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WebGLRenderingContext: createTexture() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

Note: This feature is available in Web Workers.

The WebGLRenderingContext.createTexture() method of the WebGL API creates and initializes a WebGLTexture object.

Syntax

createTexture()

Parameters

None.

Return value

A WebGLTexture object to which images can be bound to.

Examples

See also the WebGL tutorial on Using textures in WebGL.

Creating a texture

const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const texture = gl.createTexture();

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Opera Safari Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet WebView Android WebView on iOS
createTexture 9 12 4 12 5.1 25 4 12 8 1.5 4.4.3 8

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createTexture