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The GamepadEvent interface of the Gamepad API contains references to gamepads connected to the system, which is what the gamepad events gamepadconnected and gamepaddisconnected are fired in response to.
gamepadconnected
gamepaddisconnected
GamepadEvent()
Returns a new GamepadEvent object.
GamepadEvent
GamepadEvent.gamepad
Returns a Gamepad object, providing access to the associated gamepad data for the event fired.
Gamepad
The gamepad property being called on a fired gamepadconnected event.
js
window.addEventListener("gamepadconnected", (e) => { console.log( "Gamepad connected at index %d: %s. %d buttons, %d axes.", e.gamepad.index, e.gamepad.id, e.gamepad.buttons.length, e.gamepad.axes.length, ); });
And on a gamepaddisconnected event.
window.addEventListener("gamepaddisconnected", (e) => { console.log( "Gamepad disconnected from index %d: %s", e.gamepad.index, e.gamepad.id, ); });
gamepad
secure_context_required
Using the Gamepad API
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