Defined in header <fenv.h> | ||
---|---|---|
#define FE_DOWNWARD /*implementation defined*/ | (since C99) | |
#define FE_TONEAREST /*implementation defined*/ | (since C99) | |
#define FE_TOWARDZERO /*implementation defined*/ | (since C99) | |
#define FE_UPWARD /*implementation defined*/ | (since C99) |
Each of these macro constants expands to a nonnegative integer constant expression, which can be used with fesetround
and fegetround
to indicate one of the supported floating-point rounding modes. The implementation may define additional rounding mode constants in <fenv.h>
, which should all begin with FE_
followed by at least one uppercase letter. Each macro is only defined if it is supported.
Constant | Explanation |
---|---|
FE_DOWNWARD | rounding towards negative infinity |
FE_TONEAREST | rounding towards nearest representable value |
FE_TOWARDZERO | rounding towards zero |
FE_UPWARD | rounding towards positive infinity |
Additional rounding modes may be supported by an implementation.
The current rounding mode affects the following:
double x = 1; x/10; // 0.09999999999999999167332731531132594682276248931884765625 // or 0.1000000000000000055511151231257827021181583404541015625
sqrt(2); // 1.41421356237309492343001693370752036571502685546875 // or 1.4142135623730951454746218587388284504413604736328125
double d = 1 + DBL_EPSILON; float f = d; // 1.00000000000000000000000 // or 1.00000011920928955078125
strtof("0.1", NULL); // 0.0999999940395355224609375 // or 0.100000001490116119384765625
lrint(2.1); // 2 or 3
The current rounding mode does NOT affect the following:
round
, lround
, llround
, ceil
, floor
, trunc
As with any floating-point environment functionality, rounding is only guaranteed if #pragma STDC FENV_ACCESS ON
is set.
Compilers that do not support the pragma may offer their own ways to support current rounding mode. For example Clang and GCC have the option -frounding-math
intended to disable optimizations that would change the meaning of rounding-sensitive code.
#include <stdio.h> #include <stdlib.h> #include <fenv.h> #include <math.h> int main() { #pragma STDC FENV_ACCESS ON fesetround(FE_DOWNWARD); puts("rounding down: "); printf(" pi = %.22f\n", acosf(-1)); printf("strtof(\"1.1\") = %.22f\n", strtof("1.1", NULL)); printf(" rint(2.1) = %.22f\n\n", rintf(2.1)); fesetround(FE_UPWARD); puts("rounding up: "); printf(" pi = %.22f\n", acosf(-1)); printf("strtof(\"1.1\") = %.22f\n", strtof("1.1", NULL)); printf(" rint(2.1) = %.22f\n", rintf(2.1)); }
Output:
rounding down: pi = 3.1415925025939941406250 strtof("1.1") = 1.0999999046325683593750 rint(2.1) = 2.0000000000000000000000 rounding up: pi = 3.1415927410125732421875 strtof("1.1") = 1.1000000238418579101563 rint(2.1) = 3.0000000000000000000000
(C99)(C99) | gets or sets rounding direction (function) |
C++ documentation for floating-point rounding macros |
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