The WebGLRenderingContext.createTexture()
method of the WebGL API creates and initializes a WebGLTexture
object.
The WebGLRenderingContext.createTexture()
method of the WebGL API creates and initializes a WebGLTexture
object.
js
createTexture()
None.
A WebGLTexture
object to which images can be bound to.
See also the WebGL tutorial on Using textures in WebGL.
js
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); const texture = gl.createTexture();
Specification |
---|
WebGL Specification # 5.14.8 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
createTexture |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createTexture