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/Godot 3.2

VisualShaderNodeColorUniform

Inherits: VisualShaderNodeUniform < VisualShaderNode < Resource < Reference < Object

A Color uniform to be used within the visual shader graph.

Description

Translated to uniform vec4 in the shader language.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodecoloruniform.html