The gamepaddisconnected
event is fired when the browser detects that a gamepad has been disconnected.
The event will not fire if disallowed by the document's gamepad
Permissions Policy.
This event is not cancelable and does not bubble.
The gamepaddisconnected
event is fired when the browser detects that a gamepad has been disconnected.
The event will not fire if disallowed by the document's gamepad
Permissions Policy.
This event is not cancelable and does not bubble.
To be informed when a gamepad is disconnected, you can add a handler to the window using addEventListener()
, like this:
js
window.addEventListener("gamepaddisconnected", (event) => { console.log("Lost connection with the gamepad."); });
Alternatively, you can use the window.ongamepaddisconnected
event handler property to establish a handler for the gamepaddisconnected
event:
js
window.ongamepaddisconnected = (event) => { console.log("Lost connection with the gamepad."); };
Specification |
---|
Gamepad # event-gamepaddisconnected |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
gamepaddisconnected_event |
89 | No | 89 | No |
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https://developer.mozilla.org/en-US/docs/Web/API/Window/gamepaddisconnected_event