Defined in header <memory> | ||
---|---|---|
Call signature | ||
template< no-throw-input-iterator I > requires std::destructible<std::iter_value_t<I>> constexpr I destroy_n( I first, std::iter_difference_t<I> n ) noexcept; | (since C++20) |
Destroys the n
objects in the range starting at first
, equivalent to.
return std::ranges::destroy(std::counted_iterator(first, n), std::default_sentinel).base();
The function-like entities described on this page are niebloids, that is:
In practice, they may be implemented as function objects, or with special compiler extensions.
first | - | the beginning of the range of elements to destroy |
n | - | the number of elements to destroy |
The end of the range of objects that has been destroyed.
Linear in n
.
struct destroy_n_fn { template<no-throw-input-iterator I> requires std::destructible<std::iter_value_t<I>> constexpr I operator()(I first, std::iter_difference_t<I> n) const noexcept { for (; n != 0; (void)++first, --n) std::ranges::destroy_at(std::addressof(*first)); return first; } }; inline constexpr destroy_n_fn destroy_n{}; |
The following example demonstrates how to use ranges::destroy_n
to destroy a contiguous sequence of elements.
#include <iostream> #include <memory> #include <new> struct Tracer { int value; ~Tracer() { std::cout << value << " destructed\n"; } }; int main() { alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8]; for (int i = 0; i < 8; ++i) new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer)); std::ranges::destroy_n(ptr, 8); }
Output:
0 destructed 1 destructed 2 destructed 3 destructed 4 destructed 5 destructed 6 destructed 7 destructed
(C++20) | destroys an object at a given address (niebloid) |
(C++20) | destroys a range of objects (niebloid) |
(C++17) | destroys a number of objects in a range (function template) |
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