Available since LÖVE 0.9.0  
 This function is not supported in earlier versions. 
Rotate the Bézier curve by an angle.
BezierCurve:rotate(angle, ox, oy)
number anglenumber ox (0)number oy (0)Nothing.
    © 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
    https://love2d.org/wiki/BezierCurve:rotate