This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.drawArrays() method of the WebGL API renders primitives from array data.
drawArrays(mode, first, count)
modeA GLenum specifying the type primitive to render. Possible values are:
gl.POINTS: Draws a single dot.gl.LINE_STRIP: Draws a straight line to the next vertex.gl.LINE_LOOP: Draws a straight line to the next vertex, and connects the last vertex back to the first.gl.LINES: Draws a line between a pair of vertices.gl.TRIANGLE_STRIPgl.TRIANGLE_FANgl.TRIANGLES: Draws a triangle for a group of three vertices.Note: If mode is POINTS, gl_PointSize may need to be set for drawArrays to render, as its value is unknown if not explicitly written. Only some GPUs set its default as 1.0.
firstA GLint specifying the starting index in the array of vector points.
countA GLsizei specifying the number of indices to be rendered.
None (undefined).
mode is not one of the accepted values, a gl.INVALID_ENUM error is thrown.first or count are negative, a gl.INVALID_VALUE error is thrown.gl.CURRENT_PROGRAM is null, a gl.INVALID_OPERATION error is thrown.gl.drawArrays(gl.POINTS, 0, 8);
| Specification |
|---|
| WebGL Specification> # 5.14.11> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
drawArrays |
9 | 12 | 4 | 12 | 5.1 | 25 | 4 | 12 | 8 | 1.5 | 4.4.3 | 8 |
WebGLRenderingContext.drawElements()ext.drawArraysInstancedANGLE()ext.drawElementsInstancedANGLE()ext.vertexAttribDivisorANGLE()WebGL2RenderingContext.drawArraysInstanced()WebGL2RenderingContext.drawElementsInstanced()WebGL2RenderingContext.vertexAttribDivisor()WEBGL_multi_draw.multiDrawArraysWEBGL()
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawArrays