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WebGLRenderingContext: compileShader() method

The WebGLRenderingContext.compileShader() method of the WebGL API compiles a GLSL shader into binary data so that it can be used by a WebGLProgram.

Syntax

js

compileShader(shader)

Parameters

shader

A fragment or vertex WebGLShader.

Return value

None (undefined).

Examples

js

const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, shaderSource);
gl.compileShader(shader);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
compileShader 9 12 4 11 12 5.1 4.4.3 25 4 12 8 1.5

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compileShader