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Check the Browser compatibility table carefully before using this in production.

The Touch.force read-only property returns the amount of pressure the user is applying to the touch surface for a Touch point.



Return value

A float that represents the amount of pressure the user is applying to the touch surface. This is a value between 0.0 (no pressure) and 1.0 (the maximum amount of pressure the hardware can recognize). A value of 0.0 is returned if no value is known (for example the touch device does not support this property). In environments where force is known, the absolute pressure represented by the force attribute, and the sensitivity in levels of pressure, may vary.


This example illustrates using the Touch interface's Touch.force property. This property is a relative value of pressure applied, in the range 0.0 to 1.0, where 0.0 is no pressure, and 1.0 is the highest level of pressure the touch device is capable of sensing.

In following code snippet, the touchstart event handler iterrates through the targetTouches list and logs the force value of each touch point but the code could invoke different processing depending on the value.

someElement.addEventListener('touchstart', function(e) {
   // Iterate through the list of touch points and log each touch 
   // point's force.
   for (var i=0; i < e.targetTouches.length; i++) {
     // Add code to "switch" based on the force value. For example
     // minimum pressure vs. maximum pressure could result in  
     // different handling of the user's input.
     console.log("targetTouches[" + i + "].force = " + e.targetTouches[i].force);
}, false);


Specification Status Comment
Touch Events – Level 2 Draft Initial definition.

Browser compatibilityUpdate compatibility data on GitHub

Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes ? Yes ? ? ?
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes Yes ? Yes ? Yes ?

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