The WebGLRenderingContext.validateProgram()
method of the WebGL API validates a WebGLProgram
. It checks if it is successfully linked and if it can be used in the current WebGL state.
The WebGLRenderingContext.validateProgram()
method of the WebGL API validates a WebGLProgram
. It checks if it is successfully linked and if it can be used in the current WebGL state.
js
validateProgram(program)
program
A WebGLProgram
to validate.
None (undefined
).
js
const program = gl.createProgram(); // Attach pre-existing shaders gl.attachShader(program, vertexShader); gl.attachShader(program, fragmentShader); gl.linkProgram(program); gl.validateProgram(program); if (!gl.getProgramParameter(program, gl.LINK_STATUS)) { const info = gl.getProgramInfoLog(program); throw `Could not compile WebGL program. \n\n${info}`; } gl.useProgram(program);
Specification |
---|
WebGL Specification # 5.14.9 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
validateProgram |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/validateProgram