Superclass for all things that can be drawn on screen. This is an abstract type that can't be created directly.


Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.



Canvas Off-screen render target. 0.8.0
Framebuffer Off-screen render target. 0.7.0 0.8.0
Image Drawable image type.
Mesh A 2D polygon mesh used for drawing arbitrary textured shapes. 0.9.0
ParticleSystem Used to create cool effects, like fire.
SpriteBatch Store image positions in a buffer, and draw it in one call.
Text Drawable text. 0.10.0
Texture Superclass for drawable objects which represent a texture. 0.9.1
Video A drawable video. 0.10.0

See Also

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Licensed under the GNU Free Documentation License, Version 1.3.