W3cubDocs

/Godot 3.2

InputEventMouse

Inherits: InputEventWithModifiers < InputEvent < Resource < Reference < Object

Inherited By: InputEventMouseButton, InputEventMouseMotion

Base input event type for mouse events.

Description

Stores general mouse events information.

Tutorials

Properties

int button_mask 0
Vector2 global_position Vector2( 0, 0 )
Vector2 position Vector2( 0, 0 )

Property Descriptions

int button_mask

Default 0
Setter set_button_mask(value)
Getter get_button_mask()

The mouse button mask identifier, one of or a bitwise combination of the ButtonList button masks.

Vector2 global_position

Default Vector2( 0, 0 )
Setter set_global_position(value)
Getter get_global_position()

The global mouse position relative to the current Viewport when used in Control._gui_input, otherwise is at 0,0.

Vector2 position

Default Vector2( 0, 0 )
Setter set_position(value)
Getter get_position()

The local mouse position relative to the Viewport. If used in Control._gui_input, the position is relative to the current Control which is under the mouse.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_inputeventmouse.html