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WebGLShaderPrecisionFormat: precision property

The read-only WebGLShaderPrecisionFormat.precision property returns the number of bits of precision that can be represented.

For integer formats this value is always 0.

Examples

js

const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");

gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.MEDIUM_FLOAT).precision; // 23
gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.LOW_INT).precision; // 0

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
precision 9 12 4 11 12 5.1 4.4 25 4 12 8 1.5

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat/precision