The WebGLRenderingContext.useProgram()
method of the WebGL API sets the specified WebGLProgram
as part of the current rendering state.
The WebGLRenderingContext.useProgram()
method of the WebGL API sets the specified WebGLProgram
as part of the current rendering state.
program
A WebGLProgram
to use.
None (undefined
).
Specification |
---|
WebGL Specification # 5.14.9 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
useProgram |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/useProgram