Result of a 3D shape query in PhysicsServer.
The result of a 3D shape query in PhysicsServer. See also PhysicsShapeQueryParameters.
| int | get_result_count ( ) const |
| Object | get_result_object ( int idx ) const |
| int | get_result_object_id ( int idx ) const |
| int | get_result_object_shape ( int idx ) const |
| RID | get_result_rid ( int idx ) const |
Returns the number of objects that intersected with the shape.
Returns the Object that intersected with the shape at index idx.
Returns the instance ID of the Object that intersected with the shape at index idx.
Returns the child index of the object's Shape that intersected with the shape at index idx.
Returns the RID of the object that intersected with the shape at index idx.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_physicsshapequeryresult.html