The error event is fired on a Window object when a resource failed to load or couldn't be used — for example if a script has an execution error.
The error event is fired on a Window object when a resource failed to load or couldn't be used — for example if a script has an execution error.
Use the event name in methods like addEventListener(), or set an event handler property.
js
addEventListener("error", (event) => {}); onerror = (event, source, lineno, colno, error) => {};
Note: Due to historical reasons, onerror on window is the only event handler property that receives more than one argument.
The event object is a ErrorEvent instance if it was generated from a user interface element, or an Event instance otherwise.
For historical reasons, the onerror event handler property, on Window objects only, has different behavior from other event handler properties.
Note that this only applies to handlers assigned to onerror, not to handlers added using addEventListener().
Most event handlers assigned to event handler properties can cancel the event's default behavior by returning false from the handler:
js
textarea.onkeydown = () => false;
However, for an event handler property to cancel the default behavior of the error event of Window, it must instead return true:
js
window.onerror = () => true;
When canceled, the error won't appear in the console, but the current script will still stop executing.
The event handler's signature is asymmetric between addEventListener() and onerror. The event handler passed to Window.addEventListener() receives a single ErrorEvent object, while the onerror handler receives five arguments, matching the ErrorEvent object's properties:
eventA string containing a human-readable error message describing the problem. Same as ErrorEvent.message.
sourceA string containing the URL of the script that generated the error.
linenoAn integer containing the line number of the script file on which the error occurred.
colnoAn integer containing the column number of the script file on which the error occurred.
errorThe error being thrown. Usually an Error object.
js
window.onerror = (a, b, c, d, e) => { console.log(`message: ${a}`); console.log(`source: ${b}`); console.log(`lineno: ${c}`); console.log(`colno: ${d}`); console.log(`error: ${e}`); return true; };
Note: These parameter names are observable with an HTML event handler attribute, where the first parameter is called event instead of message.
This special behavior only happens for the onerror event handler on window. The Element.onerror handler still receives a single ErrorEvent object.
html
<div class="controls"> <button id="script-error" type="button">Generate script error</button> <img class="bad-img" /> </div> <div class="event-log"> <label for="eventLog">Event log:</label> <textarea readonly class="event-log-contents" rows="8" cols="30" id="eventLog"></textarea> </div>
js
const log = document.querySelector(".event-log-contents"); window.addEventListener("error", (event) => { log.textContent = `${log.textContent}${event.type}: ${event.message}\n`; console.log(event); }); const scriptError = document.querySelector("#script-error"); scriptError.addEventListener("click", () => { const badCode = "const s;"; eval(badCode); });
| Specification |
|---|
| HTML Standard # event-error |
| HTML Standard # handler-onerror |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
error_event |
10 | 12 | 6 | 9 | 15 | 5.1 | ≤37 | 18 | 6 | 14 | 5 | 1.0 |
Element targets: error event
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https://developer.mozilla.org/en-US/docs/Web/API/Window/error_event