise returns false. Invokes Peer Type Resolution for the operands. | (2 >= 1) == true | |
| Less Than | a < b | Returns true if a is less than b, otherwise returns false. Invokes Peer Type Resolution for the operands. | (1 < 2) == true | |
| Lesser or Equal | a <= b | Returns true if a is less than or equal to b, otherwise returns false. Invokes Peer Type Resolution for the operands. | (1 <= 2) == true | |
| Array Concatenation | a ++ b |
| const mem = @import("std").mem;
const array1 = [_]u32{1,2};
const array2 = [_]u32{3,4};
const together = array1 ++ array2;
mem.eql(u32, &together, &[_]u32{1,2,3,4}) | |
| Array Multiplication | a ** b |
| const mem = @import("std").mem;
const pattern = "ab" ** 3;
mem.eql(u8, pattern, "ababab") | |
| Pointer Dereference | a.* | Pointer dereference. | const x: u32 = 1234; const ptr = &x; ptr.* == 1234 | |
| Address Of | &a | All types | const x: u32 = 1234; const ptr = &x; ptr.* == 1234 | |
| Error Set Merge | a || b | Merging Error Sets | const A = error{One};
const B = error{Two};
(A || B) == error{One, Two} |
x() x[] x.y x.* x.?
a!b
x{}
!x -x -%x ~x &x ?x
* / % ** *% *| ||
+ - ++ +% -% +| -|
<< >> <<|
& ^ | orelse catch
== != < > <= >=
and
or
= *= *%= *|= /= %= += +%= +|= -= -%= -|= <<= <<|= >>= &= ^= |= const expect = @import("std").testing.expect;
const assert = @import("std").debug.assert;
const mem = @import("std").mem;
// array literal
const message = [_]u8{ 'h', 'e', 'l', 'l', 'o' };
// alternative initialization using result location
const alt_message: [5]u8 = .{ 'h', 'e', 'l', 'l', 'o' };
comptime {
assert(mem.eql(u8, &message, &alt_message));
}
// get the size of an array
comptime {
assert(message.len == 5);
}
// A string literal is a single-item pointer to an array.
const same_message = "hello";
comptime {
assert(mem.eql(u8, &message, same_message));
}
test "iterate over an array" {
var sum: usize = 0;
for (message) |byte| {
sum += byte;
}
try expect(sum == 'h' + 'e' + 'l' * 2 + 'o');
}
// modifiable array
var some_integers: [100]i32 = undefined;
test "modify an array" {
for (&some_integers, 0..) |*item, i| {
item.* = @intCast(i);
}
try expect(some_integers[10] == 10);
try expect(some_integers[99] == 99);
}
// array concatenation works if the values are known
// at compile time
const part_one = [_]i32{ 1, 2, 3, 4 };
const part_two = [_]i32{ 5, 6, 7, 8 };
const all_of_it = part_one ++ part_two;
comptime {
assert(mem.eql(i32, &all_of_it, &[_]i32{ 1, 2, 3, 4, 5, 6, 7, 8 }));
}
// remember that string literals are arrays
const hello = "hello";
const world = "world";
const hello_world = hello ++ " " ++ world;
comptime {
assert(mem.eql(u8, hello_world, "hello world"));
}
// ** does repeating patterns
const pattern = "ab" ** 3;
comptime {
assert(mem.eql(u8, pattern, "ababab"));
}
// initialize an array to zero
const all_zero = [_]u16{0} ** 10;
comptime {
assert(all_zero.len == 10);
assert(all_zero[5] == 0);
}
// use compile-time code to initialize an array
var fancy_array = init: {
var initial_value: [10]Point = undefined;
for (&initial_value, 0..) |*pt, i| {
pt.* = Point{
.x = @intCast(i),
.y = @intCast(i * 2),
};
}
break :init initial_value;
};
const Point = struct {
x: i32,
y: i32,
};
test "compile-time array initialization" {
try expect(fancy_array[4].x == 4);
try expect(fancy_array[4].y == 8);
}
// call a function to initialize an array
var more_points = [_]Point{makePoint(3)} ** 10;
fn makePoint(x: i32) Point {
return Point{
.x = x,
.y = x * 2,
};
}
test "array initialization with function calls" {
try expect(more_points[4].x == 3);
try expect(more_points[4].y == 6);
try expect(more_points.len == 10);
}$ zig test test_arrays.zig 1/4 test_arrays.test.iterate over an array...OK 2/4 test_arrays.test.modify an array...OK 3/4 test_arrays.test.compile-time array initialization...OK 4/4 test_arrays.test.array initialization with function calls...OK All 4 tests passed.
See also:
Multidimensional arrays can be created by nesting arrays:
const std = @import("std");
const expect = std.testing.expect;
const expectEqual = std.testing.expectEqual;
const mat4x5 = [4][5]f32{
[_]f32{ 1.0, 0.0, 0.0, 0.0, 0.0 },
[_]f32{ 0.0, 1.0, 0.0, 1.0, 0.0 },
[_]f32{ 0.0, 0.0, 1.0, 0.0, 0.0 },
[_]f32{ 0.0, 0.0, 0.0, 1.0, 9.9 },
};
test "multidimensional arrays" {
// mat4x5 itself is a one-dimensional array of arrays.
try expectEqual(mat4x5[1], [_]f32{ 0.0, 1.0, 0.0, 1.0, 0.0 });
// Access the 2D array by indexing the outer array, and then the inner array.
try expect(mat4x5[3][4] == 9.9);
// Here we iterate with for loops.
for (mat4x5, 0..) |row, row_index| {
for (row, 0..) |cell, column_index| {
if (row_index == column_index) {
try expect(cell == 1.0);
}
}
}
// Initialize a multidimensional array to zeros.
const all_zero: [4][5]f32 = .{.{0} ** 5} ** 4;
try expect(all_zero[0][0] == 0);
}$ zig test test_multidimensional_arrays.zig 1/1 test_multidimensional_arrays.test.multidimensional arrays...OK All 1 tests passed.
The syntax [N:x]T describes an array which has a sentinel element of value x at the index corresponding to the length N.
const std = @import("std");
const expect = std.testing.expect;
test "0-terminated sentinel array" {
const array = [_:0]u8{ 1, 2, 3, 4 };
try expect(@TypeOf(array) == [4:0]u8);
try expect(array.len == 4);
try expect(array[4] == 0);
}
test "extra 0s in 0-terminated sentinel array" {
// The sentinel value may appear earlier, but does not influence the compile-time 'len'.
const array = [_:0]u8{ 1, 0, 0, 4 };
try expect(@TypeOf(array) == [4:0]u8);
try expect(array.len == 4);
try expect(array[4] == 0);
}$ zig test test_null_terminated_array.zig 1/2 test_null_terminated_array.test.0-terminated sentinel array...OK 2/2 test_null_terminated_array.test.extra 0s in 0-terminated sentinel array...OK All 2 tests passed.
See also:
Arrays can be destructured:
const print = @import("std").debug.print;
fn swizzleRgbaToBgra(rgba: [4]u8) [4]u8 {
// readable swizzling by destructuring
const r, const g, const b, const a = rgba;
return .{ b, g, r, a };
}
pub fn main() void {
const pos = [_]i32{ 1, 2 };
const x, const y = pos;
print("x = {}, y = {}\n", .{x, y});
const orange: [4]u8 = .{ 255, 165, 0, 255 };
print("{any}\n", .{swizzleRgbaToBgra(orange)});
}$ zig build-exe destructuring_arrays.zig
$ ./destructuring_arrays
x = 1, y = 2
{ 0, 165, 255, 255 }
See also:
A vector is a group of booleans, Integers, Floats, or Pointers which are operated on in parallel, using SIMD instructions if possible. Vector types are created with the builtin function @Vector.
Vectors generally support the same builtin operators as their underlying base types. The only exception to this is the keywords `and` and `or` on vectors of bools, since these operators affect control flow, which is not allowed for vectors. All other operations are performed element-wise, and return a vector of the same length as the input vectors. This includes:
+, -, /, *, @divFloor, @sqrt, @ceil, @log, etc.)>>, <<, &, |, ~, etc.)<, >, ==, etc.)!)It is prohibited to use a math operator on a mixture of scalars (individual numbers) and vectors. Zig provides the @splat builtin to easily convert from scalars to vectors, and it supports @reduce and array indexing syntax to convert from vectors to scalars. Vectors also support assignment to and from fixed-length arrays with comptime-known length.
For rearranging elements within and between vectors, Zig provides the @shuffle and @select functions.
Operations on vectors shorter than the target machine's native SIMD size will typically compile to single SIMD instructions, while vectors longer than the target machine's native SIMD size will compile to multiple SIMD instructions. If a given operation doesn't have SIMD support on the target architecture, the compiler will default to operating on each vector element one at a time. Zig supports any comptime-known vector length up to 2^32-1, although small powers of two (2-64) are most typical. Note that excessively long vector lengths (e.g. 2^20) may result in compiler crashes on current versions of Zig.
const std = @import("std");
const expectEqual = std.testing.expectEqual;
test "Basic vector usage" {
// Vectors have a compile-time known length and base type.
const a = @Vector(4, i32){ 1, 2, 3, 4 };
const b = @Vector(4, i32){ 5, 6, 7, 8 };
// Math operations take place element-wise.
const c = a + b;
// Individual vector elements can be accessed using array indexing syntax.
try expectEqual(6, c[0]);
try expectEqual(8, c[1]);
try expectEqual(10, c[2]);
try expectEqual(12, c[3]);
}
test "Conversion between vectors, arrays, and slices" {
// Vectors and fixed-length arrays can be automatically assigned back and forth
const arr1: [4]f32 = [_]f32{ 1.1, 3.2, 4.5, 5.6 };
const vec: @Vector(4, f32) = arr1;
const arr2: [4]f32 = vec;
try expectEqual(arr1, arr2);
// You can also assign from a slice with comptime-known length to a vector using .*
const vec2: @Vector(2, f32) = arr1[1..3].*;
const slice: []const f32 = &arr1;
var offset: u32 = 1; // var to make it runtime-known
_ = &offset; // suppress 'var is never mutated' error
// To extract a comptime-known length from a runtime-known offset,
// first extract a new slice from the starting offset, then an array of
// comptime-known length
const vec3: @Vector(2, f32) = slice[offset..][0..2].*;
try expectEqual(slice[offset], vec2[0]);
try expectEqual(slice[offset + 1], vec2[1]);
try expectEqual(vec2, vec3);
}$ zig test test_vector.zig 1/2 test_vector.test.Basic vector usage...OK 2/2 test_vector.test.Conversion between vectors, arrays, and slices...OK All 2 tests passed.
TODO talk about C ABI interop
TODO consider suggesting std.MultiArrayList
See also:
Vectors can be destructured:
const print = @import("std").debug.print;
// emulate punpckldq
pub fn unpack(x: @Vector(4, f32), y: @Vector(4, f32)) @Vector(4, f32) {
const a, const c, _, _ = x;
const b, const d, _, _ = y;
return .{ a, b, c, d };
}
pub fn main() void {
const x: @Vector(4, f32) = .{ 1.0, 2.0, 3.0, 4.0 };
const y: @Vector(4, f32) = .{ 5.0, 6.0, 7.0, 8.0 };
print("{}", .{unpack(x, y)});
}$ zig build-exe destructuring_vectors.zig
$ ./destructuring_vectors
{ 1, 5, 2, 6 }
See also:
Zig has two kinds of pointers: single-item and many-item.
*T - single-item pointer to exactly one item. ptr.*
ptr[0..1]
ptr - ptr
[*]T - many-item pointer to unknown number of items. ptr[i]
ptr[start..end] and ptr[start..]
ptr + int, ptr - int
ptr - ptr
T must have a known size, which means that it cannot be anyopaque or any other opaque type. These types are closely related to Arrays and Slices:
*[N]T - pointer to N items, same as single-item pointer to an array. array_ptr[i]
array_ptr[start..end]
array_ptr.len
array_ptr - array_ptr
[]T - is a slice (a fat pointer, which contains a pointer of type [*]T and a length). slice[i]
slice[start..end]
slice.len
Use &x to obtain a single-item pointer:
const expect = @import("std").testing.expect;
test "address of syntax" {
// Get the address of a variable:
const x: i32 = 1234;
const x_ptr = &x;
// Dereference a pointer:
try expect(x_ptr.* == 1234);
// When you get the address of a const variable, you get a const single-item pointer.
try expect(@TypeOf(x_ptr) == *const i32);
// If you want to mutate the value, you'd need an address of a mutable variable:
var y: i32 = 5678;
const y_ptr = &y;
try expect(@TypeOf(y_ptr) == *i32);
y_ptr.* += 1;
try expect(y_ptr.* == 5679);
}
test "pointer array access" {
// Taking an address of an individual element gives a
// single-item pointer. This kind of pointer
// does not support pointer arithmetic.
var array = [_]u8{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
const ptr = &array[2];
try expect(@TypeOf(ptr) == *u8);
try expect(array[2] == 3);
ptr.* += 1;
try expect(array[2] == 4);
}
test "slice syntax" {
// Get a pointer to a variable:
var x: i32 = 1234;
const x_ptr = &x;
// Convert to array pointer using slice syntax:
const x_array_ptr = x_ptr[0..1];
try expect(@TypeOf(x_array_ptr) == *[1]i32);
// Coerce to many-item pointer:
const x_many_ptr: [*]i32 = x_array_ptr;
try expect(x_many_ptr[0] == 1234);
}$ zig test test_single_item_pointer.zig 1/3 test_single_item_pointer.test.address of syntax...OK 2/3 test_single_item_pointer.test.pointer array access...OK 3/3 test_single_item_pointer.test.slice syntax...OK All 3 tests passed.
Zig supports pointer arithmetic. It's better to assign the pointer to [*]T and increment that variable. For example, directly incrementing the pointer from a slice will corrupt it.
const expect = @import("std").testing.expect;
test "pointer arithmetic with many-item pointer" {
const array = [_]i32{ 1, 2, 3, 4 };
var ptr: [*]const i32 = &array;
try expect(ptr[0] == 1);
ptr += 1;
try expect(ptr[0] == 2);
// slicing a many-item pointer without an end is equivalent to
// pointer arithmetic: `ptr[start..] == ptr + start`
try expect(ptr[1..] == ptr + 1);
// subtraction between any two pointers except slices based on element size is supported
try expect(&ptr[1] - &ptr[0] == 1);
}
test "pointer arithmetic with slices" {
var array = [_]i32{ 1, 2, 3, 4 };
var length: usize = 0; // var to make it runtime-known
_ = &length; // suppress 'var is never mutated' error
var slice = array[length..array.len];
try expect(slice[0] == 1);
try expect(slice.len == 4);
slice.ptr += 1;
// now the slice is in an bad state since len has not been updated
try expect(slice[0] == 2);
try expect(slice.len == 4);
}$ zig test test_pointer_arithmetic.zig 1/2 test_pointer_arithmetic.test.pointer arithmetic with many-item pointer...OK 2/2 test_pointer_arithmetic.test.pointer arithmetic with slices...OK All 2 tests passed.
In Zig, we generally prefer Slices rather than Sentinel-Terminated Pointers. You can turn an array or pointer into a slice using slice syntax.
Slices have bounds checking and are therefore protected against this kind of Illegal Behavior. This is one reason we prefer slices to pointers.
const expect = @import("std").testing.expect;
test "pointer slicing" {
var array = [_]u8{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
var start: usize = 2; // var to make it runtime-known
_ = &start; // suppress 'var is never mutated' error
const slice = array[start..4];
try expect(slice.len == 2);
try expect(array[3] == 4);
slice[1] += 1;
try expect(array[3] == 5);
}$ zig test test_slice_bounds.zig 1/1 test_slice_bounds.test.pointer slicing...OK All 1 tests passed.
Pointers work at compile-time too, as long as the code does not depend on an undefined memory layout:
const expect = @import("std").testing.expect;
test "comptime pointers" {
comptime {
var x: i32 = 1;
const ptr = &x;
ptr.* += 1;
x += 1;
try expect(ptr.* == 3);
}
}$ zig test test_comptime_pointers.zig 1/1 test_comptime_pointers.test.comptime pointers...OK All 1 tests passed.
To convert an integer address into a pointer, use @ptrFromInt. To convert a pointer to an integer, use @intFromPtr:
const expect = @import("std").testing.expect;
test "@intFromPtr and @ptrFromInt" {
const ptr: *i32 = @ptrFromInt(0xdeadbee0);
const addr = @intFromPtr(ptr);
try expect(@TypeOf(addr) == usize);
try expect(addr == 0xdeadbee0);
}$ zig test test_integer_pointer_conversion.zig 1/1 test_integer_pointer_conversion.test.@intFromPtr and @ptrFromInt...OK All 1 tests passed.
Zig is able to preserve memory addresses in comptime code, as long as the pointer is never dereferenced:
const expect = @import("std").testing.expect;
test "comptime @ptrFromInt" {
comptime {
// Zig is able to do this at compile-time, as long as
// ptr is never dereferenced.
const ptr: *i32 = @ptrFromInt(0xdeadbee0);
const addr = @intFromPtr(ptr);
try expect(@TypeOf(addr) == usize);
try expect(addr == 0xdeadbee0);
}
}$ zig test test_comptime_pointer_conversion.zig 1/1 test_comptime_pointer_conversion.test.comptime @ptrFromInt...OK All 1 tests passed.
@ptrCast converts a pointer's element type to another. This creates a new pointer that can cause undetectable Illegal Behavior depending on the loads and stores that pass through it. Generally, other kinds of type conversions are preferable to @ptrCast if possible.
const std = @import("std");
const expect = std.testing.expect;
test "pointer casting" {
const bytes align(@alignOf(u32)) = [_]u8{ 0x12, 0x12, 0x12, 0x12 };
const u32_ptr: *const u32 = @ptrCast(&bytes);
try expect(u32_ptr.* == 0x12121212);
// Even this example is contrived - there are better ways to do the above than
// pointer casting. For example, using a slice narrowing cast:
const u32_value = std.mem.bytesAsSlice(u32, bytes[0..])[0];
try expect(u32_value == 0x12121212);
// And even another way, the most straightforward way to do it:
try expect(@as(u32, @bitCast(bytes)) == 0x12121212);
}
test "pointer child type" {
// pointer types have a `child` field which tells you the type they point to.
try expect(@typeInfo(*u32).pointer.child == u32);
}$ zig test test_pointer_casting.zig 1/2 test_pointer_casting.test.pointer casting...OK 2/2 test_pointer_casting.test.pointer child type...OK All 2 tests passed.
See also:
Loads and stores are assumed to not have side effects. If a given load or store should have side effects, such as Memory Mapped Input/Output (MMIO), use volatile. In the following code, loads and stores with mmio_ptr are guaranteed to all happen and in the same order as in source code:
const expect = @import("std").testing.expect;
test "volatile" {
const mmio_ptr: *volatile u8 = @ptrFromInt(0x12345678);
try expect(@TypeOf(mmio_ptr) == *volatile u8);
}$ zig test test_volatile.zig 1/1 test_volatile.test.volatile...OK All 1 tests passed.
Note that volatile is unrelated to concurrency and Atomics. If you see code that is using volatile for something other than Memory Mapped Input/Output, it is probably a bug.
Each type has an alignment - a number of bytes such that, when a value of the type is loaded from or stored to memory, the memory address must be evenly divisible by this number. You can use @alignOf to find out this value for any type.
Alignment depends on the CPU architecture, but is always a power of two, and less than 1 << 29.
In Zig, a pointer type has an alignment value. If the value is equal to the alignment of the underlying type, it can be omitted from the type:
const std = @import("std");
const builtin = @import("builtin");
const expect = std.testing.expect;
test "variable alignment" {
var x: i32 = 1234;
const align_of_i32 = @alignOf(@TypeOf(x));
try expect(@TypeOf(&x) == *i32);
try expect(*i32 == *align(align_of_i32) i32);
if (builtin.target.cpu.arch == .x86_64) {
try expect(@typeInfo(*i32).pointer.alignment == 4);
}
}$ zig test test_variable_alignment.zig 1/1 test_variable_alignment.test.variable alignment...OK All 1 tests passed.
In the same way that a *i32 can be coerced to a *const i32, a pointer with a larger alignment can be implicitly cast to a pointer with a smaller alignment, but not vice versa.
You can specify alignment on variables and functions. If you do this, then pointers to them get the specified alignment:
const expect = @import("std").testing.expect;
var foo: u8 align(4) = 100;
test "global variable alignment" {
try expect(@typeInfo(@TypeOf(&foo)).pointer.alignment == 4);
try expect(@TypeOf(&foo) == *align(4) u8);
const as_pointer_to_array: *align(4) [1]u8 = &foo;
const as_slice: []align(4) u8 = as_pointer_to_array;
const as_unaligned_slice: []u8 = as_slice;
try expect(as_unaligned_slice[0] == 100);
}
fn derp() align(@sizeOf(usize) * 2) i32 {
return 1234;
}
fn noop1() align(1) void {}
fn noop4() align(4) void {}
test "function alignment" {
try expect(derp() == 1234);
try expect(@TypeOf(derp) == fn () i32);
try expect(@TypeOf(&derp) == *align(@sizeOf(usize) * 2) const fn () i32);
noop1();
try expect(@TypeOf(noop1) == fn () void);
try expect(@TypeOf(&noop1) == *align(1) const fn () void);
noop4();
try expect(@TypeOf(noop4) == fn () void);
try expect(@TypeOf(&noop4) == *align(4) const fn () void);
}$ zig test test_variable_func_alignment.zig 1/2 test_variable_func_alignment.test.global variable alignment...OK 2/2 test_variable_func_alignment.test.function alignment...OK All 2 tests passed.
If you have a pointer or a slice that has a small alignment, but you know that it actually has a bigger alignment, use @alignCast to change the pointer into a more aligned pointer. This is a no-op at runtime, but inserts a safety check:
const std = @import("std");
test "pointer alignment safety" {
var array align(4) = [_]u32{ 0x11111111, 0x11111111 };
const bytes = std.mem.sliceAsBytes(array[0..]);
try std.testing.expect(foo(bytes) == 0x11111111);
}
fn foo(bytes: []u8) u32 {
const slice4 = bytes[1..5];
const int_slice = std.mem.bytesAsSlice(u32, @as([]align(4) u8, @alignCast(slice4)));
return int_slice[0];
}$ zig test test_incorrect_pointer_alignment.zig 1/1 test_incorrect_pointer_alignment.test.pointer alignment safety...thread 2895819 panic: incorrect alignment /home/andy/dev/zig/doc/langref/test_incorrect_pointer_alignment.zig:10:68: 0x102c2a8 in foo (test_incorrect_pointer_alignment.zig) const int_slice = std.mem.bytesAsSlice(u32, @as([]align(4) u8, @alignCast(slice4))); ^ /home/andy/dev/zig/doc/langref/test_incorrect_pointer_alignment.zig:6:31: 0x102c0d2 in test.pointer alignment safety (test_incorrect_pointer_alignment.zig) try std.testing.expect(foo(bytes) == 0x11111111); ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x115cf30 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1156151 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x114feed in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x114f781 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/9cb7896b3cdf812f518129da5e21dc23/test --seed=0x441e5edd
This pointer attribute allows a pointer to have address zero. This is only ever needed on the freestanding OS target, where the address zero is mappable. If you want to represent null pointers, use Optional Pointers instead. Optional Pointers with allowzero are not the same size as pointers. In this code example, if the pointer did not have the allowzero attribute, this would be a Pointer Cast Invalid Null panic:
const std = @import("std");
const expect = std.testing.expect;
test "allowzero" {
var zero: usize = 0; // var to make to runtime-known
_ = &zero; // suppress 'var is never mutated' error
const ptr: *allowzero i32 = @ptrFromInt(zero);
try expect(@intFromPtr(ptr) == 0);
}$ zig test test_allowzero.zig 1/1 test_allowzero.test.allowzero...OK All 1 tests passed.
The syntax [*:x]T describes a pointer that has a length determined by a sentinel value. This provides protection against buffer overflow and overreads.
const std = @import("std");
// This is also available as `std.c.printf`.
pub extern "c" fn printf(format: [*:0]const u8, ...) c_int;
pub fn main() anyerror!void {
_ = printf("Hello, world!\n"); // OK
const msg = "Hello, world!\n";
const non_null_terminated_msg: [msg.len]u8 = msg.*;
_ = printf(&non_null_terminated_msg);
}$ zig build-exe sentinel-terminated_pointer.zig -lc /home/andy/dev/zig/doc/langref/sentinel-terminated_pointer.zig:11:16: error: expected type '[*:0]const u8', found '*const [14]u8' _ = printf(&non_null_terminated_msg); ^~~~~~~~~~~~~~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/sentinel-terminated_pointer.zig:11:16: note: destination pointer requires '0' sentinel /home/andy/dev/zig/doc/langref/sentinel-terminated_pointer.zig:4:34: note: parameter type declared here pub extern "c" fn printf(format: [*:0]const u8, ...) c_int; ^~~~~~~~~~~~~ referenced by: callMain [inlined]: /home/andy/dev/zig/lib/std/start.zig:627:37 callMainWithArgs [inlined]: /home/andy/dev/zig/lib/std/start.zig:587:20 main: /home/andy/dev/zig/lib/std/start.zig:602:28 1 reference(s) hidden; use '-freference-trace=4' to see all references
See also:
A slice is a pointer and a length. The difference between an array and a slice is that the array's length is part of the type and known at compile-time, whereas the slice's length is known at runtime. Both can be accessed with the len field.
const expect = @import("std").testing.expect;
const expectEqualSlices = @import("std").testing.expectEqualSlices;
test "basic slices" {
var array = [_]i32{ 1, 2, 3, 4 };
var known_at_runtime_zero: usize = 0;
_ = &known_at_runtime_zero;
const slice = array[known_at_runtime_zero..array.len];
// alternative initialization using result location
const alt_slice: []const i32 = &.{ 1, 2, 3, 4 };
try expectEqualSlices(i32, slice, alt_slice);
try expect(@TypeOf(slice) == []i32);
try expect(&slice[0] == &array[0]);
try expect(slice.len == array.len);
// If you slice with comptime-known start and end positions, the result is
// a pointer to an array, rather than a slice.
const array_ptr = array[0..array.len];
try expect(@TypeOf(array_ptr) == *[array.len]i32);
// You can perform a slice-by-length by slicing twice. This allows the compiler
// to perform some optimisations like recognising a comptime-known length when
// the start position is only known at runtime.
var runtime_start: usize = 1;
_ = &runtime_start;
const length = 2;
const array_ptr_len = array[runtime_start..][0..length];
try expect(@TypeOf(array_ptr_len) == *[length]i32);
// Using the address-of operator on a slice gives a single-item pointer.
try expect(@TypeOf(&slice[0]) == *i32);
// Using the `ptr` field gives a many-item pointer.
try expect(@TypeOf(slice.ptr) == [*]i32);
try expect(@intFromPtr(slice.ptr) == @intFromPtr(&slice[0]));
// Slices have array bounds checking. If you try to access something out
// of bounds, you'll get a safety check failure:
slice[10] += 1;
// Note that `slice.ptr` does not invoke safety checking, while `&slice[0]`
// asserts that the slice has len > 0.
// Empty slices can be created like this:
const empty1 = &[0]u8{};
// If the type is known you can use this short hand:
const empty2: []u8 = &.{};
try expect(empty1.len == 0);
try expect(empty2.len == 0);
// A zero-length initialization can always be used to create an empty slice, even if the slice is mutable.
// This is because the pointed-to data is zero bits long, so its immutability is irrelevant.
}$ zig test test_basic_slices.zig 1/1 test_basic_slices.test.basic slices...thread 2902466 panic: index out of bounds: index 10, len 4 /home/andy/dev/zig/doc/langref/test_basic_slices.zig:41:10: 0x102e3c0 in test.basic slices (test_basic_slices.zig) slice[10] += 1; ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x1160b60 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1159d81 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x1153b1d in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x11533b1 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/0e584e3dac6333a0b2d5158992704660/test --seed=0x665d12a2
This is one reason we prefer slices to pointers.
const std = @import("std");
const expect = std.testing.expect;
const mem = std.mem;
const fmt = std.fmt;
test "using slices for strings" {
// Zig has no concept of strings. String literals are const pointers
// to null-terminated arrays of u8, and by convention parameters
// that are "strings" are expected to be UTF-8 encoded slices of u8.
// Here we coerce *const [5:0]u8 and *const [6:0]u8 to []const u8
const hello: []const u8 = "hello";
const world: []const u8 = "世界";
var all_together: [100]u8 = undefined;
// You can use slice syntax with at least one runtime-known index on an
// array to convert an array into a slice.
var start: usize = 0;
_ = &start;
const all_together_slice = all_together[start..];
// String concatenation example.
const hello_world = try fmt.bufPrint(all_together_slice, "{s} {s}", .{ hello, world });
// Generally, you can use UTF-8 and not worry about whether something is a
// string. If you don't need to deal with individual characters, no need
// to decode.
try expect(mem.eql(u8, hello_world, "hello 世界"));
}
test "slice pointer" {
var array: [10]u8 = undefined;
const ptr = &array;
try expect(@TypeOf(ptr) == *[10]u8);
// A pointer to an array can be sliced just like an array:
var start: usize = 0;
var end: usize = 5;
_ = .{ &start, &end };
const slice = ptr[start..end];
// The slice is mutable because we sliced a mutable pointer.
try expect(@TypeOf(slice) == []u8);
slice[2] = 3;
try expect(array[2] == 3);
// Again, slicing with comptime-known indexes will produce another pointer
// to an array:
const ptr2 = slice[2..3];
try expect(ptr2.len == 1);
try expect(ptr2[0] == 3);
try expect(@TypeOf(ptr2) == *[1]u8);
}$ zig test test_slices.zig 1/2 test_slices.test.using slices for strings...OK 2/2 test_slices.test.slice pointer...OK All 2 tests passed.
See also:
The syntax [:x]T is a slice which has a runtime-known length and also guarantees a sentinel value at the element indexed by the length. The type does not guarantee that there are no sentinel elements before that. Sentinel-terminated slices allow element access to the len index.
const std = @import("std");
const expect = std.testing.expect;
test "0-terminated slice" {
const slice: [:0]const u8 = "hello";
try expect(slice.len == 5);
try expect(slice[5] == 0);
}$ zig test test_null_terminated_slice.zig 1/1 test_null_terminated_slice.test.0-terminated slice...OK All 1 tests passed.
Sentinel-terminated slices can also be created using a variation of the slice syntax data[start..end :x], where data is a many-item pointer, array or slice and x is the sentinel value.
const std = @import("std");
const expect = std.testing.expect;
test "0-terminated slicing" {
var array = [_]u8{ 3, 2, 1, 0, 3, 2, 1, 0 };
var runtime_length: usize = 3;
_ = &runtime_length;
const slice = array[0..runtime_length :0];
try expect(@TypeOf(slice) == [:0]u8);
try expect(slice.len == 3);
}$ zig test test_null_terminated_slicing.zig 1/1 test_null_terminated_slicing.test.0-terminated slicing...OK All 1 tests passed.
Sentinel-terminated slicing asserts that the element in the sentinel position of the backing data is actually the sentinel value. If this is not the case, safety-checked Illegal Behavior results.
const std = @import("std");
const expect = std.testing.expect;
test "sentinel mismatch" {
var array = [_]u8{ 3, 2, 1, 0 };
// Creating a sentinel-terminated slice from the array with a length of 2
// will result in the value `1` occupying the sentinel element position.
// This does not match the indicated sentinel value of `0` and will lead
// to a runtime panic.
var runtime_length: usize = 2;
_ = &runtime_length;
const slice = array[0..runtime_length :0];
_ = slice;
}$ zig test test_sentinel_mismatch.zig 1/1 test_sentinel_mismatch.test.sentinel mismatch...thread 2902472 panic: sentinel mismatch: expected 0, found 1 /home/andy/dev/zig/doc/langref/test_sentinel_mismatch.zig:13:24: 0x102c117 in test.sentinel mismatch (test_sentinel_mismatch.zig) const slice = array[0..runtime_length :0]; ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x115cc90 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1155eb1 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x114fc4d in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x114f4e1 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/12c6cfa0971ea7c724c8448a09f20f6b/test --seed=0xb506c876
See also:
// Declare a struct.
// Zig gives no guarantees about the order of fields and the size of
// the struct but the fields are guaranteed to be ABI-aligned.
const Point = struct {
x: f32,
y: f32,
};
// Declare an instance of a struct.
const p: Point = .{
.x = 0.12,
.y = 0.34,
};
// Functions in the struct's namespace can be called with dot syntax.
const Vec3 = struct {
x: f32,
y: f32,
z: f32,
pub fn init(x: f32, y: f32, z: f32) Vec3 {
return Vec3{
.x = x,
.y = y,
.z = z,
};
}
pub fn dot(self: Vec3, other: Vec3) f32 {
return self.x * other.x + self.y * other.y + self.z * other.z;
}
};
test "dot product" {
const v1 = Vec3.init(1.0, 0.0, 0.0);
const v2 = Vec3.init(0.0, 1.0, 0.0);
try expect(v1.dot(v2) == 0.0);
// Other than being available to call with dot syntax, struct methods are
// not special. You can reference them as any other declaration inside
// the struct:
try expect(Vec3.dot(v1, v2) == 0.0);
}
// Structs can have declarations.
// Structs can have 0 fields.
const Empty = struct {
pub const PI = 3.14;
};
test "struct namespaced variable" {
try expect(Empty.PI == 3.14);
try expect(@sizeOf(Empty) == 0);
// Empty structs can be instantiated the same as usual.
const does_nothing: Empty = .{};
_ = does_nothing;
}
// Struct field order is determined by the compiler, however, a base pointer
// can be computed from a field pointer:
fn setYBasedOnX(x: *f32, y: f32) void {
const point: *Point = @fieldParentPtr("x", x);
point.y = y;
}
test "field parent pointer" {
var point = Point{
.x = 0.1234,
.y = 0.5678,
};
setYBasedOnX(&point.x, 0.9);
try expect(point.y == 0.9);
}
// Structs can be returned from functions.
fn LinkedList(comptime T: type) type {
return struct {
pub const Node = struct {
prev: ?*Node,
next: ?*Node,
data: T,
};
first: ?*Node,
last: ?*Node,
len: usize,
};
}
test "linked list" {
// Functions called at compile-time are memoized.
try expect(LinkedList(i32) == LinkedList(i32));
const list = LinkedList(i32){
.first = null,
.last = null,
.len = 0,
};
try expect(list.len == 0);
// Since types are first class values you can instantiate the type
// by assigning it to a variable:
const ListOfInts = LinkedList(i32);
try expect(ListOfInts == LinkedList(i32));
var node = ListOfInts.Node{
.prev = null,
.next = null,
.data = 1234,
};
const list2 = LinkedList(i32){
.first = &node,
.last = &node,
.len = 1,
};
// When using a pointer to a struct, fields can be accessed directly,
// without explicitly dereferencing the pointer.
// So you can do
try expect(list2.first.?.data == 1234);
// instead of try expect(list2.first.?.*.data == 1234);
}
const expect = @import("std").testing.expect;$ zig test test_structs.zig 1/4 test_structs.test.dot product...OK 2/4 test_structs.test.struct namespaced variable...OK 3/4 test_structs.test.field parent pointer...OK 4/4 test_structs.test.linked list...OK All 4 tests passed.
Each struct field may have an expression indicating the default field value. Such expressions are executed at comptime, and allow the field to be omitted in a struct literal expression:
const Foo = struct {
a: i32 = 1234,
b: i32,
};
test "default struct initialization fields" {
const x: Foo = .{
.b = 5,
};
if (x.a + x.b != 1239) {
comptime unreachable;
}
}$ zig test struct_default_field_values.zig 1/1 struct_default_field_values.test.default struct initialization fields...OK All 1 tests passed.
Default field values are only appropriate when the data invariants of a struct cannot be violated by omitting that field from an initialization.
For example, here is an inappropriate use of default struct field initialization:
const Threshold = struct {
minimum: f32 = 0.25,
maximum: f32 = 0.75,
const Category = enum { low, medium, high };
fn categorize(t: Threshold, value: f32) Category {
assert(t.maximum >= t.minimum);
if (value < t.minimum) return .low;
if (value > t.maximum) return .high;
return .medium;
}
};
pub fn main() !void {
var threshold: Threshold = .{
.maximum = 0.20,
};
const category = threshold.categorize(0.90);
try std.fs.File.stdout().writeAll(@tagName(category));
}
const std = @import("std");
const assert = std.debug.assert;$ zig build-exe bad_default_value.zig $ ./bad_default_value thread 2895237 panic: reached unreachable code /home/andy/dev/zig/lib/std/debug.zig:559:14: 0x1044179 in assert (std.zig) if (!ok) unreachable; // assertion failure ^ /home/andy/dev/zig/doc/langref/bad_default_value.zig:8:15: 0x113ec54 in categorize (bad_default_value.zig) assert(t.maximum >= t.minimum); ^ /home/andy/dev/zig/doc/langref/bad_default_value.zig:19:42: 0x113d444 in main (bad_default_value.zig) const category = threshold.categorize(0.90); ^ /home/andy/dev/zig/lib/std/start.zig:627:37: 0x113dca9 in posixCallMainAndExit (std.zig) const result = root.main() catch |err| { ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
Above you can see the danger of ignoring this principle. The default field values caused the data invariant to be violated, causing illegal behavior.
To fix this, remove the default values from all the struct fields, and provide a named default value:
const Threshold = struct {
minimum: f32,
maximum: f32,
const default: Threshold = .{
.minimum = 0.25,
.maximum = 0.75,
};
};If a struct value requires a runtime-known value in order to be initialized without violating data invariants, then use an initialization method that accepts those runtime values, and populates the remaining fields.
An extern struct has in-memory layout matching the C ABI for the target.
If well-defined in-memory layout is not required, struct is a better choice because it places fewer restrictions on the compiler.
See packed struct for a struct that has the ABI of its backing integer, which can be useful for modeling flags.
See also:
packed structs, like enum, are based on the concept of interpreting integers differently. All packed structs have a backing integer, which is implicitly determined by the total bit count of fields, or explicitly specified. Packed structs have well-defined memory layout - exactly the same ABI as their backing integer.
Each field of a packed struct is interpreted as a logical sequence of bits, arranged from least to most significant. Allowed field types:
u5 will use 5 bits of the backing integer.packed struct field uses the bits of its backing integer. This means that a packed struct can participate in a @bitCast or a @ptrCast to reinterpret memory. This even works at comptime:
const std = @import("std");
const native_endian = @import("builtin").target.cpu.arch.endian();
const expect = std.testing.expect;
const Full = packed struct {
number: u16,
};
const Divided = packed struct {
half1: u8,
quarter3: u4,
quarter4: u4,
};
test "@bitCast between packed structs" {
try doTheTest();
try comptime doTheTest();
}
fn doTheTest() !void {
try expect(@sizeOf(Full) == 2);
try expect(@sizeOf(Divided) == 2);
const full = Full{ .number = 0x1234 };
const divided: Divided = @bitCast(full);
try expect(divided.half1 == 0x34);
try expect(divided.quarter3 == 0x2);
try expect(divided.quarter4 == 0x1);
const ordered: [2]u8 = @bitCast(full);
switch (native_endian) {
.big => {
try expect(ordered[0] == 0x12);
try expect(ordered[1] == 0x34);
},
.little => {
try expect(ordered[0] == 0x34);
try expect(ordered[1] == 0x12);
},
}
}$ zig test test_packed_structs.zig 1/1 test_packed_structs.test.@bitCast between packed structs...OK All 1 tests passed.
The backing integer can be inferred or explicitly provided. When inferred, it will be unsigned. When explicitly provided, its bit width will be enforced at compile time to exactly match the total bit width of the fields:
test "missized packed struct" {
const S = packed struct(u32) { a: u16, b: u8 };
_ = S{ .a = 4, .b = 2 };
}$ zig test test_missized_packed_struct.zig /home/andy/dev/zig/doc/langref/test_missized_packed_struct.zig:2:29: error: backing integer type 'u32' has bit size 32 but the struct fields have a total bit size of 24 const S = packed struct(u32) { a: u16, b: u8 }; ^~~ referenced by: test.missized packed struct: /home/andy/dev/zig/doc/langref/test_missized_packed_struct.zig:2:22
Zig allows the address to be taken of a non-byte-aligned field:
const std = @import("std");
const expect = std.testing.expect;
const BitField = packed struct {
a: u3,
b: u3,
c: u2,
};
var foo = BitField{
.a = 1,
.b = 2,
.c = 3,
};
test "pointer to non-byte-aligned field" {
const ptr = &foo.b;
try expect(ptr.* == 2);
}$ zig test test_pointer_to_non-byte_aligned_field.zig 1/1 test_pointer_to_non-byte_aligned_field.test.pointer to non-byte-aligned field...OK All 1 tests passed.
However, the pointer to a non-byte-aligned field has special properties and cannot be passed when a normal pointer is expected:
const std = @import("std");
const expect = std.testing.expect;
const BitField = packed struct {
a: u3,
b: u3,
c: u2,
};
var bit_field = BitField{
.a = 1,
.b = 2,
.c = 3,
};
test "pointer to non-byte-aligned field" {
try expect(bar(&bit_field.b) == 2);
}
fn bar(x: *const u3) u3 {
return x.*;
}$ zig test test_misaligned_pointer.zig /home/andy/dev/zig/doc/langref/test_misaligned_pointer.zig:17:20: error: expected type '*const u3', found '*align(1:3:1) u3' try expect(bar(&bit_field.b) == 2); ^~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_misaligned_pointer.zig:17:20: note: pointer host size '1' cannot cast into pointer host size '0' /home/andy/dev/zig/doc/langref/test_misaligned_pointer.zig:17:20: note: pointer bit offset '3' cannot cast into pointer bit offset '0' /home/andy/dev/zig/doc/langref/test_misaligned_pointer.zig:20:11: note: parameter type declared here fn bar(x: *const u3) u3 { ^~~~~~~~~
In this case, the function bar cannot be called because the pointer to the non-ABI-aligned field mentions the bit offset, but the function expects an ABI-aligned pointer.
Pointers to non-ABI-aligned fields share the same address as the other fields within their host integer:
const std = @import("std");
const expect = std.testing.expect;
const BitField = packed struct {
a: u3,
b: u3,
c: u2,
};
var bit_field = BitField{
.a = 1,
.b = 2,
.c = 3,
};
test "pointers of sub-byte-aligned fields share addresses" {
try expect(@intFromPtr(&bit_field.a) == @intFromPtr(&bit_field.b));
try expect(@intFromPtr(&bit_field.a) == @intFromPtr(&bit_field.c));
}$ zig test test_packed_struct_field_address.zig 1/1 test_packed_struct_field_address.test.pointers of sub-byte-aligned fields share addresses...OK All 1 tests passed.
This can be observed with @bitOffsetOf and offsetOf:
const std = @import("std");
const expect = std.testing.expect;
const BitField = packed struct {
a: u3,
b: u3,
c: u2,
};
test "offsets of non-byte-aligned fields" {
comptime {
try expect(@bitOffsetOf(BitField, "a") == 0);
try expect(@bitOffsetOf(BitField, "b") == 3);
try expect(@bitOffsetOf(BitField, "c") == 6);
try expect(@offsetOf(BitField, "a") == 0);
try expect(@offsetOf(BitField, "b") == 0);
try expect(@offsetOf(BitField, "c") == 0);
}
}$ zig test test_bitOffsetOf_offsetOf.zig 1/1 test_bitOffsetOf_offsetOf.test.offsets of non-byte-aligned fields...OK All 1 tests passed.
Packed structs have the same alignment as their backing integer, however, overaligned pointers to packed structs can override this:
const std = @import("std");
const expect = std.testing.expect;
const S = packed struct {
a: u32,
b: u32,
};
test "overaligned pointer to packed struct" {
var foo: S align(4) = .{ .a = 1, .b = 2 };
const ptr: *align(4) S = &foo;
const ptr_to_b: *u32 = &ptr.b;
try expect(ptr_to_b.* == 2);
}$ zig test test_overaligned_packed_struct.zig 1/1 test_overaligned_packed_struct.test.overaligned pointer to packed struct...OK All 1 tests passed.
It's also possible to set alignment of struct fields:
const std = @import("std");
const expectEqual = std.testing.expectEqual;
test "aligned struct fields" {
const S = struct {
a: u32 align(2),
b: u32 align(64),
};
var foo = S{ .a = 1, .b = 2 };
try expectEqual(64, @alignOf(S));
try expectEqual(*align(2) u32, @TypeOf(&foo.a));
try expectEqual(*align(64) u32, @TypeOf(&foo.b));
}$ zig test test_aligned_struct_fields.zig 1/1 test_aligned_struct_fields.test.aligned struct fields...OK All 1 tests passed.
Equating packed structs results in a comparison of the backing integer, and only works for the == and != Operators.
const std = @import("std");
const expect = std.testing.expect;
test "packed struct equality" {
const S = packed struct {
a: u4,
b: u4,
};
const x: S = .{ .a = 1, .b = 2 };
const y: S = .{ .b = 2, .a = 1 };
try expect(x == y);
}$ zig test test_packed_struct_equality.zig 1/1 test_packed_struct_equality.test.packed struct equality...OK All 1 tests passed.
Field access and assignment can be understood as shorthand for bitshifts on the backing integer. These operations are not atomic, so beware using field access syntax when combined with memory-mapped input-output (MMIO). Instead of field access on volatile Pointers, construct a fully-formed new value first, then write that value to the volatile pointer.
pub const GpioRegister = packed struct(u8) {
GPIO0: bool,
GPIO1: bool,
GPIO2: bool,
GPIO3: bool,
reserved: u4 = 0,
};
const gpio: *volatile GpioRegister = @ptrFromInt(0x0123);
pub fn writeToGpio(new_states: GpioRegister) void {
// Example of what not to do:
// BAD! gpio.GPIO0 = true; BAD!
// Instead, do this:
gpio.* = new_states;
}Since all structs are anonymous, Zig infers the type name based on a few rules.
return expression, it gets named after the function it is returning from, with the parameter values serialized.(filename.funcname__struct_ID).const std = @import("std");
pub fn main() void {
const Foo = struct {};
std.debug.print("variable: {s}\n", .{@typeName(Foo)});
std.debug.print("anonymous: {s}\n", .{@typeName(struct {})});
std.debug.print("function: {s}\n", .{@typeName(List(i32))});
}
fn List(comptime T: type) type {
return struct {
x: T,
};
}$ zig build-exe struct_name.zig $ ./struct_name variable: struct_name.main.Foo anonymous: struct_name.main__struct_22691 function: struct_name.List(i32)
Zig allows omitting the struct type of a literal. When the result is coerced, the struct literal will directly instantiate the result location, with no copy:
const std = @import("std");
const expect = std.testing.expect;
const Point = struct { x: i32, y: i32 };
test "anonymous struct literal" {
const pt: Point = .{
.x = 13,
.y = 67,
};
try expect(pt.x == 13);
try expect(pt.y == 67);
}$ zig test test_struct_result.zig 1/1 test_struct_result.test.anonymous struct literal...OK All 1 tests passed.
The struct type can be inferred. Here the result location does not include a type, and so Zig infers the type:
const std = @import("std");
const expect = std.testing.expect;
test "fully anonymous struct" {
try check(.{
.int = @as(u32, 1234),
.float = @as(f64, 12.34),
.b = true,
.s = "hi",
});
}
fn check(args: anytype) !void {
try expect(args.int == 1234);
try expect(args.float == 12.34);
try expect(args.b);
try expect(args.s[0] == 'h');
try expect(args.s[1] == 'i');
}$ zig test test_anonymous_struct.zig 1/1 test_anonymous_struct.test.fully anonymous struct...OK All 1 tests passed.
Anonymous structs can be created without specifying field names, and are referred to as "tuples". An empty tuple looks like .{} and can be seen in one of the Hello World examples.
The fields are implicitly named using numbers starting from 0. Because their names are integers, they cannot be accessed with . syntax without also wrapping them in @"". Names inside @"" are always recognised as identifiers.
Like arrays, tuples have a .len field, can be indexed (provided the index is comptime-known) and work with the ++ and ** operators. They can also be iterated over with inline for.
const std = @import("std");
const expect = std.testing.expect;
test "tuple" {
const values = .{
@as(u32, 1234),
@as(f64, 12.34),
true,
"hi",
} ++ .{false} ** 2;
try expect(values[0] == 1234);
try expect(values[4] == false);
inline for (values, 0..) |v, i| {
if (i != 2) continue;
try expect(v);
}
try expect(values.len == 6);
try expect(values.@"3"[0] == 'h');
}$ zig test test_tuples.zig 1/1 test_tuples.test.tuple...OK All 1 tests passed.
Tuples can be destructured.
Tuple destructuring is helpful for returning multiple values from a block:
const print = @import("std").debug.print;
pub fn main() void {
const digits = [_]i8 { 3, 8, 9, 0, 7, 4, 1 };
const min, const max = blk: {
var min: i8 = 127;
var max: i8 = -128;
for (digits) |digit| {
if (digit < min) min = digit;
if (digit > max) max = digit;
}
break :blk .{ min, max };
};
print("min = {}\n", .{ min });
print("max = {}\n", .{ max });
}$ zig build-exe destructuring_block.zig $ ./destructuring_block min = 0 max = 9
Tuple destructuring is helpful for dealing with functions and built-ins that return multiple values as a tuple:
const print = @import("std").debug.print;
fn divmod(numerator: u32, denominator: u32) struct { u32, u32 } {
return .{ numerator / denominator, numerator % denominator };
}
pub fn main() void {
const div, const mod = divmod(10, 3);
print("10 / 3 = {}\n", .{div});
print("10 % 3 = {}\n", .{mod});
}$ zig build-exe destructuring_return_value.zig $ ./destructuring_return_value 10 / 3 = 3 10 % 3 = 1
See also:
See also:
const expect = @import("std").testing.expect;
const mem = @import("std").mem;
// Declare an enum.
const Type = enum {
ok,
not_ok,
};
// Declare a specific enum field.
const c = Type.ok;
// If you want access to the ordinal value of an enum, you
// can specify the tag type.
const Value = enum(u2) {
zero,
one,
two,
};
// Now you can cast between u2 and Value.
// The ordinal value starts from 0, counting up by 1 from the previous member.
test "enum ordinal value" {
try expect(@intFromEnum(Value.zero) == 0);
try expect(@intFromEnum(Value.one) == 1);
try expect(@intFromEnum(Value.two) == 2);
}
// You can override the ordinal value for an enum.
const Value2 = enum(u32) {
hundred = 100,
thousand = 1000,
million = 1000000,
};
test "set enum ordinal value" {
try expect(@intFromEnum(Value2.hundred) == 100);
try expect(@intFromEnum(Value2.thousand) == 1000);
try expect(@intFromEnum(Value2.million) == 1000000);
}
// You can also override only some values.
const Value3 = enum(u4) {
a,
b = 8,
c,
d = 4,
e,
};
test "enum implicit ordinal values and overridden values" {
try expect(@intFromEnum(Value3.a) == 0);
try expect(@intFromEnum(Value3.b) == 8);
try expect(@intFromEnum(Value3.c) == 9);
try expect(@intFromEnum(Value3.d) == 4);
try expect(@intFromEnum(Value3.e) == 5);
}
// Enums can have methods, the same as structs and unions.
// Enum methods are not special, they are only namespaced
// functions that you can call with dot syntax.
const Suit = enum {
clubs,
spades,
diamonds,
hearts,
pub fn isClubs(self: Suit) bool {
return self == Suit.clubs;
}
};
test "enum method" {
const p = Suit.spades;
try expect(!p.isClubs());
}
// An enum can be switched upon.
const Foo = enum {
string,
number,
none,
};
test "enum switch" {
const p = Foo.number;
const what_is_it = switch (p) {
Foo.string => "this is a string",
Foo.number => "this is a number",
Foo.none => "this is a none",
};
try expect(mem.eql(u8, what_is_it, "this is a number"));
}
// @typeInfo can be used to access the integer tag type of an enum.
const Small = enum {
one,
two,
three,
four,
};
test "std.meta.Tag" {
try expect(@typeInfo(Small).@"enum".tag_type == u2);
}
// @typeInfo tells us the field count and the fields names:
test "@typeInfo" {
try expect(@typeInfo(Small).@"enum".fields.len == 4);
try expect(mem.eql(u8, @typeInfo(Small).@"enum".fields[1].name, "two"));
}
// @tagName gives a [:0]const u8 representation of an enum value:
test "@tagName" {
try expect(mem.eql(u8, @tagName(Small.three), "three"));
}$ zig test test_enums.zig 1/8 test_enums.test.enum ordinal value...OK 2/8 test_enums.test.set enum ordinal value...OK 3/8 test_enums.test.enum implicit ordinal values and overridden values...OK 4/8 test_enums.test.enum method...OK 5/8 test_enums.test.enum switch...OK 6/8 test_enums.test.std.meta.Tag...OK 7/8 [email protected] 8/8 [email protected] All 8 tests passed.
See also:
By default, enums are not guaranteed to be compatible with the C ABI:
const Foo = enum { a, b, c };
export fn entry(foo: Foo) void {
_ = foo;
}$ zig build-obj enum_export_error.zig -target x86_64-linux /home/andy/dev/zig/doc/langref/enum_export_error.zig:2:17: error: parameter of type 'enum_export_error.Foo' not allowed in function with calling convention 'x86_64_sysv' export fn entry(foo: Foo) void { ^~~~~~~~ /home/andy/dev/zig/doc/langref/enum_export_error.zig:2:17: note: enum tag type 'u2' is not extern compatible /home/andy/dev/zig/doc/langref/enum_export_error.zig:2:17: note: only integers with 0, 8, 16, 32, 64 and 128 bits are extern compatible /home/andy/dev/zig/doc/langref/enum_export_error.zig:1:13: note: enum declared here const Foo = enum { a, b, c }; ^~~~~~~~~~~~~~~~ referenced by: root: /home/andy/dev/zig/lib/std/start.zig:3:22 comptime: /home/andy/dev/zig/lib/std/start.zig:31:9 2 reference(s) hidden; use '-freference-trace=4' to see all references
For a C-ABI-compatible enum, provide an explicit tag type to the enum:
const Foo = enum(c_int) { a, b, c };
export fn entry(foo: Foo) void {
_ = foo;
}$ zig build-obj enum_export.zig
Enum literals allow specifying the name of an enum field without specifying the enum type:
const std = @import("std");
const expect = std.testing.expect;
const Color = enum {
auto,
off,
on,
};
test "enum literals" {
const color1: Color = .auto;
const color2 = Color.auto;
try expect(color1 == color2);
}
test "switch using enum literals" {
const color = Color.on;
const result = switch (color) {
.auto => false,
.on => true,
.off => false,
};
try expect(result);
}$ zig test test_enum_literals.zig 1/2 test_enum_literals.test.enum literals...OK 2/2 test_enum_literals.test.switch using enum literals...OK All 2 tests passed.
A non-exhaustive enum can be created by adding a trailing _ field. The enum must specify a tag type and cannot consume every enumeration value.
@enumFromInt on a non-exhaustive enum involves the safety semantics of @intCast to the integer tag type, but beyond that always results in a well-defined enum value.
A switch on a non-exhaustive enum can include a _ prong as an alternative to an else prong. With a _ prong the compiler errors if all the known tag names are not handled by the switch.
const std = @import("std");
const expect = std.testing.expect;
const Number = enum(u8) {
one,
two,
three,
_,
};
test "switch on non-exhaustive enum" {
const number = Number.one;
const result = switch (number) {
.one => true,
.two, .three => false,
_ => false,
};
try expect(result);
const is_one = switch (number) {
.one => true,
else => false,
};
try expect(is_one);
}$ zig test test_switch_non-exhaustive.zig 1/1 test_switch_non-exhaustive.test.switch on non-exhaustive enum...OK All 1 tests passed.
A bare union defines a set of possible types that a value can be as a list of fields. Only one field can be active at a time. The in-memory representation of bare unions is not guaranteed. Bare unions cannot be used to reinterpret memory. For that, use @ptrCast, or use an extern union or a packed union which have guaranteed in-memory layout. Accessing the non-active field is safety-checked Illegal Behavior:
const Payload = union {
int: i64,
float: f64,
boolean: bool,
};
test "simple union" {
var payload = Payload{ .int = 1234 };
payload.float = 12.34;
}$ zig test test_wrong_union_access.zig 1/1 test_wrong_union_access.test.simple union...thread 2895385 panic: access of union field 'float' while field 'int' is active /home/andy/dev/zig/doc/langref/test_wrong_union_access.zig:8:12: 0x102c083 in test.simple union (test_wrong_union_access.zig) payload.float = 12.34; ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x115cdb0 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1155fd1 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x114fd6d in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x114f601 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/ceece336399a577bb1b9c6460feb4406/test --seed=0xa290ca33
You can activate another field by assigning the entire union:
const std = @import("std");
const expect = std.testing.expect;
const Payload = union {
int: i64,
float: f64,
boolean: bool,
};
test "simple union" {
var payload = Payload{ .int = 1234 };
try expect(payload.int == 1234);
payload = Payload{ .float = 12.34 };
try expect(payload.float == 12.34);
}$ zig test test_simple_union.zig 1/1 test_simple_union.test.simple union...OK All 1 tests passed.
In order to use switch with a union, it must be a Tagged union.
To initialize a union when the tag is a comptime-known name, see @unionInit.
Unions can be declared with an enum tag type. This turns the union into a tagged union, which makes it eligible to use with switch expressions. Tagged unions coerce to their tag type: Type Coercion: Unions and Enums.
const std = @import("std");
const expect = std.testing.expect;
const ComplexTypeTag = enum {
ok,
not_ok,
};
const ComplexType = union(ComplexTypeTag) {
ok: u8,
not_ok: void,
};
test "switch on tagged union" {
const c = ComplexType{ .ok = 42 };
try expect(@as(ComplexTypeTag, c) == ComplexTypeTag.ok);
switch (c) {
.ok => |value| try expect(value == 42),
.not_ok => unreachable,
}
}
test "get tag type" {
try expect(std.meta.Tag(ComplexType) == ComplexTypeTag);
}$ zig test test_tagged_union.zig 1/2 test_tagged_union.test.switch on tagged union...OK 2/2 test_tagged_union.test.get tag type...OK All 2 tests passed.
In order to modify the payload of a tagged union in a switch expression, place a * before the variable name to make it a pointer:
const std = @import("std");
const expect = std.testing.expect;
const ComplexTypeTag = enum {
ok,
not_ok,
};
const ComplexType = union(ComplexTypeTag) {
ok: u8,
not_ok: void,
};
test "modify tagged union in switch" {
var c = ComplexType{ .ok = 42 };
switch (c) {
ComplexTypeTag.ok => |*value| value.* += 1,
ComplexTypeTag.not_ok => unreachable,
}
try expect(c.ok == 43);
}$ zig test test_switch_modify_tagged_union.zig 1/1 test_switch_modify_tagged_union.test.modify tagged union in switch...OK All 1 tests passed.
Unions can be made to infer the enum tag type. Further, unions can have methods just like structs and enums.
const std = @import("std");
const expect = std.testing.expect;
const Variant = union(enum) {
int: i32,
boolean: bool,
// void can be omitted when inferring enum tag type.
none,
fn truthy(self: Variant) bool {
return switch (self) {
Variant.int => |x_int| x_int != 0,
Variant.boolean => |x_bool| x_bool,
Variant.none => false,
};
}
};
test "union method" {
var v1: Variant = .{ .int = 1 };
var v2: Variant = .{ .boolean = false };
var v3: Variant = .none;
try expect(v1.truthy());
try expect(!v2.truthy());
try expect(!v3.truthy());
}$ zig test test_union_method.zig 1/1 test_union_method.test.union method...OK All 1 tests passed.
Unions with inferred enum tag types can also assign ordinal values to their inferred tag. This requires the tag to specify an explicit integer type. @intFromEnum can be used to access the ordinal value corresponding to the active field.
const std = @import("std");
const expect = std.testing.expect;
const Tagged = union(enum(u32)) {
int: i64 = 123,
boolean: bool = 67,
};
test "tag values" {
const int: Tagged = .{ .int = -40 };
try expect(@intFromEnum(int) == 123);
const boolean: Tagged = .{ .boolean = false };
try expect(@intFromEnum(boolean) == 67);
}$ zig test test_tagged_union_with_tag_values.zig 1/1 test_tagged_union_with_tag_values.test.tag values...OK All 1 tests passed.
@tagName can be used to return a comptime [:0]const u8 value representing the field name:
const std = @import("std");
const expect = std.testing.expect;
const Small2 = union(enum) {
a: i32,
b: bool,
c: u8,
};
test "@tagName" {
try expect(std.mem.eql(u8, @tagName(Small2.a), "a"));
}$ zig test test_tagName.zig 1/1 [email protected] All 1 tests passed.
An extern union has memory layout guaranteed to be compatible with the target C ABI.
See also:
A packed union has well-defined in-memory layout and is eligible to be in a packed struct.
Anonymous Struct Literals syntax can be used to initialize unions without specifying the type:
const std = @import("std");
const expect = std.testing.expect;
const Number = union {
int: i32,
float: f64,
};
test "anonymous union literal syntax" {
const i: Number = .{ .int = 42 };
const f = makeNumber();
try expect(i.int == 42);
try expect(f.float == 12.34);
}
fn makeNumber() Number {
return .{ .float = 12.34 };
}$ zig test test_anonymous_union.zig 1/1 test_anonymous_union.test.anonymous union literal syntax...OK All 1 tests passed.
opaque {} declares a new type with an unknown (but non-zero) size and alignment. It can contain declarations the same as structs, unions, and enums.
This is typically used for type safety when interacting with C code that does not expose struct details. Example:
const Derp = opaque {};
const Wat = opaque {};
extern fn bar(d: *Derp) void;
fn foo(w: *Wat) callconv(.c) void {
bar(w);
}
test "call foo" {
foo(undefined);
}$ zig test test_opaque.zig /home/andy/dev/zig/doc/langref/test_opaque.zig:6:9: error: expected type '*test_opaque.Derp', found '*test_opaque.Wat' bar(w); ^ /home/andy/dev/zig/doc/langref/test_opaque.zig:6:9: note: pointer type child 'test_opaque.Wat' cannot cast into pointer type child 'test_opaque.Derp' /home/andy/dev/zig/doc/langref/test_opaque.zig:2:13: note: opaque declared here const Wat = opaque {}; ^~~~~~~~~ /home/andy/dev/zig/doc/langref/test_opaque.zig:1:14: note: opaque declared here const Derp = opaque {}; ^~~~~~~~~ /home/andy/dev/zig/doc/langref/test_opaque.zig:4:18: note: parameter type declared here extern fn bar(d: *Derp) void; ^~~~~ referenced by: test.call foo: /home/andy/dev/zig/doc/langref/test_opaque.zig:10:8
Blocks are used to limit the scope of variable declarations:
test "access variable after block scope" {
{
var x: i32 = 1;
_ = &x;
}
x += 1;
}$ zig test test_blocks.zig /home/andy/dev/zig/doc/langref/test_blocks.zig:6:5: error: use of undeclared identifier 'x' x += 1; ^
Blocks are expressions. When labeled, break can be used to return a value from the block:
const std = @import("std");
const expect = std.testing.expect;
test "labeled break from labeled block expression" {
var y: i32 = 123;
const x = blk: {
y += 1;
break :blk y;
};
try expect(x == 124);
try expect(y == 124);
}$ zig test test_labeled_break.zig 1/1 test_labeled_break.test.labeled break from labeled block expression...OK All 1 tests passed.
Here, blk can be any name.
See also:
Identifiers are never allowed to "hide" other identifiers by using the same name:
const pi = 3.14;
test "inside test block" {
// Let's even go inside another block
{
var pi: i32 = 1234;
}
}$ zig test test_shadowing.zig /home/andy/dev/zig/doc/langref/test_shadowing.zig:6:13: error: local variable shadows declaration of 'pi' var pi: i32 = 1234; ^~ /home/andy/dev/zig/doc/langref/test_shadowing.zig:1:1: note: declared here const pi = 3.14; ^~~~~~~~~~~~~~~
Because of this, when you read Zig code you can always rely on an identifier to consistently mean the same thing within the scope it is defined. Note that you can, however, use the same name if the scopes are separate:
test "separate scopes" {
{
const pi = 3.14;
_ = pi;
}
{
var pi: bool = true;
_ = π
}
}$ zig test test_scopes.zig 1/1 test_scopes.test.separate scopes...OK All 1 tests passed.
An empty block is equivalent to void{}:
const std = @import("std");
const expect = std.testing.expect;
test {
const a = {};
const b = void{};
try expect(@TypeOf(a) == void);
try expect(@TypeOf(b) == void);
try expect(a == b);
}$ zig test test_empty_block.zig 1/1 test_empty_block.test_0...OK All 1 tests passed.
const std = @import("std");
const builtin = @import("builtin");
const expect = std.testing.expect;
test "switch simple" {
const a: u64 = 10;
const zz: u64 = 103;
// All branches of a switch expression must be able to be coerced to a
// common type.
//
// Branches cannot fallthrough. If fallthrough behavior is desired, combine
// the cases and use an if.
const b = switch (a) {
// Multiple cases can be combined via a ','
1, 2, 3 => 0,
// Ranges can be specified using the ... syntax. These are inclusive
// of both ends.
5...100 => 1,
// Branches can be arbitrarily complex.
101 => blk: {
const c: u64 = 5;
break :blk c * 2 + 1;
},
// Switching on arbitrary expressions is allowed as long as the
// expression is known at compile-time.
zz => zz,
blk: {
const d: u32 = 5;
const e: u32 = 100;
break :blk d + e;
} => 107,
// The else branch catches everything not already captured.
// Else branches are mandatory unless the entire range of values
// is handled.
else => 9,
};
try expect(b == 1);
}
// Switch expressions can be used outside a function:
const os_msg = switch (builtin.target.os.tag) {
.linux => "we found a linux user",
else => "not a linux user",
};
// Inside a function, switch statements implicitly are compile-time
// evaluated if the target expression is compile-time known.
test "switch inside function" {
switch (builtin.target.os.tag) {
.fuchsia => {
// On an OS other than fuchsia, block is not even analyzed,
// so this compile error is not triggered.
// On fuchsia this compile error would be triggered.
@compileError("fuchsia not supported");
},
else => {},
}
}$ zig test test_switch.zig 1/2 test_switch.test.switch simple...OK 2/2 test_switch.test.switch inside function...OK All 2 tests passed.
switch can be used to capture the field values of a Tagged union. Modifications to the field values can be done by placing a * before the capture variable name, turning it into a pointer.
const expect = @import("std").testing.expect;
test "switch on tagged union" {
const Point = struct {
x: u8,
y: u8,
};
const Item = union(enum) {
a: u32,
c: Point,
d,
e: u32,
};
var a = Item{ .c = Point{ .x = 1, .y = 2 } };
// Switching on more complex enums is allowed.
const b = switch (a) {
// A capture group is allowed on a match, and will return the enum
// value matched. If the payload types of both cases are the same
// they can be put into the same switch prong.
Item.a, Item.e => |item| item,
// A reference to the matched value can be obtained using `*` syntax.
Item.c => |*item| blk: {
item.*.x += 1;
break :blk 6;
},
// No else is required if the types cases was exhaustively handled
Item.d => 8,
};
try expect(b == 6);
try expect(a.c.x == 2);
}$ zig test test_switch_tagged_union.zig 1/1 test_switch_tagged_union.test.switch on tagged union...OK All 1 tests passed.
See also:
When a switch expression does not have an else clause, it must exhaustively list all the possible values. Failure to do so is a compile error:
const Color = enum {
auto,
off,
on,
};
test "exhaustive switching" {
const color = Color.off;
switch (color) {
Color.auto => {},
Color.on => {},
}
}$ zig test test_unhandled_enumeration_value.zig /home/andy/dev/zig/doc/langref/test_unhandled_enumeration_value.zig:9:5: error: switch must handle all possibilities switch (color) { ^~~~~~ /home/andy/dev/zig/doc/langref/test_unhandled_enumeration_value.zig:3:5: note: unhandled enumeration value: 'off' off, ^~~ /home/andy/dev/zig/doc/langref/test_unhandled_enumeration_value.zig:1:15: note: enum 'test_unhandled_enumeration_value.Color' declared here const Color = enum { ^~~~
Enum Literals can be useful to use with switch to avoid repetitively specifying enum or union types:
const std = @import("std");
const expect = std.testing.expect;
const Color = enum {
auto,
off,
on,
};
test "enum literals with switch" {
const color = Color.off;
const result = switch (color) {
.auto => false,
.on => false,
.off => true,
};
try expect(result);
}$ zig test test_exhaustive_switch.zig 1/1 test_exhaustive_switch.test.enum literals with switch...OK All 1 tests passed.
When a switch statement is labeled, it can be referenced from a break or continue. break will return a value from the switch.
A continue targeting a switch must have an operand. When executed, it will jump to the matching prong, as if the switch were executed again with the continue's operand replacing the initial switch value.
const std = @import("std");
test "switch continue" {
sw: switch (@as(i32, 5)) {
5 => continue :sw 4,
// `continue` can occur multiple times within a single switch prong.
2...4 => |v| {
if (v > 3) {
continue :sw 2;
} else if (v == 3) {
// `break` can target labeled loops.
break :sw;
}
continue :sw 1;
},
1 => return,
else => unreachable,
}
}$ zig test test_switch_continue.zig 1/1 test_switch_continue.test.switch continue...OK All 1 tests passed.
Semantically, this is equivalent to the following loop:
const std = @import("std");
test "switch continue, equivalent loop" {
var sw: i32 = 5;
while (true) {
switch (sw) {
5 => {
sw = 4;
continue;
},
2...4 => |v| {
if (v > 3) {
sw = 2;
continue;
} else if (v == 3) {
break;
}
sw = 1;
continue;
},
1 => return,
else => unreachable,
}
}
}$ zig test test_switch_continue_equivalent.zig 1/1 test_switch_continue_equivalent.test.switch continue, equivalent loop...OK All 1 tests passed.
This can improve clarity of (for example) state machines, where the syntax continue :sw .next_state is unambiguous, explicit, and immediately understandable.
However, the motivating example is a switch on each element of an array, where using a single switch can improve clarity and performance:
const std = @import("std");
const expectEqual = std.testing.expectEqual;
const Instruction = enum {
add,
mul,
end,
};
fn evaluate(initial_stack: []const i32, code: []const Instruction) !i32 {
var buffer: [8]i32 = undefined;
var stack = std.ArrayListUnmanaged(i32).initBuffer(&buffer);
try stack.appendSliceBounded(initial_stack);
var ip: usize = 0;
return vm: switch (code[ip]) {
// Because all code after `continue` is unreachable, this branch does
// not provide a result.
.add => {
try stack.appendBounded(stack.pop().? + stack.pop().?);
ip += 1;
continue :vm code[ip];
},
.mul => {
try stack.appendBounded(stack.pop().? * stack.pop().?);
ip += 1;
continue :vm code[ip];
},
.end => stack.pop().?,
};
}
test "evaluate" {
const result = try evaluate(&.{ 7, 2, -3 }, &.{ .mul, .add, .end });
try expectEqual(1, result);
}$ zig test test_switch_dispatch_loop.zig 1/1 test_switch_dispatch_loop.test.evaluate...OK All 1 tests passed.
If the operand to continue is comptime-known, then it can be lowered to an unconditional branch to the relevant case. Such a branch is perfectly predicted, and hence typically very fast to execute.
If the operand is runtime-known, each continue can embed a conditional branch inline (ideally through a jump table), which allows a CPU to predict its target independently of any other prong. A loop-based lowering would force every branch through the same dispatch point, hindering branch prediction.
Switch prongs can be marked as inline to generate the prong's body for each possible value it could have, making the captured value comptime.
const std = @import("std");
const expect = std.testing.expect;
const expectError = std.testing.expectError;
fn isFieldOptional(comptime T: type, field_index: usize) !bool {
const fields = @typeInfo(T).@"struct".fields;
return switch (field_index) {
// This prong is analyzed twice with `idx` being a
// comptime-known value each time.
inline 0, 1 => |idx| @typeInfo(fields[idx].type) == .optional,
else => return error.IndexOutOfBounds,
};
}
const Struct1 = struct { a: u32, b: ?u32 };
test "using @typeInfo with runtime values" {
var index: usize = 0;
try expect(!try isFieldOptional(Struct1, index));
index += 1;
try expect(try isFieldOptional(Struct1, index));
index += 1;
try expectError(error.IndexOutOfBounds, isFieldOptional(Struct1, index));
}
// Calls to `isFieldOptional` on `Struct1` get unrolled to an equivalent
// of this function:
fn isFieldOptionalUnrolled(field_index: usize) !bool {
return switch (field_index) {
0 => false,
1 => true,
else => return error.IndexOutOfBounds,
};
}$ zig test test_inline_switch.zig 1/1 test_inline_switch.test.using @typeInfo with runtime values...OK All 1 tests passed.
The inline keyword may also be combined with ranges:
fn isFieldOptional(comptime T: type, field_index: usize) !bool {
const fields = @typeInfo(T).@"struct".fields;
return switch (field_index) {
inline 0...fields.len - 1 => |idx| @typeInfo(fields[idx].type) == .optional,
else => return error.IndexOutOfBounds,
};
} inline else prongs can be used as a type safe alternative to inline for loops:
const std = @import("std");
const expect = std.testing.expect;
const SliceTypeA = extern struct {
len: usize,
ptr: [*]u32,
};
const SliceTypeB = extern struct {
ptr: [*]SliceTypeA,
len: usize,
};
const AnySlice = union(enum) {
a: SliceTypeA,
b: SliceTypeB,
c: []const u8,
d: []AnySlice,
};
fn withFor(any: AnySlice) usize {
const Tag = @typeInfo(AnySlice).@"union".tag_type.?;
inline for (@typeInfo(Tag).@"enum".fields) |field| {
// With `inline for` the function gets generated as
// a series of `if` statements relying on the optimizer
// to convert it to a switch.
if (field.value == @intFromEnum(any)) {
return @field(any, field.name).len;
}
}
// When using `inline for` the compiler doesn't know that every
// possible case has been handled requiring an explicit `unreachable`.
unreachable;
}
fn withSwitch(any: AnySlice) usize {
return switch (any) {
// With `inline else` the function is explicitly generated
// as the desired switch and the compiler can check that
// every possible case is handled.
inline else => |slice| slice.len,
};
}
test "inline for and inline else similarity" {
const any = AnySlice{ .c = "hello" };
try expect(withFor(any) == 5);
try expect(withSwitch(any) == 5);
}$ zig test test_inline_else.zig 1/1 test_inline_else.test.inline for and inline else similarity...OK All 1 tests passed.
When using an inline prong switching on an union an additional capture can be used to obtain the union's enum tag value.
const std = @import("std");
const expect = std.testing.expect;
const U = union(enum) {
a: u32,
b: f32,
};
fn getNum(u: U) u32 {
switch (u) {
// Here `num` is a runtime-known value that is either
// `u.a` or `u.b` and `tag` is `u`'s comptime-known tag value.
inline else => |num, tag| {
if (tag == .b) {
return @intFromFloat(num);
}
return num;
},
}
}
test "test" {
const u = U{ .b = 42 };
try expect(getNum(u) == 42);
}$ zig test test_inline_switch_union_tag.zig 1/1 test_inline_switch_union_tag.test.test...OK All 1 tests passed.
See also:
A while loop is used to repeatedly execute an expression until some condition is no longer true.
const expect = @import("std").testing.expect;
test "while basic" {
var i: usize = 0;
while (i < 10) {
i += 1;
}
try expect(i == 10);
}$ zig test test_while.zig 1/1 test_while.test.while basic...OK All 1 tests passed.
Use break to exit a while loop early.
const expect = @import("std").testing.expect;
test "while break" {
var i: usize = 0;
while (true) {
if (i == 10)
break;
i += 1;
}
try expect(i == 10);
}$ zig test test_while_break.zig 1/1 test_while_break.test.while break...OK All 1 tests passed.
Use continue to jump back to the beginning of the loop.
const expect = @import("std").testing.expect;
test "while continue" {
var i: usize = 0;
while (true) {
i += 1;
if (i < 10)
continue;
break;
}
try expect(i == 10);
}$ zig test test_while_continue.zig 1/1 test_while_continue.test.while continue...OK All 1 tests passed.
While loops support a continue expression which is executed when the loop is continued. The continue keyword respects this expression.
const expect = @import("std").testing.expect;
test "while loop continue expression" {
var i: usize = 0;
while (i < 10) : (i += 1) {}
try expect(i == 10);
}
test "while loop continue expression, more complicated" {
var i: usize = 1;
var j: usize = 1;
while (i * j < 2000) : ({
i *= 2;
j *= 3;
}) {
const my_ij = i * j;
try expect(my_ij < 2000);
}
}$ zig test test_while_continue_expression.zig 1/2 test_while_continue_expression.test.while loop continue expression...OK 2/2 test_while_continue_expression.test.while loop continue expression, more complicated...OK All 2 tests passed.
While loops are expressions. The result of the expression is the result of the else clause of a while loop, which is executed when the condition of the while loop is tested as false.
break, like return, accepts a value parameter. This is the result of the while expression. When you break from a while loop, the else branch is not evaluated.
const expect = @import("std").testing.expect;
test "while else" {
try expect(rangeHasNumber(0, 10, 5));
try expect(!rangeHasNumber(0, 10, 15));
}
fn rangeHasNumber(begin: usize, end: usize, number: usize) bool {
var i = begin;
return while (i < end) : (i += 1) {
if (i == number) {
break true;
}
} else false;
}$ zig test test_while_else.zig 1/1 test_while_else.test.while else...OK All 1 tests passed.
When a while loop is labeled, it can be referenced from a break or continue from within a nested loop:
test "nested break" {
outer: while (true) {
while (true) {
break :outer;
}
}
}
test "nested continue" {
var i: usize = 0;
outer: while (i < 10) : (i += 1) {
while (true) {
continue :outer;
}
}
}$ zig test test_while_nested_break.zig 1/2 test_while_nested_break.test.nested break...OK 2/2 test_while_nested_break.test.nested continue...OK All 2 tests passed.
Just like if expressions, while loops can take an optional as the condition and capture the payload. When null is encountered the loop exits.
When the |x| syntax is present on a while expression, the while condition must have an Optional Type.
The else branch is allowed on optional iteration. In this case, it will be executed on the first null value encountered.
const expect = @import("std").testing.expect;
test "while null capture" {
var sum1: u32 = 0;
numbers_left = 3;
while (eventuallyNullSequence()) |value| {
sum1 += value;
}
try expect(sum1 == 3);
// null capture with an else block
var sum2: u32 = 0;
numbers_left = 3;
while (eventuallyNullSequence()) |value| {
sum2 += value;
} else {
try expect(sum2 == 3);
}
// null capture with a continue expression
var i: u32 = 0;
var sum3: u32 = 0;
numbers_left = 3;
while (eventuallyNullSequence()) |value| : (i += 1) {
sum3 += value;
}
try expect(i == 3);
}
var numbers_left: u32 = undefined;
fn eventuallyNullSequence() ?u32 {
return if (numbers_left == 0) null else blk: {
numbers_left -= 1;
break :blk numbers_left;
};
}$ zig test test_while_null_capture.zig 1/1 test_while_null_capture.test.while null capture...OK All 1 tests passed.
Just like if expressions, while loops can take an error union as the condition and capture the payload or the error code. When the condition results in an error code the else branch is evaluated and the loop is finished.
When the else |x| syntax is present on a while expression, the while condition must have an Error Union Type.
const expect = @import("std").testing.expect;
test "while error union capture" {
var sum1: u32 = 0;
numbers_left = 3;
while (eventuallyErrorSequence()) |value| {
sum1 += value;
} else |err| {
try expect(err == error.ReachedZero);
}
}
var numbers_left: u32 = undefined;
fn eventuallyErrorSequence() anyerror!u32 {
return if (numbers_left == 0) error.ReachedZero else blk: {
numbers_left -= 1;
break :blk numbers_left;
};
}$ zig test test_while_error_capture.zig 1/1 test_while_error_capture.test.while error union capture...OK All 1 tests passed.
While loops can be inlined. This causes the loop to be unrolled, which allows the code to do some things which only work at compile time, such as use types as first class values.
const expect = @import("std").testing.expect;
test "inline while loop" {
comptime var i = 0;
var sum: usize = 0;
inline while (i < 3) : (i += 1) {
const T = switch (i) {
0 => f32,
1 => i8,
2 => bool,
else => unreachable,
};
sum += typeNameLength(T);
}
try expect(sum == 9);
}
fn typeNameLength(comptime T: type) usize {
return @typeName(T).len;
}$ zig test test_inline_while.zig 1/1 test_inline_while.test.inline while loop...OK All 1 tests passed.
It is recommended to use inline loops only for one of these reasons:
See also:
const expect = @import("std").testing.expect;
test "for basics" {
const items = [_]i32{ 4, 5, 3, 4, 0 };
var sum: i32 = 0;
// For loops iterate over slices and arrays.
for (items) |value| {
// Break and continue are supported.
if (value == 0) {
continue;
}
sum += value;
}
try expect(sum == 16);
// To iterate over a portion of a slice, reslice.
for (items[0..1]) |value| {
sum += value;
}
try expect(sum == 20);
// To access the index of iteration, specify a second condition as well
// as a second capture value.
var sum2: i32 = 0;
for (items, 0..) |_, i| {
try expect(@TypeOf(i) == usize);
sum2 += @as(i32, @intCast(i));
}
try expect(sum2 == 10);
// To iterate over consecutive integers, use the range syntax.
// Unbounded range is always a compile error.
var sum3: usize = 0;
for (0..5) |i| {
sum3 += i;
}
try expect(sum3 == 10);
}
test "multi object for" {
const items = [_]usize{ 1, 2, 3 };
const items2 = [_]usize{ 4, 5, 6 };
var count: usize = 0;
// Iterate over multiple objects.
// All lengths must be equal at the start of the loop, otherwise detectable
// illegal behavior occurs.
for (items, items2) |i, j| {
count += i + j;
}
try expect(count == 21);
}
test "for reference" {
var items = [_]i32{ 3, 4, 2 };
// Iterate over the slice by reference by
// specifying that the capture value is a pointer.
for (&items) |*value| {
value.* += 1;
}
try expect(items[0] == 4);
try expect(items[1] == 5);
try expect(items[2] == 3);
}
test "for else" {
// For allows an else attached to it, the same as a while loop.
const items = [_]?i32{ 3, 4, null, 5 };
// For loops can also be used as expressions.
// Similar to while loops, when you break from a for loop, the else branch is not evaluated.
var sum: i32 = 0;
const result = for (items) |value| {
if (value != null) {
sum += value.?;
}
} else blk: {
try expect(sum == 12);
break :blk sum;
};
try expect(result == 12);
}$ zig test test_for.zig 1/4 test_for.test.for basics...OK 2/4 test_for.test.multi object for...OK 3/4 test_for.test.for reference...OK 4/4 test_for.test.for else...OK All 4 tests passed.
When a for loop is labeled, it can be referenced from a break or continue from within a nested loop:
const std = @import("std");
const expect = std.testing.expect;
test "nested break" {
var count: usize = 0;
outer: for (1..6) |_| {
for (1..6) |_| {
count += 1;
break :outer;
}
}
try expect(count == 1);
}
test "nested continue" {
var count: usize = 0;
outer: for (1..9) |_| {
for (1..6) |_| {
count += 1;
continue :outer;
}
}
try expect(count == 8);
}$ zig test test_for_nested_break.zig 1/2 test_for_nested_break.test.nested break...OK 2/2 test_for_nested_break.test.nested continue...OK All 2 tests passed.
For loops can be inlined. This causes the loop to be unrolled, which allows the code to do some things which only work at compile time, such as use types as first class values. The capture value and iterator value of inlined for loops are compile-time known.
const expect = @import("std").testing.expect;
test "inline for loop" {
const nums = [_]i32{ 2, 4, 6 };
var sum: usize = 0;
inline for (nums) |i| {
const T = switch (i) {
2 => f32,
4 => i8,
6 => bool,
else => unreachable,
};
sum += typeNameLength(T);
}
try expect(sum == 9);
}
fn typeNameLength(comptime T: type) usize {
return @typeName(T).len;
}$ zig test test_inline_for.zig 1/1 test_inline_for.test.inline for loop...OK All 1 tests passed.
It is recommended to use inline loops only for one of these reasons:
See also:
// If expressions have three uses, corresponding to the three types:
// * bool
// * ?T
// * anyerror!T
const expect = @import("std").testing.expect;
test "if expression" {
// If expressions are used instead of a ternary expression.
const a: u32 = 5;
const b: u32 = 4;
const result = if (a != b) 47 else 3089;
try expect(result == 47);
}
test "if boolean" {
// If expressions test boolean conditions.
const a: u32 = 5;
const b: u32 = 4;
if (a != b) {
try expect(true);
} else if (a == 9) {
unreachable;
} else {
unreachable;
}
}
test "if error union" {
// If expressions test for errors.
// Note the |err| capture on the else.
const a: anyerror!u32 = 0;
if (a) |value| {
try expect(value == 0);
} else |err| {
_ = err;
unreachable;
}
const b: anyerror!u32 = error.BadValue;
if (b) |value| {
_ = value;
unreachable;
} else |err| {
try expect(err == error.BadValue);
}
// The else and |err| capture is strictly required.
if (a) |value| {
try expect(value == 0);
} else |_| {}
// To check only the error value, use an empty block expression.
if (b) |_| {} else |err| {
try expect(err == error.BadValue);
}
// Access the value by reference using a pointer capture.
var c: anyerror!u32 = 3;
if (c) |*value| {
value.* = 9;
} else |_| {
unreachable;
}
if (c) |value| {
try expect(value == 9);
} else |_| {
unreachable;
}
}$ zig test test_if.zig 1/3 test_if.test.if expression...OK 2/3 test_if.test.if boolean...OK 3/3 test_if.test.if error union...OK All 3 tests passed.
const expect = @import("std").testing.expect;
test "if optional" {
// If expressions test for null.
const a: ?u32 = 0;
if (a) |value| {
try expect(value == 0);
} else {
unreachable;
}
const b: ?u32 = null;
if (b) |_| {
unreachable;
} else {
try expect(true);
}
// The else is not required.
if (a) |value| {
try expect(value == 0);
}
// To test against null only, use the binary equality operator.
if (b == null) {
try expect(true);
}
// Access the value by reference using a pointer capture.
var c: ?u32 = 3;
if (c) |*value| {
value.* = 2;
}
if (c) |value| {
try expect(value == 2);
} else {
unreachable;
}
}
test "if error union with optional" {
// If expressions test for errors before unwrapping optionals.
// The |optional_value| capture's type is ?u32.
const a: anyerror!?u32 = 0;
if (a) |optional_value| {
try expect(optional_value.? == 0);
} else |err| {
_ = err;
unreachable;
}
const b: anyerror!?u32 = null;
if (b) |optional_value| {
try expect(optional_value == null);
} else |_| {
unreachable;
}
const c: anyerror!?u32 = error.BadValue;
if (c) |optional_value| {
_ = optional_value;
unreachable;
} else |err| {
try expect(err == error.BadValue);
}
// Access the value by reference by using a pointer capture each time.
var d: anyerror!?u32 = 3;
if (d) |*optional_value| {
if (optional_value.*) |*value| {
value.* = 9;
}
} else |_| {
unreachable;
}
if (d) |optional_value| {
try expect(optional_value.? == 9);
} else |_| {
unreachable;
}
}$ zig test test_if_optionals.zig 1/2 test_if_optionals.test.if optional...OK 2/2 test_if_optionals.test.if error union with optional...OK All 2 tests passed.
See also:
Executes an expression unconditionally at scope exit.
const std = @import("std");
const expect = std.testing.expect;
const print = std.debug.print;
fn deferExample() !usize {
var a: usize = 1;
{
defer a = 2;
a = 1;
}
try expect(a == 2);
a = 5;
return a;
}
test "defer basics" {
try expect((try deferExample()) == 5);
}$ zig test test_defer.zig 1/1 test_defer.test.defer basics...OK All 1 tests passed.
Defer expressions are evaluated in reverse order.
const std = @import("std");
const print = std.debug.print;
pub fn main() void {
print("\n", .{});
defer {
print("1 ", .{});
}
defer {
print("2 ", .{});
}
if (false) {
// defers are not run if they are never executed.
defer {
print("3 ", .{});
}
}
}$ zig build-exe defer_unwind.zig $ ./defer_unwind 2 1
Inside a defer expression the return statement is not allowed.
fn deferInvalidExample() !void {
defer {
return error.DeferError;
}
return error.DeferError;
}$ zig test test_invalid_defer.zig /home/andy/dev/zig/doc/langref/test_invalid_defer.zig:3:9: error: cannot return from defer expression return error.DeferError; ^~~~~~~~~~~~~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_invalid_defer.zig:2:5: note: defer expression here defer { ^~~~~
See also:
In Debug and ReleaseSafe mode unreachable emits a call to panic with the message reached unreachable code.
In ReleaseFast and ReleaseSmall mode, the optimizer uses the assumption that unreachable code will never be hit to perform optimizations.
// unreachable is used to assert that control flow will never reach a
// particular location:
test "basic math" {
const x = 1;
const y = 2;
if (x + y != 3) {
unreachable;
}
}$ zig test test_unreachable.zig 1/1 test_unreachable.test.basic math...OK All 1 tests passed.
In fact, this is how std.debug.assert is implemented:
// This is how std.debug.assert is implemented
fn assert(ok: bool) void {
if (!ok) unreachable; // assertion failure
}
// This test will fail because we hit unreachable.
test "this will fail" {
assert(false);
}$ zig test test_assertion_failure.zig 1/1 test_assertion_failure.test.this will fail...thread 2902460 panic: reached unreachable code /home/andy/dev/zig/doc/langref/test_assertion_failure.zig:3:14: 0x102c039 in assert (test_assertion_failure.zig) if (!ok) unreachable; // assertion failure ^ /home/andy/dev/zig/doc/langref/test_assertion_failure.zig:8:11: 0x102c00e in test.this will fail (test_assertion_failure.zig) assert(false); ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x115cb50 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1155d71 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x114fb0d in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x114f3a1 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/2d8b23c255add16f67e238437a2ca75f/test --seed=0xf5bf1bba
const assert = @import("std").debug.assert;
test "type of unreachable" {
comptime {
// The type of unreachable is noreturn.
// However this assertion will still fail to compile because
// unreachable expressions are compile errors.
assert(@TypeOf(unreachable) == noreturn);
}
}$ zig test test_comptime_unreachable.zig /home/andy/dev/zig/doc/langref/test_comptime_unreachable.zig:10:16: error: unreachable code assert(@TypeOf(unreachable) == noreturn); ^~~~~~~~~~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_comptime_unreachable.zig:10:24: note: control flow is diverted here assert(@TypeOf(unreachable) == noreturn); ^~~~~~~~~~~
See also:
noreturn is the type of:
breakcontinuereturnunreachablewhile (true) {}When resolving types together, such as if clauses or switch prongs, the noreturn type is compatible with every other type. Consider:
fn foo(condition: bool, b: u32) void {
const a = if (condition) b else return;
_ = a;
@panic("do something with a");
}
test "noreturn" {
foo(false, 1);
}$ zig test test_noreturn.zig 1/1 test_noreturn.test.noreturn...OK All 1 tests passed.
Another use case for noreturn is the exit function:
const std = @import("std");
const builtin = @import("builtin");
const native_arch = builtin.cpu.arch;
const expect = std.testing.expect;
const WINAPI: std.builtin.CallingConvention = if (native_arch == .x86) .{ .x86_stdcall = .{} } else .c;
extern "kernel32" fn ExitProcess(exit_code: c_uint) callconv(WINAPI) noreturn;
test "foo" {
const value = bar() catch ExitProcess(1);
try expect(value == 1234);
}
fn bar() anyerror!u32 {
return 1234;
}$ zig test test_noreturn_from_exit.zig -target x86_64-windows --test-no-exec
const std = @import("std");
const builtin = @import("builtin");
const native_arch = builtin.cpu.arch;
const expect = std.testing.expect;
// Functions are declared like this
fn add(a: i8, b: i8) i8 {
if (a == 0) {
return b;
}
return a + b;
}
// The export specifier makes a function externally visible in the generated
// object file, and makes it use the C ABI.
export fn sub(a: i8, b: i8) i8 {
return a - b;
}
// The extern specifier is used to declare a function that will be resolved
// at link time, when linking statically, or at runtime, when linking
// dynamically. The quoted identifier after the extern keyword specifies
// the library that has the function. (e.g. "c" -> libc.so)
// The callconv specifier changes the calling convention of the function.
extern "kernel32" fn ExitProcess(exit_code: u32) callconv(.winapi) noreturn;
extern "c" fn atan2(a: f64, b: f64) f64;
// The @branchHint builtin can be used to tell the optimizer that a function is rarely called ("cold").
fn abort() noreturn {
@branchHint(.cold);
while (true) {}
}
// The naked calling convention makes a function not have any function prologue or epilogue.
// This can be useful when integrating with assembly.
fn _start() callconv(.naked) noreturn {
abort();
}
// The inline calling convention forces a function to be inlined at all call sites.
// If the function cannot be inlined, it is a compile-time error.
inline fn shiftLeftOne(a: u32) u32 {
return a << 1;
}
// The pub specifier allows the function to be visible when importing.
// Another file can use @import and call sub2
pub fn sub2(a: i8, b: i8) i8 {
return a - b;
}
// Function pointers are prefixed with `*const `.
const Call2Op = *const fn (a: i8, b: i8) i8;
fn doOp(fnCall: Call2Op, op1: i8, op2: i8) i8 {
return fnCall(op1, op2);
}
test "function" {
try expect(doOp(add, 5, 6) == 11);
try expect(doOp(sub2, 5, 6) == -1);
}$ zig test test_functions.zig 1/1 test_functions.test.function...OK All 1 tests passed.
There is a difference between a function body and a function pointer. Function bodies are comptime-only types while function Pointers may be runtime-known.
Primitive types such as Integers and Floats passed as parameters are copied, and then the copy is available in the function body. This is called "passing by value". Copying a primitive type is essentially free and typically involves nothing more than setting a register.
Structs, unions, and arrays can sometimes be more efficiently passed as a reference, since a copy could be arbitrarily expensive depending on the size. When these types are passed as parameters, Zig may choose to copy and pass by value, or pass by reference, whichever way Zig decides will be faster. This is made possible, in part, by the fact that parameters are immutable.
const Point = struct {
x: i32,
y: i32,
};
fn foo(point: Point) i32 {
// Here, `point` could be a reference, or a copy. The function body
// can ignore the difference and treat it as a value. Be very careful
// taking the address of the parameter - it should be treated as if
// the address will become invalid when the function returns.
return point.x + point.y;
}
const expect = @import("std").testing.expect;
test "pass struct to function" {
try expect(foo(Point{ .x = 1, .y = 2 }) == 3);
}$ zig test test_pass_by_reference_or_value.zig 1/1 test_pass_by_reference_or_value.test.pass struct to function...OK All 1 tests passed.
For extern functions, Zig follows the C ABI for passing structs and unions by value.
Function parameters can be declared with anytype in place of the type. In this case the parameter types will be inferred when the function is called. Use @TypeOf and @typeInfo to get information about the inferred type.
const expect = @import("std").testing.expect;
fn addFortyTwo(x: anytype) @TypeOf(x) {
return x + 42;
}
test "fn type inference" {
try expect(addFortyTwo(1) == 43);
try expect(@TypeOf(addFortyTwo(1)) == comptime_int);
const y: i64 = 2;
try expect(addFortyTwo(y) == 44);
try expect(@TypeOf(addFortyTwo(y)) == i64);
}$ zig test test_fn_type_inference.zig 1/1 test_fn_type_inference.test.fn type inference...OK All 1 tests passed.
Adding the inline keyword to a function definition makes that function become semantically inlined at the callsite. This is not a hint to be possibly observed by optimization passes, but has implications on the types and values involved in the function call.
Unlike normal function calls, arguments at an inline function callsite which are compile-time known are treated as Compile Time Parameters. This can potentially propagate all the way to the return value:
const std = @import("std");
pub fn main() void {
if (foo(1200, 34) != 1234) {
@compileError("bad");
}
}
inline fn foo(a: i32, b: i32) i32 {
std.debug.print("runtime a = {} b = {}", .{ a, b });
return a + b;
}$ zig build-exe inline_call.zig $ ./inline_call runtime a = 1200 b = 34
If inline is removed, the test fails with the compile error instead of passing.
It is generally better to let the compiler decide when to inline a function, except for these scenarios:
Note that inline actually restricts what the compiler is allowed to do. This can harm binary size, compilation speed, and even runtime performance.
const std = @import("std");
const math = std.math;
const testing = std.testing;
test "fn reflection" {
try testing.expect(@typeInfo(@TypeOf(testing.expect)).@"fn".params[0].type.? == bool);
try testing.expect(@typeInfo(@TypeOf(testing.tmpDir)).@"fn".return_type.? == testing.TmpDir);
try testing.expect(@typeInfo(@TypeOf(math.Log2Int)).@"fn".is_generic);
}$ zig test test_fn_reflection.zig 1/1 test_fn_reflection.test.fn reflection...OK All 1 tests passed.
An error set is like an enum. However, each error name across the entire compilation gets assigned an unsigned integer greater than 0. You are allowed to declare the same error name more than once, and if you do, it gets assigned the same integer value.
The error set type defaults to a u16, though if the maximum number of distinct error values is provided via the --error-limit [num] command line parameter an integer type with the minimum number of bits required to represent all of the error values will be used.
You can coerce an error from a subset to a superset:
const std = @import("std");
const FileOpenError = error{
AccessDenied,
OutOfMemory,
FileNotFound,
};
const AllocationError = error{
OutOfMemory,
};
test "coerce subset to superset" {
const err = foo(AllocationError.OutOfMemory);
try std.testing.expect(err == FileOpenError.OutOfMemory);
}
fn foo(err: AllocationError) FileOpenError {
return err;
}$ zig test test_coerce_error_subset_to_superset.zig 1/1 test_coerce_error_subset_to_superset.test.coerce subset to superset...OK All 1 tests passed.
But you cannot coerce an error from a superset to a subset:
const FileOpenError = error{
AccessDenied,
OutOfMemory,
FileNotFound,
};
const AllocationError = error{
OutOfMemory,
};
test "coerce superset to subset" {
foo(FileOpenError.OutOfMemory) catch {};
}
fn foo(err: FileOpenError) AllocationError {
return err;
}$ zig test test_coerce_error_superset_to_subset.zig /home/andy/dev/zig/doc/langref/test_coerce_error_superset_to_subset.zig:16:12: error: expected type 'error{OutOfMemory}', found 'error{AccessDenied,FileNotFound,OutOfMemory}' return err; ^~~ /home/andy/dev/zig/doc/langref/test_coerce_error_superset_to_subset.zig:16:12: note: 'error.AccessDenied' not a member of destination error set /home/andy/dev/zig/doc/langref/test_coerce_error_superset_to_subset.zig:16:12: note: 'error.FileNotFound' not a member of destination error set /home/andy/dev/zig/doc/langref/test_coerce_error_superset_to_subset.zig:15:28: note: function return type declared here fn foo(err: FileOpenError) AllocationError { ^~~~~~~~~~~~~~~ referenced by: test.coerce superset to subset: /home/andy/dev/zig/doc/langref/test_coerce_error_superset_to_subset.zig:12:8
There is a shortcut for declaring an error set with only 1 value, and then getting that value:
const err = error.FileNotFound;
This is equivalent to:
const err = (error{FileNotFound}).FileNotFound;This becomes useful when using Inferred Error Sets.
anyerror refers to the global error set. This is the error set that contains all errors in the entire compilation unit, i.e. it is the union of all other error sets.
You can coerce any error set to the global one, and you can explicitly cast an error of the global error set to a non-global one. This inserts a language-level assert to make sure the error value is in fact in the destination error set.
The global error set should generally be avoided because it prevents the compiler from knowing what errors are possible at compile-time. Knowing the error set at compile-time is better for generated documentation and helpful error messages, such as forgetting a possible error value in a switch.
An error set type and normal type can be combined with the ! binary operator to form an error union type. You are likely to use an error union type more often than an error set type by itself.
Here is a function to parse a string into a 64-bit integer:
const std = @import("std");
const maxInt = std.math.maxInt;
pub fn parseU64(buf: []const u8, radix: u8) !u64 {
var x: u64 = 0;
for (buf) |c| {
const digit = charToDigit(c);
if (digit >= radix) {
return error.InvalidChar;
}
// x *= radix
var ov = @mulWithOverflow(x, radix);
if (ov[1] != 0) return error.OverFlow;
// x += digit
ov = @addWithOverflow(ov[0], digit);
if (ov[1] != 0) return error.OverFlow;
x = ov[0];
}
return x;
}
fn charToDigit(c: u8) u8 {
return switch (c) {
'0'...'9' => c - '0',
'A'...'Z' => c - 'A' + 10,
'a'...'z' => c - 'a' + 10,
else => maxInt(u8),
};
}
test "parse u64" {
const result = try parseU64("1234", 10);
try std.testing.expect(result == 1234);
}$ zig test error_union_parsing_u64.zig 1/1 error_union_parsing_u64.test.parse u64...OK All 1 tests passed.
Notice the return type is !u64. This means that the function either returns an unsigned 64 bit integer, or an error. We left off the error set to the left of the !, so the error set is inferred.
Within the function definition, you can see some return statements that return an error, and at the bottom a return statement that returns a u64. Both types coerce to anyerror!u64.
What it looks like to use this function varies depending on what you're trying to do. One of the following:
If you want to provide a default value, you can use the catch binary operator:
const parseU64 = @import("error_union_parsing_u64.zig").parseU64;
fn doAThing(str: []u8) void {
const number = parseU64(str, 10) catch 13;
_ = number; // ...
} In this code, number will be equal to the successfully parsed string, or a default value of 13. The type of the right hand side of the binary catch operator must match the unwrapped error union type, or be of type noreturn.
If you want to provide a default value with catch after performing some logic, you can combine catch with named Blocks:
const parseU64 = @import("error_union_parsing_u64.zig").parseU64;
fn doAThing(str: []u8) void {
const number = parseU64(str, 10) catch blk: {
// do things
break :blk 13;
};
_ = number; // number is now initialized
}Let's say you wanted to return the error if you got one, otherwise continue with the function logic:
const parseU64 = @import("error_union_parsing_u64.zig").parseU64;
fn doAThing(str: []u8) !void {
const number = parseU64(str, 10) catch |err| return err;
_ = number; // ...
} There is a shortcut for this. The try expression:
const parseU64 = @import("error_union_parsing_u64.zig").parseU64;
fn doAThing(str: []u8) !void {
const number = try parseU64(str, 10);
_ = number; // ...
} try evaluates an error union expression. If it is an error, it returns from the current function with the same error. Otherwise, the expression results in the unwrapped value.
Maybe you know with complete certainty that an expression will never be an error. In this case you can do this:
const number = parseU64("1234", 10) catch unreachable; Here we know for sure that "1234" will parse successfully. So we put the unreachable value on the right hand side. unreachable invokes safety-checked Illegal Behavior, so in Debug and ReleaseSafe, triggers a safety panic by default. So, while we're debugging the application, if there was a surprise error here, the application would crash appropriately.
You may want to take a different action for every situation. For that, we combine the if and switch expression:
fn doAThing(str: []u8) void {
if (parseU64(str, 10)) |number| {
doSomethingWithNumber(number);
} else |err| switch (err) {
error.Overflow => {
// handle overflow...
},
// we promise that InvalidChar won't happen (or crash in debug mode if it does)
error.InvalidChar => unreachable,
}
} Finally, you may want to handle only some errors. For that, you can capture the unhandled errors in the else case, which now contains a narrower error set:
fn doAnotherThing(str: []u8) error{InvalidChar}!void {
if (parseU64(str, 10)) |number| {
doSomethingWithNumber(number);
} else |err| switch (err) {
error.Overflow => {
// handle overflow...
},
else => |leftover_err| return leftover_err,
}
} You must use the variable capture syntax. If you don't need the variable, you can capture with _ and avoid the switch.
fn doADifferentThing(str: []u8) void {
if (parseU64(str, 10)) |number| {
doSomethingWithNumber(number);
} else |_| {
// do as you'd like
}
} The other component to error handling is defer statements. In addition to an unconditional defer, Zig has errdefer, which evaluates the deferred expression on block exit path if and only if the function returned with an error from the block.
Example:
fn createFoo(param: i32) !Foo {
const foo = try tryToAllocateFoo();
// now we have allocated foo. we need to free it if the function fails.
// but we want to return it if the function succeeds.
errdefer deallocateFoo(foo);
const tmp_buf = allocateTmpBuffer() orelse return error.OutOfMemory;
// tmp_buf is truly a temporary resource, and we for sure want to clean it up
// before this block leaves scope
defer deallocateTmpBuffer(tmp_buf);
if (param > 1337) return error.InvalidParam;
// here the errdefer will not run since we're returning success from the function.
// but the defer will run!
return foo;
}The neat thing about this is that you get robust error handling without the verbosity and cognitive overhead of trying to make sure every exit path is covered. The deallocation code is always directly following the allocation code.
The errdefer statement can optionally capture the error:
const std = @import("std");
fn captureError(captured: *?anyerror) !void {
errdefer |err| {
captured.* = err;
}
return error.GeneralFailure;
}
test "errdefer capture" {
var captured: ?anyerror = null;
if (captureError(&captured)) unreachable else |err| {
try std.testing.expectEqual(error.GeneralFailure, captured.?);
try std.testing.expectEqual(error.GeneralFailure, err);
}
}$ zig test test_errdefer_capture.zig 1/1 test_errdefer_capture.test.errdefer capture...OK All 1 tests passed.
A couple of other tidbits about error handling:
catch unreachable and get the added benefit of crashing in Debug and ReleaseSafe modes if your assumption was wrong. See also:
An error union is created with the ! binary operator. You can use compile-time reflection to access the child type of an error union:
const expect = @import("std").testing.expect;
test "error union" {
var foo: anyerror!i32 = undefined;
// Coerce from child type of an error union:
foo = 1234;
// Coerce from an error set:
foo = error.SomeError;
// Use compile-time reflection to access the payload type of an error union:
try comptime expect(@typeInfo(@TypeOf(foo)).error_union.payload == i32);
// Use compile-time reflection to access the error set type of an error union:
try comptime expect(@typeInfo(@TypeOf(foo)).error_union.error_set == anyerror);
}$ zig test test_error_union.zig 1/1 test_error_union.test.error union...OK All 1 tests passed.
Use the || operator to merge two error sets together. The resulting error set contains the errors of both error sets. Doc comments from the left-hand side override doc comments from the right-hand side. In this example, the doc comments for C.PathNotFound is A doc comment.
This is especially useful for functions which return different error sets depending on comptime branches. For example, the Zig standard library uses LinuxFileOpenError || WindowsFileOpenError for the error set of opening files.
const A = error{
NotDir,
/// A doc comment
PathNotFound,
};
const B = error{
OutOfMemory,
/// B doc comment
PathNotFound,
};
const C = A || B;
fn foo() C!void {
return error.NotDir;
}
test "merge error sets" {
if (foo()) {
@panic("unexpected");
} else |err| switch (err) {
error.OutOfMemory => @panic("unexpected"),
error.PathNotFound => @panic("unexpected"),
error.NotDir => {},
}
}$ zig test test_merging_error_sets.zig 1/1 test_merging_error_sets.test.merge error sets...OK All 1 tests passed.
Because many functions in Zig return a possible error, Zig supports inferring the error set. To infer the error set for a function, prepend the ! operator to the function’s return type, like !T:
// With an inferred error set
pub fn add_inferred(comptime T: type, a: T, b: T) !T {
const ov = @addWithOverflow(a, b);
if (ov[1] != 0) return error.Overflow;
return ov[0];
}
// With an explicit error set
pub fn add_explicit(comptime T: type, a: T, b: T) Error!T {
const ov = @addWithOverflow(a, b);
if (ov[1] != 0) return error.Overflow;
return ov[0];
}
const Error = error{
Overflow,
};
const std = @import("std");
test "inferred error set" {
if (add_inferred(u8, 255, 1)) |_| unreachable else |err| switch (err) {
error.Overflow => {}, // ok
}
}$ zig test test_inferred_error_sets.zig 1/1 test_inferred_error_sets.test.inferred error set...OK All 1 tests passed.
When a function has an inferred error set, that function becomes generic and thus it becomes trickier to do certain things with it, such as obtain a function pointer, or have an error set that is consistent across different build targets. Additionally, inferred error sets are incompatible with recursion.
In these situations, it is recommended to use an explicit error set. You can generally start with an empty error set and let compile errors guide you toward completing the set.
These limitations may be overcome in a future version of Zig.
Error Return Traces show all the points in the code that an error was returned to the calling function. This makes it practical to use try everywhere and then still be able to know what happened if an error ends up bubbling all the way out of your application.
pub fn main() !void {
try foo(12);
}
fn foo(x: i32) !void {
if (x >= 5) {
try bar();
} else {
try bang2();
}
}
fn bar() !void {
if (baz()) {
try quux();
} else |err| switch (err) {
error.FileNotFound => try hello(),
}
}
fn baz() !void {
try bang1();
}
fn quux() !void {
try bang2();
}
fn hello() !void {
try bang2();
}
fn bang1() !void {
return error.FileNotFound;
}
fn bang2() !void {
return error.PermissionDenied;
}$ zig build-exe error_return_trace.zig $ ./error_return_trace error: PermissionDenied /home/andy/dev/zig/doc/langref/error_return_trace.zig:34:5: 0x113d36c in bang1 (error_return_trace.zig) return error.FileNotFound; ^ /home/andy/dev/zig/doc/langref/error_return_trace.zig:22:5: 0x113d3b6 in baz (error_return_trace.zig) try bang1(); ^ /home/andy/dev/zig/doc/langref/error_return_trace.zig:38:5: 0x113d3ec in bang2 (error_return_trace.zig) return error.PermissionDenied; ^ /home/andy/dev/zig/doc/langref/error_return_trace.zig:30:5: 0x113d496 in hello (error_return_trace.zig) try bang2(); ^ /home/andy/dev/zig/doc/langref/error_return_trace.zig:17:31: 0x113d56e in bar (error_return_trace.zig) error.FileNotFound => try hello(), ^ /home/andy/dev/zig/doc/langref/error_return_trace.zig:7:9: 0x113d654 in foo (error_return_trace.zig) try bar(); ^ /home/andy/dev/zig/doc/langref/error_return_trace.zig:2:5: 0x113d71b in main (error_return_trace.zig) try foo(12); ^
Look closely at this example. This is no stack trace.
You can see that the final error bubbled up was PermissionDenied, but the original error that started this whole thing was FileNotFound. In the bar function, the code handles the original error code, and then returns another one, from the switch statement. Error Return Traces make this clear, whereas a stack trace would look like this:
pub fn main() void {
foo(12);
}
fn foo(x: i32) void {
if (x >= 5) {
bar();
} else {
bang2();
}
}
fn bar() void {
if (baz()) {
quux();
} else {
hello();
}
}
fn baz() bool {
return bang1();
}
fn quux() void {
bang2();
}
fn hello() void {
bang2();
}
fn bang1() bool {
return false;
}
fn bang2() void {
@panic("PermissionDenied");
}$ zig build-exe stack_trace.zig $ ./stack_trace thread 2902479 panic: PermissionDenied /home/andy/dev/zig/doc/langref/stack_trace.zig:38:5: 0x1140e6c in bang2 (stack_trace.zig) @panic("PermissionDenied"); ^ /home/andy/dev/zig/doc/langref/stack_trace.zig:30:10: 0x11414ac in hello (stack_trace.zig) bang2(); ^ /home/andy/dev/zig/doc/langref/stack_trace.zig:17:14: 0x1140e23 in bar (stack_trace.zig) hello(); ^ /home/andy/dev/zig/doc/langref/stack_trace.zig:7:12: 0x1140ab8 in foo (stack_trace.zig) bar(); ^ /home/andy/dev/zig/doc/langref/stack_trace.zig:2:8: 0x113f871 in main (stack_trace.zig) foo(12); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113eabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113e351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
Here, the stack trace does not explain how the control flow in bar got to the hello() call. One would have to open a debugger or further instrument the application in order to find out. The error return trace, on the other hand, shows exactly how the error bubbled up.
This debugging feature makes it easier to iterate quickly on code that robustly handles all error conditions. This means that Zig developers will naturally find themselves writing correct, robust code in order to increase their development pace.
Error Return Traces are enabled by default in Debug builds and disabled by default in ReleaseFast, ReleaseSafe and ReleaseSmall builds.
There are a few ways to activate this error return tracing feature:
catch unreachable and you have not overridden the default panic handlerstd.debug.dumpStackTrace to print it. This function returns comptime-known null when building without error return tracing support.To analyze performance cost, there are two cases:
For the case when no errors are returned, the cost is a single memory write operation, only in the first non-failable function in the call graph that calls a failable function, i.e. when a function returning void calls a function returning error. This is to initialize this struct in the stack memory:
pub const StackTrace = struct {
index: usize,
instruction_addresses: [N]usize,
};Here, N is the maximum function call depth as determined by call graph analysis. Recursion is ignored and counts for 2.
A pointer to StackTrace is passed as a secret parameter to every function that can return an error, but it's always the first parameter, so it can likely sit in a register and stay there.
That's it for the path when no errors occur. It's practically free in terms of performance.
When generating the code for a function that returns an error, just before the return statement (only for the return statements that return errors), Zig generates a call to this function:
// marked as "no-inline" in LLVM IR
fn __zig_return_error(stack_trace: *StackTrace) void {
stack_trace.instruction_addresses[stack_trace.index] = @returnAddress();
stack_trace.index = (stack_trace.index + 1) % N;
}The cost is 2 math operations plus some memory reads and writes. The memory accessed is constrained and should remain cached for the duration of the error return bubbling.
As for code size cost, 1 function call before a return statement is no big deal. Even so, I have a plan to make the call to __zig_return_error a tail call, which brings the code size cost down to actually zero. What is a return statement in code without error return tracing can become a jump instruction in code with error return tracing.
One area that Zig provides safety without compromising efficiency or readability is with the optional type.
The question mark symbolizes the optional type. You can convert a type to an optional type by putting a question mark in front of it, like this:
// normal integer const normal_int: i32 = 1234; // optional integer const optional_int: ?i32 = 5678;
Now the variable optional_int could be an i32, or null.
Instead of integers, let's talk about pointers. Null references are the source of many runtime exceptions, and even stand accused of being the worst mistake of computer science.
Zig does not have them.
Instead, you can use an optional pointer. This secretly compiles down to a normal pointer, since we know we can use 0 as the null value for the optional type. But the compiler can check your work and make sure you don't assign null to something that can't be null.
Typically the downside of not having null is that it makes the code more verbose to write. But, let's compare some equivalent C code and Zig code.
Task: call malloc, if the result is null, return null.
C code
// malloc prototype included for reference
void *malloc(size_t size);
struct Foo *do_a_thing(void) {
char *ptr = malloc(1234);
if (!ptr) return NULL;
// ...
}Zig code
// malloc prototype included for reference
extern fn malloc(size: usize) ?[*]u8;
fn doAThing() ?*Foo {
const ptr = malloc(1234) orelse return null;
_ = ptr; // ...
} Here, Zig is at least as convenient, if not more, than C. And, the type of "ptr" is [*]u8 not ?[*]u8. The orelse keyword unwrapped the optional type and therefore ptr is guaranteed to be non-null everywhere it is used in the function.
The other form of checking against NULL you might see looks like this:
void do_a_thing(struct Foo *foo) {
// do some stuff
if (foo) {
do_something_with_foo(foo);
}
// do some stuff
}In Zig you can accomplish the same thing:
const Foo = struct {};
fn doSomethingWithFoo(foo: *Foo) void {
_ = foo;
}
fn doAThing(optional_foo: ?*Foo) void {
// do some stuff
if (optional_foo) |foo| {
doSomethingWithFoo(foo);
}
// do some stuff
} Once again, the notable thing here is that inside the if block, foo is no longer an optional pointer, it is a pointer, which cannot be null.
One benefit to this is that functions which take pointers as arguments can be annotated with the "nonnull" attribute - __attribute__((nonnull)) in GCC. The optimizer can sometimes make better decisions knowing that pointer arguments cannot be null.
An optional is created by putting ? in front of a type. You can use compile-time reflection to access the child type of an optional:
const expect = @import("std").testing.expect;
test "optional type" {
// Declare an optional and coerce from null:
var foo: ?i32 = null;
// Coerce from child type of an optional
foo = 1234;
// Use compile-time reflection to access the child type of the optional:
try comptime expect(@typeInfo(@TypeOf(foo)).optional.child == i32);
}$ zig test test_optional_type.zig 1/1 test_optional_type.test.optional type...OK All 1 tests passed.
Just like undefined, null has its own type, and the only way to use it is to cast it to a different type:
const optional_value: ?i32 = null;
An optional pointer is guaranteed to be the same size as a pointer. The null of the optional is guaranteed to be address 0.
const expect = @import("std").testing.expect;
test "optional pointers" {
// Pointers cannot be null. If you want a null pointer, use the optional
// prefix `?` to make the pointer type optional.
var ptr: ?*i32 = null;
var x: i32 = 1;
ptr = &x;
try expect(ptr.?.* == 1);
// Optional pointers are the same size as normal pointers, because pointer
// value 0 is used as the null value.
try expect(@sizeOf(?*i32) == @sizeOf(*i32));
}$ zig test test_optional_pointer.zig 1/1 test_optional_pointer.test.optional pointers...OK All 1 tests passed.
See also:
A type cast converts a value of one type to another. Zig has Type Coercion for conversions that are known to be completely safe and unambiguous, and Explicit Casts for conversions that one would not want to happen on accident. There is also a third kind of type conversion called Peer Type Resolution for the case when a result type must be decided given multiple operand types.
Type coercion occurs when one type is expected, but different type is provided:
test "type coercion - variable declaration" {
const a: u8 = 1;
const b: u16 = a;
_ = b;
}
test "type coercion - function call" {
const a: u8 = 1;
foo(a);
}
fn foo(b: u16) void {
_ = b;
}
test "type coercion - @as builtin" {
const a: u8 = 1;
const b = @as(u16, a);
_ = b;
}$ zig test test_type_coercion.zig 1/3 test_type_coercion.test.type coercion - variable declaration...OK 2/3 test_type_coercion.test.type coercion - function call...OK 3/3 test_type_coercion.test.type coercion - @as builtin...OK All 3 tests passed.
Type coercions are only allowed when it is completely unambiguous how to get from one type to another, and the transformation is guaranteed to be safe. There is one exception, which is C Pointers.
Values which have the same representation at runtime can be cast to increase the strictness of the qualifiers, no matter how nested the qualifiers are:
const - non-const to const is allowedvolatile - non-volatile to volatile is allowedalign - bigger to smaller alignment is allowed These casts are no-ops at runtime since the value representation does not change.
test "type coercion - const qualification" {
var a: i32 = 1;
const b: *i32 = &a;
foo(b);
}
fn foo(_: *const i32) void {}$ zig test test_no_op_casts.zig 1/1 test_no_op_casts.test.type coercion - const qualification...OK All 1 tests passed.
In addition, pointers coerce to const optional pointers:
const std = @import("std");
const expect = std.testing.expect;
const mem = std.mem;
test "cast *[1][*:0]const u8 to []const ?[*:0]const u8" {
const window_name = [1][*:0]const u8{"window name"};
const x: []const ?[*:0]const u8 = &window_name;
try expect(mem.eql(u8, mem.span(x[0].?), "window name"));
}$ zig test test_pointer_coerce_const_optional.zig 1/1 test_pointer_coerce_const_optional.test.cast *[1][*:0]const u8 to []const ?[*:0]const u8...OK All 1 tests passed.
Integers coerce to integer types which can represent every value of the old type, and likewise Floats coerce to float types which can represent every value of the old type.
const std = @import("std");
const builtin = @import("builtin");
const expect = std.testing.expect;
const mem = std.mem;
test "integer widening" {
const a: u8 = 250;
const b: u16 = a;
const c: u32 = b;
const d: u64 = c;
const e: u64 = d;
const f: u128 = e;
try expect(f == a);
}
test "implicit unsigned integer to signed integer" {
const a: u8 = 250;
const b: i16 = a;
try expect(b == 250);
}
test "float widening" {
const a: f16 = 12.34;
const b: f32 = a;
const c: f64 = b;
const d: f128 = c;
try expect(d == a);
}$ zig test test_integer_widening.zig 1/3 test_integer_widening.test.integer widening...OK 2/3 test_integer_widening.test.implicit unsigned integer to signed integer...OK 3/3 test_integer_widening.test.float widening...OK All 3 tests passed.
A compiler error is appropriate because this ambiguous expression leaves the compiler two choices about the coercion.
54.0 to comptime_int resulting in @as(comptime_int, 10), which is casted to @as(f32, 10)
5 to comptime_float resulting in @as(comptime_float, 10.8), which is casted to @as(f32, 10.8)
// Compile time coercion of float to int
test "implicit cast to comptime_int" {
const f: f32 = 54.0 / 5;
_ = f;
}$ zig test test_ambiguous_coercion.zig /home/andy/dev/zig/doc/langref/test_ambiguous_coercion.zig:3:25: error: ambiguous coercion of division operands 'comptime_float' and 'comptime_int'; non-zero remainder '4' const f: f32 = 54.0 / 5; ~~~~~^~~
const std = @import("std");
const expect = std.testing.expect;
// You can assign constant pointers to arrays to a slice with
// const modifier on the element type. Useful in particular for
// String literals.
test "*const [N]T to []const T" {
const x1: []const u8 = "hello";
const x2: []const u8 = &[5]u8{ 'h', 'e', 'l', 'l', 111 };
try expect(std.mem.eql(u8, x1, x2));
const y: []const f32 = &[2]f32{ 1.2, 3.4 };
try expect(y[0] == 1.2);
}
// Likewise, it works when the destination type is an error union.
test "*const [N]T to E![]const T" {
const x1: anyerror![]const u8 = "hello";
const x2: anyerror![]const u8 = &[5]u8{ 'h', 'e', 'l', 'l', 111 };
try expect(std.mem.eql(u8, try x1, try x2));
const y: anyerror![]const f32 = &[2]f32{ 1.2, 3.4 };
try expect((try y)[0] == 1.2);
}
// Likewise, it works when the destination type is an optional.
test "*const [N]T to ?[]const T" {
const x1: ?[]const u8 = "hello";
const x2: ?[]const u8 = &[5]u8{ 'h', 'e', 'l', 'l', 111 };
try expect(std.mem.eql(u8, x1.?, x2.?));
const y: ?[]const f32 = &[2]f32{ 1.2, 3.4 };
try expect(y.?[0] == 1.2);
}
// In this cast, the array length becomes the slice length.
test "*[N]T to []T" {
var buf: [5]u8 = "hello".*;
const x: []u8 = &buf;
try expect(std.mem.eql(u8, x, "hello"));
const buf2 = [2]f32{ 1.2, 3.4 };
const x2: []const f32 = &buf2;
try expect(std.mem.eql(f32, x2, &[2]f32{ 1.2, 3.4 }));
}
// Single-item pointers to arrays can be coerced to many-item pointers.
test "*[N]T to [*]T" {
var buf: [5]u8 = "hello".*;
const x: [*]u8 = &buf;
try expect(x[4] == 'o');
// x[5] would be an uncaught out of bounds pointer dereference!
}
// Likewise, it works when the destination type is an optional.
test "*[N]T to ?[*]T" {
var buf: [5]u8 = "hello".*;
const x: ?[*]u8 = &buf;
try expect(x.?[4] == 'o');
}
// Single-item pointers can be cast to len-1 single-item arrays.
test "*T to *[1]T" {
var x: i32 = 1234;
const y: *[1]i32 = &x;
const z: [*]i32 = y;
try expect(z[0] == 1234);
}
// Sentinel-terminated slices can be coerced into sentinel-terminated pointers
test "[:x]T to [*:x]T" {
const buf: [:0]const u8 = "hello";
const buf2: [*:0]const u8 = buf;
try expect(buf2[4] == 'o');
}$ zig test test_coerce_slices_arrays_and_pointers.zig 1/8 test_coerce_slices_arrays_and_pointers.test.*const [N]T to []const T...OK 2/8 test_coerce_slices_arrays_and_pointers.test.*const [N]T to E![]const T...OK 3/8 test_coerce_slices_arrays_and_pointers.test.*const [N]T to ?[]const T...OK 4/8 test_coerce_slices_arrays_and_pointers.test.*[N]T to []T...OK 5/8 test_coerce_slices_arrays_and_pointers.test.*[N]T to [*]T...OK 6/8 test_coerce_slices_arrays_and_pointers.test.*[N]T to ?[*]T...OK 7/8 test_coerce_slices_arrays_and_pointers.test.*T to *[1]T...OK 8/8 test_coerce_slices_arrays_and_pointers.test.[:x]T to [*:x]T...OK All 8 tests passed.
See also:
The payload type of Optionals, as well as null, coerce to the optional type.
const std = @import("std");
const expect = std.testing.expect;
test "coerce to optionals" {
const x: ?i32 = 1234;
const y: ?i32 = null;
try expect(x.? == 1234);
try expect(y == null);
}$ zig test test_coerce_optionals.zig 1/1 test_coerce_optionals.test.coerce to optionals...OK All 1 tests passed.
Optionals work nested inside the Error Union Type, too:
const std = @import("std");
const expect = std.testing.expect;
test "coerce to optionals wrapped in error union" {
const x: anyerror!?i32 = 1234;
const y: anyerror!?i32 = null;
try expect((try x).? == 1234);
try expect((try y) == null);
}$ zig test test_coerce_optional_wrapped_error_union.zig 1/1 test_coerce_optional_wrapped_error_union.test.coerce to optionals wrapped in error union...OK All 1 tests passed.
The payload type of an Error Union Type as well as the Error Set Type coerce to the error union type:
const std = @import("std");
const expect = std.testing.expect;
test "coercion to error unions" {
const x: anyerror!i32 = 1234;
const y: anyerror!i32 = error.Failure;
try expect((try x) == 1234);
try std.testing.expectError(error.Failure, y);
}$ zig test test_coerce_to_error_union.zig 1/1 test_coerce_to_error_union.test.coercion to error unions...OK All 1 tests passed.
When a number is comptime-known to be representable in the destination type, it may be coerced:
const std = @import("std");
const expect = std.testing.expect;
test "coercing large integer type to smaller one when value is comptime-known to fit" {
const x: u64 = 255;
const y: u8 = x;
try expect(y == 255);
}$ zig test test_coerce_large_to_small.zig 1/1 test_coerce_large_to_small.test.coercing large integer type to smaller one when value is comptime-known to fit...OK All 1 tests passed.
Tagged unions can be coerced to enums, and enums can be coerced to tagged unions when they are comptime-known to be a field of the union that has only one possible value, such as void:
const std = @import("std");
const expect = std.testing.expect;
const E = enum {
one,
two,
three,
};
const U = union(E) {
one: i32,
two: f32,
three,
};
const U2 = union(enum) {
a: void,
b: f32,
fn tag(self: U2) usize {
switch (self) {
.a => return 1,
.b => return 2,
}
}
};
test "coercion between unions and enums" {
const u = U{ .two = 12.34 };
const e: E = u; // coerce union to enum
try expect(e == E.two);
const three = E.three;
const u_2: U = three; // coerce enum to union
try expect(u_2 == E.three);
const u_3: U = .three; // coerce enum literal to union
try expect(u_3 == E.three);
const u_4: U2 = .a; // coerce enum literal to union with inferred enum tag type.
try expect(u_4.tag() == 1);
// The following example is invalid.
// error: coercion from enum '@TypeOf(.enum_literal)' to union 'test_coerce_unions_enum.U2' must initialize 'f32' field 'b'
//var u_5: U2 = .b;
//try expect(u_5.tag() == 2);
}$ zig test test_coerce_unions_enums.zig 1/1 test_coerce_unions_enums.test.coercion between unions and enums...OK All 1 tests passed.
See also:
undefined can be coerced to any type.
Tuples can be coerced to arrays, if all of the fields have the same type.
const std = @import("std");
const expect = std.testing.expect;
const Tuple = struct { u8, u8 };
test "coercion from homogeneous tuple to array" {
const tuple: Tuple = .{ 5, 6 };
const array: [2]u8 = tuple;
_ = array;
}$ zig test test_coerce_tuples_arrays.zig 1/1 test_coerce_tuples_arrays.test.coercion from homogeneous tuple to array...OK All 1 tests passed.
Explicit casts are performed via Builtin Functions. Some explicit casts are safe; some are not. Some explicit casts perform language-level assertions; some do not. Some explicit casts are no-ops at runtime; some are not.
Peer Type Resolution occurs in these places:
This kind of type resolution chooses a type that all peer types can coerce into. Here are some examples:
const std = @import("std");
const expect = std.testing.expect;
const mem = std.mem;
test "peer resolve int widening" {
const a: i8 = 12;
const b: i16 = 34;
const c = a + b;
try expect(c == 46);
try expect(@TypeOf(c) == i16);
}
test "peer resolve arrays of different size to const slice" {
try expect(mem.eql(u8, boolToStr(true), "true"));
try expect(mem.eql(u8, boolToStr(false), "false"));
try comptime expect(mem.eql(u8, boolToStr(true), "true"));
try comptime expect(mem.eql(u8, boolToStr(false), "false"));
}
fn boolToStr(b: bool) []const u8 {
return if (b) "true" else "false";
}
test "peer resolve array and const slice" {
try testPeerResolveArrayConstSlice(true);
try comptime testPeerResolveArrayConstSlice(true);
}
fn testPeerResolveArrayConstSlice(b: bool) !void {
const value1 = if (b) "aoeu" else @as([]const u8, "zz");
const value2 = if (b) @as([]const u8, "zz") else "aoeu";
try expect(mem.eql(u8, value1, "aoeu"));
try expect(mem.eql(u8, value2, "zz"));
}
test "peer type resolution: ?T and T" {
try expect(peerTypeTAndOptionalT(true, false).? == 0);
try expect(peerTypeTAndOptionalT(false, false).? == 3);
comptime {
try expect(peerTypeTAndOptionalT(true, false).? == 0);
try expect(peerTypeTAndOptionalT(false, false).? == 3);
}
}
fn peerTypeTAndOptionalT(c: bool, b: bool) ?usize {
if (c) {
return if (b) null else @as(usize, 0);
}
return @as(usize, 3);
}
test "peer type resolution: *[0]u8 and []const u8" {
try expect(peerTypeEmptyArrayAndSlice(true, "hi").len == 0);
try expect(peerTypeEmptyArrayAndSlice(false, "hi").len == 1);
comptime {
try expect(peerTypeEmptyArrayAndSlice(true, "hi").len == 0);
try expect(peerTypeEmptyArrayAndSlice(false, "hi").len == 1);
}
}
fn peerTypeEmptyArrayAndSlice(a: bool, slice: []const u8) []const u8 {
if (a) {
return &[_]u8{};
}
return slice[0..1];
}
test "peer type resolution: *[0]u8, []const u8, and anyerror![]u8" {
{
var data = "hi".*;
const slice = data[0..];
try expect((try peerTypeEmptyArrayAndSliceAndError(true, slice)).len == 0);
try expect((try peerTypeEmptyArrayAndSliceAndError(false, slice)).len == 1);
}
comptime {
var data = "hi".*;
const slice = data[0..];
try expect((try peerTypeEmptyArrayAndSliceAndError(true, slice)).len == 0);
try expect((try peerTypeEmptyArrayAndSliceAndError(false, slice)).len == 1);
}
}
fn peerTypeEmptyArrayAndSliceAndError(a: bool, slice: []u8) anyerror![]u8 {
if (a) {
return &[_]u8{};
}
return slice[0..1];
}
test "peer type resolution: *const T and ?*T" {
const a: *const usize = @ptrFromInt(0x123456780);
const b: ?*usize = @ptrFromInt(0x123456780);
try expect(a == b);
try expect(b == a);
}
test "peer type resolution: error union switch" {
// The non-error and error cases are only peers if the error case is just a switch expression;
// the pattern `if (x) {...} else |err| blk: { switch (err) {...} }` does not consider the
// non-error and error case to be peers.
var a: error{ A, B, C }!u32 = 0;
_ = &a;
const b = if (a) |x|
x + 3
else |err| switch (err) {
error.A => 0,
error.B => 1,
error.C => null,
};
try expect(@TypeOf(b) == ?u32);
// The non-error and error cases are only peers if the error case is just a switch expression;
// the pattern `x catch |err| blk: { switch (err) {...} }` does not consider the unwrapped `x`
// and error case to be peers.
const c = a catch |err| switch (err) {
error.A => 0,
error.B => 1,
error.C => null,
};
try expect(@TypeOf(c) == ?u32);
}$ zig test test_peer_type_resolution.zig 1/8 test_peer_type_resolution.test.peer resolve int widening...OK 2/8 test_peer_type_resolution.test.peer resolve arrays of different size to const slice...OK 3/8 test_peer_type_resolution.test.peer resolve array and const slice...OK 4/8 test_peer_type_resolution.test.peer type resolution: ?T and T...OK 5/8 test_peer_type_resolution.test.peer type resolution: *[0]u8 and []const u8...OK 6/8 test_peer_type_resolution.test.peer type resolution: *[0]u8, []const u8, and anyerror![]u8...OK 7/8 test_peer_type_resolution.test.peer type resolution: *const T and ?*T...OK 8/8 test_peer_type_resolution.test.peer type resolution: error union switch...OK All 8 tests passed.
For some types, @sizeOf is 0:
u0 and i0.These types can only ever have one possible value, and thus require 0 bits to represent. Code that makes use of these types is not included in the final generated code:
export fn entry() void {
var x: void = {};
var y: void = {};
x = y;
y = x;
}When this turns into machine code, there is no code generated in the body of entry, even in Debug mode. For example, on x86_64:
0000000000000010 <entry>: 10: 55 push %rbp 11: 48 89 e5 mov %rsp,%rbp 14: 5d pop %rbp 15: c3 retq
These assembly instructions do not have any code associated with the void values - they only perform the function call prologue and epilogue.
void can be useful for instantiating generic types. For example, given a Map(Key, Value), one can pass void for the Value type to make it into a Set:
const std = @import("std");
const expect = std.testing.expect;
test "turn HashMap into a set with void" {
var map = std.AutoHashMap(i32, void).init(std.testing.allocator);
defer map.deinit();
try map.put(1, {});
try map.put(2, {});
try expect(map.contains(2));
try expect(!map.contains(3));
_ = map.remove(2);
try expect(!map.contains(2));
}$ zig test test_void_in_hashmap.zig 1/1 test_void_in_hashmap.test.turn HashMap into a set with void...OK All 1 tests passed.
Note that this is different from using a dummy value for the hash map value. By using void as the type of the value, the hash map entry type has no value field, and thus the hash map takes up less space. Further, all the code that deals with storing and loading the value is deleted, as seen above.
void is distinct from anyopaque. void has a known size of 0 bytes, and anyopaque has an unknown, but non-zero, size.
Expressions of type void are the only ones whose value can be ignored. For example, ignoring a non-void expression is a compile error:
test "ignoring expression value" {
foo();
}
fn foo() i32 {
return 1234;
}$ zig test test_expression_ignored.zig /home/andy/dev/zig/doc/langref/test_expression_ignored.zig:2:8: error: value of type 'i32' ignored foo(); ~~~^~ /home/andy/dev/zig/doc/langref/test_expression_ignored.zig:2:8: note: all non-void values must be used /home/andy/dev/zig/doc/langref/test_expression_ignored.zig:2:8: note: to discard the value, assign it to '_'
However, if the expression has type void, there will be no error. Expression results can be explicitly ignored by assigning them to _.
test "void is ignored" {
returnsVoid();
}
test "explicitly ignoring expression value" {
_ = foo();
}
fn returnsVoid() void {}
fn foo() i32 {
return 1234;
}$ zig test test_void_ignored.zig 1/2 test_void_ignored.test.void is ignored...OK 2/2 test_void_ignored.test.explicitly ignoring expression value...OK All 2 tests passed.
During compilation, every Zig expression and sub-expression is assigned optional result location information. This information dictates what type the expression should have (its result type), and where the resulting value should be placed in memory (its result location). The information is optional in the sense that not every expression has this information: assignment to _, for instance, does not provide any information about the type of an expression, nor does it provide a concrete memory location to place it in.
As a motivating example, consider the statement const x: u32 = 42;. The type annotation here provides a result type of u32 to the initialization expression 42, instructing the compiler to coerce this integer (initially of type comptime_int) to this type. We will see more examples shortly.
This is not an implementation detail: the logic outlined above is codified into the Zig language specification, and is the primary mechanism of type inference in the language. This system is collectively referred to as "Result Location Semantics".
Result types are propagated recursively through expressions where possible. For instance, if the expression &e has result type *u32, then e is given a result type of u32, allowing the language to perform this coercion before taking a reference.
The result type mechanism is utilized by casting builtins such as @intCast. Rather than taking as an argument the type to cast to, these builtins use their result type to determine this information. The result type is often known from context; where it is not, the @as builtin can be used to explicitly provide a result type.
We can break down the result types for each component of a simple expression as follows:
const expectEqual = @import("std").testing.expectEqual;
test "result type propagates through struct initializer" {
const S = struct { x: u32 };
const val: u64 = 123;
const s: S = .{ .x = @intCast(val) };
// .{ .x = @intCast(val) } has result type `S` due to the type annotation
// @intCast(val) has result type `u32` due to the type of the field `S.x`
// val has no result type, as it is permitted to be any integer type
try expectEqual(@as(u32, 123), s.x);
}$ zig test result_type_propagation.zig 1/1 result_type_propagation.test.result type propagates through struct initializer...OK All 1 tests passed.
This result type information is useful for the aforementioned cast builtins, as well as to avoid the construction of pre-coercion values, and to avoid the need for explicit type coercions in some cases. The following table details how some common expressions propagate result types, where x and y are arbitrary sub-expressions.
| Expression | Parent Result Type | Sub-expression Result Type |
|---|---|---|
const val: T = x | - |
x is a T
|
var val: T = x | - |
x is a T
|
val = x | - |
x is a @TypeOf(val)
|
@as(T, x) | - |
x is a T
|
&x | *T |
x is a T
|
&x | []T |
x is some array of T
|
f(x) | - |
x has the type of the first parameter of f
|
.{x} | T |
x is a @FieldType(T, "0")
|
.{ .a = x } | T |
x is a @FieldType(T, "a")
|
T{x} | - |
x is a @FieldType(T, "0")
|
T{ .a = x } | - |
x is a @FieldType(T, "a")
|
@Type(x) | - |
x is a std.builtin.Type
|
@typeInfo(x) | - |
x is a type
|
x << y | - |
y is a std.math.Log2IntCeil(@TypeOf(x))
|
In addition to result type information, every expression may be optionally assigned a result location: a pointer to which the value must be directly written. This system can be used to prevent intermediate copies when initializing data structures, which can be important for types which must have a fixed memory address ("pinned" types).
When compiling the simple assignment expression x = e, many languages would create the temporary value e on the stack, and then assign it to x, potentially performing a type coercion in the process. Zig approaches this differently. The expression e is given a result type matching the type of x, and a result location of &x. For many syntactic forms of e, this has no practical impact. However, it can have important semantic effects when working with more complex syntax forms.
For instance, if the expression .{ .a = x, .b = y } has a result location of ptr, then x is given a result location of &ptr.a, and y a result location of &ptr.b. Without this system, this expression would construct a temporary struct value entirely on the stack, and only then copy it to the destination address. In essence, Zig desugars the assignment foo = .{ .a = x, .b = y } to the two statements foo.a = x; foo.b = y;.
This can sometimes be important when assigning an aggregate value where the initialization expression depends on the previous value of the aggregate. The easiest way to demonstrate this is by attempting to swap fields of a struct or array - the following logic looks sound, but in fact is not:
const expect = @import("std").testing.expect;
test "attempt to swap array elements with array initializer" {
var arr: [2]u32 = .{ 1, 2 };
arr = .{ arr[1], arr[0] };
// The previous line is equivalent to the following two lines:
// arr[0] = arr[1];
// arr[1] = arr[0];
// So this fails!
try expect(arr[0] == 2); // succeeds
try expect(arr[1] == 1); // fails
}$ zig test result_location_interfering_with_swap.zig 1/1 result_location_interfering_with_swap.test.attempt to swap array elements with array initializer...FAIL (TestUnexpectedResult) /home/andy/dev/zig/lib/std/testing.zig:607:14: 0x102f019 in expect (std.zig) if (!ok) return error.TestUnexpectedResult; ^ /home/andy/dev/zig/doc/langref/result_location_interfering_with_swap.zig:10:5: 0x102f144 in test.attempt to swap array elements with array initializer (result_location_interfering_with_swap.zig) try expect(arr[1] == 1); // fails ^ 0 passed; 0 skipped; 1 failed. error: the following test command failed with exit code 1: /home/andy/dev/zig/.zig-cache/o/d439bc8d3e0f685e13e3c778e438793a/test --seed=0x9b2332d1
The following table details how some common expressions propagate result locations, where x and y are arbitrary sub-expressions. Note that some expressions cannot provide meaningful result locations to sub-expressions, even if they themselves have a result location.
| Expression | Result Location | Sub-expression Result Locations |
|---|---|---|
const val: T = x | - |
x has result location &val
|
var val: T = x | - |
x has result location &val
|
val = x | - |
x has result location &val
|
@as(T, x) | ptr |
x has no result location |
&x | ptr |
x has no result location |
f(x) | ptr |
x has no result location |
.{x} | ptr |
x has result location &ptr[0]
|
.{ .a = x } | ptr |
x has result location &ptr.a
|
T{x} | ptr |
x has no result location (typed initializers do not propagate result locations) |
T{ .a = x } | ptr |
x has no result location (typed initializers do not propagate result locations) |
@Type(x) | ptr |
x has no result location |
@typeInfo(x) | ptr |
x has no result location |
x << y | ptr |
x and y do not have result locations |
Zig places importance on the concept of whether an expression is known at compile-time. There are a few different places this concept is used, and these building blocks are used to keep the language small, readable, and powerful.
Compile-time parameters is how Zig implements generics. It is compile-time duck typing.
fn max(comptime T: type, a: T, b: T) T {
return if (a > b) a else b;
}
fn gimmeTheBiggerFloat(a: f32, b: f32) f32 {
return max(f32, a, b);
}
fn gimmeTheBiggerInteger(a: u64, b: u64) u64 {
return max(u64, a, b);
} In Zig, types are first-class citizens. They can be assigned to variables, passed as parameters to functions, and returned from functions. However, they can only be used in expressions which are known at compile-time, which is why the parameter T in the above snippet must be marked with comptime.
A comptime parameter means that:
For example, if we were to introduce another function to the above snippet:
fn max(comptime T: type, a: T, b: T) T {
return if (a > b) a else b;
}
test "try to pass a runtime type" {
foo(false);
}
fn foo(condition: bool) void {
const result = max(if (condition) f32 else u64, 1234, 5678);
_ = result;
}$ zig test test_unresolved_comptime_value.zig /home/andy/dev/zig/doc/langref/test_unresolved_comptime_value.zig:8:28: error: unable to resolve comptime value const result = max(if (condition) f32 else u64, 1234, 5678); ^~~~~~~~~ /home/andy/dev/zig/doc/langref/test_unresolved_comptime_value.zig:8:24: note: argument to comptime parameter must be comptime-known const result = max(if (condition) f32 else u64, 1234, 5678); ^~~~~~~~~~~~~~~~~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_unresolved_comptime_value.zig:1:8: note: parameter declared comptime here fn max(comptime T: type, a: T, b: T) T { ^~~~~~~~ referenced by: test.try to pass a runtime type: /home/andy/dev/zig/doc/langref/test_unresolved_comptime_value.zig:5:8
This is an error because the programmer attempted to pass a value only known at run-time to a function which expects a value known at compile-time.
Another way to get an error is if we pass a type that violates the type checker when the function is analyzed. This is what it means to have compile-time duck typing.
For example:
fn max(comptime T: type, a: T, b: T) T {
return if (a > b) a else b;
}
test "try to compare bools" {
_ = max(bool, true, false);
}$ zig test test_comptime_mismatched_type.zig /home/andy/dev/zig/doc/langref/test_comptime_mismatched_type.zig:2:18: error: operator > not allowed for type 'bool' return if (a > b) a else b; ~~^~~ referenced by: test.try to compare bools: /home/andy/dev/zig/doc/langref/test_comptime_mismatched_type.zig:5:12
On the flip side, inside the function definition with the comptime parameter, the value is known at compile-time. This means that we actually could make this work for the bool type if we wanted to:
fn max(comptime T: type, a: T, b: T) T {
if (T == bool) {
return a or b;
} else if (a > b) {
return a;
} else {
return b;
}
}
test "try to compare bools" {
try @import("std").testing.expect(max(bool, false, true) == true);
}$ zig test test_comptime_max_with_bool.zig 1/1 test_comptime_max_with_bool.test.try to compare bools...OK All 1 tests passed.
This works because Zig implicitly inlines if expressions when the condition is known at compile-time, and the compiler guarantees that it will skip analysis of the branch not taken.
This means that the actual function generated for max in this situation looks like this:
fn max(a: bool, b: bool) bool {
{
return a or b;
}
}All the code that dealt with compile-time known values is eliminated and we are left with only the necessary run-time code to accomplish the task.
This works the same way for switch expressions - they are implicitly inlined when the target expression is compile-time known.
In Zig, the programmer can label variables as comptime. This guarantees to the compiler that every load and store of the variable is performed at compile-time. Any violation of this results in a compile error.
This combined with the fact that we can inline loops allows us to write a function which is partially evaluated at compile-time and partially at run-time.
For example:
const expect = @import("std").testing.expect;
const CmdFn = struct {
name: []const u8,
func: fn (i32) i32,
};
const cmd_fns = [_]CmdFn{
CmdFn{ .name = "one", .func = one },
CmdFn{ .name = "two", .func = two },
CmdFn{ .name = "three", .func = three },
};
fn one(value: i32) i32 {
return value + 1;
}
fn two(value: i32) i32 {
return value + 2;
}
fn three(value: i32) i32 {
return value + 3;
}
fn performFn(comptime prefix_char: u8, start_value: i32) i32 {
var result: i32 = start_value;
comptime var i = 0;
inline while (i < cmd_fns.len) : (i += 1) {
if (cmd_fns[i].name[0] == prefix_char) {
result = cmd_fns[i].func(result);
}
}
return result;
}
test "perform fn" {
try expect(performFn('t', 1) == 6);
try expect(performFn('o', 0) == 1);
try expect(performFn('w', 99) == 99);
}$ zig test test_comptime_evaluation.zig 1/1 test_comptime_evaluation.test.perform fn...OK All 1 tests passed.
This example is a bit contrived, because the compile-time evaluation component is unnecessary; this code would work fine if it was all done at run-time. But it does end up generating different code. In this example, the function performFn is generated three different times, for the different values of prefix_char provided:
// From the line:
// expect(performFn('t', 1) == 6);
fn performFn(start_value: i32) i32 {
var result: i32 = start_value;
result = two(result);
result = three(result);
return result;
}// From the line:
// expect(performFn('o', 0) == 1);
fn performFn(start_value: i32) i32 {
var result: i32 = start_value;
result = one(result);
return result;
}// From the line:
// expect(performFn('w', 99) == 99);
fn performFn(start_value: i32) i32 {
var result: i32 = start_value;
_ = &result;
return result;
}Note that this happens even in a debug build. This is not a way to write more optimized code, but it is a way to make sure that what should happen at compile-time, does happen at compile-time. This catches more errors and allows expressiveness that in other languages requires using macros, generated code, or a preprocessor to accomplish.
In Zig, it matters whether a given expression is known at compile-time or run-time. A programmer can use a comptime expression to guarantee that the expression will be evaluated at compile-time. If this cannot be accomplished, the compiler will emit an error. For example:
extern fn exit() noreturn;
test "foo" {
comptime {
exit();
}
}$ zig test test_comptime_call_extern_function.zig /home/andy/dev/zig/doc/langref/test_comptime_call_extern_function.zig:5:13: error: comptime call of extern function exit(); ~~~~^~ /home/andy/dev/zig/doc/langref/test_comptime_call_extern_function.zig:4:5: note: 'comptime' keyword forces comptime evaluation comptime { ^~~~~~~~
It doesn't make sense that a program could call exit() (or any other external function) at compile-time, so this is a compile error. However, a comptime expression does much more than sometimes cause a compile error.
Within a comptime expression:
comptime variables.if, while, for, and switch expressions are evaluated at compile-time, or emit a compile error if this is not possible.return and try expressions are invalid (unless the function itself is called at compile-time).This means that a programmer can create a function which is called both at compile-time and run-time, with no modification to the function required.
Let's look at an example:
const expect = @import("std").testing.expect;
fn fibonacci(index: u32) u32 {
if (index < 2) return index;
return fibonacci(index - 1) + fibonacci(index - 2);
}
test "fibonacci" {
// test fibonacci at run-time
try expect(fibonacci(7) == 13);
// test fibonacci at compile-time
try comptime expect(fibonacci(7) == 13);
}$ zig test test_fibonacci_recursion.zig 1/1 test_fibonacci_recursion.test.fibonacci...OK All 1 tests passed.
Imagine if we had forgotten the base case of the recursive function and tried to run the tests:
const expect = @import("std").testing.expect;
fn fibonacci(index: u32) u32 {
//if (index < 2) return index;
return fibonacci(index - 1) + fibonacci(index - 2);
}
test "fibonacci" {
try comptime expect(fibonacci(7) == 13);
}$ zig test test_fibonacci_comptime_overflow.zig /home/andy/dev/zig/doc/langref/test_fibonacci_comptime_overflow.zig:5:28: error: overflow of integer type 'u32' with value '-1' return fibonacci(index - 1) + fibonacci(index - 2); ~~~~~~^~~ /home/andy/dev/zig/doc/langref/test_fibonacci_comptime_overflow.zig:5:21: note: called at comptime here (7 times) return fibonacci(index - 1) + fibonacci(index - 2); ~~~~~~~~~^~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_fibonacci_comptime_overflow.zig:9:34: note: called at comptime here try comptime expect(fibonacci(7) == 13); ~~~~~~~~~^~~
The compiler produces an error which is a stack trace from trying to evaluate the function at compile-time.
Luckily, we used an unsigned integer, and so when we tried to subtract 1 from 0, it triggered Illegal Behavior, which is always a compile error if the compiler knows it happened. But what would have happened if we used a signed integer?
const assert = @import("std").debug.assert;
fn fibonacci(index: i32) i32 {
//if (index < 2) return index;
return fibonacci(index - 1) + fibonacci(index - 2);
}
test "fibonacci" {
try comptime assert(fibonacci(7) == 13);
}The compiler is supposed to notice that evaluating this function at compile-time took more than 1000 branches, and thus emits an error and gives up. If the programmer wants to increase the budget for compile-time computation, they can use a built-in function called @setEvalBranchQuota to change the default number 1000 to something else.
However, there is a design flaw in the compiler causing it to stack overflow instead of having the proper behavior here. I'm terribly sorry about that. I hope to get this resolved before the next release.
What if we fix the base case, but put the wrong value in the expect line?
const assert = @import("std").debug.assert;
fn fibonacci(index: i32) i32 {
if (index < 2) return index;
return fibonacci(index - 1) + fibonacci(index - 2);
}
test "fibonacci" {
try comptime assert(fibonacci(7) == 99999);
}$ zig test test_fibonacci_comptime_unreachable.zig /home/andy/dev/zig/lib/std/debug.zig:559:14: error: reached unreachable code if (!ok) unreachable; // assertion failure ^~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_fibonacci_comptime_unreachable.zig:9:24: note: called at comptime here try comptime assert(fibonacci(7) == 99999); ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~
At container level (outside of any function), all expressions are implicitly comptime expressions. This means that we can use functions to initialize complex static data. For example:
const first_25_primes = firstNPrimes(25);
const sum_of_first_25_primes = sum(&first_25_primes);
fn firstNPrimes(comptime n: usize) [n]i32 {
var prime_list: [n]i32 = undefined;
var next_index: usize = 0;
var test_number: i32 = 2;
while (next_index < prime_list.len) : (test_number += 1) {
var test_prime_index: usize = 0;
var is_prime = true;
while (test_prime_index < next_index) : (test_prime_index += 1) {
if (test_number % prime_list[test_prime_index] == 0) {
is_prime = false;
break;
}
}
if (is_prime) {
prime_list[next_index] = test_number;
next_index += 1;
}
}
return prime_list;
}
fn sum(numbers: []const i32) i32 {
var result: i32 = 0;
for (numbers) |x| {
result += x;
}
return result;
}
test "variable values" {
try @import("std").testing.expect(sum_of_first_25_primes == 1060);
}$ zig test test_container-level_comptime_expressions.zig 1/1 test_container-level_comptime_expressions.test.variable values...OK All 1 tests passed.
When we compile this program, Zig generates the constants with the answer pre-computed. Here are the lines from the generated LLVM IR:
@0 = internal unnamed_addr constant [25 x i32] [i32 2, i32 3, i32 5, i32 7, i32 11, i32 13, i32 17, i32 19, i32 23, i32 29, i32 31, i32 37, i32 41, i32 43, i32 47, i32 53, i32 59, i32 61, i32 67, i32 71, i32 73, i32 79, i32 83, i32 89, i32 97] @1 = internal unnamed_addr constant i32 1060
Note that we did not have to do anything special with the syntax of these functions. For example, we could call the sum function as is with a slice of numbers whose length and values were only known at run-time.
Zig uses comptime capabilities to implement generic data structures without introducing any special-case syntax.
Here is an example of a generic List data structure.
fn List(comptime T: type) type {
return struct {
items: []T,
len: usize,
};
}
// The generic List data structure can be instantiated by passing in a type:
var buffer: [10]i32 = undefined;
var list = List(i32){
.items = &buffer,
.len = 0,
}; That's it. It's a function that returns an anonymous struct. For the purposes of error messages and debugging, Zig infers the name "List(i32)" from the function name and parameters invoked when creating the anonymous struct.
To explicitly give a type a name, we assign it to a constant.
const Node = struct {
next: ?*Node,
name: []const u8,
};
var node_a = Node{
.next = null,
.name = "Node A",
};
var node_b = Node{
.next = &node_a,
.name = "Node B",
}; In this example, the Node struct refers to itself. This works because all top level declarations are order-independent. As long as the compiler can determine the size of the struct, it is free to refer to itself. In this case, Node refers to itself as a pointer, which has a well-defined size at compile time, so it works fine.
Putting all of this together, let's see how print works in Zig.
const print = @import("std").debug.print;
const a_number: i32 = 1234;
const a_string = "foobar";
pub fn main() void {
print("here is a string: '{s}' here is a number: {}\n", .{ a_string, a_number });
}$ zig build-exe print.zig $ ./print here is a string: 'foobar' here is a number: 1234
Let's crack open the implementation of this and see how it works:
const Writer = struct {
/// Calls print and then flushes the buffer.
pub fn print(self: *Writer, comptime format: []const u8, args: anytype) anyerror!void {
const State = enum {
start,
open_brace,
close_brace,
};
comptime var start_index: usize = 0;
comptime var state = State.start;
comptime var next_arg: usize = 0;
inline for (format, 0..) |c, i| {
switch (state) {
State.start => switch (c) {
'{' => {
if (start_index < i) try self.write(format[start_index..i]);
state = State.open_brace;
},
'}' => {
if (start_index < i) try self.write(format[start_index..i]);
state = State.close_brace;
},
else => {},
},
State.open_brace => switch (c) {
'{' => {
state = State.start;
start_index = i;
},
'}' => {
try self.printValue(args[next_arg]);
next_arg += 1;
state = State.start;
start_index = i + 1;
},
's' => {
continue;
},
else => @compileError("Unknown format character: " ++ [1]u8{c}),
},
State.close_brace => switch (c) {
'}' => {
state = State.start;
start_index = i;
},
else => @compileError("Single '}' encountered in format string"),
},
}
}
comptime {
if (args.len != next_arg) {
@compileError("Unused arguments");
}
if (state != State.start) {
@compileError("Incomplete format string: " ++ format);
}
}
if (start_index < format.len) {
try self.write(format[start_index..format.len]);
}
try self.flush();
}
fn write(self: *Writer, value: []const u8) !void {
_ = self;
_ = value;
}
pub fn printValue(self: *Writer, value: anytype) !void {
_ = self;
_ = value;
}
fn flush(self: *Writer) !void {
_ = self;
}
};This is a proof of concept implementation; the actual function in the standard library has more formatting capabilities.
Note that this is not hard-coded into the Zig compiler; this is userland code in the standard library.
When this function is analyzed from our example code above, Zig partially evaluates the function and emits a function that actually looks like this:
pub fn print(self: *Writer, arg0: []const u8, arg1: i32) !void {
try self.write("here is a string: '");
try self.printValue(arg0);
try self.write("' here is a number: ");
try self.printValue(arg1);
try self.write("\n");
try self.flush();
} printValue is a function that takes a parameter of any type, and does different things depending on the type:
const Writer = struct {
pub fn printValue(self: *Writer, value: anytype) !void {
switch (@typeInfo(@TypeOf(value))) {
.int => {
return self.writeInt(value);
},
.float => {
return self.writeFloat(value);
},
.pointer => {
return self.write(value);
},
else => {
@compileError("Unable to print type '" ++ @typeName(@TypeOf(value)) ++ "'");
},
}
}
fn write(self: *Writer, value: []const u8) !void {
_ = self;
_ = value;
}
fn writeInt(self: *Writer, value: anytype) !void {
_ = self;
_ = value;
}
fn writeFloat(self: *Writer, value: anytype) !void {
_ = self;
_ = value;
}
}; And now, what happens if we give too many arguments to print?
const print = @import("std").debug.print;
const a_number: i32 = 1234;
const a_string = "foobar";
test "print too many arguments" {
print("here is a string: '{s}' here is a number: {}\n", .{
a_string,
a_number,
a_number,
});
}$ zig test test_print_too_many_args.zig /home/andy/dev/zig/lib/std/Io/Writer.zig:717:18: error: unused argument in 'here is a string: '{s}' here is a number: {} ' 1 => @compileError("unused argument in '" ++ fmt ++ "'"), ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ referenced by: print__anon_454: /home/andy/dev/zig/lib/std/debug.zig:231:23 test.print too many arguments: /home/andy/dev/zig/doc/langref/test_print_too_many_args.zig:7:10
Zig gives programmers the tools needed to protect themselves against their own mistakes.
Zig doesn't care whether the format argument is a string literal, only that it is a compile-time known value that can be coerced to a []const u8:
const print = @import("std").debug.print;
const a_number: i32 = 1234;
const a_string = "foobar";
const fmt = "here is a string: '{s}' here is a number: {}\n";
pub fn main() void {
print(fmt, .{ a_string, a_number });
}$ zig build-exe print_comptime-known_format.zig $ ./print_comptime-known_format here is a string: 'foobar' here is a number: 1234
This works fine.
Zig does not special case string formatting in the compiler and instead exposes enough power to accomplish this task in userland. It does so without introducing another language on top of Zig, such as a macro language or a preprocessor language. It's Zig all the way down.
See also:
For some use cases, it may be necessary to directly control the machine code generated by Zig programs, rather than relying on Zig's code generation. For these cases, one can use inline assembly. Here is an example of implementing Hello, World on x86_64 Linux using inline assembly:
pub fn main() noreturn {
const msg = "hello world\n";
_ = syscall3(SYS_write, STDOUT_FILENO, @intFromPtr(msg), msg.len);
_ = syscall1(SYS_exit, 0);
unreachable;
}
pub const SYS_write = 1;
pub const SYS_exit = 60;
pub const STDOUT_FILENO = 1;
pub fn syscall1(number: usize, arg1: usize) usize {
return asm volatile ("syscall"
: [ret] "={rax}" (-> usize),
: [number] "{rax}" (number),
[arg1] "{rdi}" (arg1),
: .{ .rcx = true, .r11 = true });
}
pub fn syscall3(number: usize, arg1: usize, arg2: usize, arg3: usize) usize {
return asm volatile ("syscall"
: [ret] "={rax}" (-> usize),
: [number] "{rax}" (number),
[arg1] "{rdi}" (arg1),
[arg2] "{rsi}" (arg2),
[arg3] "{rdx}" (arg3),
: .{ .rcx = true, .r11 = true });
}$ zig build-exe inline_assembly.zig -target x86_64-linux $ ./inline_assembly hello world
Dissecting the syntax:
pub fn syscall1(number: usize, arg1: usize) usize {
// Inline assembly is an expression which returns a value.
// the `asm` keyword begins the expression.
return asm
// `volatile` is an optional modifier that tells Zig this
// inline assembly expression has side-effects. Without
// `volatile`, Zig is allowed to delete the inline assembly
// code if the result is unused.
volatile (
// Next is a comptime string which is the assembly code.
// Inside this string one may use `%[ret]`, `%[number]`,
// or `%[arg1]` where a register is expected, to specify
// the register that Zig uses for the argument or return value,
// if the register constraint strings are used. However in
// the below code, this is not used. A literal `%` can be
// obtained by escaping it with a double percent: `%%`.
// Often multiline string syntax comes in handy here.
\\syscall
// Next is the output. It is possible in the future Zig will
// support multiple outputs, depending on how
// https://github.com/ziglang/zig/issues/215 is resolved.
// It is allowed for there to be no outputs, in which case
// this colon would be directly followed by the colon for the inputs.
:
// This specifies the name to be used in `%[ret]` syntax in
// the above assembly string. This example does not use it,
// but the syntax is mandatory.
[ret]
// Next is the output constraint string. This feature is still
// considered unstable in Zig, and so LLVM/GCC documentation
// must be used to understand the semantics.
// http://releases.llvm.org/10.0.0/docs/LangRef.html#inline-asm-constraint-string
// https://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html
// In this example, the constraint string means "the result value of
// this inline assembly instruction is whatever is in $rax".
"={rax}"
// Next is either a value binding, or `->` and then a type. The
// type is the result type of the inline assembly expression.
// If it is a value binding, then `%[ret]` syntax would be used
// to refer to the register bound to the value.
(-> usize),
// Next is the list of inputs.
// The constraint for these inputs means, "when the assembly code is
// executed, $rax shall have the value of `number` and $rdi shall have
// the value of `arg1`". Any number of input parameters is allowed,
// including none.
: [number] "{rax}" (number),
[arg1] "{rdi}" (arg1),
// Next is the list of clobbers. These declare a set of registers whose
// values will not be preserved by the execution of this assembly code.
// These do not include output or input registers. The special clobber
// value of "memory" means that the assembly writes to arbitrary undeclared
// memory locations - not only the memory pointed to by a declared indirect
// output. In this example we list $rcx and $r11 because it is known the
// kernel syscall does not preserve these registers.
: .{ .rcx = true, .r11 = true });
}For x86 and x86_64 targets, the syntax is AT&T syntax, rather than the more popular Intel syntax. This is due to technical constraints; assembly parsing is provided by LLVM and its support for Intel syntax is buggy and not well tested.
Some day Zig may have its own assembler. This would allow it to integrate more seamlessly into the language, as well as be compatible with the popular NASM syntax. This documentation section will be updated before 1.0.0 is released, with a conclusive statement about the status of AT&T vs Intel/NASM syntax.
Output constraints are still considered to be unstable in Zig, and so LLVM documentation and GCC documentation must be used to understand the semantics.
Note that some breaking changes to output constraints are planned with issue #215.
Input constraints are still considered to be unstable in Zig, and so LLVM documentation and GCC documentation must be used to understand the semantics.
Note that some breaking changes to input constraints are planned with issue #215.
Clobbers are the set of registers whose values will not be preserved by the execution of the assembly code. These do not include output or input registers. The special clobber value of "memory" means that the assembly causes writes to arbitrary undeclared memory locations - not only the memory pointed to by a declared indirect output.
Failure to declare the full set of clobbers for a given inline assembly expression is unchecked Illegal Behavior.
When an assembly expression occurs in a container level comptime block, this is global assembly.
This kind of assembly has different rules than inline assembly. First, volatile is not valid because all global assembly is unconditionally included. Second, there are no inputs, outputs, or clobbers. All global assembly is concatenated verbatim into one long string and assembled together. There are no template substitution rules regarding % as there are in inline assembly expressions.
const std = @import("std");
const expect = std.testing.expect;
comptime {
asm (
\\.global my_func;
\\.type my_func, @function;
\\my_func:
\\ lea (%rdi,%rsi,1),%eax
\\ retq
);
}
extern fn my_func(a: i32, b: i32) i32;
test "global assembly" {
try expect(my_func(12, 34) == 46);
}$ zig test test_global_assembly.zig -target x86_64-linux -fllvm 1/1 test_global_assembly.test.global assembly...OK All 1 tests passed.
TODO: @atomic rmw
TODO: builtin atomic memory ordering enum
See also:
Async functions regressed with the release of 0.11.0. The current plan is to reintroduce them as a lower level primitive that powers I/O implementations.
Tracking issue: Proposal: stackless coroutines as low-level primitives
Builtin functions are provided by the compiler and are prefixed with @. The comptime keyword on a parameter means that the parameter must be known at compile time.
@addrSpaceCast(ptr: anytype) anytype
Converts a pointer from one address space to another. The new address space is inferred based on the result type. Depending on the current target and address spaces, this cast may be a no-op, a complex operation, or illegal. If the cast is legal, then the resulting pointer points to the same memory location as the pointer operand. It is always valid to cast a pointer between the same address spaces.
@addWithOverflow(a: anytype, b: anytype) struct { @TypeOf(a, b), u1 } Performs a + b and returns a tuple with the result and a possible overflow bit.
@alignCast(ptr: anytype) anytype
ptr can be *T, ?*T, or []T. Changes the alignment of a pointer. The alignment to use is inferred based on the result type.
A pointer alignment safety check is added to the generated code to make sure the pointer is aligned as promised.
@alignOf(comptime T: type) comptime_int
This function returns the number of bytes that this type should be aligned to for the current target to match the C ABI. When the child type of a pointer has this alignment, the alignment can be omitted from the type.
const assert = @import("std").debug.assert;
comptime {
assert(*u32 == *align(@alignOf(u32)) u32);
} The result is a target-specific compile time constant. It is guaranteed to be less than or equal to @sizeOf(T).
See also:
@as(comptime T: type, expression) T
Performs Type Coercion. This cast is allowed when the conversion is unambiguous and safe, and is the preferred way to convert between types, whenever possible.
@atomicLoad(comptime T: type, ptr: *const T, comptime ordering: AtomicOrder) T
This builtin function atomically dereferences a pointer to a T and returns the value.
T must be a pointer, a bool, a float, an integer, an enum, or a packed struct.
AtomicOrder can be found with @import("std").builtin.AtomicOrder.
See also:
@atomicRmw(comptime T: type, ptr: *T, comptime op: AtomicRmwOp, operand: T, comptime ordering: AtomicOrder) T
This builtin function dereferences a pointer to a T and atomically modifies the value and returns the previous value.
T must be a pointer, a bool, a float, an integer, an enum, or a packed struct.
AtomicOrder can be found with @import("std").builtin.AtomicOrder.
AtomicRmwOp can be found with @import("std").builtin.AtomicRmwOp.
See also:
@atomicStore(comptime T: type, ptr: *T, value: T, comptime ordering: AtomicOrder) void
This builtin function dereferences a pointer to a T and atomically stores the given value.
T must be a pointer, a bool, a float, an integer, an enum, or a packed struct.
AtomicOrder can be found with @import("std").builtin.AtomicOrder.
See also:
@bitCast(value: anytype) anytype
Converts a value of one type to another type. The return type is the inferred result type.
Asserts that @sizeOf(@TypeOf(value)) == @sizeOf(DestType).
Asserts that @typeInfo(DestType) != .pointer. Use @ptrCast or @ptrFromInt if you need this.
Can be used for these things for example:
f32 to u32 bitsi32 to u32 preserving twos complement Works at compile-time if value is known at compile time. It's a compile error to bitcast a value of undefined layout; this means that, besides the restriction from types which possess dedicated casting builtins (enums, pointers, error sets), bare structs, error unions, slices, optionals, and any other type without a well-defined memory layout, also cannot be used in this operation.
@bitOffsetOf(comptime T: type, comptime field_name: []const u8) comptime_int
Returns the bit offset of a field relative to its containing struct.
For non packed structs, this will always be divisible by 8. For packed structs, non-byte-aligned fields will share a byte offset, but they will have different bit offsets.
See also:
@bitSizeOf(comptime T: type) comptime_int
This function returns the number of bits it takes to store T in memory if the type were a field in a packed struct/union. The result is a target-specific compile time constant.
This function measures the size at runtime. For types that are disallowed at runtime, such as comptime_int and type, the result is 0.
See also:
@branchHint(hint: BranchHint) void
Hints to the optimizer how likely a given branch of control flow is to be reached.
BranchHint can be found with @import("std").builtin.BranchHint.
This function is only valid as the first statement in a control flow branch, or the first statement in a function.
@breakpoint() void
This function inserts a platform-specific debug trap instruction which causes debuggers to break there. Unlike for @trap(), execution may continue after this point if the program is resumed.
This function is only valid within function scope.
See also:
@mulAdd(comptime T: type, a: T, b: T, c: T) T
Fused multiply-add, similar to (a * b) + c, except only rounds once, and is thus more accurate.
Supports Floats and Vectors of floats.
@byteSwap(operand: anytype) T
@TypeOf(operand) must be an integer type or an integer vector type with bit count evenly divisible by 8.
operand may be an integer or vector.
Swaps the byte order of the integer. This converts a big endian integer to a little endian integer, and converts a little endian integer to a big endian integer.
Note that for the purposes of memory layout with respect to endianness, the integer type should be related to the number of bytes reported by @sizeOf bytes. This is demonstrated with u24. @sizeOf(u24) == 4, which means that a u24 stored in memory takes 4 bytes, and those 4 bytes are what are swapped on a little vs big endian system. On the other hand, if T is specified to be u24, then only 3 bytes are reversed.
@bitReverse(integer: anytype) T
@TypeOf(anytype) accepts any integer type or integer vector type.
Reverses the bitpattern of an integer value, including the sign bit if applicable.
For example 0b10110110 (u8 = 182, i8 = -74) becomes 0b01101101 (u8 = 109, i8 = 109).
@offsetOf(comptime T: type, comptime field_name: []const u8) comptime_int
Returns the byte offset of a field relative to its containing struct.
See also:
@call(modifier: std.builtin.CallModifier, function: anytype, args: anytype) anytype
Calls a function, in the same way that invoking an expression with parentheses does:
const expect = @import("std").testing.expect;
test "noinline function call" {
try expect(@call(.auto, add, .{ 3, 9 }) == 12);
}
fn add(a: i32, b: i32) i32 {
return a + b;
}$ zig test test_call_builtin.zig 1/1 test_call_builtin.test.noinline function call...OK All 1 tests passed.
@call allows more flexibility than normal function call syntax does. The CallModifier enum is reproduced here:
pub const CallModifier = enum {
/// Equivalent to function call syntax.
auto,
/// Equivalent to async keyword used with function call syntax.
async_kw,
/// Prevents tail call optimization. This guarantees that the return
/// address will point to the callsite, as opposed to the callsite's
/// callsite. If the call is otherwise required to be tail-called
/// or inlined, a compile error is emitted instead.
never_tail,
/// Guarantees that the call will not be inlined. If the call is
/// otherwise required to be inlined, a compile error is emitted instead.
never_inline,
/// Asserts that the function call will not suspend. This allows a
/// non-async function to call an async function.
no_async,
/// Guarantees that the call will be generated with tail call optimization.
/// If this is not possible, a compile error is emitted instead.
always_tail,
/// Guarantees that the call will be inlined at the callsite.
/// If this is not possible, a compile error is emitted instead.
always_inline,
/// Evaluates the call at compile-time. If the call cannot be completed at
/// compile-time, a compile error is emitted instead.
compile_time,
};@cDefine(comptime name: []const u8, value) void
This function can only occur inside @cImport.
This appends #define $name $value to the @cImport temporary buffer.
To define without a value, like this:
#define _GNU_SOURCE
Use the void value, like this:
@cDefine("_GNU_SOURCE", {}) See also:
@cImport(expression) type
This function parses C code and imports the functions, types, variables, and compatible macro definitions into a new empty struct type, and then returns that type.
expression is interpreted at compile time. The builtin functions @cInclude, @cDefine, and @cUndef work within this expression, appending to a temporary buffer which is then parsed as C code.
Usually you should only have one @cImport in your entire application, because it saves the compiler from invoking clang multiple times, and prevents inline functions from being duplicated.
Reasons for having multiple @cImport expressions would be:
#define CONNECTION_COUNT
See also:
@cInclude(comptime path: []const u8) void
This function can only occur inside @cImport.
This appends #include <$path>\n to the c_import temporary buffer.
See also:
@clz(operand: anytype) anytype
@TypeOf(operand) must be an integer type or an integer vector type.
operand may be an integer or vector.
Counts the number of most-significant (leading in a big-endian sense) zeroes in an integer - "count leading zeroes".
The return type is an unsigned integer or vector of unsigned integers with the minimum number of bits that can represent the bit count of the integer type.
If operand is zero, @clz returns the bit width of integer type T.
See also:
@cmpxchgStrong(comptime T: type, ptr: *T, expected_value: T, new_value: T, success_order: AtomicOrder, fail_order: AtomicOrder) ?T
This function performs a strong atomic compare-and-exchange operation, returning null if the current value is the given expected value. It's the equivalent of this code, except atomic:
fn cmpxchgStrongButNotAtomic(comptime T: type, ptr: *T, expected_value: T, new_value: T) ?T {
const old_value = ptr.*;
if (old_value == expected_value) {
ptr.* = new_value;
return null;
} else {
return old_value;
}
}If you are using cmpxchg in a retry loop, @cmpxchgWeak is the better choice, because it can be implemented more efficiently in machine instructions.
T must be a pointer, a bool, an integer, an enum, or a packed struct.
@typeInfo(@TypeOf(ptr)).pointer.alignment must be >= @sizeOf(T).
AtomicOrder can be found with @import("std").builtin.AtomicOrder.
See also:
@cmpxchgWeak(comptime T: type, ptr: *T, expected_value: T, new_value: T, success_order: AtomicOrder, fail_order: AtomicOrder) ?T
This function performs a weak atomic compare-and-exchange operation, returning null if the current value is the given expected value. It's the equivalent of this code, except atomic:
fn cmpxchgWeakButNotAtomic(comptime T: type, ptr: *T, expected_value: T, new_value: T) ?T {
const old_value = ptr.*;
if (old_value == expected_value and usuallyTrueButSometimesFalse()) {
ptr.* = new_value;
return null;
} else {
return old_value;
}
} If you are using cmpxchg in a retry loop, the sporadic failure will be no problem, and cmpxchgWeak is the better choice, because it can be implemented more efficiently in machine instructions. However if you need a stronger guarantee, use @cmpxchgStrong.
T must be a pointer, a bool, an integer, an enum, or a packed struct.
@typeInfo(@TypeOf(ptr)).pointer.alignment must be >= @sizeOf(T).
AtomicOrder can be found with @import("std").builtin.AtomicOrder.
See also:
@compileError(comptime msg: []const u8) noreturn
This function, when semantically analyzed, causes a compile error with the message msg.
There are several ways that code avoids being semantically checked, such as using if or switch with compile time constants, and comptime functions.
@compileLog(...) void
This function prints the arguments passed to it at compile-time.
To prevent accidentally leaving compile log statements in a codebase, a compilation error is added to the build, pointing to the compile log statement. This error prevents code from being generated, but does not otherwise interfere with analysis.
This function can be used to do "printf debugging" on compile-time executing code.
const print = @import("std").debug.print;
const num1 = blk: {
var val1: i32 = 99;
@compileLog("comptime val1 = ", val1);
val1 = val1 + 1;
break :blk val1;
};
test "main" {
@compileLog("comptime in main");
print("Runtime in main, num1 = {}.\n", .{num1});
}$ zig test test_compileLog_builtin.zig /home/andy/dev/zig/doc/langref/test_compileLog_builtin.zig:5:5: error: found compile log statement @compileLog("comptime val1 = ", val1); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_compileLog_builtin.zig:11:5: note: also here @compileLog("comptime in main"); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ referenced by: test.main: /home/andy/dev/zig/doc/langref/test_compileLog_builtin.zig:13:46 Compile Log Output: @as(*const [16:0]u8, "comptime val1 = "), @as(i32, 99) @as(*const [16:0]u8, "comptime in main")
@constCast(value: anytype) DestType
Remove const qualifier from a pointer.
@ctz(operand: anytype) anytype
@TypeOf(operand) must be an integer type or an integer vector type.
operand may be an integer or vector.
Counts the number of least-significant (trailing in a big-endian sense) zeroes in an integer - "count trailing zeroes".
The return type is an unsigned integer or vector of unsigned integers with the minimum number of bits that can represent the bit count of the integer type.
If operand is zero, @ctz returns the bit width of integer type T.
See also:
@cUndef(comptime name: []const u8) void
This function can only occur inside @cImport.
This appends #undef $name to the @cImport temporary buffer.
See also:
@cVaArg(operand: *std.builtin.VaList, comptime T: type) T
Implements the C macro va_arg.
See also:
@cVaCopy(src: *std.builtin.VaList) std.builtin.VaList
Implements the C macro va_copy.
See also:
@cVaEnd(src: *std.builtin.VaList) void
Implements the C macro va_end.
See also:
@cVaStart() std.builtin.VaList
Implements the C macro va_start. Only valid inside a variadic function.
See also:
@divExact(numerator: T, denominator: T) T
Exact division. Caller guarantees denominator != 0 and @divTrunc(numerator, denominator) * denominator == numerator.
@divExact(6, 3) == 2@divExact(a, b) * b == aFor a function that returns a possible error code, use @import("std").math.divExact.
See also:
@divFloor(numerator: T, denominator: T) T
Floored division. Rounds toward negative infinity. For unsigned integers it is the same as numerator / denominator. Caller guarantees denominator != 0 and !(@typeInfo(T) == .int and T.is_signed and numerator == std.math.minInt(T) and denominator == -1).
@divFloor(-5, 3) == -2(@divFloor(a, b) * b) + @mod(a, b) == aFor a function that returns a possible error code, use @import("std").math.divFloor.
See also:
@divTrunc(numerator: T, denominator: T) T
Truncated division. Rounds toward zero. For unsigned integers it is the same as numerator / denominator. Caller guarantees denominator != 0 and !(@typeInfo(T) == .int and T.is_signed and numerator == std.math.minInt(T) and denominator == -1).
@divTrunc(-5, 3) == -1(@divTrunc(a, b) * b) + @rem(a, b) == aFor a function that returns a possible error code, use @import("std").math.divTrunc.
See also:
@embedFile(comptime path: []const u8) *const [N:0]u8
This function returns a compile time constant pointer to null-terminated, fixed-size array with length equal to the byte count of the file given by path. The contents of the array are the contents of the file. This is equivalent to a string literal with the file contents.
path is absolute or relative to the current file, just like @import.
See also:
@enumFromInt(integer: anytype) anytype
Converts an integer into an enum value. The return type is the inferred result type.
Attempting to convert an integer with no corresponding value in the enum invokes safety-checked Illegal Behavior. Note that a non-exhaustive enum has corresponding values for all integers in the enum's integer tag type: the _ value represents all the remaining unnamed integers in the enum's tag type.
See also:
@errorFromInt(value: std.meta.Int(.unsigned, @bitSizeOf(anyerror))) anyerror
Converts from the integer representation of an error into The Global Error Set type.
It is generally recommended to avoid this cast, as the integer representation of an error is not stable across source code changes.
Attempting to convert an integer that does not correspond to any error results in safety-checked Illegal Behavior.
See also:
@errorName(err: anyerror) [:0]const u8
This function returns the string representation of an error. The string representation of error.OutOfMem is "OutOfMem".
If there are no calls to @errorName in an entire application, or all calls have a compile-time known value for err, then no error name table will be generated.
@errorReturnTrace() ?*builtin.StackTrace
If the binary is built with error return tracing, and this function is invoked in a function that calls a function with an error or error union return type, returns a stack trace object. Otherwise returns null.
@errorCast(value: anytype) anytype
Converts an error set or error union value from one error set to another error set. The return type is the inferred result type. Attempting to convert an error which is not in the destination error set results in safety-checked Illegal Behavior.
@export(comptime ptr: *const anyopaque, comptime options: std.builtin.ExportOptions) void
Creates a symbol in the output object file which refers to the target of ptr.
ptr must point to a global variable or a comptime-known constant.
This builtin can be called from a comptime block to conditionally export symbols. When ptr points to a function with the C calling convention and options.linkage is .strong, this is equivalent to the export keyword used on a function:
comptime {
@export(&internalName, .{ .name = "foo", .linkage = .strong });
}
fn internalName() callconv(.c) void {}$ zig build-obj export_builtin.zig
This is equivalent to:
export fn foo() void {}$ zig build-obj export_builtin_equivalent_code.zig
Note that even when using export, the @"foo" syntax for identifiers can be used to choose any string for the symbol name:
export fn @"A function name that is a complete sentence."() void {}$ zig build-obj export_any_symbol_name.zig
When looking at the resulting object, you can see the symbol is used verbatim:
00000000000001f0 T A function name that is a complete sentence.
See also:
@extern(T: type, comptime options: std.builtin.ExternOptions) T
Creates a reference to an external symbol in the output object file. T must be a pointer type.
See also:
@field(lhs: anytype, comptime field_name: []const u8) (field)
Performs field access by a compile-time string. Works on both fields and declarations.
const std = @import("std");
const Point = struct {
x: u32,
y: u32,
pub var z: u32 = 1;
};
test "field access by string" {
const expect = std.testing.expect;
var p = Point{ .x = 0, .y = 0 };
@field(p, "x") = 4;
@field(p, "y") = @field(p, "x") + 1;
try expect(@field(p, "x") == 4);
try expect(@field(p, "y") == 5);
}
test "decl access by string" {
const expect = std.testing.expect;
try expect(@field(Point, "z") == 1);
@field(Point, "z") = 2;
try expect(@field(Point, "z") == 2);
}$ zig test test_field_builtin.zig 1/2 test_field_builtin.test.field access by string...OK 2/2 test_field_builtin.test.decl access by string...OK All 2 tests passed.
@fieldParentPtr(comptime field_name: []const u8, field_ptr: *T) anytype
Given a pointer to a struct or union field, returns a pointer to the struct or union containing that field. The return type (pointer to the parent struct or union in question) is the inferred result type.
If field_ptr does not point to the field_name field of an instance of the result type, and the result type has ill-defined layout, invokes unchecked Illegal Behavior.
@FieldType(comptime Type: type, comptime field_name: []const u8) type
Given a type and the name of one of its fields, returns the type of that field.
@floatCast(value: anytype) anytype
Convert from one float type to another. This cast is safe, but may cause the numeric value to lose precision. The return type is the inferred result type.
@floatFromInt(int: anytype) anytype
Converts an integer to the closest floating point representation. The return type is the inferred result type. To convert the other way, use @intFromFloat. This operation is legal for all values of all integer types.
@frameAddress() usize
This function returns the base pointer of the current stack frame.
The implications of this are target-specific and not consistent across all platforms. The frame address may not be available in release mode due to aggressive optimizations.
This function is only valid within function scope.
@hasDecl(comptime Container: type, comptime name: []const u8) bool
Returns whether or not a container has a declaration matching name.
const std = @import("std");
const expect = std.testing.expect;
const Foo = struct {
nope: i32,
pub var blah = "xxx";
const hi = 1;
};
test "@hasDecl" {
try expect(@hasDecl(Foo, "blah"));
// Even though `hi` is private, @hasDecl returns true because this test is
// in the same file scope as Foo. It would return false if Foo was declared
// in a different file.
try expect(@hasDecl(Foo, "hi"));
// @hasDecl is for declarations; not fields.
try expect(!@hasDecl(Foo, "nope"));
try expect(!@hasDecl(Foo, "nope1234"));
}$ zig test test_hasDecl_builtin.zig 1/1 [email protected] All 1 tests passed.
See also:
@hasField(comptime Container: type, comptime name: []const u8) bool
Returns whether the field name of a struct, union, or enum exists.
The result is a compile time constant.
It does not include functions, variables, or constants.
See also:
@import(comptime target: []const u8) anytype
Imports the file at target, adding it to the compilation if it is not already added. target is either a relative path to another file from the file containing the @import call, or it is the name of a module, with the import referring to the root source file of that module. Either way, the file path must end in either .zig (for a Zig source file) or .zon (for a ZON data file).
If target refers to a Zig source file, then @import returns that file's corresponding struct type, essentially as if the builtin call was replaced by struct { FILE_CONTENTS }. The return type is type.
If target refers to a ZON file, then @import returns the value of the literal in the file. If there is an inferred result type, then the return type is that type, and the ZON literal is interpreted as that type (Result Types are propagated through the ZON expression). Otherwise, the return type is the type of the equivalent Zig expression, essentially as if the builtin call was replaced by the ZON file contents.
The following modules are always available for import:
@import("std") - Zig Standard Library@import("builtin") - Target-specific information. The command zig build-exe --show-builtin outputs the source to stdout for reference.@import("root") - Alias for the root module. In typical project structures, this means it refers back to src/main.zig. See also:
@inComptime() bool
Returns whether the builtin was run in a comptime context. The result is a compile-time constant.
This can be used to provide alternative, comptime-friendly implementations of functions. It should not be used, for instance, to exclude certain functions from being evaluated at comptime.
See also:
@intCast(int: anytype) anytype
Converts an integer to another integer while keeping the same numerical value. The return type is the inferred result type. Attempting to convert a number which is out of range of the destination type results in safety-checked Illegal Behavior.
test "integer cast panic" {
var a: u16 = 0xabcd; // runtime-known
_ = &a;
const b: u8 = @intCast(a);
_ = b;
}$ zig test test_intCast_builtin.zig 1/1 test_intCast_builtin.test.integer cast panic...thread 2898212 panic: integer does not fit in destination type /home/andy/dev/zig/doc/langref/test_intCast_builtin.zig:4:19: 0x102c020 in test.integer cast panic (test_intCast_builtin.zig) const b: u8 = @intCast(a); ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x115cb50 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1155d71 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x114fb0d in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x114f3a1 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/056fc3b607934a9389a99437800346de/test --seed=0x9fcd81fa
To truncate the significant bits of a number out of range of the destination type, use @truncate.
If T is comptime_int, then this is semantically equivalent to Type Coercion.
@intFromBool(value: bool) u1
Converts true to @as(u1, 1) and false to @as(u1, 0).
@intFromEnum(enum_or_tagged_union: anytype) anytype
Converts an enumeration value into its integer tag type. When a tagged union is passed, the tag value is used as the enumeration value.
If there is only one possible enum value, the result is a comptime_int known at comptime.
See also:
@intFromError(err: anytype) std.meta.Int(.unsigned, @bitSizeOf(anyerror))
Supports the following types:
Converts an error to the integer representation of an error.
It is generally recommended to avoid this cast, as the integer representation of an error is not stable across source code changes.
See also:
@intFromFloat(float: anytype) anytype
Converts the integer part of a floating point number to the inferred result type.
If the integer part of the floating point number cannot fit in the destination type, it invokes safety-checked Illegal Behavior.
See also:
@intFromPtr(value: anytype) usize
Converts value to a usize which is the address of the pointer. value can be *T or ?*T.
To convert the other way, use @ptrFromInt
@max(...) T
Takes two or more arguments and returns the biggest value included (the maximum). This builtin accepts integers, floats, and vectors of either. In the latter case, the operation is performed element wise.
NaNs are handled as follows: return the biggest non-NaN value included. If all operands are NaN, return NaN.
See also:
@memcpy(noalias dest, noalias source) void
This function copies bytes from one region of memory to another.
dest must be a mutable slice, a mutable pointer to an array, or a mutable many-item pointer. It may have any alignment, and it may have any element type.
source must be a slice, a pointer to an array, or a many-item pointer. It may have any alignment, and it may have any element type.
The source element type must have the same in-memory representation as the dest element type.
Similar to for loops, at least one of source and dest must provide a length, and if two lengths are provided, they must be equal.
Finally, the two memory regions must not overlap.
@memset(dest, elem) void
This function sets all the elements of a memory region to elem.
dest must be a mutable slice or a mutable pointer to an array. It may have any alignment, and it may have any element type.
elem is coerced to the element type of dest.
For securely zeroing out sensitive contents from memory, you should use std.crypto.secureZero
@memmove(dest, source) void
This function copies bytes from one region of memory to another, but unlike @memcpy the regions may overlap.
dest must be a mutable slice, a mutable pointer to an array, or a mutable many-item pointer. It may have any alignment, and it may have any element type.
source must be a slice, a pointer to an array, or a many-item pointer. It may have any alignment, and it may have any element type.
The source element type must have the same in-memory representation as the dest element type.
Similar to for loops, at least one of source and dest must provide a length, and if two lengths are provided, they must be equal.
@min(...) T
Takes two or more arguments and returns the smallest value included (the minimum). This builtin accepts integers, floats, and vectors of either. In the latter case, the operation is performed element wise.
NaNs are handled as follows: return the smallest non-NaN value included. If all operands are NaN, return NaN.
See also:
@wasmMemorySize(index: u32) usize
This function returns the size of the Wasm memory identified by index as an unsigned value in units of Wasm pages. Note that each Wasm page is 64KB in size.
This function is a low level intrinsic with no safety mechanisms usually useful for allocator designers targeting Wasm. So unless you are writing a new allocator from scratch, you should use something like @import("std").heap.WasmPageAllocator.
See also:
@wasmMemoryGrow(index: u32, delta: usize) isize
This function increases the size of the Wasm memory identified by index by delta in units of unsigned number of Wasm pages. Note that each Wasm page is 64KB in size. On success, returns previous memory size; on failure, if the allocation fails, returns -1.
This function is a low level intrinsic with no safety mechanisms usually useful for allocator designers targeting Wasm. So unless you are writing a new allocator from scratch, you should use something like @import("std").heap.WasmPageAllocator.
const std = @import("std");
const native_arch = @import("builtin").target.cpu.arch;
const expect = std.testing.expect;
test "@wasmMemoryGrow" {
if (native_arch != .wasm32) return error.SkipZigTest;
const prev = @wasmMemorySize(0);
try expect(prev == @wasmMemoryGrow(0, 1));
try expect(prev + 1 == @wasmMemorySize(0));
}$ zig test test_wasmMemoryGrow_builtin.zig 1/1 [email protected] 0 passed; 1 skipped; 0 failed.
See also:
@mod(numerator: T, denominator: T) T
Modulus division. For unsigned integers this is the same as numerator % denominator. Caller guarantees denominator != 0, otherwise the operation will result in a Remainder Division by Zero when runtime safety checks are enabled.
@mod(-5, 3) == 1(@divFloor(a, b) * b) + @mod(a, b) == aFor a function that returns an error code, see @import("std").math.mod.
See also:
@mulWithOverflow(a: anytype, b: anytype) struct { @TypeOf(a, b), u1 } Performs a * b and returns a tuple with the result and a possible overflow bit.
@panic(message: []const u8) noreturn
Invokes the panic handler function. By default the panic handler function calls the public panic function exposed in the root source file, or if there is not one specified, the std.builtin.default_panic function from std/builtin.zig.
Generally it is better to use @import("std").debug.panic. However, @panic can be useful for 2 scenarios:
See also:
@popCount(operand: anytype) anytype
@TypeOf(operand) must be an integer type.
operand may be an integer or vector.
Counts the number of bits set in an integer - "population count".
The return type is an unsigned integer or vector of unsigned integers with the minimum number of bits that can represent the bit count of the integer type.
See also:
@prefetch(ptr: anytype, comptime options: PrefetchOptions) void
This builtin tells the compiler to emit a prefetch instruction if supported by the target CPU. If the target CPU does not support the requested prefetch instruction, this builtin is a no-op. This function has no effect on the behavior of the program, only on the performance characteristics.
The ptr argument may be any pointer type and determines the memory address to prefetch. This function does not dereference the pointer, it is perfectly legal to pass a pointer to invalid memory to this function and no Illegal Behavior will result.
PrefetchOptions can be found with @import("std").builtin.PrefetchOptions.
@ptrCast(value: anytype) anytype
Converts a pointer of one type to a pointer of another type. The return type is the inferred result type.
Optional Pointers are allowed. Casting an optional pointer which is null to a non-optional pointer invokes safety-checked Illegal Behavior.
@ptrCast cannot be used for:
const qualifier, use @constCast.volatile qualifier, use @volatileCast.ptr[start..end].@ptrFromInt(address: usize) anytype
Converts an integer to a pointer. The return type is the inferred result type. To convert the other way, use @intFromPtr. Casting an address of 0 to a destination type which in not optional and does not have the allowzero attribute will result in a Pointer Cast Invalid Null panic when runtime safety checks are enabled.
If the destination pointer type does not allow address zero and address is zero, this invokes safety-checked Illegal Behavior.
@rem(numerator: T, denominator: T) T
Remainder division. For unsigned integers this is the same as numerator % denominator. Caller guarantees denominator != 0, otherwise the operation will result in a Remainder Division by Zero when runtime safety checks are enabled.
@rem(-5, 3) == -2(@divTrunc(a, b) * b) + @rem(a, b) == aFor a function that returns an error code, see @import("std").math.rem.
See also:
@returnAddress() usize
This function returns the address of the next machine code instruction that will be executed when the current function returns.
The implications of this are target-specific and not consistent across all platforms.
This function is only valid within function scope. If the function gets inlined into a calling function, the returned address will apply to the calling function.
@select(comptime T: type, pred: @Vector(len, bool), a: @Vector(len, T), b: @Vector(len, T)) @Vector(len, T)
Selects values element-wise from a or b based on pred. If pred[i] is true, the corresponding element in the result will be a[i] and otherwise b[i].
See also:
@setEvalBranchQuota(comptime new_quota: u32) void
Increase the maximum number of backwards branches that compile-time code execution can use before giving up and making a compile error.
If the new_quota is smaller than the default quota (1000) or a previously explicitly set quota, it is ignored.
Example:
test "foo" {
comptime {
var i = 0;
while (i < 1001) : (i += 1) {}
}
}$ zig test test_without_setEvalBranchQuota_builtin.zig /home/andy/dev/zig/doc/langref/test_without_setEvalBranchQuota_builtin.zig:4:9: error: evaluation exceeded 1000 backwards branches while (i < 1001) : (i += 1) {} ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_without_setEvalBranchQuota_builtin.zig:4:9: note: use @setEvalBranchQuota() to raise the branch limit from 1000
Now we use @setEvalBranchQuota:
test "foo" {
comptime {
@setEvalBranchQuota(1001);
var i = 0;
while (i < 1001) : (i += 1) {}
}
}$ zig test test_setEvalBranchQuota_builtin.zig 1/1 test_setEvalBranchQuota_builtin.test.foo...OK All 1 tests passed.
See also:
@setFloatMode(comptime mode: FloatMode) void
Changes the current scope's rules about how floating point operations are defined.
Strict (default) - Floating point operations follow strict IEEE compliance. Optimized - Floating point operations may do all of the following: -ffast-math in GCC. The floating point mode is inherited by child scopes, and can be overridden in any scope. You can set the floating point mode in a struct or module scope by using a comptime block.
FloatMode can be found with @import("std").builtin.FloatMode.
See also:
@setRuntimeSafety(comptime safety_on: bool) void
Sets whether runtime safety checks are enabled for the scope that contains the function call.
test "@setRuntimeSafety" {
// The builtin applies to the scope that it is called in. So here, integer overflow
// will not be caught in ReleaseFast and ReleaseSmall modes:
// var x: u8 = 255;
// x += 1; // Unchecked Illegal Behavior in ReleaseFast/ReleaseSmall modes.
{
// However this block has safety enabled, so safety checks happen here,
// even in ReleaseFast and ReleaseSmall modes.
@setRuntimeSafety(true);
var x: u8 = 255;
x += 1;
{
// The value can be overridden at any scope. So here integer overflow
// would not be caught in any build mode.
@setRuntimeSafety(false);
// var x: u8 = 255;
// x += 1; // Unchecked Illegal Behavior in all build modes.
}
}
}$ zig test test_setRuntimeSafety_builtin.zig -OReleaseFast 1/1 [email protected] 2902624 panic: integer overflow /home/andy/dev/zig/doc/langref/test_setRuntimeSafety_builtin.zig:11:11: 0x103dc78 in test.@setRuntimeSafety (test) x += 1; ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x10312bf in main (test) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x102ee5d in posixCallMainAndExit (test) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x102e95d in _start (test) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/7c580cf55e0b1cb6bb40fde0c61723ab/test --seed=0x2879e8a6
Note: it is planned to replace @setRuntimeSafety with @optimizeFor
@shlExact(value: T, shift_amt: Log2T) T
Performs the left shift operation (<<). For unsigned integers, the result is undefined if any 1 bits are shifted out. For signed integers, the result is undefined if any bits that disagree with the resultant sign bit are shifted out.
The type of shift_amt is an unsigned integer with log2(@typeInfo(T).int.bits) bits. This is because shift_amt >= @typeInfo(T).int.bits triggers safety-checked Illegal Behavior.
comptime_int is modeled as an integer with an infinite number of bits, meaning that in such case, @shlExact always produces a result and cannot produce a compile error.
See also:
@shlWithOverflow(a: anytype, shift_amt: Log2T) struct { @TypeOf(a), u1 } Performs a << b and returns a tuple with the result and a possible overflow bit.
The type of shift_amt is an unsigned integer with log2(@typeInfo(@TypeOf(a)).int.bits) bits. This is because shift_amt >= @typeInfo(@TypeOf(a)).int.bits triggers safety-checked Illegal Behavior.
See also:
@shrExact(value: T, shift_amt: Log2T) T
Performs the right shift operation (>>). Caller guarantees that the shift will not shift any 1 bits out.
The type of shift_amt is an unsigned integer with log2(@typeInfo(T).int.bits) bits. This is because shift_amt >= @typeInfo(T).int.bits triggers safety-checked Illegal Behavior.
See also:
@shuffle(comptime E: type, a: @Vector(a_len, E), b: @Vector(b_len, E), comptime mask: @Vector(mask_len, i32)) @Vector(mask_len, E)
Constructs a new vector by selecting elements from a and b based on mask.
Each element in mask selects an element from either a or b. Positive numbers select from a starting at 0. Negative values select from b, starting at -1 and going down. It is recommended to use the ~ operator for indexes from b so that both indexes can start from 0 (i.e. ~@as(i32, 0) is -1).
For each element of mask, if it or the selected value from a or b is undefined, then the resulting element is undefined.
a_len and b_len may differ in length. Out-of-bounds element indexes in mask result in compile errors.
If a or b is undefined, it is equivalent to a vector of all undefined with the same length as the other vector. If both vectors are undefined, @shuffle returns a vector with all elements undefined.
E must be an integer, float, pointer, or bool. The mask may be any vector length, and its length determines the result length.
const std = @import("std");
const expect = std.testing.expect;
test "vector @shuffle" {
const a = @Vector(7, u8){ 'o', 'l', 'h', 'e', 'r', 'z', 'w' };
const b = @Vector(4, u8){ 'w', 'd', '!', 'x' };
// To shuffle within a single vector, pass undefined as the second argument.
// Notice that we can re-order, duplicate, or omit elements of the input vector
const mask1 = @Vector(5, i32){ 2, 3, 1, 1, 0 };
const res1: @Vector(5, u8) = @shuffle(u8, a, undefined, mask1);
try expect(std.mem.eql(u8, &@as([5]u8, res1), "hello"));
// Combining two vectors
const mask2 = @Vector(6, i32){ -1, 0, 4, 1, -2, -3 };
const res2: @Vector(6, u8) = @shuffle(u8, a, b, mask2);
try expect(std.mem.eql(u8, &@as([6]u8, res2), "world!"));
}$ zig test test_shuffle_builtin.zig 1/1 test_shuffle_builtin.test.vector @shuffle...OK All 1 tests passed.
See also:
@sizeOf(comptime T: type) comptime_int
This function returns the number of bytes it takes to store T in memory. The result is a target-specific compile time constant.
This size may contain padding bytes. If there were two consecutive T in memory, the padding would be the offset in bytes between element at index 0 and the element at index 1. For integer, consider whether you want to use @sizeOf(T) or @typeInfo(T).int.bits.
This function measures the size at runtime. For types that are disallowed at runtime, such as comptime_int and type, the result is 0.
See also:
@splat(scalar: anytype) anytype
Produces an array or vector where each element is the value scalar. The return type and thus the length of the vector is inferred.
const std = @import("std");
const expect = std.testing.expect;
test "vector @splat" {
const scalar: u32 = 5;
const result: @Vector(4, u32) = @splat(scalar);
try expect(std.mem.eql(u32, &@as([4]u32, result), &[_]u32{ 5, 5, 5, 5 }));
}
test "array @splat" {
const scalar: u32 = 5;
const result: [4]u32 = @splat(scalar);
try expect(std.mem.eql(u32, &@as([4]u32, result), &[_]u32{ 5, 5, 5, 5 }));
}$ zig test test_splat_builtin.zig 1/2 test_splat_builtin.test.vector @splat...OK 2/2 test_splat_builtin.test.array @splat...OK All 2 tests passed.
scalar must be an integer, bool, float, or pointer.
See also:
@reduce(comptime op: std.builtin.ReduceOp, value: anytype) E
Transforms a vector into a scalar value (of type E) by performing a sequential horizontal reduction of its elements using the specified operator op.
Not every operator is available for every vector element type:
.And, .Or, .Xor are additionally available for bool vectors,.Min, .Max, .Add, .Mul are additionally available for floating point vectors, Note that .Add and .Mul reductions on integral types are wrapping; when applied on floating point types the operation associativity is preserved, unless the float mode is set to Optimized.
const std = @import("std");
const expect = std.testing.expect;
test "vector @reduce" {
const V = @Vector(4, i32);
const value = V{ 1, -1, 1, -1 };
const result = value > @as(V, @splat(0));
// result is { true, false, true, false };
try comptime expect(@TypeOf(result) == @Vector(4, bool));
const is_all_true = @reduce(.And, result);
try comptime expect(@TypeOf(is_all_true) == bool);
try expect(is_all_true == false);
}$ zig test test_reduce_builtin.zig 1/1 test_reduce_builtin.test.vector @reduce...OK All 1 tests passed.
See also:
@src() std.builtin.SourceLocation
Returns a SourceLocation struct representing the function's name and location in the source code. This must be called in a function.
const std = @import("std");
const expect = std.testing.expect;
test "@src" {
try doTheTest();
}
fn doTheTest() !void {
const src = @src();
try expect(src.line == 9);
try expect(src.column == 17);
try expect(std.mem.endsWith(u8, src.fn_name, "doTheTest"));
try expect(std.mem.endsWith(u8, src.file, "test_src_builtin.zig"));
}$ zig test test_src_builtin.zig 1/1 [email protected] All 1 tests passed.
@sqrt(value: anytype) @TypeOf(value)
Performs the square root of a floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@sin(value: anytype) @TypeOf(value)
Sine trigonometric function on a floating point number in radians. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@cos(value: anytype) @TypeOf(value)
Cosine trigonometric function on a floating point number in radians. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@tan(value: anytype) @TypeOf(value)
Tangent trigonometric function on a floating point number in radians. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@exp(value: anytype) @TypeOf(value)
Base-e exponential function on a floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@exp2(value: anytype) @TypeOf(value)
Base-2 exponential function on a floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@log(value: anytype) @TypeOf(value)
Returns the natural logarithm of a floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@log2(value: anytype) @TypeOf(value)
Returns the logarithm to the base 2 of a floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@log10(value: anytype) @TypeOf(value)
Returns the logarithm to the base 10 of a floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@abs(value: anytype) anytype
Returns the absolute value of an integer or a floating point number. Uses a dedicated hardware instruction when available. The return type is always an unsigned integer of the same bit width as the operand if the operand is an integer. Unsigned integer operands are supported. The builtin cannot overflow for signed integer operands.
Supports Floats, Integers and Vectors of floats or integers.
@floor(value: anytype) @TypeOf(value)
Returns the largest integral value not greater than the given floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@ceil(value: anytype) @TypeOf(value)
Returns the smallest integral value not less than the given floating point number. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@trunc(value: anytype) @TypeOf(value)
Rounds the given floating point number to an integer, towards zero. Uses a dedicated hardware instruction when available.
Supports Floats and Vectors of floats.
@round(value: anytype) @TypeOf(value)
Rounds the given floating point number to the nearest integer. If two integers are equally close, rounds away from zero. Uses a dedicated hardware instruction when available.
const expect = @import("std").testing.expect;
test "@round" {
try expect(@round(1.4) == 1);
try expect(@round(1.5) == 2);
try expect(@round(-1.4) == -1);
try expect(@round(-2.5) == -3);
}$ zig test test_round_builtin.zig 1/1 [email protected] All 1 tests passed.
Supports Floats and Vectors of floats.
@subWithOverflow(a: anytype, b: anytype) struct { @TypeOf(a, b), u1 } Performs a - b and returns a tuple with the result and a possible overflow bit.
@tagName(value: anytype) [:0]const u8
Converts an enum value or union value to a string literal representing the name.
If the enum is non-exhaustive and the tag value does not map to a name, it invokes safety-checked Illegal Behavior.
@This() type
Returns the innermost struct, enum, or union that this function call is inside. This can be useful for an anonymous struct that needs to refer to itself:
const std = @import("std");
const expect = std.testing.expect;
test "@This()" {
var items = [_]i32{ 1, 2, 3, 4 };
const list = List(i32){ .items = items[0..] };
try expect(list.length() == 4);
}
fn List(comptime T: type) type {
return struct {
const Self = @This();
items: []T,
fn length(self: Self) usize {
return self.items.len;
}
};
}$ zig test test_this_builtin.zig 1/1 test_this_builtin.test.@This()...OK All 1 tests passed.
When @This() is used at file scope, it returns a reference to the struct that corresponds to the current file.
@trap() noreturn
This function inserts a platform-specific trap/jam instruction which can be used to exit the program abnormally. This may be implemented by explicitly emitting an invalid instruction which may cause an illegal instruction exception of some sort. Unlike for @breakpoint(), execution does not continue after this point.
Outside function scope, this builtin causes a compile error.
See also:
@truncate(integer: anytype) anytype
This function truncates bits from an integer type, resulting in a smaller or same-sized integer type. The return type is the inferred result type.
This function always truncates the significant bits of the integer, regardless of endianness on the target platform.
Calling @truncate on a number out of range of the destination type is well defined and working code:
const std = @import("std");
const expect = std.testing.expect;
test "integer truncation" {
const a: u16 = 0xabcd;
const b: u8 = @truncate(a);
try expect(b == 0xcd);
}$ zig test test_truncate_builtin.zig 1/1 test_truncate_builtin.test.integer truncation...OK All 1 tests passed.
Use @intCast to convert numbers guaranteed to fit the destination type.
@Type(comptime info: std.builtin.Type) type
This function is the inverse of @typeInfo. It reifies type information into a type.
It is available for the following types:
typenoreturnvoidbool65535.comptime_intcomptime_float@TypeOf(undefined)@TypeOf(null)anyframe@typeInfo(comptime T: type) std.builtin.Type
Provides type reflection.
Type information of structs, unions, enums, and error sets has fields which are guaranteed to be in the same order as appearance in the source file.
Type information of structs, unions, enums, and opaques has declarations, which are also guaranteed to be in the same order as appearance in the source file.
@typeName(T: type) *const [N:0]u8
This function returns the string representation of a type, as an array. It is equivalent to a string literal of the type name. The returned type name is fully qualified with the parent namespace included as part of the type name with a series of dots.
@TypeOf(...) type
@TypeOf is a special builtin function that takes any (non-zero) number of expressions as parameters and returns the type of the result, using Peer Type Resolution.
The expressions are evaluated, however they are guaranteed to have no runtime side-effects:
const std = @import("std");
const expect = std.testing.expect;
test "no runtime side effects" {
var data: i32 = 0;
const T = @TypeOf(foo(i32, &data));
try comptime expect(T == i32);
try expect(data == 0);
}
fn foo(comptime T: type, ptr: *T) T {
ptr.* += 1;
return ptr.*;
}$ zig test test_TypeOf_builtin.zig 1/1 test_TypeOf_builtin.test.no runtime side effects...OK All 1 tests passed.
@unionInit(comptime Union: type, comptime active_field_name: []const u8, init_expr) Union
This is the same thing as union initialization syntax, except that the field name is a comptime-known value rather than an identifier token.
@unionInit forwards its result location to init_expr.
@Vector(len: comptime_int, Element: type) type
Creates Vectors.
@volatileCast(value: anytype) DestType
Remove volatile qualifier from a pointer.
@workGroupId(comptime dimension: u32) u32
Returns the index of the work group in the current kernel invocation in dimension dimension.
@workGroupSize(comptime dimension: u32) u32
Returns the number of work items that a work group has in dimension dimension.
@workItemId(comptime dimension: u32) u32
Returns the index of the work item in the work group in dimension dimension. This function returns values between 0 (inclusive) and @workGroupSize(dimension) (exclusive).
Zig has four build modes:
To add standard build options to a build.zig file:
const std = @import("std");
pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "example",
.root_module = b.createModule(.{
.root_source_file = b.path("example.zig"),
.optimize = optimize,
}),
});
b.default_step.dependOn(&exe.step);
}This causes these options to be available:
$ zig build-exe example.zig
$ zig build-exe example.zig -O ReleaseFast
$ zig build-exe example.zig -O ReleaseSafe
$ zig build-exe example.zig -O ReleaseSmall
See also:
Zig has a compile option -fsingle-threaded which has the following effects:
@import("builtin").single_threaded becomes true and therefore various userland APIs which read this variable become more efficient. For example std.Mutex becomes an empty data structure and all of its functions become no-ops.Many operations in Zig trigger what is known as "Illegal Behavior" (IB). If Illegal Behavior is detected at compile-time, Zig emits a compile error and refuses to continue. Otherwise, when Illegal Behavior is not caught at compile-time, it falls into one of two categories.
Some Illegal Behavior is safety-checked: this means that the compiler will insert "safety checks" anywhere that the Illegal Behavior may occur at runtime, to determine whether it is about to happen. If it is, the safety check "fails", which triggers a panic.
All other Illegal Behavior is unchecked, meaning the compiler is unable to insert safety checks for it. If Unchecked Illegal Behavior is invoked at runtime, anything can happen: usually that will be some kind of crash, but the optimizer is free to make Unchecked Illegal Behavior do anything, such as calling arbitrary functions or clobbering arbitrary data. This is similar to the concept of "undefined behavior" in some other languages. Note that Unchecked Illegal Behavior still always results in a compile error if evaluated at comptime, because the Zig compiler is able to perform more sophisticated checks at compile-time than at runtime.
Most Illegal Behavior is safety-checked. However, to facilitate optimizations, safety checks are disabled by default in the ReleaseFast and ReleaseSmall optimization modes. Safety checks can also be enabled or disabled on a per-block basis, overriding the default for the current optimization mode, using @setRuntimeSafety. When safety checks are disabled, Safety-Checked Illegal Behavior behaves like Unchecked Illegal Behavior; that is, any behavior may result from invoking it.
When a safety check fails, Zig's default panic handler crashes with a stack trace, like this:
test "safety check" {
unreachable;
}$ zig test test_illegal_behavior.zig 1/1 test_illegal_behavior.test.safety check...thread 2892891 panic: reached unreachable code /home/andy/dev/zig/doc/langref/test_illegal_behavior.zig:2:5: 0x102c00c in test.safety check (test_illegal_behavior.zig) unreachable; ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:218:25: 0x115cb20 in mainTerminal (test_runner.zig) if (test_fn.func()) |_| { ^ /home/andy/dev/zig/lib/compiler/test_runner.zig:66:28: 0x1155d41 in main (test_runner.zig) return mainTerminal(); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x114fadd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x114f371 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) error: the following test command crashed: /home/andy/dev/zig/.zig-cache/o/e72b27fd3a681a218f2215fb6e7fd433/test --seed=0xeebe2201
At compile-time:
comptime {
assert(false);
}
fn assert(ok: bool) void {
if (!ok) unreachable; // assertion failure
}$ zig test test_comptime_reaching_unreachable.zig /home/andy/dev/zig/doc/langref/test_comptime_reaching_unreachable.zig:5:14: error: reached unreachable code if (!ok) unreachable; // assertion failure ^~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_comptime_reaching_unreachable.zig:2:11: note: called at comptime here assert(false); ~~~~~~^~~~~~~
At runtime:
const std = @import("std");
pub fn main() void {
std.debug.assert(false);
}$ zig build-exe runtime_reaching_unreachable.zig $ ./runtime_reaching_unreachable thread 2897013 panic: reached unreachable code /home/andy/dev/zig/lib/std/debug.zig:559:14: 0x1044179 in assert (std.zig) if (!ok) unreachable; // assertion failure ^ /home/andy/dev/zig/doc/langref/runtime_reaching_unreachable.zig:4:21: 0x113e86e in main (runtime_reaching_unreachable.zig) std.debug.assert(false); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const array: [5]u8 = "hello".*;
const garbage = array[5];
_ = garbage;
}$ zig test test_comptime_index_out_of_bounds.zig /home/andy/dev/zig/doc/langref/test_comptime_index_out_of_bounds.zig:3:27: error: index 5 outside array of length 5 const garbage = array[5]; ^
At runtime:
pub fn main() void {
const x = foo("hello");
_ = x;
}
fn foo(x: []const u8) u8 {
return x[5];
}$ zig build-exe runtime_index_out_of_bounds.zig $ ./runtime_index_out_of_bounds thread 2893998 panic: index out of bounds: index 5, len 5 /home/andy/dev/zig/doc/langref/runtime_index_out_of_bounds.zig:7:13: 0x113fae6 in foo (runtime_index_out_of_bounds.zig) return x[5]; ^ /home/andy/dev/zig/doc/langref/runtime_index_out_of_bounds.zig:2:18: 0x113e87a in main (runtime_index_out_of_bounds.zig) const x = foo("hello"); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const value: i32 = -1;
const unsigned: u32 = @intCast(value);
_ = unsigned;
}$ zig test test_comptime_invalid_cast.zig /home/andy/dev/zig/doc/langref/test_comptime_invalid_cast.zig:3:36: error: type 'u32' cannot represent integer value '-1' const unsigned: u32 = @intCast(value); ^~~~~
At runtime:
const std = @import("std");
pub fn main() void {
var value: i32 = -1; // runtime-known
_ = &value;
const unsigned: u32 = @intCast(value);
std.debug.print("value: {}\n", .{unsigned});
}$ zig build-exe runtime_invalid_cast.zig $ ./runtime_invalid_cast thread 2899906 panic: integer does not fit in destination type /home/andy/dev/zig/doc/langref/runtime_invalid_cast.zig:6:27: 0x113e87f in main (runtime_invalid_cast.zig) const unsigned: u32 = @intCast(value); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
To obtain the maximum value of an unsigned integer, use std.math.maxInt.
At compile-time:
comptime {
const spartan_count: u16 = 300;
const byte: u8 = @intCast(spartan_count);
_ = byte;
}$ zig test test_comptime_invalid_cast_truncate.zig /home/andy/dev/zig/doc/langref/test_comptime_invalid_cast_truncate.zig:3:31: error: type 'u8' cannot represent integer value '300' const byte: u8 = @intCast(spartan_count); ^~~~~~~~~~~~~
At runtime:
const std = @import("std");
pub fn main() void {
var spartan_count: u16 = 300; // runtime-known
_ = &spartan_count;
const byte: u8 = @intCast(spartan_count);
std.debug.print("value: {}\n", .{byte});
}$ zig build-exe runtime_invalid_cast_truncate.zig $ ./runtime_invalid_cast_truncate thread 2899317 panic: integer does not fit in destination type /home/andy/dev/zig/doc/langref/runtime_invalid_cast_truncate.zig:6:22: 0x113e880 in main (runtime_invalid_cast_truncate.zig) const byte: u8 = @intCast(spartan_count); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
To truncate bits, use @truncate.
The following operators can cause integer overflow:
+ (addition)- (subtraction)- (negation)* (multiplication)/ (division)Example with addition at compile-time:
comptime {
var byte: u8 = 255;
byte += 1;
}$ zig test test_comptime_overflow.zig /home/andy/dev/zig/doc/langref/test_comptime_overflow.zig:3:10: error: overflow of integer type 'u8' with value '256' byte += 1; ~~~~~^~~~
At runtime:
const std = @import("std");
pub fn main() void {
var byte: u8 = 255;
byte += 1;
std.debug.print("value: {}\n", .{byte});
}$ zig build-exe runtime_overflow.zig $ ./runtime_overflow thread 2892886 panic: integer overflow /home/andy/dev/zig/doc/langref/runtime_overflow.zig:5:10: 0x113e895 in main (runtime_overflow.zig) byte += 1; ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
These functions provided by the standard library return possible errors.
@import("std").math.add@import("std").math.sub@import("std").math.mul@import("std").math.divTrunc@import("std").math.divFloor@import("std").math.divExact@import("std").math.shlExample of catching an overflow for addition:
const math = @import("std").math;
const print = @import("std").debug.print;
pub fn main() !void {
var byte: u8 = 255;
byte = if (math.add(u8, byte, 1)) |result| result else |err| {
print("unable to add one: {s}\n", .{@errorName(err)});
return err;
};
print("result: {}\n", .{byte});
}$ zig build-exe math_add.zig $ ./math_add unable to add one: Overflow error: Overflow /home/andy/dev/zig/lib/std/math.zig:570:21: 0x113ebae in add__anon_22552 (std.zig) if (ov[1] != 0) return error.Overflow; ^ /home/andy/dev/zig/doc/langref/math_add.zig:8:9: 0x113d422 in main (math_add.zig) return err; ^
These builtins return a tuple containing whether there was an overflow (as a u1) and the possibly overflowed bits of the operation:
Example of @addWithOverflow:
const print = @import("std").debug.print;
pub fn main() void {
const byte: u8 = 255;
const ov = @addWithOverflow(byte, 10);
if (ov[1] != 0) {
print("overflowed result: {}\n", .{ov[0]});
} else {
print("result: {}\n", .{ov[0]});
}
}$ zig build-exe addWithOverflow_builtin.zig $ ./addWithOverflow_builtin overflowed result: 9
These operations have guaranteed wraparound semantics.
+% (wraparound addition)-% (wraparound subtraction)-% (wraparound negation)*% (wraparound multiplication)const std = @import("std");
const expect = std.testing.expect;
const minInt = std.math.minInt;
const maxInt = std.math.maxInt;
test "wraparound addition and subtraction" {
const x: i32 = maxInt(i32);
const min_val = x +% 1;
try expect(min_val == minInt(i32));
const max_val = min_val -% 1;
try expect(max_val == maxInt(i32));
}$ zig test test_wraparound_semantics.zig 1/1 test_wraparound_semantics.test.wraparound addition and subtraction...OK All 1 tests passed.
At compile-time:
comptime {
const x = @shlExact(@as(u8, 0b01010101), 2);
_ = x;
}$ zig test test_comptime_shlExact_overflow.zig /home/andy/dev/zig/doc/langref/test_comptime_shlExact_overflow.zig:2:15: error: overflow of integer type 'u8' with value '340' const x = @shlExact(@as(u8, 0b01010101), 2); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
At runtime:
const std = @import("std");
pub fn main() void {
var x: u8 = 0b01010101; // runtime-known
_ = &x;
const y = @shlExact(x, 2);
std.debug.print("value: {}\n", .{y});
}$ zig build-exe runtime_shlExact_overflow.zig $ ./runtime_shlExact_overflow thread 2896313 panic: left shift overflowed bits /home/andy/dev/zig/doc/langref/runtime_shlExact_overflow.zig:6:5: 0x113e8a1 in main (runtime_shlExact_overflow.zig) const y = @shlExact(x, 2); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const x = @shrExact(@as(u8, 0b10101010), 2);
_ = x;
}$ zig test test_comptime_shrExact_overflow.zig /home/andy/dev/zig/doc/langref/test_comptime_shrExact_overflow.zig:2:15: error: exact shift shifted out 1 bits const x = @shrExact(@as(u8, 0b10101010), 2); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
At runtime:
const builtin = @import("builtin");
const std = @import("std");
pub fn main() void {
var x: u8 = 0b10101010; // runtime-known
_ = &x;
const y = @shrExact(x, 2);
std.debug.print("value: {}\n", .{y});
if (builtin.cpu.arch.isRISCV() and builtin.zig_backend == .stage2_llvm) @panic("https://github.com/ziglang/zig/issues/24304");
}$ zig build-exe runtime_shrExact_overflow.zig $ ./runtime_shrExact_overflow thread 2897712 panic: right shift overflowed bits /home/andy/dev/zig/doc/langref/runtime_shrExact_overflow.zig:7:5: 0x113e88a in main (runtime_shrExact_overflow.zig) const y = @shrExact(x, 2); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const a: i32 = 1;
const b: i32 = 0;
const c = a / b;
_ = c;
}$ zig test test_comptime_division_by_zero.zig /home/andy/dev/zig/doc/langref/test_comptime_division_by_zero.zig:4:19: error: division by zero here causes illegal behavior const c = a / b; ^
At runtime:
const std = @import("std");
pub fn main() void {
var a: u32 = 1;
var b: u32 = 0;
_ = .{ &a, &b };
const c = a / b;
std.debug.print("value: {}\n", .{c});
}$ zig build-exe runtime_division_by_zero.zig $ ./runtime_division_by_zero thread 2902461 panic: division by zero /home/andy/dev/zig/doc/langref/runtime_division_by_zero.zig:7:17: 0x113e890 in main (runtime_division_by_zero.zig) const c = a / b; ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const a: i32 = 10;
const b: i32 = 0;
const c = a % b;
_ = c;
}$ zig test test_comptime_remainder_division_by_zero.zig /home/andy/dev/zig/doc/langref/test_comptime_remainder_division_by_zero.zig:4:19: error: division by zero here causes illegal behavior const c = a % b; ^
At runtime:
const std = @import("std");
pub fn main() void {
var a: u32 = 10;
var b: u32 = 0;
_ = .{ &a, &b };
const c = a % b;
std.debug.print("value: {}\n", .{c});
}$ zig build-exe runtime_remainder_division_by_zero.zig $ ./runtime_remainder_division_by_zero thread 2899727 panic: division by zero /home/andy/dev/zig/doc/langref/runtime_remainder_division_by_zero.zig:7:17: 0x113e890 in main (runtime_remainder_division_by_zero.zig) const c = a % b; ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const a: u32 = 10;
const b: u32 = 3;
const c = @divExact(a, b);
_ = c;
}$ zig test test_comptime_divExact_remainder.zig /home/andy/dev/zig/doc/langref/test_comptime_divExact_remainder.zig:4:15: error: exact division produced remainder const c = @divExact(a, b); ^~~~~~~~~~~~~~~
At runtime:
const std = @import("std");
pub fn main() void {
var a: u32 = 10;
var b: u32 = 3;
_ = .{ &a, &b };
const c = @divExact(a, b);
std.debug.print("value: {}\n", .{c});
}$ zig build-exe runtime_divExact_remainder.zig $ ./runtime_divExact_remainder thread 2901529 panic: exact division produced remainder /home/andy/dev/zig/doc/langref/runtime_divExact_remainder.zig:7:15: 0x113e8c7 in main (runtime_divExact_remainder.zig) const c = @divExact(a, b); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const optional_number: ?i32 = null;
const number = optional_number.?;
_ = number;
}$ zig test test_comptime_unwrap_null.zig /home/andy/dev/zig/doc/langref/test_comptime_unwrap_null.zig:3:35: error: unable to unwrap null const number = optional_number.?; ~~~~~~~~~~~~~~~^~
At runtime:
const std = @import("std");
pub fn main() void {
var optional_number: ?i32 = null;
_ = &optional_number;
const number = optional_number.?;
std.debug.print("value: {}\n", .{number});
}$ zig build-exe runtime_unwrap_null.zig $ ./runtime_unwrap_null thread 2892887 panic: attempt to use null value /home/andy/dev/zig/doc/langref/runtime_unwrap_null.zig:6:35: 0x113e8b4 in main (runtime_unwrap_null.zig) const number = optional_number.?; ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
One way to avoid this crash is to test for null instead of assuming non-null, with the if expression:
const print = @import("std").debug.print;
pub fn main() void {
const optional_number: ?i32 = null;
if (optional_number) |number| {
print("got number: {}\n", .{number});
} else {
print("it's null\n", .{});
}
}$ zig build-exe testing_null_with_if.zig $ ./testing_null_with_if it's null
See also:
At compile-time:
comptime {
const number = getNumberOrFail() catch unreachable;
_ = number;
}
fn getNumberOrFail() !i32 {
return error.UnableToReturnNumber;
}$ zig test test_comptime_unwrap_error.zig /home/andy/dev/zig/doc/langref/test_comptime_unwrap_error.zig:2:44: error: caught unexpected error 'UnableToReturnNumber' const number = getNumberOrFail() catch unreachable; ^~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_comptime_unwrap_error.zig:7:18: note: error returned here return error.UnableToReturnNumber; ^~~~~~~~~~~~~~~~~~~~
At runtime:
const std = @import("std");
pub fn main() void {
const number = getNumberOrFail() catch unreachable;
std.debug.print("value: {}\n", .{number});
}
fn getNumberOrFail() !i32 {
return error.UnableToReturnNumber;
}$ zig build-exe runtime_unwrap_error.zig $ ./runtime_unwrap_error thread 2895126 panic: attempt to unwrap error: UnableToReturnNumber /home/andy/dev/zig/doc/langref/runtime_unwrap_error.zig:9:5: 0x113e86c in getNumberOrFail (runtime_unwrap_error.zig) return error.UnableToReturnNumber; ^ /home/andy/dev/zig/doc/langref/runtime_unwrap_error.zig:4:44: 0x113e8d3 in main (runtime_unwrap_error.zig) const number = getNumberOrFail() catch unreachable; ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
One way to avoid this crash is to test for an error instead of assuming a successful result, with the if expression:
const print = @import("std").debug.print;
pub fn main() void {
const result = getNumberOrFail();
if (result) |number| {
print("got number: {}\n", .{number});
} else |err| {
print("got error: {s}\n", .{@errorName(err)});
}
}
fn getNumberOrFail() !i32 {
return error.UnableToReturnNumber;
}$ zig build-exe testing_error_with_if.zig $ ./testing_error_with_if got error: UnableToReturnNumber
See also:
At compile-time:
comptime {
const err = error.AnError;
const number = @intFromError(err) + 10;
const invalid_err = @errorFromInt(number);
_ = invalid_err;
}$ zig test test_comptime_invalid_error_code.zig /home/andy/dev/zig/doc/langref/test_comptime_invalid_error_code.zig:4:39: error: integer value '11' represents no error const invalid_err = @errorFromInt(number); ^~~~~~
At runtime:
const std = @import("std");
pub fn main() void {
const err = error.AnError;
var number = @intFromError(err) + 500;
_ = &number;
const invalid_err = @errorFromInt(number);
std.debug.print("value: {}\n", .{invalid_err});
}$ zig build-exe runtime_invalid_error_code.zig $ ./runtime_invalid_error_code thread 2900570 panic: invalid error code /home/andy/dev/zig/doc/langref/runtime_invalid_error_code.zig:7:5: 0x113e8a7 in main (runtime_invalid_error_code.zig) const invalid_err = @errorFromInt(number); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
const Foo = enum {
a,
b,
c,
};
comptime {
const a: u2 = 3;
const b: Foo = @enumFromInt(a);
_ = b;
}$ zig test test_comptime_invalid_enum_cast.zig /home/andy/dev/zig/doc/langref/test_comptime_invalid_enum_cast.zig:8:20: error: enum 'test_comptime_invalid_enum_cast.Foo' has no tag with value '3' const b: Foo = @enumFromInt(a); ^~~~~~~~~~~~~~~ /home/andy/dev/zig/doc/langref/test_comptime_invalid_enum_cast.zig:1:13: note: enum declared here const Foo = enum { ^~~~
At runtime:
const std = @import("std");
const Foo = enum {
a,
b,
c,
};
pub fn main() void {
var a: u2 = 3;
_ = &a;
const b: Foo = @enumFromInt(a);
std.debug.print("value: {s}\n", .{@tagName(b)});
}$ zig build-exe runtime_invalid_enum_cast.zig $ ./runtime_invalid_enum_cast thread 2902395 panic: invalid enum value /home/andy/dev/zig/doc/langref/runtime_invalid_enum_cast.zig:12:20: 0x113e8f0 in main (runtime_invalid_enum_cast.zig) const b: Foo = @enumFromInt(a); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
const Set1 = error{
A,
B,
};
const Set2 = error{
A,
C,
};
comptime {
_ = @as(Set2, @errorCast(Set1.B));
}$ zig test test_comptime_invalid_error_set_cast.zig /home/andy/dev/zig/doc/langref/test_comptime_invalid_error_set_cast.zig:10:19: error: 'error.B' not a member of error set 'error{A,C}' _ = @as(Set2, @errorCast(Set1.B)); ^~~~~~~~~~~~~~~~~~
At runtime:
const std = @import("std");
const Set1 = error{
A,
B,
};
const Set2 = error{
A,
C,
};
pub fn main() void {
foo(Set1.B);
}
fn foo(set1: Set1) void {
const x: Set2 = @errorCast(set1);
std.debug.print("value: {}\n", .{x});
}$ zig build-exe runtime_invalid_error_set_cast.zig $ ./runtime_invalid_error_set_cast thread 2900078 panic: invalid error code /home/andy/dev/zig/doc/langref/runtime_invalid_error_set_cast.zig:15:21: 0x113fb3c in foo (runtime_invalid_error_set_cast.zig) const x: Set2 = @errorCast(set1); ^ /home/andy/dev/zig/doc/langref/runtime_invalid_error_set_cast.zig:12:8: 0x113e877 in main (runtime_invalid_error_set_cast.zig) foo(Set1.B); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
const ptr: *align(1) i32 = @ptrFromInt(0x1);
const aligned: *align(4) i32 = @alignCast(ptr);
_ = aligned;
}$ zig test test_comptime_incorrect_pointer_alignment.zig /home/andy/dev/zig/doc/langref/test_comptime_incorrect_pointer_alignment.zig:3:47: error: pointer address 0x1 is not aligned to 4 bytes const aligned: *align(4) i32 = @alignCast(ptr); ^~~
At runtime:
const mem = @import("std").mem;
pub fn main() !void {
var array align(4) = [_]u32{ 0x11111111, 0x11111111 };
const bytes = mem.sliceAsBytes(array[0..]);
if (foo(bytes) != 0x11111111) return error.Wrong;
}
fn foo(bytes: []u8) u32 {
const slice4 = bytes[1..5];
const int_slice = mem.bytesAsSlice(u32, @as([]align(4) u8, @alignCast(slice4)));
return int_slice[0];
}$ zig build-exe runtime_incorrect_pointer_alignment.zig $ ./runtime_incorrect_pointer_alignment thread 2897041 panic: incorrect alignment /home/andy/dev/zig/doc/langref/runtime_incorrect_pointer_alignment.zig:9:64: 0x113ec08 in foo (runtime_incorrect_pointer_alignment.zig) const int_slice = mem.bytesAsSlice(u32, @as([]align(4) u8, @alignCast(slice4))); ^ /home/andy/dev/zig/doc/langref/runtime_incorrect_pointer_alignment.zig:5:12: 0x113d3f2 in main (runtime_incorrect_pointer_alignment.zig) if (foo(bytes) != 0x11111111) return error.Wrong; ^ /home/andy/dev/zig/lib/std/start.zig:627:37: 0x113dbc9 in posixCallMainAndExit (std.zig) const result = root.main() catch |err| { ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
At compile-time:
comptime {
var f = Foo{ .int = 42 };
f.float = 12.34;
}
const Foo = union {
float: f32,
int: u32,
};$ zig test test_comptime_wrong_union_field_access.zig /home/andy/dev/zig/doc/langref/test_comptime_wrong_union_field_access.zig:3:6: error: access of union field 'float' while field 'int' is active f.float = 12.34; ~^~~~~~ /home/andy/dev/zig/doc/langref/test_comptime_wrong_union_field_access.zig:6:13: note: union declared here const Foo = union { ^~~~~
At runtime:
const std = @import("std");
const Foo = union {
float: f32,
int: u32,
};
pub fn main() void {
var f = Foo{ .int = 42 };
bar(&f);
}
fn bar(f: *Foo) void {
f.float = 12.34;
std.debug.print("value: {}\n", .{f.float});
}$ zig build-exe runtime_wrong_union_field_access.zig $ ./runtime_wrong_union_field_access thread 2901950 panic: access of union field 'float' while field 'int' is active /home/andy/dev/zig/doc/langref/runtime_wrong_union_field_access.zig:14:6: 0x113fb1e in bar (runtime_wrong_union_field_access.zig) f.float = 12.34; ^ /home/andy/dev/zig/doc/langref/runtime_wrong_union_field_access.zig:10:8: 0x113e89f in main (runtime_wrong_union_field_access.zig) bar(&f); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
This safety is not available for extern or packed unions.
To change the active field of a union, assign the entire union, like this:
const std = @import("std");
const Foo = union {
float: f32,
int: u32,
};
pub fn main() void {
var f = Foo{ .int = 42 };
bar(&f);
}
fn bar(f: *Foo) void {
f.* = Foo{ .float = 12.34 };
std.debug.print("value: {}\n", .{f.float});
}$ zig build-exe change_active_union_field.zig $ ./change_active_union_field value: 12.34
To change the active field of a union when a meaningful value for the field is not known, use undefined, like this:
const std = @import("std");
const Foo = union {
float: f32,
int: u32,
};
pub fn main() void {
var f = Foo{ .int = 42 };
f = Foo{ .float = undefined };
bar(&f);
std.debug.print("value: {}\n", .{f.float});
}
fn bar(f: *Foo) void {
f.float = 12.34;
}$ zig build-exe undefined_active_union_field.zig $ ./undefined_active_union_field value: 12.34
See also:
This happens when casting a float to an integer where the float has a value outside the integer type's range.
At compile-time:
comptime {
const float: f32 = 4294967296;
const int: i32 = @intFromFloat(float);
_ = int;
}$ zig test test_comptime_out_of_bounds_float_to_integer_cast.zig /home/andy/dev/zig/doc/langref/test_comptime_out_of_bounds_float_to_integer_cast.zig:3:36: error: float value '4294967296' cannot be stored in integer type 'i32' const int: i32 = @intFromFloat(float); ^~~~~
At runtime:
pub fn main() void {
var float: f32 = 4294967296; // runtime-known
_ = &float;
const int: i32 = @intFromFloat(float);
_ = int;
}$ zig build-exe runtime_out_of_bounds_float_to_integer_cast.zig $ ./runtime_out_of_bounds_float_to_integer_cast thread 2898584 panic: integer part of floating point value out of bounds /home/andy/dev/zig/doc/langref/runtime_out_of_bounds_float_to_integer_cast.zig:4:22: 0x113e8d2 in main (runtime_out_of_bounds_float_to_integer_cast.zig) const int: i32 = @intFromFloat(float); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
This happens when casting a pointer with the address 0 to a pointer which may not have the address 0. For example, C Pointers, Optional Pointers, and allowzero pointers allow address zero, but normal Pointers do not.
At compile-time:
comptime {
const opt_ptr: ?*i32 = null;
const ptr: *i32 = @ptrCast(opt_ptr);
_ = ptr;
}$ zig test test_comptime_invalid_null_pointer_cast.zig /home/andy/dev/zig/doc/langref/test_comptime_invalid_null_pointer_cast.zig:3:32: error: null pointer casted to type '*i32' const ptr: *i32 = @ptrCast(opt_ptr); ^~~~~~~
At runtime:
pub fn main() void {
var opt_ptr: ?*i32 = null;
_ = &opt_ptr;
const ptr: *i32 = @ptrCast(opt_ptr);
_ = ptr;
}$ zig build-exe runtime_invalid_null_pointer_cast.zig $ ./runtime_invalid_null_pointer_cast thread 2892939 panic: cast causes pointer to be null /home/andy/dev/zig/doc/langref/runtime_invalid_null_pointer_cast.zig:4:23: 0x113e88a in main (runtime_invalid_null_pointer_cast.zig) const ptr: *i32 = @ptrCast(opt_ptr); ^ /home/andy/dev/zig/lib/std/start.zig:618:22: 0x113dabd in posixCallMainAndExit (std.zig) root.main(); ^ /home/andy/dev/zig/lib/std/start.zig:232:5: 0x113d351 in _start (std.zig) asm volatile (switch (native_arch) { ^ ???:?:?: 0x0 in ??? (???) (process terminated by signal)
The Zig language performs no memory management on behalf of the programmer. This is why Zig has no runtime, and why Zig code works seamlessly in so many environments, including real-time software, operating system kernels, embedded devices, and low latency servers. As a consequence, Zig programmers must always be able to answer the question:
Like Zig, the C programming language has manual memory management. However, unlike Zig, C has a default allocator - malloc, realloc, and free. When linking against libc, Zig exposes this allocator with std.heap.c_allocator. However, by convention, there is no default allocator in Zig. Instead, functions which need to allocate accept an Allocator parameter. Likewise, some data structures accept an Allocator parameter in their initialization functions:
const std = @import("std");
const Allocator = std.mem.Allocator;
const expect = std.testing.expect;
test "using an allocator" {
var buffer: [100]u8 = undefined;
var fba = std.heap.FixedBufferAllocator.init(&buffer);
const allocator = fba.allocator();
const result = try concat(allocator, "foo", "bar");
try expect(std.mem.eql(u8, "foobar", result));
}
fn concat(allocator: Allocator, a: []const u8, b: []const u8) ![]u8 {
const result = try allocator.alloc(u8, a.len + b.len);
@memcpy(result[0..a.len], a);
@memcpy(result[a.len..], b);
return result;
}$ zig test test_allocator.zig 1/1 test_allocator.test.using an allocator...OK All 1 tests passed.
In the above example, 100 bytes of stack memory are used to initialize a FixedBufferAllocator, which is then passed to a function. As a convenience there is a global FixedBufferAllocator available for quick tests at std.testing.allocator, which will also perform basic leak detection.
Zig has a general purpose allocator available to be imported with std.heap.GeneralPurposeAllocator. However, it is still recommended to follow the Choosing an Allocator guide.
What allocator to use depends on a number of factors. Here is a flow chart to help you decide:
Allocator as a parameter and allow your library's users to decide what allocator to use. std.heap.c_allocator is likely the right choice, at least for your main allocator.std.heap.FixedBufferAllocator. const std = @import("std");
pub fn main() !void {
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
defer arena.deinit();
const allocator = arena.allocator();
const ptr = try allocator.create(i32);
std.debug.print("ptr={*}\n", .{ptr});
}$ zig build-exe cli_allocation.zig $ ./cli_allocation ptr=i32@7f1a3ed8e010
arena.deinit(). std.heap.ArenaAllocator is a great candidate. As demonstrated in the previous bullet point, this allows you to free entire arenas at once. Note also that if an upper bound of memory can be established, then std.heap.FixedBufferAllocator can be used as a further optimization. error.OutOfMemory is handled correctly? In this case, use std.testing.FailingAllocator. std.testing.allocator. std.heap.DebugAllocator is available as a function that takes a comptime struct of configuration options and returns a type. Generally, you will set up exactly one in your main function, and then pass it or sub-allocators around to various parts of your application. std.heap.smp_allocator is a solid choice for a general purpose allocator. String literals such as "hello" are in the global constant data section. This is why it is an error to pass a string literal to a mutable slice, like this:
fn foo(s: []u8) void {
_ = s;
}
test "string literal to mutable slice" {
foo("hello");
}$ zig test test_string_literal_to_slice.zig /home/andy/dev/zig/doc/langref/test_string_literal_to_slice.zig:6:9: error: expected type '[]u8', found '*const [5:0]u8' foo("hello"); ^~~~~~~ /home/andy/dev/zig/doc/langref/test_string_literal_to_slice.zig:6:9: note: cast discards const qualifier /home/andy/dev/zig/doc/langref/test_string_literal_to_slice.zig:1:11: note: parameter type declared here fn foo(s: []u8) void { ^~~~
However if you make the slice constant, then it works:
fn foo(s: []const u8) void {
_ = s;
}
test "string literal to constant slice" {
foo("hello");
}$ zig test test_string_literal_to_const_slice.zig 1/1 test_string_literal_to_const_slice.test.string literal to constant slice...OK All 1 tests passed.
Just like string literals, const declarations, when the value is known at comptime, are stored in the global constant data section. Also Compile Time Variables are stored in the global constant data section.
var declarations inside functions are stored in the function's stack frame. Once a function returns, any Pointers to variables in the function's stack frame become invalid references, and dereferencing them becomes unchecked Illegal Behavior.
var declarations at the top level or in struct declarations are stored in the global data section.
The location of memory allocated with allocator.alloc or allocator.create is determined by the allocator's implementation.
TODO: thread local variables
Many programming languages choose to handle the possibility of heap allocation failure by unconditionally crashing. By convention, Zig programmers do not consider this to be a satisfactory solution. Instead, error.OutOfMemory represents heap allocation failure, and Zig libraries return this error code whenever heap allocation failure prevented an operation from completing successfully.
Some have argued that because some operating systems such as Linux have memory overcommit enabled by default, it is pointless to handle heap allocation failure. There are many problems with this reasoning:
Recursion is a fundamental tool in modeling software. However it has an often-overlooked problem: unbounded memory allocation.
Recursion is an area of active experimentation in Zig and so the documentation here is not final. You can read a summary of recursion status in the 0.3.0 release notes.
The short summary is that currently recursion works normally as you would expect. Although Zig code is not yet protected from stack overflow, it is planned that a future version of Zig will provide such protection, with some degree of cooperation from Zig code required.
It is the Zig programmer's responsibility to ensure that a pointer is not accessed when the memory pointed to is no longer available. Note that a slice is a form of pointer, in that it references other memory.
In order to prevent bugs, there are some helpful conventions to follow when dealing with pointers. In general, when a function returns a pointer, the documentation for the function should explain who "owns" the pointer. This concept helps the programmer decide when it is appropriate, if ever, to free the pointer.
For example, the function's documentation may say "caller owns the returned memory", in which case the code that calls the function must have a plan for when to free that memory. Probably in this situation, the function will accept an Allocator parameter.
Sometimes the lifetime of a pointer may be more complicated. For example, the std.ArrayList(T).items slice has a lifetime that remains valid until the next time the list is resized, such as by appending new elements.
The API documentation for functions and data structures should take great care to explain the ownership and lifetime semantics of pointers. Ownership determines whose responsibility it is to free the memory referenced by the pointer, and lifetime determines the point at which the memory becomes inaccessible (lest Illegal Behavior occur).
Compile variables are accessible by importing the "builtin" package, which the compiler makes available to every Zig source file. It contains compile-time constants such as the current target, endianness, and release mode.
const builtin = @import("builtin");
const separator = if (builtin.os.tag == .windows) '\\' else '/'; Example of what is imported with @import("builtin"):
const std = @import("std");
/// Zig version. When writing code that supports multiple versions of Zig, prefer
/// feature detection (i.e. with `@hasDecl` or `@hasField`) over version checks.
pub const zig_version = std.SemanticVersion.parse(zig_version_string) catch unreachable;
pub const zig_version_string = "0.15.2";
pub const zig_backend = std.builtin.CompilerBackend.stage2_x86_64;
pub const output_mode: std.builtin.OutputMode = .Exe;
pub const link_mode: std.builtin.LinkMode = .static;
pub const unwind_tables: std.builtin.UnwindTables = .async;
pub const is_test = false;
pub const single_threaded = false;
pub const abi: std.Target.Abi = .gnu;
pub const cpu: std.Target.Cpu = .{
.arch = .x86_64,
.model = &std.Target.x86.cpu.znver4,
.features = std.Target.x86.featureSet(&.{
.@"64bit",
.adx,
.aes,
.allow_light_256_bit,
.avx,
.avx2,
.avx512bf16,
.avx512bitalg,
.avx512bw,
.avx512cd,
.avx512dq,
.avx512f,
.avx512ifma,
.avx512vbmi,
.avx512vbmi2,
.avx512vl,
.avx512vnni,
.avx512vpopcntdq,
.bmi,
.bmi2,
.branchfusion,
.clflushopt,
.clwb,
.clzero,
.cmov,
.crc32,
.cx16,
.cx8,
.evex512,
.f16c,
.fast_15bytenop,
.fast_bextr,
.fast_dpwssd,
.fast_imm16,
.fast_lzcnt,
.fast_movbe,
.fast_scalar_fsqrt,
.fast_scalar_shift_masks,
.fast_variable_perlane_shuffle,
.fast_vector_fsqrt,
.fma,
.fsgsbase,
.fsrm,
.fxsr,
.gfni,
.idivq_to_divl,
.invpcid,
.lzcnt,
.macrofusion,
.mmx,
.movbe,
.mwaitx,
.nopl,
.pclmul,
.pku,
.popcnt,
.prfchw,
.rdpid,
.rdpru,
.rdrnd,
.rdseed,
.sahf,
.sbb_dep_breaking,
.sha,
.shstk,
.slow_shld,
.smap,
.smep,
.sse,
.sse2,
.sse3,
.sse4_1,
.sse4_2,
.sse4a,
.ssse3,
.vaes,
.vpclmulqdq,
.vzeroupper,
.wbnoinvd,
.x87,
.xsave,
.xsavec,
.xsaveopt,
.xsaves,
}),
};
pub const os: std.Target.Os = .{
.tag = .linux,
.version_range = .{ .linux = .{
.range = .{
.min = .{
.major = 6,
.minor = 16,
.patch = 0,
},
.max = .{
.major = 6,
.minor = 16,
.patch = 0,
},
},
.glibc = .{
.major = 2,
.minor = 39,
.patch = 0,
},
.android = 29,
}},
};
pub const target: std.Target = .{
.cpu = cpu,
.os = os,
.abi = abi,
.ofmt = object_format,
.dynamic_linker = .init("/nix/store/zdpby3l6azi78sl83cpad2qjpfj25aqx-glibc-2.40-66/lib/ld-linux-x86-64.so.2"),
};
pub const object_format: std.Target.ObjectFormat = .elf;
pub const mode: std.builtin.OptimizeMode = .Debug;
pub const link_libc = false;
pub const link_libcpp = false;
pub const have_error_return_tracing = true;
pub const valgrind_support = true;
pub const sanitize_thread = false;
pub const fuzz = false;
pub const position_independent_code = false;
pub const position_independent_executable = false;
pub const strip_debug_info = false;
pub const code_model: std.builtin.CodeModel = .default;
pub const omit_frame_pointer = false;See also:
A Zig compilation is separated into modules. Each module is a collection of Zig source files, one of which is the module's root source file. Each module can depend on any number of other modules, forming a directed graph (dependency loops between modules are allowed). If module A depends on module B, then any Zig source file in module A can import the root source file of module B using @import with the module's name. In essence, a module acts as an alias to import a Zig source file (which might exist in a completely separate part of the filesystem).
A simple Zig program compiled with zig build-exe has two key modules: the one containing your code, known as the "main" or "root" module, and the standard library. Your module depends on the standard library module under the name "std", which is what allows you to write @import("std")! In fact, every single module in a Zig compilation — including the standard library itself — implicitly depends on the standard library module under the name "std".
The "root module" (the one provided by you in the zig build-exe example) has a special property. Like the standard library, it is implicitly made available to all modules (including itself), this time under the name "root". So, @import("root") will always be equivalent to @import of your "main" source file (often, but not necessarily, named main.zig).
Every Zig source file is implicitly a struct declaration; you can imagine that the file's contents are literally surrounded by struct { ... }. This means that as well as declarations, the top level of a file is permitted to contain fields:
//! Because this file contains fields, it is a type which is intended to be instantiated, and so
//! is named in TitleCase instead of snake_case by convention.
foo: u32,
bar: u64,
/// `@This()` can be used to refer to this struct type. In files with fields, it is quite common to
/// name the type here, so it can be easily referenced by other declarations in this file.
const TopLevelFields = @This();
pub fn init(val: u32) TopLevelFields {
return .{
.foo = val,
.bar = val * 10,
};
} Such files can be instantiated just like any other struct type. A file's "root struct type" can be referred to within that file using @This.
Zig places importance on the concept of whether any piece of code is semantically analyzed; in essence, whether the compiler "looks at" it. What code is analyzed is based on what files and declarations are "discovered" from a certain point. This process of "discovery" is based on a simple set of recursive rules:
@import is analyzed, the file being imported is analyzed.comptime and export declarations within it are analyzed.test declarations within it are also analyzed.That's it! Those rules define how Zig files and declarations are discovered. All that remains is to understand where this process starts.
The answer to that is the root of the standard library: every Zig compilation begins by analyzing the file lib/std/std.zig. This file contains a comptime declaration which imports lib/std/start.zig, and that file in turn uses @import("root") to reference the "root module"; so, the file you provide as your main module's root source file is effectively also a root, because the standard library will always reference it.
It is often desirable to make sure that certain declarations — particularly test or export declarations — are discovered. Based on the above rules, a common strategy for this is to use @import within a comptime or test block:
comptime {
// This will ensure that the file 'api.zig' is always discovered (as long as this file is discovered).
// It is useful if 'api.zig' contains important exported declarations.
_ = @import("api.zig");
// We could also have a file which contains declarations we only want to export depending on a comptime
// condition. In that case, we can use an `if` statement here:
if (builtin.os.tag == .windows) {
_ = @import("windows_api.zig");
}
}
test {
// This will ensure that the file 'tests.zig' is always discovered (as long as this file is discovered),
// if this compilation is a test. It is useful if 'tests.zig' contains tests we want to ensure are run.
_ = @import("tests.zig");
// We could also have a file which contains tests we only want to run depending on a comptime condition.
// In that case, we can use an `if` statement here:
if (builtin.os.tag == .windows) {
_ = @import("windows_tests.zig");
}
}
const builtin = @import("builtin"); Because the root module's root source file is always accessible using @import("root"), is is sometimes used by libraries — including the Zig Standard Library — as a place for the program to expose some "global" information to that library. The Zig Standard Library will look for several declarations in this file.
When building an executable, the most important thing to be looked up in this file is the program's entry point. Most commonly, this is a function named main, which std.start will call just after performing important initialization work.
Alternatively, the presence of a declaration named _start (for instance, pub const _start = {};) will disable the default std.start logic, allowing your root source file to export a low-level entry point as needed.
/// `std.start` imports this file using `@import("root")`, and uses this declaration as the program's
/// user-provided entry point. It can return any of the following types:
/// * `void`
/// * `E!void`, for any error set `E`
/// * `u8`
/// * `E!u8`, for any error set `E`
/// Returning a `void` value from this function will exit with code 0.
/// Returning a `u8` value from this function will exit with the given status code.
/// Returning an error value from this function will print an Error Return Trace and exit with code 1.
pub fn main() void {
std.debug.print("Hello, World!\n", .{});
}
// If uncommented, this declaration would suppress the usual std.start logic, causing
// the `main` declaration above to be ignored.
//pub const _start = {};
const std = @import("std");$ zig build-exe entry_point.zig $ ./entry_point Hello, World!
If the Zig compilation links libc, the main function can optionally be an export fn which matches the signature of the C main function:
pub export fn main(argc: c_int, argv: [*]const [*:0]const u8) c_int {
const args = argv[0..@intCast(argc)];
std.debug.print("Hello! argv[0] is '{s}'\n", .{args[0]});
return 0;
}
const std = @import("std");$ zig build-exe libc_export_entry_point.zig -lc $ ./libc_export_entry_point Hello! argv[0] is './libc_export_entry_point'
std.start may also use other entry point declarations in certain situations, such as wWinMain or EfiMain. Refer to the lib/std/start.zig logic for details of these declarations.
The standard library also looks for a declaration in the root module's root source file named std_options. If present, this declaration is expected to be a struct of type std.Options, and allows the program to customize some standard library functionality, such as the std.log implementation.
/// The presence of this declaration allows the program to override certain behaviors of the standard library.
/// For a full list of available options, see the documentation for `std.Options`.
pub const std_options: std.Options = .{
// By default, in safe build modes, the standard library will attach a segfault handler to the program to
// print a helpful stack trace if a segmentation fault occurs. Here, we can disable this, or even enable
// it in unsafe build modes.
.enable_segfault_handler = true,
// This is the logging function used by `std.log`.
.logFn = myLogFn,
};
fn myLogFn(
comptime level: std.log.Level,
comptime scope: @Type(.enum_literal),
comptime format: []const u8,
args: anytype,
) void {
// We could do anything we want here!
// ...but actually, let's just call the default implementation.
std.log.defaultLog(level, scope, format, args);
}
const std = @import("std"); The Zig Standard Library looks for a declaration named panic in the root module's root source file. If present, it is expected to be a namespace (container type) with declarations providing different panic handlers.
See std.debug.simple_panic for a basic implementation of this namespace.
Overriding how the panic handler actually outputs messages, but keeping the formatted safety panics which are enabled by default, can be easily achieved with std.debug.FullPanic:
pub fn main() void {
@setRuntimeSafety(true);
var x: u8 = 255;
// Let's overflow this integer!
x += 1;
}
pub const panic = std.debug.FullPanic(myPanic);
fn myPanic(msg: []const u8, first_trace_addr: ?usize) noreturn {
_ = first_trace_addr;
std.debug.print("Panic! {s}\n", .{msg});
std.process.exit(1);
}
const std = @import("std");$ zig build-exe panic_handler.zig $ ./panic_handler Panic! integer overflow
The Zig Build System provides a cross-platform, dependency-free way to declare the logic required to build a project. With this system, the logic to build a project is written in a build.zig file, using the Zig Build System API to declare and configure build artifacts and other tasks.
Some examples of tasks the build system can help with:
zig fmt on a codebase or a subset of it.To use the build system, run zig build --help to see a command-line usage help menu. This will include project-specific options that were declared in the build.zig script.
For the time being, the build system documentation is hosted externally: Build System Documentation
Although Zig is independent of C, and, unlike most other languages, does not depend on libc, Zig acknowledges the importance of interacting with existing C code.
There are a few ways that Zig facilitates C interop.
These have guaranteed C ABI compatibility and can be used like any other type.
c_charc_shortc_ushortc_intc_uintc_longc_ulongc_longlongc_ulonglongc_longdouble To interop with the C void type, use anyopaque.
See also:
The @cImport builtin function can be used to directly import symbols from .h files:
const c = @cImport({
// See https://github.com/ziglang/zig/issues/515
@cDefine("_NO_CRT_STDIO_INLINE", "1");
@cInclude("stdio.h");
});
pub fn main() void {
_ = c.printf("hello\n");
}$ zig build-exe cImport_builtin.zig -lc $ ./cImport_builtin hello
The @cImport function takes an expression as a parameter. This expression is evaluated at compile-time and is used to control preprocessor directives and include multiple .h files:
const builtin = @import("builtin");
const c = @cImport({
@cDefine("NDEBUG", builtin.mode == .ReleaseFast);
if (something) {
@cDefine("_GNU_SOURCE", {});
}
@cInclude("stdlib.h");
if (something) {
@cUndef("_GNU_SOURCE");
}
@cInclude("soundio.h");
});See also:
Zig's C translation capability is available as a CLI tool via zig translate-c. It requires a single filename as an argument. It may also take a set of optional flags that are forwarded to clang. It writes the translated file to stdout.
Important! When translating C code with zig translate-c, you must use the same -target triple that you will use when compiling the translated code. In addition, you must ensure that the -cflags used, if any, match the cflags used by code on the target system. Using the incorrect -target or -cflags could result in clang or Zig parse failures, or subtle ABI incompatibilities when linking with C code.
long FOO = __LONG_MAX__;
$ zig translate-c -target thumb-freestanding-gnueabihf varytarget.h|grep FOO pub export var FOO: c_long = 2147483647; $ zig translate-c -target x86_64-macos-gnu varytarget.h|grep FOO pub export var FOO: c_long = 9223372036854775807;
enum FOO { BAR };
int do_something(enum FOO foo);$ zig translate-c varycflags.h|grep -B1 do_something pub const enum_FOO = c_uint; pub extern fn do_something(foo: enum_FOO) c_int; $ zig translate-c -cflags -fshort-enums -- varycflags.h|grep -B1 do_something pub const enum_FOO = u8; pub extern fn do_something(foo: enum_FOO) c_int;
@cImport and zig translate-c use the same underlying C translation functionality, so on a technical level they are equivalent. In practice, @cImport is useful as a way to quickly and easily access numeric constants, typedefs, and record types without needing any extra setup. If you need to pass cflags to clang, or if you would like to edit the translated code, it is recommended to use zig translate-c and save the results to a file. Common reasons for editing the generated code include: changing anytype parameters in function-like macros to more specific types; changing [*c]T pointers to [*]T or *T pointers for improved type safety; and enabling or disabling runtime safety within specific functions.
See also:
The C translation feature (whether used via zig translate-c or @cImport) integrates with the Zig caching system. Subsequent runs with the same source file, target, and cflags will use the cache instead of repeatedly translating the same code.
To see where the cached files are stored when compiling code that uses @cImport, use the --verbose-cimport flag:
const c = @cImport({
@cDefine("_NO_CRT_STDIO_INLINE", "1");
@cInclude("stdio.h");
});
pub fn main() void {
_ = c;
}$ zig build-exe verbose_cimport_flag.zig -lc --verbose-cimport info(compilation): C import source: /home/andy/dev/zig/.zig-cache/o/f9216ef6681abef94b056af4b875b0bd/cimport.h info(compilation): C import .d file: /home/andy/dev/zig/.zig-cache/o/f9216ef6681abef94b056af4b875b0bd/cimport.h.d $ ./verbose_cimport_flag
cimport.h contains the file to translate (constructed from calls to @cInclude, @cDefine, and @cUndef), cimport.h.d is the list of file dependencies, and cimport.zig contains the translated output.
See also:
Some C constructs cannot be translated to Zig - for example, goto, structs with bitfields, and token-pasting macros. Zig employs demotion to allow translation to continue in the face of non-translatable entities.
Demotion comes in three varieties - opaque, extern, and @compileError. C structs and unions that cannot be translated correctly will be translated as opaque{}. Functions that contain opaque types or code constructs that cannot be translated will be demoted to extern declarations. Thus, non-translatable types can still be used as pointers, and non-translatable functions can be called so long as the linker is aware of the compiled function.
@compileError is used when top-level definitions (global variables, function prototypes, macros) cannot be translated or demoted. Since Zig uses lazy analysis for top-level declarations, untranslatable entities will not cause a compile error in your code unless you actually use them.
See also:
C Translation makes a best-effort attempt to translate function-like macros into equivalent Zig functions. Since C macros operate at the level of lexical tokens, not all C macros can be translated to Zig. Macros that cannot be translated will be demoted to @compileError. Note that C code which uses macros will be translated without any additional issues (since Zig operates on the pre-processed source with macros expanded). It is merely the macros themselves which may not be translatable to Zig.
Consider the following example:
#define MAKELOCAL(NAME, INIT) int NAME = INIT
int foo(void) {
MAKELOCAL(a, 1);
MAKELOCAL(b, 2);
return a + b;
}$ zig translate-c macro.c > macro.zig
pub export fn foo() c_int {
var a: c_int = 1;
_ = &a;
var b: c_int = 2;
_ = &b;
return a + b;
}
pub const MAKELOCAL = @compileError("unable to translate C expr: unexpected token .Equal"); // macro.c:1:9Note that foo was translated correctly despite using a non-translatable macro. MAKELOCAL was demoted to @compileError since it cannot be expressed as a Zig function; this simply means that you cannot directly use MAKELOCAL from Zig.
See also:
This type is to be avoided whenever possible. The only valid reason for using a C pointer is in auto-generated code from translating C code.
When importing C header files, it is ambiguous whether pointers should be translated as single-item pointers (*T) or many-item pointers ([*]T). C pointers are a compromise so that Zig code can utilize translated header files directly.
[*c]T - C pointer.
*T) and ([*]T).?usize. Note that creating an optional C pointer is unnecessary as one can use normal Optional Pointers. When a C pointer is pointing to a single struct (not an array), dereference the C pointer to access the struct's fields or member data. That syntax looks like this:
ptr_to_struct.*.struct_member
This is comparable to doing -> in C.
When a C pointer is pointing to an array of structs, the syntax reverts to this:
ptr_to_struct_array[index].struct_member
Zig supports extern variadic functions.
const std = @import("std");
const testing = std.testing;
pub extern "c" fn printf(format: [*:0]const u8, ...) c_int;
test "variadic function" {
try testing.expect(printf("Hello, world!\n") == 14);
try testing.expect(@typeInfo(@TypeOf(printf)).@"fn".is_var_args);
}$ zig test test_variadic_function.zig -lc 1/1 test_variadic_function.test.variadic function...OK All 1 tests passed. Hello, world!
Variadic functions can be implemented using @cVaStart, @cVaEnd, @cVaArg and @cVaCopy.
const std = @import("std");
const testing = std.testing;
const builtin = @import("builtin");
fn add(count: c_int, ...) callconv(.c) c_int {
var ap = @cVaStart();
defer @cVaEnd(&ap);
var i: usize = 0;
var sum: c_int = 0;
while (i < count) : (i += 1) {
sum += @cVaArg(&ap, c_int);
}
return sum;
}
test "defining a variadic function" {
if (builtin.cpu.arch == .aarch64 and builtin.os.tag != .macos) {
// https://github.com/ziglang/zig/issues/14096
return error.SkipZigTest;
}
if (builtin.cpu.arch == .x86_64 and builtin.os.tag == .windows) {
// https://github.com/ziglang/zig/issues/16961
return error.SkipZigTest;
}
try std.testing.expectEqual(@as(c_int, 0), add(0));
try std.testing.expectEqual(@as(c_int, 1), add(1, @as(c_int, 1)));
try std.testing.expectEqual(@as(c_int, 3), add(2, @as(c_int, 1), @as(c_int, 2)));
}$ zig test test_defining_variadic_function.zig 1/1 test_defining_variadic_function.test.defining a variadic function...OK All 1 tests passed.
One of the primary use cases for Zig is exporting a library with the C ABI for other programming languages to call into. The export keyword in front of functions, variables, and types causes them to be part of the library API:
export fn add(a: i32, b: i32) i32 {
return a + b;
}To make a static library:
$ zig build-lib mathtest.zig
To make a shared library:
$ zig build-lib mathtest.zig -dynamic
Here is an example with the Zig Build System:
// This header is generated by zig from mathtest.zig
#include "mathtest.h"
#include <stdio.h>
int main(int argc, char **argv) {
int32_t result = add(42, 1337);
printf("%d\n", result);
return 0;
}const std = @import("std");
pub fn build(b: *std.Build) void {
const lib = b.addLibrary(.{
.linkage = .dynamic,
.name = "mathtest",
.root_module = b.createModule(.{
.root_source_file = b.path("mathtest.zig"),
}),
.version = .{ .major = 1, .minor = 0, .patch = 0 },
});
const exe = b.addExecutable(.{
.name = "test",
.root_module = b.createModule(.{
.link_libc = true,
}),
});
exe.root_module.addCSourceFile(.{ .file = b.path("test.c"), .flags = &.{"-std=c99"} });
exe.root_module.linkLibrary(lib);
b.default_step.dependOn(&exe.step);
const run_cmd = exe.run();
const test_step = b.step("test", "Test the program");
test_step.dependOn(&run_cmd.step);
}$ zig build test 1379
See also:
You can mix Zig object files with any other object files that respect the C ABI. Example:
const base64 = @import("std").base64;
export fn decode_base_64(
dest_ptr: [*]u8,
dest_len: usize,
source_ptr: [*]const u8,
source_len: usize,
) usize {
const src = source_ptr[0..source_len];
const dest = dest_ptr[0..dest_len];
const base64_decoder = base64.standard.Decoder;
const decoded_size = base64_decoder.calcSizeForSlice(src) catch unreachable;
base64_decoder.decode(dest[0..decoded_size], src) catch unreachable;
return decoded_size;
}// This header is generated by zig from base64.zig
#include "base64.h"
#include <string.h>
#include <stdio.h>
int main(int argc, char **argv) {
const char *encoded = "YWxsIHlvdXIgYmFzZSBhcmUgYmVsb25nIHRvIHVz";
char buf[200];
size_t len = decode_base_64(buf, 200, encoded, strlen(encoded));
buf[len] = 0;
puts(buf);
return 0;
}const std = @import("std");
pub fn build(b: *std.Build) void {
const obj = b.addObject(.{
.name = "base64",
.root_module = b.createModule(.{
.root_source_file = b.path("base64.zig"),
}),
});
const exe = b.addExecutable(.{
.name = "test",
.root_module = b.createModule(.{
.link_libc = true,
}),
});
exe.root_module.addCSourceFile(.{ .file = b.path("test.c"), .flags = &.{"-std=c99"} });
exe.root_module.addObject(obj);
b.installArtifact(exe);
}$ zig build $ ./zig-out/bin/test all your base are belong to us
See also:
Zig supports building for WebAssembly out of the box.
For host environments like the web browser and nodejs, build as an executable using the freestanding OS target. Here's an example of running Zig code compiled to WebAssembly with nodejs.
extern fn print(i32) void;
export fn add(a: i32, b: i32) void {
print(a + b);
}$ zig build-exe math.zig -target wasm32-freestanding -fno-entry --export=add
const fs = require('fs');
const source = fs.readFileSync("./math.wasm");
const typedArray = new Uint8Array(source);
WebAssembly.instantiate(typedArray, {
env: {
print: (result) => { console.log(`The result is ${result}`); }
}}).then(result => {
const add = result.instance.exports.add;
add(1, 2);
});$ node test.js The result is 3
Zig's support for WebAssembly System Interface (WASI) is under active development. Example of using the standard library and reading command line arguments:
const std = @import("std");
pub fn main() !void {
var general_purpose_allocator: std.heap.GeneralPurposeAllocator(.{}) = .init;
const gpa = general_purpose_allocator.allocator();
const args = try std.process.argsAlloc(gpa);
defer std.process.argsFree(gpa, args);
for (args, 0..) |arg, i| {
std.debug.print("{}: {s}\n", .{ i, arg });
}
}$ zig build-exe wasi_args.zig -target wasm32-wasi
$ wasmtime wasi_args.wasm 123 hello 0: wasi_args.wasm 1: 123 2: hello
A more interesting example would be extracting the list of preopens from the runtime. This is now supported in the standard library via std.fs.wasi.Preopens:
const std = @import("std");
const fs = std.fs;
pub fn main() !void {
var general_purpose_allocator: std.heap.GeneralPurposeAllocator(.{}) = .init;
const gpa = general_purpose_allocator.allocator();
var arena_instance = std.heap.ArenaAllocator.init(gpa);
defer arena_instance.deinit();
const arena = arena_instance.allocator();
const preopens = try fs.wasi.preopensAlloc(arena);
for (preopens.names, 0..) |preopen, i| {
std.debug.print("{}: {s}\n", .{ i, preopen });
}
}$ zig build-exe wasi_preopens.zig -target wasm32-wasi
$ wasmtime --dir=. wasi_preopens.wasm 0: stdin 1: stdout 2: stderr 3: .
Target refers to the computer that will be used to run an executable. It is composed of the CPU architecture, the set of enabled CPU features, operating system, minimum and maximum operating system version, ABI, and ABI version.
Zig is a general-purpose programming language which means that it is designed to generate optimal code for a large set of targets. The command zig targets provides information about all of the targets the compiler is aware of.
When no target option is provided to the compiler, the default choice is to target the host computer, meaning that the resulting executable will be unsuitable for copying to a different computer. In order to copy an executable to another computer, the compiler needs to know about the target requirements via the -target option.
The Zig Standard Library (@import("std")) has cross-platform abstractions, making the same source code viable on many targets. Some code is more portable than other code. In general, Zig code is extremely portable compared to other programming languages.
Each platform requires its own implementations to make Zig's cross-platform abstractions work. These implementations are at various degrees of completion. Each tagged release of the compiler comes with release notes that provide the full support table for each target.
These coding conventions are not enforced by the compiler, but they are shipped in this documentation along with the compiler in order to provide a point of reference, should anyone wish to point to an authority on agreed upon Zig coding style.
Avoid these words in type names:
Everything is a value, all types are data, everything is context, all logic manages state. Nothing is communicated by using a word that applies to all types.
Temptation to use "utilities", "miscellaneous", or somebody's initials is a failure to categorize, or more commonly, overcategorization. Such declarations can live at the root of a module that needs them with no namespace needed.
Every declaration is assigned a fully qualified namespace by the compiler, creating a tree structure. Choose names based on the fully-qualified namespace, and avoid redundant name segments.
const std = @import("std");
pub const json = struct {
pub const JsonValue = union(enum) {
number: f64,
boolean: bool,
// ...
};
};
pub fn main() void {
std.debug.print("{s}\n", .{@typeName(json.JsonValue)});
}$ zig build-exe redundant_fqn.zig $ ./redundant_fqn redundant_fqn.json.JsonValue
In this example, "json" is repeated in the fully-qualified namespace. The solution is to delete Json from JsonValue. In this example we have an empty struct named json but remember that files also act as part of the fully-qualified namespace.
This example is an exception to the rule specified in Avoid Redundancy in Names. The meaning of the type has been reduced to its core: it is a json value. The name cannot be any more specific without being incorrect.
Roughly speaking: camelCaseFunctionName, TitleCaseTypeName, snake_case_variable_name. More precisely:
x is a type then x should be TitleCase, unless it is a struct with 0 fields and is never meant to be instantiated, in which case it is considered to be a "namespace" and uses snake_case. x is callable, and x's return type is type, then x should be TitleCase. x is otherwise callable, then x should be camelCase. x should be snake_case. Acronyms, initialisms, proper nouns, or any other word that has capitalization rules in written English are subject to naming conventions just like any other word. Even acronyms that are only 2 letters long are subject to these conventions.
File names fall into two categories: types and namespaces. If the file (implicitly a struct) has top level fields, it should be named like any other struct with fields using TitleCase. Otherwise, it should use snake_case. Directory names should be snake_case.
These are general rules of thumb; if it makes sense to do something different, do what makes sense. For example, if there is an established convention such as ENOENT, follow the established convention.
const namespace_name = @import("dir_name/file_name.zig");
const TypeName = @import("dir_name/TypeName.zig");
var global_var: i32 = undefined;
const const_name = 42;
const primitive_type_alias = f32;
const string_alias = []u8;
const StructName = struct {
field: i32,
};
const StructAlias = StructName;
fn functionName(param_name: TypeName) void {
var functionPointer = functionName;
functionPointer();
functionPointer = otherFunction;
functionPointer();
}
const functionAlias = functionName;
fn ListTemplateFunction(comptime ChildType: type, comptime fixed_size: usize) type {
return List(ChildType, fixed_size);
}
fn ShortList(comptime T: type, comptime n: usize) type {
return struct {
field_name: [n]T,
fn methodName() void {}
};
}
// The word XML loses its casing when used in Zig identifiers.
const xml_document =
\\<?xml version="1.0" encoding="UTF-8"?>
\\<document>
\\</document>
;
const XmlParser = struct {
field: i32,
};
// The initials BE (Big Endian) are just another word in Zig identifier names.
fn readU32Be() u32 {}See the Zig Standard Library for more examples.
Zig source code is encoded in UTF-8. An invalid UTF-8 byte sequence results in a compile error.
Throughout all zig source code (including in comments), some code points are never allowed:
LF (byte value 0x0a, code point U+000a, '\n') is the line terminator in Zig source code. This byte value terminates every line of zig source code except the last line of the file. It is recommended that non-empty source files end with an empty line, which means the last byte would be 0x0a (LF).
Each LF may be immediately preceded by a single CR (byte value 0x0d, code point U+000d, '\r') to form a Windows style line ending, but this is discouraged. Note that in multiline strings, CRLF sequences will be encoded as LF when compiled into a zig program. A CR in any other context is not allowed.
HT hard tabs (byte value 0x09, code point U+0009, '\t') are interchangeable with SP spaces (byte value 0x20, code point U+0020, ' ') as a token separator, but use of hard tabs is discouraged. See Grammar.
For compatibility with other tools, the compiler ignores a UTF-8-encoded byte order mark (U+FEFF) if it is the first Unicode code point in the source text. A byte order mark is not allowed anywhere else in the source.
Note that running zig fmt on a source file will implement all recommendations mentioned here.
Note that a tool reading Zig source code can make assumptions if the source code is assumed to be correct Zig code. For example, when identifying the ends of lines, a tool can use a naive search such as /\n/, or an advanced search such as /\r\n?|[\n\u0085\u2028\u2029]/, and in either case line endings will be correctly identified. For another example, when identifying the whitespace before the first token on a line, a tool can either use a naive search such as /[ \t]/, or an advanced search such as /\s/, and in either case whitespace will be correctly identified.
| Keyword | Description |
|---|---|
addrspace | The addrspace keyword.
|
align | align can be used to specify the alignment of a pointer. It can also be used after a variable or function declaration to specify the alignment of pointers to that variable or function.
|
allowzero | The pointer attribute allowzero allows a pointer to have address zero.
|
and | The boolean operator and.
|
anyframe | anyframe can be used as a type for variables which hold pointers to function frames.
|
anytype | Function parameters can be declared with anytype in place of the type. The type will be inferred where the function is called.
|
asm | asm begins an inline assembly expression. This allows for directly controlling the machine code generated on compilation.
|
break | break can be used with a block label to return a value from the block. It can also be used to exit a loop before iteration completes naturally. |
callconv | callconv can be used to specify the calling convention in a function type.
|
catch | catch can be used to evaluate an expression if the expression before it evaluates to an error. The expression after the catch can optionally capture the error value. |
comptime | comptime before a declaration can be used to label variables or function parameters as known at compile time. It can also be used to guarantee an expression is run at compile time.
|
const | const declares a variable that can not be modified. Used as a pointer attribute, it denotes the value referenced by the pointer cannot be modified.
|
continue | continue can be used in a loop to jump back to the beginning of the loop. |
defer | defer will execute an expression when control flow leaves the current block.
|
else | else can be used to provide an alternate branch for if, switch, while, and for expressions.
|
enum | enum defines an enum type.
|
errdefer | errdefer will execute an expression when control flow leaves the current block if the function returns an error, the errdefer expression can capture the unwrapped value.
|
error | error defines an error type.
|
export | export makes a function or variable externally visible in the generated object file. Exported functions default to the C calling convention.
|
extern | extern can be used to declare a function or variable that will be resolved at link time, when linking statically or at runtime, when linking dynamically.
|
fn | fn declares a function.
|
for | A for expression can be used to iterate over the elements of a slice, array, or tuple.
|
if | An if expression can test boolean expressions, optional values, or error unions. For optional values or error unions, the if expression can capture the unwrapped value.
|
inline | inline can be used to label a loop expression such that it will be unrolled at compile time. It can also be used to force a function to be inlined at all call sites.
|
linksection | The linksection keyword can be used to specify what section the function or global variable will be put into (e.g. .text). |
noalias | The noalias keyword.
|
noinline | noinline disallows function to be inlined in all call sites.
|
nosuspend | The nosuspend keyword can be used in front of a block, statement or expression, to mark a scope where no suspension points are reached. In particular, inside a nosuspend scope:
nosuspend scope does not cause the enclosing function to become an async function.
|
opaque | opaque defines an opaque type.
|
or | The boolean operator or.
|
orelse | orelse can be used to evaluate an expression if the expression before it evaluates to null. |
packed | The packed keyword before a struct definition changes the struct's in-memory layout to the guaranteed packed layout.
|
pub | The pub in front of a top level declaration makes the declaration available to reference from a different file than the one it is declared in.
|
resume | resume will continue execution of a function frame after the point the function was suspended. |
return | return exits a function with a value.
|
struct | struct defines a struct.
|
suspend | suspend will cause control flow to return to the call site or resumer of the function. suspend can also be used before a block within a function, to allow the function access to its frame before control flow returns to the call site. |
switch | A switch expression can be used to test values of a common type. switch cases can capture field values of a Tagged union.
|
test | The test keyword can be used to denote a top-level block of code used to make sure behavior meets expectations.
|
threadlocal | threadlocal can be used to specify a variable as thread-local.
|
try | try evaluates an error union expression. If it is an error, it returns from the current function with the same error. Otherwise, the expression results in the unwrapped value.
|
union | union defines a union.
|
unreachable | unreachable can be used to assert that control flow will never happen upon a particular location. Depending on the build mode, unreachable may emit a panic.
|
var | var declares a variable that may be modified.
|
volatile | volatile can be used to denote loads or stores of a pointer have side effects. It can also modify an inline assembly expression to denote it has side effects. |
while | A while expression can be used to repeatedly test a boolean, optional, or error union expression, and cease looping when that expression evaluates to false, null, or an error, respectively.
|
A container in Zig is any syntactical construct that acts as a namespace to hold variable and function declarations. Containers are also type definitions which can be instantiated. Structs, enums, unions, opaques, and even Zig source files themselves are containers.
Although containers (except Zig source files) use curly braces to surround their definition, they should not be confused with blocks or functions. Containers do not contain statements.
Root <- skip container_doc_comment? ContainerMembers eof
# *** Top level ***
ContainerMembers <- ContainerDeclaration* (ContainerField COMMA)* (ContainerField / ContainerDeclaration*)
ContainerDeclaration <- TestDecl / ComptimeDecl / doc_comment? KEYWORD_pub? Decl
TestDecl <- KEYWORD_test (STRINGLITERALSINGLE / IDENTIFIER)? Block
ComptimeDecl <- KEYWORD_comptime Block
Decl
<- (KEYWORD_export / KEYWORD_extern STRINGLITERALSINGLE? / KEYWORD_inline / KEYWORD_noinline)? FnProto (SEMICOLON / Block)
/ (KEYWORD_export / KEYWORD_extern STRINGLITERALSINGLE?)? KEYWORD_threadlocal? GlobalVarDecl
FnProto <- KEYWORD_fn IDENTIFIER? LPAREN ParamDeclList RPAREN ByteAlign? AddrSpace? LinkSection? CallConv? EXCLAMATIONMARK? TypeExpr
VarDeclProto <- (KEYWORD_const / KEYWORD_var) IDENTIFIER (COLON TypeExpr)? ByteAlign? AddrSpace? LinkSection?
GlobalVarDecl <- VarDeclProto (EQUAL Expr)? SEMICOLON
ContainerField <- doc_comment? KEYWORD_comptime? !KEYWORD_fn (IDENTIFIER COLON)? TypeExpr ByteAlign? (EQUAL Expr)?
# *** Block Level ***
Statement
<- KEYWORD_comptime ComptimeStatement
/ KEYWORD_nosuspend BlockExprStatement
/ KEYWORD_suspend BlockExprStatement
/ KEYWORD_defer BlockExprStatement
/ KEYWORD_errdefer Payload? BlockExprStatement
/ IfStatement
/ LabeledStatement
/ SwitchExpr
/ VarDeclExprStatement
ComptimeStatement
<- BlockExpr
/ VarDeclExprStatement
IfStatement
<- IfPrefix BlockExpr ( KEYWORD_else Payload? Statement )?
/ IfPrefix AssignExpr ( SEMICOLON / KEYWORD_else Payload? Statement )
LabeledStatement <- BlockLabel? (Block / LoopStatement)
LoopStatement <- KEYWORD_inline? (ForStatement / WhileStatement)
ForStatement
<- ForPrefix BlockExpr ( KEYWORD_else Statement )?
/ ForPrefix AssignExpr ( SEMICOLON / KEYWORD_else Statement )
WhileStatement
<- WhilePrefix BlockExpr ( KEYWORD_else Payload? Statement )?
/ WhilePrefix AssignExpr ( SEMICOLON / KEYWORD_else Payload? Statement )
BlockExprStatement
<- BlockExpr
/ AssignExpr SEMICOLON
BlockExpr <- BlockLabel? Block
# An expression, assignment, or any destructure, as a statement.
VarDeclExprStatement
<- VarDeclProto (COMMA (VarDeclProto / Expr))* EQUAL Expr SEMICOLON
/ Expr (AssignOp Expr / (COMMA (VarDeclProto / Expr))+ EQUAL Expr)? SEMICOLON
# *** Expression Level ***
# An assignment or a destructure whose LHS are all lvalue expressions.
AssignExpr <- Expr (AssignOp Expr / (COMMA Expr)+ EQUAL Expr)?
SingleAssignExpr <- Expr (AssignOp Expr)?
Expr <- BoolOrExpr
BoolOrExpr <- BoolAndExpr (KEYWORD_or BoolAndExpr)*
BoolAndExpr <- CompareExpr (KEYWORD_and CompareExpr)*
CompareExpr <- BitwiseExpr (CompareOp BitwiseExpr)?
BitwiseExpr <- BitShiftExpr (BitwiseOp BitShiftExpr)*
BitShiftExpr <- AdditionExpr (BitShiftOp AdditionExpr)*
AdditionExpr <- MultiplyExpr (AdditionOp MultiplyExpr)*
MultiplyExpr <- PrefixExpr (MultiplyOp PrefixExpr)*
PrefixExpr <- PrefixOp* PrimaryExpr
PrimaryExpr
<- AsmExpr
/ IfExpr
/ KEYWORD_break BreakLabel? Expr?
/ KEYWORD_comptime Expr
/ KEYWORD_nosuspend Expr
/ KEYWORD_continue BreakLabel?
/ KEYWORD_resume Expr
/ KEYWORD_return Expr?
/ BlockLabel? LoopExpr
/ Block
/ CurlySuffixExpr
IfExpr <- IfPrefix Expr (KEYWORD_else Payload? Expr)?
Block <- LBRACE Statement* RBRACE
LoopExpr <- KEYWORD_inline? (ForExpr / WhileExpr)
ForExpr <- ForPrefix Expr (KEYWORD_else Expr)?
WhileExpr <- WhilePrefix Expr (KEYWORD_else Payload? Expr)?
CurlySuffixExpr <- TypeExpr InitList?
InitList
<- LBRACE FieldInit (COMMA FieldInit)* COMMA? RBRACE
/ LBRACE Expr (COMMA Expr)* COMMA? RBRACE
/ LBRACE RBRACE
TypeExpr <- PrefixTypeOp* ErrorUnionExpr
ErrorUnionExpr <- SuffixExpr (EXCLAMATIONMARK TypeExpr)?
SuffixExpr
<- PrimaryTypeExpr (SuffixOp / FnCallArguments)*
PrimaryTypeExpr
<- BUILTINIDENTIFIER FnCallArguments
/ CHAR_LITERAL
/ ContainerDecl
/ DOT IDENTIFIER
/ DOT InitList
/ ErrorSetDecl
/ FLOAT
/ FnProto
/ GroupedExpr
/ LabeledTypeExpr
/ IDENTIFIER
/ IfTypeExpr
/ INTEGER
/ KEYWORD_comptime TypeExpr
/ KEYWORD_error DOT IDENTIFIER
/ KEYWORD_anyframe
/ KEYWORD_unreachable
/ STRINGLITERAL
/ SwitchExpr
ContainerDecl <- (KEYWORD_extern / KEYWORD_packed)? ContainerDeclAuto
ErrorSetDecl <- KEYWORD_error LBRACE IdentifierList RBRACE
GroupedExpr <- LPAREN Expr RPAREN
IfTypeExpr <- IfPrefix TypeExpr (KEYWORD_else Payload? TypeExpr)?
LabeledTypeExpr
<- BlockLabel Block
/ BlockLabel? LoopTypeExpr
LoopTypeExpr <- KEYWORD_inline? (ForTypeExpr / WhileTypeExpr)
ForTypeExpr <- ForPrefix TypeExpr (KEYWORD_else TypeExpr)?
WhileTypeExpr <- WhilePrefix TypeExpr (KEYWORD_else Payload? TypeExpr)?
SwitchExpr <- KEYWORD_switch LPAREN Expr RPAREN LBRACE SwitchProngList RBRACE
# *** Assembly ***
AsmExpr <- KEYWORD_asm KEYWORD_volatile? LPAREN Expr AsmOutput? RPAREN
AsmOutput <- COLON AsmOutputList AsmInput?
AsmOutputItem <- LBRACKET IDENTIFIER RBRACKET STRINGLITERAL LPAREN (MINUSRARROW TypeExpr / IDENTIFIER) RPAREN
AsmInput <- COLON AsmInputList AsmClobbers?
AsmInputItem <- LBRACKET IDENTIFIER RBRACKET STRINGLITERAL LPAREN Expr RPAREN
AsmClobbers <- COLON Expr
# *** Helper grammar ***
BreakLabel <- COLON IDENTIFIER
BlockLabel <- IDENTIFIER COLON
FieldInit <- DOT IDENTIFIER EQUAL Expr
WhileContinueExpr <- COLON LPAREN AssignExpr RPAREN
LinkSection <- KEYWORD_linksection LPAREN Expr RPAREN
AddrSpace <- KEYWORD_addrspace LPAREN Expr RPAREN
# Fn specific
CallConv <- KEYWORD_callconv LPAREN Expr RPAREN
ParamDecl
<- doc_comment? (KEYWORD_noalias / KEYWORD_comptime)? (IDENTIFIER COLON)? ParamType
/ DOT3
ParamType
<- KEYWORD_anytype
/ TypeExpr
# Control flow prefixes
IfPrefix <- KEYWORD_if LPAREN Expr RPAREN PtrPayload?
WhilePrefix <- KEYWORD_while LPAREN Expr RPAREN PtrPayload? WhileContinueExpr?
ForPrefix <- KEYWORD_for LPAREN ForArgumentsList RPAREN PtrListPayload
# Payloads
Payload <- PIPE IDENTIFIER PIPE
PtrPayload <- PIPE ASTERISK? IDENTIFIER PIPE
PtrIndexPayload <- PIPE ASTERISK? IDENTIFIER (COMMA IDENTIFIER)? PIPE
PtrListPayload <- PIPE ASTERISK? IDENTIFIER (COMMA ASTERISK? IDENTIFIER)* COMMA? PIPE
# Switch specific
SwitchProng <- KEYWORD_inline? SwitchCase EQUALRARROW PtrIndexPayload? SingleAssignExpr
SwitchCase
<- SwitchItem (COMMA SwitchItem)* COMMA?
/ KEYWORD_else
SwitchItem <- Expr (DOT3 Expr)?
# For specific
ForArgumentsList <- ForItem (COMMA ForItem)* COMMA?
ForItem <- Expr (DOT2 Expr?)?
# Operators
AssignOp
<- ASTERISKEQUAL
/ ASTERISKPIPEEQUAL
/ SLASHEQUAL
/ PERCENTEQUAL
/ PLUSEQUAL
/ PLUSPIPEEQUAL
/ MINUSEQUAL
/ MINUSPIPEEQUAL
/ LARROW2EQUAL
/ LARROW2PIPEEQUAL
/ RARROW2EQUAL
/ AMPERSANDEQUAL
/ CARETEQUAL
/ PIPEEQUAL
/ ASTERISKPERCENTEQUAL
/ PLUSPERCENTEQUAL
/ MINUSPERCENTEQUAL
/ EQUAL
CompareOp
<- EQUALEQUAL
/ EXCLAMATIONMARKEQUAL
/ LARROW
/ RARROW
/ LARROWEQUAL
/ RARROWEQUAL
BitwiseOp
<- AMPERSAND
/ CARET
/ PIPE
/ KEYWORD_orelse
/ KEYWORD_catch Payload?
BitShiftOp
<- LARROW2
/ RARROW2
/ LARROW2PIPE
AdditionOp
<- PLUS
/ MINUS
/ PLUS2
/ PLUSPERCENT
/ MINUSPERCENT
/ PLUSPIPE
/ MINUSPIPE
MultiplyOp
<- PIPE2
/ ASTERISK
/ SLASH
/ PERCENT
/ ASTERISK2
/ ASTERISKPERCENT
/ ASTERISKPIPE
PrefixOp
<- EXCLAMATIONMARK
/ MINUS
/ TILDE
/ MINUSPERCENT
/ AMPERSAND
/ KEYWORD_try
PrefixTypeOp
<- QUESTIONMARK
/ KEYWORD_anyframe MINUSRARROW
/ SliceTypeStart (ByteAlign / AddrSpace / KEYWORD_const / KEYWORD_volatile / KEYWORD_allowzero)*
/ PtrTypeStart (AddrSpace / KEYWORD_align LPAREN Expr (COLON Expr COLON Expr)? RPAREN / KEYWORD_const / KEYWORD_volatile / KEYWORD_allowzero)*
/ ArrayTypeStart
SuffixOp
<- LBRACKET Expr (DOT2 (Expr? (COLON Expr)?)?)? RBRACKET
/ DOT IDENTIFIER
/ DOTASTERISK
/ DOTQUESTIONMARK
FnCallArguments <- LPAREN ExprList RPAREN
# Ptr specific
SliceTypeStart <- LBRACKET (COLON Expr)? RBRACKET
PtrTypeStart
<- ASTERISK
/ ASTERISK2
/ LBRACKET ASTERISK (LETTERC / COLON Expr)? RBRACKET
ArrayTypeStart <- LBRACKET Expr (COLON Expr)? RBRACKET
# ContainerDecl specific
ContainerDeclAuto <- ContainerDeclType LBRACE container_doc_comment? ContainerMembers RBRACE
ContainerDeclType
<- KEYWORD_struct (LPAREN Expr RPAREN)?
/ KEYWORD_opaque
/ KEYWORD_enum (LPAREN Expr RPAREN)?
/ KEYWORD_union (LPAREN (KEYWORD_enum (LPAREN Expr RPAREN)? / Expr) RPAREN)?
# Alignment
ByteAlign <- KEYWORD_align LPAREN Expr RPAREN
# Lists
IdentifierList <- (doc_comment? IDENTIFIER COMMA)* (doc_comment? IDENTIFIER)?
SwitchProngList <- (SwitchProng COMMA)* SwitchProng?
AsmOutputList <- (AsmOutputItem COMMA)* AsmOutputItem?
AsmInputList <- (AsmInputItem COMMA)* AsmInputItem?
StringList <- (STRINGLITERAL COMMA)* STRINGLITERAL?
ParamDeclList <- (ParamDecl COMMA)* ParamDecl?
ExprList <- (Expr COMMA)* Expr?
# *** Tokens ***
eof <- !.
bin <- [01]
bin_ <- '_'? bin
oct <- [0-7]
oct_ <- '_'? oct
hex <- [0-9a-fA-F]
hex_ <- '_'? hex
dec <- [0-9]
dec_ <- '_'? dec
bin_int <- bin bin_*
oct_int <- oct oct_*
dec_int <- dec dec_*
hex_int <- hex hex_*
ox80_oxBF <- [\200-\277]
oxF4 <- '\364'
ox80_ox8F <- [\200-\217]
oxF1_oxF3 <- [\361-\363]
oxF0 <- '\360'
ox90_0xBF <- [\220-\277]
oxEE_oxEF <- [\356-\357]
oxED <- '\355'
ox80_ox9F <- [\200-\237]
oxE1_oxEC <- [\341-\354]
oxE0 <- '\340'
oxA0_oxBF <- [\240-\277]
oxC2_oxDF <- [\302-\337]
# From https://lemire.me/blog/2018/05/09/how-quickly-can-you-check-that-a-string-is-valid-unicode-utf-8/
# First Byte Second Byte Third Byte Fourth Byte
# [0x00,0x7F]
# [0xC2,0xDF] [0x80,0xBF]
# 0xE0 [0xA0,0xBF] [0x80,0xBF]
# [0xE1,0xEC] [0x80,0xBF] [0x80,0xBF]
# 0xED [0x80,0x9F] [0x80,0xBF]
# [0xEE,0xEF] [0x80,0xBF] [0x80,0xBF]
# 0xF0 [0x90,0xBF] [0x80,0xBF] [0x80,0xBF]
# [0xF1,0xF3] [0x80,0xBF] [0x80,0xBF] [0x80,0xBF]
# 0xF4 [0x80,0x8F] [0x80,0xBF] [0x80,0xBF]
mb_utf8_literal <-
oxF4 ox80_ox8F ox80_oxBF ox80_oxBF
/ oxF1_oxF3 ox80_oxBF ox80_oxBF ox80_oxBF
/ oxF0 ox90_0xBF ox80_oxBF ox80_oxBF
/ oxEE_oxEF ox80_oxBF ox80_oxBF
/ oxED ox80_ox9F ox80_oxBF
/ oxE1_oxEC ox80_oxBF ox80_oxBF
/ oxE0 oxA0_oxBF ox80_oxBF
/ oxC2_oxDF ox80_oxBF
ascii_char_not_nl_slash_squote <- [\000-\011\013-\046\050-\133\135-\177]
char_escape
<- "\\x" hex hex
/ "\\u{" hex+ "}"
/ "\\" [nr\\t'"]
char_char
<- mb_utf8_literal
/ char_escape
/ ascii_char_not_nl_slash_squote
string_char
<- char_escape
/ [^\\"\n]
container_doc_comment <- ('//!' [^\n]* [ \n]* skip)+
doc_comment <- ('///' [^\n]* [ \n]* skip)+
line_comment <- '//' ![!/][^\n]* / '////' [^\n]*
line_string <- ("\\\\" [^\n]* [ \n]*)+
skip <- ([ \n] / line_comment)*
CHAR_LITERAL <- "'" char_char "'" skip
FLOAT
<- "0x" hex_int "." hex_int ([pP] [-+]? dec_int)? skip
/ dec_int "." dec_int ([eE] [-+]? dec_int)? skip
/ "0x" hex_int [pP] [-+]? dec_int skip
/ dec_int [eE] [-+]? dec_int skip
INTEGER
<- "0b" bin_int skip
/ "0o" oct_int skip
/ "0x" hex_int skip
/ dec_int skip
STRINGLITERALSINGLE <- "\"" string_char* "\"" skip
STRINGLITERAL
<- STRINGLITERALSINGLE
/ (line_string skip)+
IDENTIFIER
<- !keyword [A-Za-z_] [A-Za-z0-9_]* skip
/ "@" STRINGLITERALSINGLE
BUILTINIDENTIFIER <- "@"[A-Za-z_][A-Za-z0-9_]* skip
AMPERSAND <- '&' ![=] skip
AMPERSANDEQUAL <- '&=' skip
ASTERISK <- '*' ![*%=|] skip
ASTERISK2 <- '**' skip
ASTERISKEQUAL <- '*=' skip
ASTERISKPERCENT <- '*%' ![=] skip
ASTERISKPERCENTEQUAL <- '*%=' skip
ASTERISKPIPE <- '*|' ![=] skip
ASTERISKPIPEEQUAL <- '*|=' skip
CARET <- '^' ![=] skip
CARETEQUAL <- '^=' skip
COLON <- ':' skip
COMMA <- ',' skip
DOT <- '.' ![*.?] skip
DOT2 <- '..' ![.] skip
DOT3 <- '...' skip
DOTASTERISK <- '.*' skip
DOTQUESTIONMARK <- '.?' skip
EQUAL <- '=' ![>=] skip
EQUALEQUAL <- '==' skip
EQUALRARROW <- '=>' skip
EXCLAMATIONMARK <- '!' ![=] skip
EXCLAMATIONMARKEQUAL <- '!=' skip
LARROW <- '<' ![<=] skip
LARROW2 <- '<<' ![=|] skip
LARROW2EQUAL <- '<<=' skip
LARROW2PIPE <- '<<|' ![=] skip
LARROW2PIPEEQUAL <- '<<|=' skip
LARROWEQUAL <- '<=' skip
LBRACE <- '{' skip
LBRACKET <- '[' skip
LPAREN <- '(' skip
MINUS <- '-' ![%=>|] skip
MINUSEQUAL <- '-=' skip
MINUSPERCENT <- '-%' ![=] skip
MINUSPERCENTEQUAL <- '-%=' skip
MINUSPIPE <- '-|' ![=] skip
MINUSPIPEEQUAL <- '-|=' skip
MINUSRARROW <- '->' skip
PERCENT <- '%' ![=] skip
PERCENTEQUAL <- '%=' skip
PIPE <- '|' ![|=] skip
PIPE2 <- '||' skip
PIPEEQUAL <- '|=' skip
PLUS <- '+' ![%+=|] skip
PLUS2 <- '++' skip
PLUSEQUAL <- '+=' skip
PLUSPERCENT <- '+%' ![=] skip
PLUSPERCENTEQUAL <- '+%=' skip
PLUSPIPE <- '+|' ![=] skip
PLUSPIPEEQUAL <- '+|=' skip
LETTERC <- 'c' skip
QUESTIONMARK <- '?' skip
RARROW <- '>' ![>=] skip
RARROW2 <- '>>' ![=] skip
RARROW2EQUAL <- '>>=' skip
RARROWEQUAL <- '>=' skip
RBRACE <- '}' skip
RBRACKET <- ']' skip
RPAREN <- ')' skip
SEMICOLON <- ';' skip
SLASH <- '/' ![=] skip
SLASHEQUAL <- '/=' skip
TILDE <- '~' skip
end_of_word <- ![a-zA-Z0-9_] skip
KEYWORD_addrspace <- 'addrspace' end_of_word
KEYWORD_align <- 'align' end_of_word
KEYWORD_allowzero <- 'allowzero' end_of_word
KEYWORD_and <- 'and' end_of_word
KEYWORD_anyframe <- 'anyframe' end_of_word
KEYWORD_anytype <- 'anytype' end_of_word
KEYWORD_asm <- 'asm' end_of_word
KEYWORD_break <- 'break' end_of_word
KEYWORD_callconv <- 'callconv' end_of_word
KEYWORD_catch <- 'catch' end_of_word
KEYWORD_comptime <- 'comptime' end_of_word
KEYWORD_const <- 'const' end_of_word
KEYWORD_continue <- 'continue' end_of_word
KEYWORD_defer <- 'defer' end_of_word
KEYWORD_else <- 'else' end_of_word
KEYWORD_enum <- 'enum' end_of_word
KEYWORD_errdefer <- 'errdefer' end_of_word
KEYWORD_error <- 'error' end_of_word
KEYWORD_export <- 'export' end_of_word
KEYWORD_extern <- 'extern' end_of_word
KEYWORD_fn <- 'fn' end_of_word
KEYWORD_for <- 'for' end_of_word
KEYWORD_if <- 'if' end_of_word
KEYWORD_inline <- 'inline' end_of_word
KEYWORD_noalias <- 'noalias' end_of_word
KEYWORD_nosuspend <- 'nosuspend' end_of_word
KEYWORD_noinline <- 'noinline' end_of_word
KEYWORD_opaque <- 'opaque' end_of_word
KEYWORD_or <- 'or' end_of_word
KEYWORD_orelse <- 'orelse' end_of_word
KEYWORD_packed <- 'packed' end_of_word
KEYWORD_pub <- 'pub' end_of_word
KEYWORD_resume <- 'resume' end_of_word
KEYWORD_return <- 'return' end_of_word
KEYWORD_linksection <- 'linksection' end_of_word
KEYWORD_struct <- 'struct' end_of_word
KEYWORD_suspend <- 'suspend' end_of_word
KEYWORD_switch <- 'switch' end_of_word
KEYWORD_test <- 'test' end_of_word
KEYWORD_threadlocal <- 'threadlocal' end_of_word
KEYWORD_try <- 'try' end_of_word
KEYWORD_union <- 'union' end_of_word
KEYWORD_unreachable <- 'unreachable' end_of_word
KEYWORD_var <- 'var' end_of_word
KEYWORD_volatile <- 'volatile' end_of_word
KEYWORD_while <- 'while' end_of_word
keyword <- KEYWORD_addrspace / KEYWORD_align / KEYWORD_allowzero / KEYWORD_and
/ KEYWORD_anyframe / KEYWORD_anytype / KEYWORD_asm
/ KEYWORD_break / KEYWORD_callconv / KEYWORD_catch
/ KEYWORD_comptime / KEYWORD_const / KEYWORD_continue / KEYWORD_defer
/ KEYWORD_else / KEYWORD_enum / KEYWORD_errdefer / KEYWORD_error / KEYWORD_export
/ KEYWORD_extern / KEYWORD_fn / KEYWORD_for / KEYWORD_if
/ KEYWORD_inline / KEYWORD_noalias / KEYWORD_nosuspend / KEYWORD_noinline
/ KEYWORD_opaque / KEYWORD_or / KEYWORD_orelse / KEYWORD_packed
/ KEYWORD_pub / KEYWORD_resume / KEYWORD_return / KEYWORD_linksection
/ KEYWORD_struct / KEYWORD_suspend / KEYWORD_switch / KEYWORD_test
/ KEYWORD_threadlocal / KEYWORD_try / KEYWORD_union / KEYWORD_unreachable
/ KEYWORD_var / KEYWORD_volatile / KEYWORD_while
© 2015–2025, Zig contributors
Licensed under the MIT License.
https://ziglang.org/documentation/0.15.2/